Gerard
Nameless Shinigami in Fairy TailContents
- 1Biodata
- 2Background / History
- 3Appearance
- 4Personality
- 5Power Progression
- 6Abilities & Skills
- 6.1Physical Combat
- 6.2Magic Power
- 6.3Heavenly Body Magic
- 6.4Other Offensive Magic
- 6.5Thought Projection
- 6.6Ritual and Self-Destruct Magic
- 6.7Manipulation and Deception
- 6.8Magical Perception and Investigation
- 7Equipment / Weapons / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Tower of Paradise Enslavement
- 9.2Corruption and Rebellion
- 9.3Conflict with Chen Wuming
- 9.4Control of the Survivors
- 9.5Siegrain and the Magic Council
- 9.6Tower of Paradise Showdown
- 9.7Repentance, Sealed Memories, and Nirvana
- 9.8Arrest and Council Sentence
- 9.9Escape from Detention
- 9.10Grand Magic Games and Crocus Investigation
- 10Notable Quotes
Contents
- 1Biodata
- 2Background / History
- 3Appearance
- 4Personality
- 5Power Progression
- 6Abilities & Skills
- 6.1Physical Combat
- 6.2Magic Power
- 6.3Heavenly Body Magic
- 6.4Other Offensive Magic
- 6.5Thought Projection
- 6.6Ritual and Self-Destruct Magic
- 6.7Manipulation and Deception
- 6.8Magical Perception and Investigation
- 7Equipment / Weapons / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Tower of Paradise Enslavement
- 9.2Corruption and Rebellion
- 9.3Conflict with Chen Wuming
- 9.4Control of the Survivors
- 9.5Siegrain and the Magic Council
- 9.6Tower of Paradise Showdown
- 9.7Repentance, Sealed Memories, and Nirvana
- 9.8Arrest and Council Sentence
- 9.9Escape from Detention
- 9.10Grand Magic Games and Crocus Investigation
- 10Notable Quotes
Biodata
| Feature | Details |
|---|---|
| Name | Gerard Fernandes |
| Alias | Siegrain — the identity used by his Thought Projection to infiltrate the Magic Council 63 70 75 |
| Gender | Male |
| Age | Twelve during the early Tower of Paradise imprisonment 8 |
| World | Earth-land; distinct from Gerard of Edolas, who uses the name Mystogan 39 |
| Affiliation | Tower of Paradise sacrificial laborers and rebellion; later leads the Tower’s reconstruction to revive Zeref; subsequently cooperates with Achill, Ultear, and Meredy against dangerous magical activity 6 18 22 324 348 |
| Occupation / Role | Former enslaved laborer and rebel; former master of the Tower of Paradise; former Magic Council infiltrator and bearer of the Ten Wizard Saints title; later investigator 7 18 75 324 348 |
| Status | Alive; freed from Council detention after a secret execution order, and last seen investigating mysterious magic in Crocus alongside Achill 267 348 |
| First Appearance | Chapter 6 |
Background / History
Gerard was enslaved at the Tower of Paradise construction site alongside Chen Wuming, Erza, and other children. He cared for the exhausted Chen soon after they met, welcomed him as a friend, and shared the forced labor imposed by the site’s mage organization 6 7.
He consistently resisted the overseers’ cruelty. Gerard intervened when Shou and Erza were tortured with lightning magic, joined the group’s first escape attempt, and tried to take responsibility for the plan alongside Chen when the captors demanded a culprit 8 10. During the attempt to rescue the injured Erza, he initially scouted ahead with a half-broken broadsword. When Magic Soldiers surrounded them, Chen took the weapon and stayed behind while Gerard carried Erza away. Gerard subsequently defeated numerous Magic Soldiers in another ambush, but was overwhelmed, captured, and tortured 11 12.
While imprisoned, Gerard learned from his interrogators that Chen had likely survived. The news briefly restored his hope, but his accumulated hatred and despair were exploited by a mysterious presence identifying itself as Zeref. Crimson markings spread around Gerard’s eye as he accepted the entity’s influence 12.
