First Order
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Original Name:一阶 (yī jiē)Gender:NeutralKind:ConceptScope:Novel-specificStatus:ActiveSource:AIOccurrences:392Chapters:178
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Context Up ToCh. 700
Wiki ModelGPT-6.1 Sol
Image ModelGPT Image 2.5
Updated

Biodata

Feature Value
Name First Order
Alias(es) 一阶
Occupation/Role Initial ranked stage of a Fate Card's Aspect Power; the first stage of transcendence
First Appearance Chapter 2

Definition

First Order is attained when an individual's Fate Card completes its initial transformation from an unranked state through the condensation of Aspect Power. Solin, for example, advanced from zero to First Order · Blood Law after completing his Breathing Technique and Power Burst abilities. 52

It is not merely the possession of an Aspect-related ability. Even a basic Nature-Phase ability can raise a person far above ordinary combat capability, but becoming a true First Order transcendent requires a further completed transformation. 4

First and Second Order are generally considered the apprentice stage. Third Order is the watershed at which a person becomes a formal professional with an individualized core ability. 579

The First and Second Orders are devoted to filling gaps in innate abilities and solidifying one's destiny. They precede the major mutation at Third Order, when accumulated abilities, Aspect Power, knowledge, and secret arts are used to open a new core card slot. 177

The designation also applies to plants, medicines, materials, and crafted objects containing or utilizing ranked Aspect Power, rather than exclusively to human practitioners or beasts. 90 98 110 120 144

Power Progression

Stage Development Documented example
Unranked → First Order Accumulated Aspect Power completes the Fate Card's initial transformation; possessing an individual Aspect ability alone is insufficient. Solin advanced after completing Breathing Technique Lv.2 and Power Burst Lv.2. 4 52
First Order cultivation Practitioners develop compatible abilities, strengthen their foundation, and plan around the limited ability slots available before acquiring a core card. Mick and Ray each reached First Order with Breathing Technique Lv.3 and two empty ability slots; later instruction emphasized selecting abilities suitable for an intended Third Order profession. 53 126 177
First Order → Second Order Further training and accumulated Aspect Power produce the next breakthrough within the apprentice stage. Sylutia later advanced from First Order to Second Order on her Secret Speech path, obtaining the Rune-Wise Maiden Fate Card. 233 373
Second Order → Third Order Accumulated expertise and an advancement secret art open a new core card slot, producing an individualized professional foundation. Third Order professions use distinctive cores such as a knight's Shield of Nobility or a smith's Gold-Forging Hammer. 177 189

Paths to Attainment

Path Requirements or method Documented result
Blood Law cultivation Complete compatible Blood Law abilities and use their accumulated Aspect Power to transform the Fate Card. Solin completed Breathing Technique Lv.2 and Power Burst Lv.2, becoming a First Order Blood Law transcendent. 52
Spiritual medicines or strange objects Use rare materials containing Blood Law Aspect Power to assist Fate in completing its transformation. Scholar Heide identifies this as an alternative advancement method, though such resources are costly and rare. 52
Royal Authority enfeoffment A lord may bestow Castle Aspect Power on someone whose physique and abilities can bear it. Frien became a First Order Castle-class Iron-Clad Guard through Baron Holin's enfeoffment. 3 52
Aspect-specific cultivation Advancement may depend on the chosen Aspect and its associated knowledge or techniques. Sylutia considered advancing through Emerald Nectar rather than Blood Law or Radiant Moon. 53
Gardener cultivation Cultivate a First Order Aspect Power plant and use that achievement as a means of advancement. Scholar Heide confirms that this method can also grant plant-related abilities, citing gardeners who advanced using Sickle-Thorn Vine and White Narcissus. 44
Mist Shadow cultivation Combine sufficient development of a Mist Shadow ability with meditation. Comia needed Illusion Spell Eye Lv.2 together with her Meditation Technique; she subsequently became a First Order Mist Shadow practitioner. 53 59

The Blood Law path does not require the same combination of abilities for every practitioner. Unlike Solin's two-ability breakthrough, Mick and Ray each advanced with Breathing Technique Lv.3 as their only listed ability card. 52 53

Access to appropriate knowledge and resources can influence the choice of Aspect. Sylutia initially set Radiant Moon aside because she lacked its required secret arts knowledge, while Iona's Blazing Sun cultivation depended on rare resources beyond the expectations of ordinary students. 24 53

