Arc 31The N64 Takes the Stage
Nintendo prepared the N64 launch and unveiled its hardware and games at E3, while Sega and Sony pursued competing strategies and Capcom brought Resident Evil to PlayStation. Blizzard and Westwood also showcased successful PC releases and upcoming games, as the convention continued with mixed reactions to Konami’s lineup.
- Yamauchi Hiroshi approved Nintendo’s Game Boy plans, E3 promotion, and a simultaneous Japanese and North American N64 launch, while Shigeru Miyamoto promised a large Super Mario 64 demo display.
- Nakayama Takuya reviewed Sega’s Ghost in the Shell plans with Hisao Oguchi, who shifted its North American promotion toward videotape fans and a challenging E3 demo.
- After Resident Evil sold out in North America, Tsujimoto Kenzo used Sega’s Tijuana plant for an urgent restock, and Ken Kutaragi secured Sony’s support to negotiate a PlayStation port.
- Nintendo and Sega prepared their E3 campaigns as Nintendo managed N64 production and store demos, while Blizzard launched Warcraft II: Beyond the Dark Portal alongside its Windows 95 edition and reported strong sales.
- At E3, Nintendo won the opening address, and Masayuki Uemura announced the N64’s June 23 release at 25,000 yen in Japan and $199 in America.
- Shigeru Miyamoto demonstrated the N64’s asymmetrical controller and Super Mario 64’s 3D movement, while also presenting Wave Race 64 for a September release.
- Brett Sperry announced Command & Conquer: Red Alert for late October, and Konami presented Tokimeki Memorial spin-offs and Vandal Hearts without playable demos.