After Erza freed him during the rebellion, Gerard rejected the escape she offered. He declared that the Tower of Paradise itself represented “true freedom,” intended to complete it and revive Zeref, and murdered both former overseers despite Erza’s plea for mercy 18. He later assaulted the injured Erza, carried her to the shore, and sent her away in a boat, threatening her companions if she revealed the Tower’s existence. Chen, whom Gerard had once regarded as an older brother, then confronted him 19 20.
Chen froze Gerard within Sode no Shirayuki’s ice, but Gerard emerged unharmed shortly afterward. He credited Zeref’s “protection,” while Chen suspected that an unseen accomplice had intervened 20 21. During their second confrontation, Gerard exploited Chen’s attempt to protect Erza from a hidden attacker and mortally wounded him. He then destroyed the escape ships, framed Erza for the disaster, and used Chen’s dropped earring to support his fabricated account, turning most of the survivors toward completing the Tower 22.
Over the following eight years, Gerard maintained control of the Tower and persuaded former child prisoners to contribute magic in worship of Zeref. Their combined energy built and sustained the structure, but was insufficient to activate the R System. Meanwhile, Gerard infiltrated the Magic Council through a special Thought Projection named Siegrain, presenting the projection as a separate person and supposed twin 63 72 75.
When Erza’s childhood companions abducted her from Akane, Gerard intended to use her as the sacrifice needed for the resurrection ritual. Achill’s return unsettled him and prompted him to consider changing his choice of sacrifice. Through Siegrain, he manipulated the Council into authorizing Etherion against the Tower, intending to use its immense energy to power the R System 67 68 69 70 74.
After Achill intercepted Etherion, Gerard absorbed Siegrain and restored his full magical power. Their ensuing duel escalated from Heavenly Body Magic against Senbonzakura Kageyoshi to a brutal confrontation with Achill’s Hollow-controlled form. Both survived long enough to resume fighting in their exhausted ordinary states 75 76 77 78 79 80 81.
Their final exchange included a fistfight lasting more than an hour and a dispute over Gerard’s ideal of freedom. Achill eventually acknowledged his own resentment and cast The Ultimate Star, after which Gerard fell into the sea with a faint smile. Although widely believed dead, Gerard had sincerely repented at the spell’s final moment. The spell consequently spared his life while sealing his memories and identity for five to ten years; his recovered body also remained sealed in consciousness, life force, and magic until Wendy intervened 82 129 132 133.
During the Oración Seis conflict, Racer delivered Gerard’s sealed body to Brain. Brain manipulated Wendy into awakening him by exploiting her mistaken belief that he was her childhood benefactor. Gerard immediately attacked Brain and left, retaining his power and combat instincts but not his conscious memories. After releasing Nirvana’s seal, he encountered Erza’s group and instinctively recognized Achill as “Big Brother Nameless” 129 132 133.
Gerard rejected Cobra’s assertion that he still belonged to darkness and attempted to destroy Nirvana with a self-destruct magic circle. He fought Brain while Achill protected him from Cobra. Following the operation, the New Magic Council arrested Gerard for his earlier crimes. Achill negotiated for his safety, and the Council ultimately imposed only a few years of imprisonment 134 142 143 148 149.
After Achill’s disappearance at Wolf Island, the Council secretly ordered Gerard’s execution, violating its earlier agreement. In 785, a carefully planned raid freed him from detention, with Lahar and Doranbolt covertly assisting by delaying the official response 267.
Gerard later forgave Ultear and worked alongside her and Meredy. During the Grand Magic Games, he monitored the Royal Palace and Kingdom and investigated recurring mysterious magic resembling Zeref’s power. When that presence appeared near midnight in Crocus, he sought Achill’s help, but neither could locate its source because it produced misleading magical readings 277 281 324 348.
Appearance
Gerard is a blue-haired boy with a distinctive facial marking. His appearance becomes visibly more sinister after Zeref’s influence takes hold.
- Beautiful blue hair 6
- Dark-brown marking running from above his right eye toward his jaw 6
- Crimson patterns spreading around his right eye after his corruption 12
- An unnaturally wicked smile and oppressive magical aura in his corrupted state 12 21
- A brown robe over a tight black shirt during his later battle with Achill; the robe is shredded while he escapes Senbonzakura Kageyoshi 77
- A broad-hooded cloak worn during his later investigations; he habitually conceals his face even when Achill’s hypnosis makes recognition unlikely 348
His Edolas counterpart, Mystogan, has an appearance identical to the Gerard in Achill’s memories. This resemblance initially causes Achill to mistake Mystogan for him 38 39.