Rank Characteristics

  • First Order transcendents possess condensed Aspect Power, but their combat ability can vary enormously depending on physique, bloodline, abilities, equipment, and training. 116 118
  • A powerful First Order Lizardman could defeat five or six ordinary First Order freshmen due to its innate body and bloodline advantages. 116
  • First Order abilities may grant substantial physical enhancements. A Blood Law user can gain increased strength, speed, vitality, or reaction time through techniques such as Breathing Technique and Blood Muscle. 9
  • First Order beasts have crossed beyond ordinary animals. A mutated Forest Wolf with the Crimson-Dyed Wolf Fate Card becomes a Fang Beast after completing its Blazing Sun transformation. 2
  • Rank alone does not guarantee victory. Knowledge, technique, external tools, and synergistic abilities can allow a lower-order genius to contend with stronger opponents. 207
  • With an ordinary adult's mental power treated as approximately 1, a typical First Order transcendent has roughly 2–5, while a practitioner of the Moon-Attribute Three Aspects has roughly 3–9. These are general ranges rather than fixed values for every individual. 180
  • First Order Fate Cards can provide different bodily adaptations even within the same Aspect: Solin's emphasizes agility and reactions, Mick's emphasizes strength, and Ray's emphasizes robustness. 52 53
  • First Order Mist Shadow scouts are capable of concealment and rapid movement that ordinary soldiers cannot reliably match. Countermeasures include opposing scouts, reconnaissance specialists, and Wizards with mental-sensing abilities. 241

Ability and Equipment Limitations

  • Ability-slot planning matters before Third Order. Learning unrelated abilities can obstruct the combinations and fusions required for a future profession, such as the Iron Knight. 126
  • Most gardeners cannot master the Blossom Method until Second Order. Fewer than one in ten can learn it at First Order, and doing so requires considerable time. 120
  • Knowledge and synergistic techniques can overcome ordinary same-order limits. Sylutia combined Dew Prayer Technique, Branch Combing Technique, Natural Perception, and Emerald Pupil Potion to cultivate multiple First Order plants while still First Order herself. 207
  • First and Second Order Mages are comparatively weak within the Mage system, generally restricted to one or two limited spells. Spell Pages and Spell Furnaces expand their options at Third and Fourth Order, while Fifth Order mastery removes those earlier casting constraints. 641
  • First Order equipment can provide meaningful protection without making its wearer invulnerable. The Woodland Association's Dark Brown Light Armor, made from First Order beast leather, is described as capable of effectively resisting First Order attacks. 144 145

Temporary Rank Enhancement

A sufficiently developed Castle ability can temporarily raise First Order soldiers beyond their normal rank. The Lone Iron Knight's Soldier Buff Lv.5 can enhance twelve nearby First Order soldiers into Second Order Halberd Guards or Light Cavalry Attendants. This is a temporary battlefield enhancement rather than a documented permanent advancement of their individual Fate Cards. 224

Documented First Order Fate Cards

Fate Card Aspect Notable effects Notes
Crimson-Dyed Wolf Blazing Sun Blood Boil Lv.2 grants vitality, endurance, and modest increases to strength and speed. A mutated Forest Wolf that completed a Blazing Sun transformation. 2
Iron-Clad Guard Castle Iron Armor Protection Lv.2 strengthens worn iron armor and reduces impact damage. A bestowed class granted through Baron Holin's authority. 3
Brute Force Person Blood Law Brute Force Lv.2 provides more than twice an ordinary person's strength; Blood Muscle can briefly increase it further. Demonstrates a physically focused Blood Law path. 9
Explosive Youth Blood Law Agile Body Lv.1 improves speed and reactions after adaptation to Blood Law circulation. Solin's Fate Card after his advancement. 52
Wild Ogre Blood Law Giant Strength Body Lv.4 grants extreme brute force; Tough Hide provides leather-like protection. An ogre's natural physique makes it especially dangerous among First Order beings. 95
Blood-Colored Forest Frog Blood Law Its amphibious talent improves movement in water. A domesticated toad demi-human advanced after prolonged feeding and care. 146
Hot-Blooded Youth Blood Law Strong Body Lv.2 grants greater physical strength and power after adaptation to Blood Law circulation. Mick advanced with Breathing Technique Lv.3; his Vital Blood talent facilitates Blood Law perception and practice. 53
Sturdy Youth Blood Law Robust Body Lv.2 grants a more robust physique and greater power. Ray Jean-Miel advanced with Breathing Technique Lv.3; his Sturdy talent gives him naturally stronger physique and bones. 53

Other Documented Practitioners

Practitioner First Order Aspect Circumstances
Iona Blazing Sun Already First Order when she began studying under Scholar Heide, having previously attended the Royal Academy. Her early advantage diminished as classmates advanced. 24 59
Sylutia Emerald Nectar Chose Emerald Nectar after considering other paths and became the fourth newly advancing student in Heide's class, following Solin, Mick, and Ray. 53 59 207
Baron Castle Entered First Order shortly after Sylutia's advancement. 59
Comia Mist Shadow Advanced after developing her Mist Shadow and meditation abilities. 53 59
Anti Kingdom scouts Mist Shadow Served as fast-moving, concealed scout-assassins, with some squad leaders ranked Second Order. 241

