Dokuho Kouya
The Cultivation of a Popular CharacterContents
- 1Biodata
- 2Power Progression
- 3Background
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Popularity Character System
- 6.2Anime Perspective
- 6.3God on the Chessboard
- 6.4Kyogoku Makoto Body
- 6.5Yi Yan Ding Zhen
- 6.6Presence Erasure
- 6.7Strategic Planning and Manipulation
- 7Equipment / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Entrance and Early School Days
- 9.2First-Month Promotion
- 9.3Student Council Conflict
- 9.4Uninhabited Island Exam
- 9.5Paper Shuffle and Sports Festival
- 9.6Ten Years Later
- 10Notable Quotes
- 11Trivia
Biodata
| Feature | Information |
|---|---|
| Name | Dokuho Kouya (煌野独步) |
| Alias(es) | Money Brother; Domineering CEO 9 17 |
| Gender | Male |
| Affiliation | Advanced Nurturing High School; initially Class 1-B, later Class A 3 34 |
| Occupation/Role | Student; host of the Popularity Character System; later president of a gaming company 2 104 |
| Status | Active |
| First Appearance | Chapter 2 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Anime Perspective | 2 | Unlocked after his first on-screen appearance. Lets him review animated scenes from different angles and perceive certain characters’ inner thoughts. 2 |
| God on the Chessboard | 4 | Purchased for 20,000 Popularity Points. Grants invincible skill and knowledge in chess-related board games, including shogi and chess. 4 |
| Kyogoku Makoto Body | 34 | Purchased for 250,000 Popularity Points after reaching 500,000. Grants extreme physical strength, combat knowledge, and control over that power. 34 |
| Yi Yan Ding Zhen | 58 | Purchased for 1,000,000 Popularity Points. Enables detailed appraisal of people and objects, including truth discernment and ability ratings. 58 |
| Know a Thing or Two / Know a Little | 102 | Purchased for 500,000 Popularity Points. Allows world-class performance in whichever field of knowledge he applies it to, such as coaching and question-setting. 102 106 |
Background
Dokuho Kouya is a transmigrated student who remembers key characters and plot elements from the original work, though he initially knows little about most of Class B’s students. He deliberately enters Advanced Nurturing High School intending to build a memorable “kind, mysterious, powerful, aloof, and friendly” lone-wolf persona for the audience watching his story. 3
On the way to school, Kouya pays another passenger to surrender a bus seat for an elderly woman. The act earns him 13,120 Popularity Points and unlocks the Anime Perspective, confirming that he can watch the story in which he is appearing. 2
He rapidly establishes himself as an unconventional force at school. After buying God on the Chessboard, he defeats three nationally ranked Shogi Club members despite having learned shogi that same day, then defeats Arisu Sakayanagi in chess for 800,000 points. 4 5 6 7
Kouya learns the school’s hidden rules almost immediately and publicly explains the private-point system, class competition, and the 20-million-point class-transfer condition to his classmates. Rather than committing himself to Class B’s collective advancement, he declares that he will personally accumulate 20 million points and transfer to Class A. 11 12
Within his first month, he collects over 20 million private points, helps Class B reach Class A, and gives 20 million points to a third-year Class C student so that student can transfer to Class A. 34 38 39
Appearance
Kouya is a 179.8 cm tall student whose face is described as appealing to both girls and boys. After acquiring the Kyogoku Makoto Body, his musculature becomes sharply defined and “hard as iron.” 4 34 58
- Height: 179.ибашь8 cm 58
- His eyes become noticeably brighter after acquiring Yi Yan Ding Zhen. 58
- He maintains a composed, gentle expression even while intimidating or manipulating others. 11 38 55
- His physical ability is appraised at SSSSS+ under Advanced Nurturing’s student evaluation method. 58
Personality
Kouya consciously performs different sides of himself depending on the situation. In daily life, he is considerate, approachable, and socially cooperative; at critical moments, he presents himself as detached, calculating, and unwilling to follow the class consensus. He considers this contrast central to his intended image as a “reclusive yet approachable loner.” 3 14 55