Personality
Before his transformation, Gerard is compassionate, courageous, and protective. He looks after Chen during forced labor, reacts angrily to the torture of other prisoners, and risks his life to help rescue Erza 7 8 11. Even under torture, he refuses to betray Chen and is genuinely relieved to learn that his friend may still be alive 12.
After Zeref’s intervention, Gerard’s desire for freedom becomes warped into fanaticism. He treats Zeref as a god, equates domination through the Tower with liberation, and dismisses Erza’s compassion as weakness 18 20. He becomes manipulative and opportunistic, using Chen’s apparent death and the survivors’ grief to secure obedience through lies 22.
His later conduct combines arrogance with tactical caution. He publicly belittles Achill but hides rather than risk fighting him before recovering the power invested in Siegrain. Once Achill appears vulnerable, Gerard becomes openly cruel, mocking and trampling the man he still calls “Big Brother” 74 75 78.
Despite severe wounds and repeated humiliation, Gerard refuses to surrender. His determination remains tied to his dream of creating a free nation with Zeref, even as Achill challenges whether that dream is an escape from self-understanding rather than genuine freedom 79 81 82.
Gerard’s sincere repentance at the end of their battle marks a break from his former fanaticism. After awakening without his memories, he is bewildered about his identity but retains deep emotional attachments, particularly toward Achill. He rejects darkness, treats opposition to “Brother Nameless” as evil, and chooses to destroy Nirvana rather than assist Brain 132 133 134.
In his later investigations, Gerard is duty-focused, protective of his allies, and willing to exercise caution. He postpones approaching Millianna to concentrate on surveillance, worries about Meredy’s safety, and accepts Ultear’s warning not to confront unknown magic recklessly. His confidence in his own strength coexists with trust in Achill’s judgment and protection 324 348.
Power Progression
| Stage / Period | Development | Capabilities and Limitations | Chapters |
|---|---|---|---|
| Enslaved child and rebel | Displays substantial physical courage and endurance before awakening magic | Defeats more than a dozen Magic Soldiers, but exhaustion, enemy numbers, and an overseer’s spell overcome him | 11 12 |
| Corruption and magical awakening | Gains powerful, sinister magic following the presence claiming to be Zeref | Effortlessly kills former overseers and projects destructive purple magic; remains inexperienced enough for Chen to outmaneuver him | 12 18 19 20 22 |
| Eight years of growth and the Siegrain deception | Develops Heavenly Body Magic and operates a special Thought Projection through the Council | Holds power associated with the Ten Wizard Saints, but the separation of Siegrain leaves his main body below its full strength | 63 70 74 75 |
| Reabsorption of Siegrain | Restores his peak magical power by merging with his Thought Projection | Uses high-speed Meteor, powerful celestial attacks, dark magic, and defensive spells against Achill | 75 76 77 78 79 80 |
| Defeat and sealing by The Ultimate Star | Survives the spell through sincere repentance rather than increased strength | Memories and identity are sealed for five to ten years; his body is later found with consciousness, life force, and magic also sealed | 82 129 133 |
| Wendy’s awakening | Regains consciousness and access to formidable magic | Retains combat instincts and can overpower Brain, but Wendy cannot remove the deepest memory seal | 129 132 134 |
| Nirvana opposition | Demonstrates self-destruct magic despite amnesia | Establishes a magic circle intended to destroy Nirvana, requiring at least five minutes to activate | 134 |
| Later investigative activity | Continues using magical perception and rapid golden-magic movement | Remains confident in his former Wizard Saint-level abilities, but cannot identify the source of Crocus’s sensory-deceiving magic | 348 |
Abilities & Skills
Physical Combat
Before awakening magic, Gerard fights with exceptional courage and endurance for a non-mage.