First Order Resources and Creations

Resource or creation Aspect or classification Properties
Fireglow Orchid Flower Emerald Nectar Its spark-like stamens emit light and heat, then become expanding fireballs when they fall. 90
Blue Water Shell Pearl Winter Slumber Contains Aspect Power that can be activated to release freezing cold. 98
Winter Bear Blanket Castle Provides warmth and comfort while slightly blocking Aspect erosion. 110
Eyeball Fruit Emerald Nectar; unverified when displayed Marketed as a combat-assisting plant whose beam concentrates its offensive power; its use was discussed in connection with the Blossom Method. 120 121
Meditation Black Tea Emerald Nectar Enhances meditation; supplied quarterly to eligible Four Seasons Alliance provisional members. 143
Orchid Healing Potion Emerald Nectar · Excellent A healing resource included in the Four Seasons Alliance's provisional-member benefits. 143
Blood Healing Potion Blood Law Replenishes blood, restores physical strength, and accelerates wound healing. 144
Dark Brown Robe First Order · Excellent Woven from resilient fibers capable of withstanding ordinary sword and blade attacks. 144
Dark Brown Light Armor First Order · Excellent Made from First Order beast leather and designed to resist First Order attacks. 144

Ordinary First Order Aspect Power products are described as generally costing approximately one to three gold coins. This benchmark made the ten-gold-coin asking price for the advertised Eyeball Fruit conspicuously expensive. 121

Advancement Beyond First Order

Rank transition Requirement
First Order → Second Order Learn and train multiple abilities, then rely on accumulated Aspect Power to break through. 233
Second Order → Third Order Create a new core card slot through accumulated abilities, Aspect Power, knowledge, secret arts, and practical experience. 177 189

Third Order advancement cannot be achieved through simple accumulation alone; it requires an original core ability and a breakthrough in knowledge, concepts, and experience. 233

Established professions nevertheless provide structured routes toward that individualized result. Prospective Iron Knights, for example, prepare Iron Armor Protection and Breathing Technique for fusion into Steel Body, upgrade Steel Edge Blade into Blade of Sharpness, and combine Synchronization Technique with Rapid Charge to form Horse and Rider as One. A subsequent trial integrates these abilities into the completed profession. 126

Later instruction distinguishes the established advancement processes available through First to Third Order from the deeper personal understanding required for the Fourth-to-Fifth Order transition. Early cultivation therefore benefits greatly from inherited secret arts and verified methods, even though the Third Order core remains a manifestation of acquired experience. 177 523

Institutional Status

  • At the Golden Radiance Plain, First Order students are not permitted to change their assigned outpost; this becomes possible after reaching Second Order. 123
  • The Woodland Association's First Order student supply standard includes quarterly food, a choice of Blood Wine or Meditation Incense, and a Blood Healing Potion, plus annual crafting material and two sets of clothing or armor. 144
  • A normal First Order student serving as Patrol Cavalry earns approximately ten gold coins annually, an amount usually insufficient to cover advancement and study costs without additional work. 132
  • First Order hunters in Valley City may earn roughly fifty silver coins per month on average, while skilled adventurers may earn more at greater risk. 241
  • The restriction on changing outposts applies to Woodland Association First Order students generally; after reaching Second Order, students may spend points to transfer. 123
  • Bede emphasizes that First Order students receive limited supplies and low task rewards, while many abilities remain difficult to cultivate. Advancing brings benefits exceeding three times the First Order level, although assignments also become more demanding. 126
  • The Four Seasons Alliance permits Second Order students to become provisional members, while formal membership generally requires Third Order. First Order is therefore below the stated threshold for these recruitment benefits. 143

Assessments and Local Recognition

  • Killing a First Order monster was discussed as the likely second objective of the entrance assessment undertaken by Scholar Heide's students. Unlike the first objective, which a well-prepared ordinary person could complete, this represented a genuine test of talent and strength. 91 98
  • Eight students in the Scorched Stone City assessment cohort had reached First Order. Local authorities regarded them as elite students and potential future pillars of the city. 98
  • Viscount Xuefeng celebrated the students' successive First Order breakthroughs by inviting them to a castle banquet and providing each with a set of winter clothes. 59
  • A Valley City recruitment notice offered First Order or higher hunters fifty silver coins per month, compared with approximately five silver coins per month for ordinary workers. 241

Appearances

392
Total Mentions
178
Chapters Appeared
2.2
Avg. per Chapter