He is highly motivated by Popularity Points and audience reaction. Many of his most dramatic actions—including gifting 20 million private points to a senior—are undertaken because they are entertaining, unpredictable, and likely to increase his popularity. 34 40
Kouya is strategic to the point of manipulation. He withholds information, creates traps in conversations, exploits personal motivations, and often arranges for others to take visible risks while he stays hidden. However, he also repeatedly supports his class indirectly, such as revealing the school’s rules early, proposing defensive exam strategies, and seeking stronger penalties for violence to pre-empt Ryuen’s methods. 11 41 64 73 93
Abilities & Skills
Popularity Character System
Kouya is bound to a system that awards Popularity Points when viewers develop favorability toward him. Those points can be spent in the System Store for skills and physical enhancements. 2 4
- His initial bus-seat performance earns 13,120 Popularity Points. 2
- The system upgraded itself with a Do Not Disturb mode after he complained about individual point notifications. 2
- System purchases can grant knowledge, physical transformations, and specialized abilities. 4 34 58 102
Anime Perspective
The Anime Perspective allows Kouya to observe the animated plot surrounding him, including scenes beyond his immediate location. 2
- Can replay scenes from alternate angles. 2
- Can reveal the internal thoughts of certain characters, such as Ayanokouji and Horikita. 2
- Alerts him to special plots centered on important supporting characters. 6
- Lets him identify hidden schemes, including Ayanokouji’s attempt to use Kushida to restrict his movements. 98
- The animation can conceal Kouya’s secret arrangements from viewers until later revelations. 98
God on the Chessboard
This skill grants Kouya overwhelming mastery of chess-related board games. 4
- Defeated three Shogi Club members in simultaneous separate games. 5
- Defeated Sakayanagi Arisu in chess by combining superior play with psychological pressure. 6
- Claims proficiency in shogi, chess, and Go. 23
- Uses his expertise to coach both the Shogi Club and Chess Club for private-point fees. 15 23
Kyogoku Makoto Body
Kouya’s physical enhancement grants him extreme strength and combat expertise. 34
- Gains combat techniques and instinctive control over his new strength. 34
- Easily evades Manabu Horikita’s attacks and incapacitates him with a shoulder throw. 38
- His displayed strength is considered formidable even by Ayanokouji. 38
- The system warns that excessive force can result in severe injury to opponents. 34
Yi Yan Ding Zhen
An appraisal ability that provides highly detailed information through sight. 58
- Distinguishes truth from falsehood. 58
- Can inspect detailed information about people and objects. 58
- Assessed Kouya’s abilities as Academic Ability B+, Intelligence B, Judgment A, Physical Ability SSSSS+, and Teamwork B. 58
- Helps him evaluate other students, including Honami Ichinose and Yahiko Totsuka. 58 62
Presence Erasure
Kouya can move into a scene without drawing notice, even from Ayanokouji. 95
- Intervened between Kei Karuizawa and Shiho Manabe without Ayanokouji consciously noticing his approach. 95
- Ayanokouji regards the technique as something not taught by the White Room. 95
- Uses his concealment and apparent tracking ability to pressure Ayanokouji during the Paper Shuffle Exam. 97
Strategic Planning and Manipulation
Kouya excels at identifying incentives, exploiting uncertainty, and directing conflicts to benefit himself or Class A. 41 64 85
- Anticipates Ryuen’s violence-based tactics and requests harsher penalties for violence and provocation. 41
- Uses Kushida’s hostility toward Horikita to destabilize Class D during the Uninhabited Island Exam. 85
- Secures a hidden 400,000-points-per-month share from Sakayanagi’s deal with Class C. 64
- Proposes that Class A abstain from Paper Shuffle discussions to prevent its Targets from being exposed. 93
- Identifies Ayanokouji, Koenji, and Matsushita as Class D’s three strongest students. 97
Equipment / Items
- Student Terminal — Used for private-point transfers, contracts, messaging, and account displays. 3 5 38
- Popularity Character System — Provides the System Store, audience feedback, special-plot notices, and Anime Perspective. 2 6
