Glory Wizard Alliance

Wizard: Element Lord

Biodata

Feature Details
Name Glory Wizard Alliance
Alias(es) Glory Wizard Alliance Guild; Glory Wizard Guild; Wizard Alliance branch/system
Affiliation Glory Empire
Occupation/Role Empire-wide wizard organization; highest wizard authority and combat force in the Glory Empire
Status Active
First Appearance Mentioned by the Guardian as the “Wizard Alliance” in the Black Market cave 106; explained in detail by Karl 134

Overview

The Glory Wizard Alliance is described as the most powerful organization in the Glory Empire and the leading authority over the Empire’s wizarding world 134 283. It operates alongside the imperial administrative system: the Glory Family controls overt political authority, while the Alliance controls the wizard system and core magical combat power 371 781.

Although stronger than the royal family in wizardly force, the Alliance generally does not handle ordinary administration. Its role is to guard regions, regulate wizard activity, coordinate with local governments, supervise institutions, and suppress dangerous magical incidents 283 300.

Position in the Glory Empire

Area Details
Political status Stands on the same level as imperial administrative centers, but without ordinary administrative duties 300
Primary sphere Governs the wizarding world rather than local civil administration 283
Military role Serves as the Empire’s highest combat force, guarding the four directions 300
Legal presence Every city is expected to have a Glory Wizard Alliance station or branch under imperial law 653
Public reputation Considered the “regular army” of the Empire’s wizard system and the place wizards most yearn for 245 763

Functions

Regional Protection

The Alliance coordinates with local governments to protect regions and maintain stability 300.

  • Guards cities, provinces, borders, and strategic territories.
  • Stations branches in major settlements and new cities 353 653 705.
  • Deploys wizard towers and mage forces in wartime 391 1021 1152.

Wizard Regulation

The Glory Empire’s wizard community is free compared with other nations, but is also bound by law and morality 526.

  • Registers and records foreign wizards entering the Empire 143 301.
  • Controls access to high-level Alliance spaces and upper-rank facilities 247.
  • Uses handbooks, regulations, promotion routes, and personnel assignment to structure branches 706.

Anti–Black Wizard Operations

The Glory Empire is known as a deadland for black wizards because the Alliance spares no effort to eliminate them 134 748.

  • Purges black wizards swiftly when they appear 526 748.
  • Responds to rising black wizard activity and warns members of related threats 233.
  • Investigates and strikes against evil cults such as Great Black Heaven 842.
  • Uses dream-detection methods against Nightmare-related infiltration 877.

Professional Support

The Alliance contains alchemy and potion departments and supports wizard professions through resources, subsidies, and missions 181 592.

  • Provides subsidies for alchemy, potions, and other wizard professions under Allen’s reforms 592.
  • Uses a points system through which members can exchange for resources, meditation methods, and knowledge 1082.
  • Maintains extensive libraries, including ordinary texts, forbidden books, and materials on evil gods 1151.

Organization and Branches

Imperial Capital Headquarters

The imperial capital’s Glory Wizard Tower Complex is a vast district reserved for wizards, with no ordinary people within at least five hundred meters of its surroundings 763.

  • Outer towers are thirty-six-floor, standard level-nine wizard towers 763.
  • Tower One contains a high-level circular conference chamber used by Vasili and senior Alliance members 778.
  • Headquarters manages high-level research, spatial projects, secret realms, and interworld teleportation 779 782 1181.

Northwest Province

The Northwest Glory Wizard Alliance spans the entire northwest and is larger than the two northwestern provinces in scope 283.

  • Wasen Fort serves as the provincial capital and contains a large Alliance tower forest 300 356.
  • Its tower complex includes the Alliance main tower and more than a dozen other wizard towers 356.
  • Puyousi and later Allen serve as major leaders in the Northwest branch 538 592.

Waz City Branch

Waz City’s branch is initially associated with Venerable O’Neil and later led by Anlai as president 166 353.

  • Dole joins the Alliance through the Waz City Guild after his evaluation period ends 166.
  • Anlai convenes every Level Four and above wizard in Waz City to establish order and assign positions 353.
  • The Cecil Family secures the presidency of the Waz New City branch after factional negotiation 353.

Albis City Branch

Dole becomes president of the Glory Wizard Alliance branch in his own territory, resolving the risk of an outside president restraining him 653 706.

  • The branch is part of the required structure for establishing Albis City, alongside the City Lord’s Manor and an academy 705.
  • Dole places the Alliance’s eight wizard towers in their designated positions in Albis City 703.
  • Most of the Albis branch’s upper management are Dole’s people 859.
  • The Albis branch becomes unusually resource-rich, with strong potions, alchemical products, meditation methods, and exchange offerings 1082 1146.

Membership and Advancement

Dole becomes a formal member after completing the Glory Empire’s half-year evaluation period and receiving a new Alliance badge 166.

