死斗场
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Details
Original Name:死斗场 (sǐ dòu chǎng)Gender:NeutralKind:PlaceScope:Novel-specificStatus:ActiveSource:AIOccurrences:250Chapters:120
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Context UptoCh. 485
Wiki ModelGPT-6 Sol
Image ModelGPT Image 2.5
Updated

Biodata

Feature Value
Name Deathmatch Arena (死斗场)
Affiliation Deathmatch System 1 43
Occupation/Role Setting for Deathmatch duels, with participants, Ability Pools, Points, nodes, and objectives 1 26 43
First Appearance Chapter 1 1

Deathmatch Rules

  • The system teleports participants into an arena and displays its ID, their Points, ranking, abilities, and available Ability Pool selections on a personal panel 1 72.
  • Arenas have different settings. Documented examples include a zombie outbreak, a prison, a city threatened by Anomalies, and a cultivation world 37 181 315 381.
  • The first three Deathmatch duels begin with 500 participants; from the fourth duel onward, the number drops to 200. Death in an arena becomes permanent from the fourth duel 67 181.
  • Participants can cultivate alongside natives in arenas whose settings support cultivation, but power gained there does not necessarily carry back into the real world 67 386.

Ability Pools and objectives

Duel stage Ability Pool unlocks Objective activation
First three duels The first pool opens on arrival; the second opens at 60% elimination and the third at 90% 1 16 43. An objective is announced at 80% elimination 43 111.
Fourth duel onward The first pool opens on arrival; the second opens when half the participants are eliminated and the third when three-quarters are eliminated 181 239 247. An objective is announced at three-quarters elimination 247 315.
  • Objectives offer two opposing outcomes suited to the arena. Examples include Rebuild Order or Destroy Order, and Maintain the Incense Sect system or Overthrow the Incense Sect system 43 170.
  • Completing either objective immediately closes the arena and settles rankings by participants’ current Points 43 170 247.
  • An arena’s node can be an item, creature, or even a breeze. Once acquired, it broadcasts its holder’s real-time location; after twenty-four hours, the holder’s existing Points double and subsequent Points are earned at double the rate 26.
  • The system periodically announces participants’ locations. In Lu Bai’s first duel, an announcement occurs thirty minutes after the start, with the next scheduled two hours later 4.

Results and Rewards

  • At the end of Lu Bai’s sixth duel, the system reports his final ranking and total Points, then issues top-ten and first-place rewards 386.
  • Meeting the performance standard allows a participant to permanently retain one ability obtained during that duel 386.
  • Leaderboard placements provide titles at a fixed time each month, with higher rankings awarding higher-star titles 176.

Appearances

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250
Total Mentions
120
Chapters Appeared
2.08
Avg. per Chapter