- Recorded video evidence — Yuki Himeno records Manabu Horikita’s confrontation with Kouya; Kouya uses the footage to pressure the Student Council President. 38 40
Relationships
- Sayo Ando — Seatmate and close friend. She invites him to socialize, gathers information for him, supports his plans, and frequently receives his consideration. 3 4 28 88
- Arisu Sakayanagi — Chess rival and recurring collaborator. After losing to Kouya, she becomes interested in him; later, they share profits from her deal with Class C. 6 7 64
- Honami Ichinose — Class representative who often mediates conflicts involving Kouya. He respects her leadership but pushes others, especially Yuki, to challenge her when necessary. 11 37 93
- Ryuji Kanzaki — Initially clashes with Kouya over class responsibility, then increasingly recognizes and supports Kouya’s strategies. 11 73 93
- Yuki Himeno — Confidante and ally who records the confrontation with Manabu and carries Kouya’s proposal to Honami. 38 41
- Manabu Horikita — Student Council President defeated by Kouya after a misunderstanding involving Suzune. Kouya uses recorded evidence from the incident to demand a change to school rules. 38 40 41
- Horikita Suzune — A tense strategic acquaintance. Kouya challenges her views, interferes in her family dispute, and later manipulates circumstances that weaken her position in Class D. 8 38 85 101
- Kikyo Kushida — A useful but unstable partner. Kouya exploits her desire to damage Horikita, while Kushida seeks Kouya’s support and approval. 64 85 98
- Ayanokouji Kiyotaka — Strategic opponent. Kouya repeatedly identifies Ayanokouji’s hidden influence, while Ayanokouji seeks to restrict Kouya’s movements. 56 97 98
- Rokusuke Koenji — Business collaborator. Kouya delegates negotiations and profit-making schemes to Koenji, taking a share of the proceeds. 96 98 101
- Kohei Katsuragi — A student Kouya recruits into Class A by offering him a transfer opportunity after Katsuragi’s conflict with Sakayanagi. 119
Story Role / Major Arcs
Entrance and Early School Days
Kouya makes his first major appearance by paying for a bus seat to be given to an elderly woman, generating popularity and unlocking the Anime Perspective. At school, he adopts his carefully constructed lone-wolf persona, exposes the hidden rules to his class, and begins amassing private points through board-game challenges and tutoring. 2 3 4 11 15
First-Month Promotion
He reveals that he intends to collect 20 million private points rather than lead his class personally. By the end of the first month, he has helped Class B rise to Class A, accumulated more than 20 million points, and spent 20 million to transfer a third-year student into Class A. 12 34 38
Student Council Conflict
After mistakenly believing Manabu Horikita is assaulting Suzune, Kouya defeats Manabu and has Yuki record the event. He then uses the footage to force a request through the Student Council, later revealed to be stronger penalties for violence and provocation. 38 40 41
Uninhabited Island Exam
Kouya publicly appears detached from Class A’s strategy while secretly shaping the exam’s outcome. He uses Class D’s internal weaknesses, manipulates Kushida into undermining Horikita, gains private points from Class D, and preserves Class A’s interests without exposing its leader. 71 73 85 86
Paper Shuffle and Sports Festival
Kouya leads Class A toward defensive Paper Shuffle tactics, uses system knowledge to identify Targets, and collaborates with Koenji in private-point schemes. He later trains Class A for the Sports Festival with the assistance of his knowledge-based skill. 93 96 101 102
Ten Years Later
In a spin-off set a decade after graduation, Kouya is the president of a successful gaming company. Bored despite his success, he receives an invitation to assist a high-school conglomerate heir in a trial held in the City of No Name. 104
Notable Quotes
“In the end, it is merely the wisdom of a mortal.” 6
“I do not approve of using class funds to bail out Class D.” 55
“I am simply giving him a reason not to participate in class competition.” 93
Trivia
- Kouya’s birthday is May 23. 58
- His favorite sport, favorite food, and person he likes are all appraised as “None.” 58
- He is driven to reach exactly 40 million private points due to obsessive-compulsive disorder. 101
- Although he calls himself only upper-middle-tier academically and athletically before his physical enhancement, his judgment is rated A. 25 58