Process / Privilege Details
Membership application Requires forms and formal acceptance by Alliance officials 166
Badge Bears the word “Glory” on the front and a magic-rune pattern on the back 166
Foreign wizard support Foreign wizards may select several usable spell models and purchase missing spell models from the Alliance 166
Merit / contribution system Members can collect merit points and spend contribution points on books and resources 528 1151
Ranks and positions Includes presidents, vice presidents, elders, tower masters, managers, department heads, and branch presidents 258 353 592 826

Leadership

Name Position / Role Notes
Vasili President / chairman-level leader of the Glory Wizard Alliance Oversees high-level negotiations, spatial research, and later advances to Level Nine through the path of space 779 782 1011
Puyousi Senior Northwest leader Holds office for fifty years before Allen is expected to succeed him 538
Allen Northwest president after Puyousi Reforms the Northwest Alliance by promoting commoners, reallocating resources, and confronting internal corruption 592 636
O’Neil Vice president of the Glory Wizard Alliance in Waz City Confirms Dole as a Level Four potion master and accepts him into the Alliance 166
Anlai President of Waz City Glory Wizard Alliance Convenes the Waz City Level Four-and-above conference and manages branch establishment 353
Wallace Pillar and guardian figure of Waz City’s Alliance Described as close to Level Six and central to Waz City decision-making 258
Old Wood Eighth-level wizard Takes charge of gathering materials for Babel Tower’s advancement 881
Magic Old Man Senior research wizard Collaborates with Dole and Vasili on spatial magic and Babel Tower projects 782 881
Usbur Senior research wizard Works with Vasili, Magic Old Man, and Dole on secret-realm spatial research 782 1122

Internal Politics

The Alliance contains many factions, including noble-aligned and commoner-aligned interests 538 557 592.

  • Noble families compete for branch positions because branch control brings authority, funding, and resources 353.
  • Noble wizards traditionally receive more resources than commoner wizards through family backing 592.
  • Allen’s presidency shifts the Northwest Alliance toward supporting commoner wizards and reducing noble privilege 592 596.
  • Internal departments such as Law Enforcement and Intelligence face criticism for incompetence and corruption during Allen’s reforms 636.
  • The organization can be publicly criticized as “rotten” when corruption scandals surface 520.

Military Power

Wizard Towers

The Glory Wizard Alliance’s strongest assets are its level-nine wizard towers, not merely individual Level Nine experts 1043.

  • The imperial capital contains standard level-nine wizard towers 763.
  • The Alliance can dispatch two Level Nine wizard towers for major operations against evil gods 1021.
  • Its most powerful wizard towers are completed with the strength of an entire nation and can rival several Level Nine experts 1043.
  • Level-nine wizard towers are described as humanity’s pinnacle creations, with complexity exceeding even a Level Nine wizard 1021.

Mage Corps and Combat Deployment

The Alliance deploys together with the Imperial Mage Corps during major campaigns 391 786.

  • Takes part in campaigns against the Southwestern Highlands 391.
  • Leads the opening of passages to other worlds, with the Imperial Mage Corps assisting 786.
  • Fields nearly twenty Level Five-and-above wizard towers at the border war against the Light Holy See 1152.
  • Coordinates with the Glory Empire in wars against the Light and Dark Empires 1146 1152.

Alchemy and Weapons

The Alliance is unrivaled in alchemy and has developed many powerful alchemical products 1127.

  • Some alchemical tools can be used by apprentice wizards to kill powerful wizards, though they consume significant energy 1127.
  • Magic crystal cannons help stabilize the Glory Empire’s collapsing fortress lines during war 1146.
  • Battlefield commanders can order spare cannon barrels deployed for full-firepower attacks after high-level threats are neutralized 1157.

Research and Knowledge

Spatial Research

The Alliance has a strong spatial legacy and protects its teleportation techniques carefully 779.

  • Vasili refuses to exchange the Alliance’s spatial teleportation technique for Dole’s spatial severance technique, citing legacy protection 779.
  • Dole is appointed deputy director of the Spatial Department, with authority ranked at level three 826.
  • The Alliance collaborates with Dole on independent-space construction and Babel Tower improvements 782 830 881.
  • Its interworld teleportation business later becomes globally prominent after the Empire obtains coordinates to several medium worlds 1181.

Secret Realms and Other Worlds

The Alliance controls secret realms, otherworld research sites, and access to small worlds 782 927 1183.

  • Shows Dole a secret realm containing extinct medicinal flowers and an underground energy source with advanced magic runes 782.
  • Divides an otherworldly research space into areas for different factions, including the Alexander Family, Northern Empire, and East Ring Shaman God Family 927.
  • Controls several small worlds, giving it superior access to rare void-related materials compared with Dole 1183.

Evil God Research

The Alliance has captured evil gods before and holds useful records on them 1151.

  • Maintains forbidden and ordinary materials concerning evil gods 1151.
  • Contributes to plans against evil god invasions and deploys Level Eight and Nine experts accordingly 1021.
  • Issues notices to investigate and strike against Great Black Heaven 842.

Relationships

  • Glory Empire / Glory Family — Parallel pillar of the Empire: the Glory Family rules politically while the Alliance controls the wizard system 371 781.
  • Imperial Mage Corps — Supports and competes with the Alliance; the two cooperate in interworld operations and war 786 1013 1152.
  • City Lord’s Manor — Coordinates with the Alliance in branch placement, city-building, public security, and regional governance 180 705 940.
  • Ailunge Academy — Trains younger wizards, but is treated as lower than formal Alliance structures unless backed by high-level figures like Ailunge 247 283.
  • Potionists’ / Potion Makers Guild — Neutral professional guild that sometimes cooperates with, but can be overruled by, the Alliance 181 372.
  • Alchemy Guild — Major professional faction; interacts with the Alliance over tower upgrades and alchemical development 600 921.
  • Noble Families — Compete for Alliance posts and resources; noble influence is challenged under Allen’s reforms 353 557 592.
  • Dole — Member, later branch president, Spatial Department deputy director, and major collaborator in spatial research, tower advancement, war, and interworld projects 166 653 826 881 1151.
  • Nightmare Empire / Nightmare Patriarch — Major enemy; the Alliance tracks, purges, and counters Nightmare infiltration 745 850 877 965.
  • Light Empire / Light Holy See — Opposing religious power; conflicts with the Glory Empire and Alliance in war and forbidden research disputes 134 1152 1153.
  • Dark Empire — Rival empire and wartime opponent alongside the Light Empire 1146 1181.

Major Arcs

Dole’s Entry into the Alliance

Dole first hears of the Alliance while leaving the Black Market cave, where the Guardian warns him not to become a black wizard 106. Karl later explains that the Glory Wizard Alliance is the Glory Empire’s strongest organization and that the Empire is hostile to black wizards 134. After entering the Glory Empire and completing the half-year evaluation period, Dole formally joins through Waz City and receives his Alliance badge 143 166.

Waz City and Northwest Politics

The Alliance becomes central to Waz City’s power structure as leaders, families, academies, and guilds compete over branches and resources 181 258 353. In Wasen Fort, Dole encounters a larger and more complex Alliance system, including a tower forest, many high-level experts, and factional pressure 300 356.

Allen’s Reform Era

After taking office in the Northwest, Allen reallocates resources away from nobles and toward academies, promotes responsible commoner wizards, subsidizes wizard professions, and lowers resource thresholds 592. His reforms establish a central tone of suppressing noble privilege and allowing commoner wizards to rise 596.

Albis City Branch

Dole negotiates with Allen to reserve a place for the Alliance in his territory while securing the branch presidency for himself 653. When Albis City is built, the Alliance’s eight towers are placed in designated positions, and Dole’s branch becomes unusually strong in resources, meditation methods, potions, and alchemy 703 1082 1146.

Imperial Capital and High-Level Research

At headquarters, Dole deals with Vasili and other senior wizards over spatial knowledge, Babel Tower, secret realms, and otherworld access 779 782 830 881. The Alliance’s depth causes Dole to reassess it as unfathomable after seeing its access to other worlds and high-level resources 806.

War, Evil Gods, and Interworld Expansion

The Alliance deploys major forces against Nightmare influence, evil cults, evil god invasions, and rival empires 842 981 1021 1152. After acquiring coordinates to several medium worlds and opening teleportation services, it becomes a coveted global power, attracting Level Eight and Level Nine experts despite high fees 1181.

Notable Quotes

“The Glory Wizard Alliance is the most powerful organization in the Glory Empire—without equal. Even the authority of the Glory Empire stands beneath the Glory Wizard Alliance.” 134

“The Glory Wizard Alliance was the true regular army, the Empire’s precious jewel.” 245

“The Glory Wizard Alliance is my home. Unless some other opportunity arises in the future, I will remain in the Glory Wizard Alliance.” 1011

Trivia

  • The Alliance is distinct from the broader “Wizard Alliance” without the word “Glory,” which is described as the most powerful organization on the West Ring Continent 134.
  • Its member badge has “Glory” on the front and an unknown-function magic rune pattern on the back 166.
  • The imperial capital’s Alliance tower complex is isolated from ordinary citizens by at least five hundred meters of empty surroundings 763.
  • The Alliance’s level-nine wizard towers are considered more important strategic assets than its individual level-nine experts 1043.
  • Its anti–black wizard policy is severe enough that black wizards are rarely seen inside the Glory Empire 748.