- Carried a half-broken broadsword while scouting during the rescue of Erza, before handing it over to Chen in the Magic Soldier ambush 11
- Defeated more than a dozen Magic Soldiers before exhaustion and enemy magic overwhelmed him 11
- Continued resisting despite prolonged torture and interrogation 12
- Punched through Chen’s chest after a hidden attacker forced Chen to abandon his offensive and protect Erza 22
- Continued fighting through severe blood loss, multiple penetrating wounds, and magical exhaustion during his later duel with Achill 77 79 80 81
- Traded punches with Achill for more than an hour after both had exhausted their major magical abilities 82
- Retained effective combat instincts after losing his memories, immediately striking Brain upon awakening and later blasting him away again 129 134
Magic Power
Following his corruption, Gerard manifests powerful, sinister magic.
- Produces large dark-purple magic circles and a destructive purple beam 19 20
- Kills the thin overseer with a casual magical strike 18
- Creates a violet magic circle beneath the fat overseer and detonates him 18
- Releases an oppressive magical aura powerful enough to alarm Chen and Erza 20 21
- Restores his full Ten Wizard Saints-level power by absorbing the magic invested in Siegrain 74 75
- Retains formidable magical strength despite his sealed memories, easily repelling Natsu’s initial attack after awakening 132
- Senses the ominous magic appearing in Crocus, although its false readings prevent him from locating the source 348
Gerard’s childhood escape from Sode no Shirayuki’s ice is not established as an inherent resistance to freezing. He attributes it to Zeref, while Chen suspects that an unseen accomplice protected him 21.
Heavenly Body Magic
Gerard’s later fighting style includes golden celestial magic, high-speed movement, and large-scale destructive attacks 76 77 78 80.
| Spell / Technique | Effect and Demonstrated Use | Chapters |
|---|---|---|
| Meteor | Envelops Gerard in golden magic and dramatically accelerates his movement, enabling aerial charges and repeated escapes from Achill’s attacks | 77 78 79 81 |
| Seven Star Sword: Meteor Shower | Forms seven golden magic circles in the Big Dipper arrangement and launches seven destructive pillars toward the opponent | 77 |
| World-Destroying Meteor Shower | Creates an enormous golden magic circle and rains nearly a hundred meteors down on Achill | 78 |
| Planet Shield | Creates a massive dark-metal sphere as a defensive barrier; Achill’s transformed Magic Spear pierces it | 80 |
| Golden sword | Forms a magical blade used in an attempted execution of the weakened Achill; the emerging Hollow-controlled presence catches and crushes it | 78 |
Other Offensive Magic
- Discipline Fire — Releases scorching golden flames to escape Senbonzakura Kageyoshi’s initial petal torrent 77.
- Dark Paradise — Produces a powerful black sphere or surge of dark energy. Gerard uses it to break out of a contracting sphere of petals and combines it with Seven Star Sword for a two-direction attack 77.
- Purgatory Shatter—Abyss Break — Unleashes a massive wave of darkness in desperation against Hollow-controlled Achill. A gigantic Crescent Strike counters it, and Achill emerges unharmed 79.
Thought Projection
Gerard creates a special Thought Projection known as Siegrain, allowing him to operate within the Magic Council while his main body remains associated with the Tower of Paradise 63 70 75.
- Presents Siegrain as a separate individual and supposed twin 75
- Uses the projection to influence Council deliberations and obtain authorization for Etherion 70 75
- Receives information relayed by the projection from the Council 70
- Reabsorbs Siegrain to restore his full magical power 74 75
Ritual and Self-Destruct Magic
Gerard understands the R System’s need for both immense magical energy and a powerful sacrificial body. His plan uses Etherion to provide the energy that the former prisoners’ combined contributions cannot supply 70 72 73 74.
After awakening during the Nirvana operation, he releases Nirvana’s seal, then establishes a self-destruct magic circle intended to destroy it. The circle requires at least five minutes to take effect, leaving him to defend it against Brain 132 134.
Manipulation and Deception
Gerard converts the liberated workers’ trauma into support for the Tower’s reconstruction.
- Destroys the escape ships himself, then claims Erza intended to kill the survivors 22
- Presents Chen’s earring as false evidence that Erza caused Chen’s death 22
- Persuades most of the group to embrace the Tower and Zeref, with Simon as the lone known dissenter 22
- Sustains the false narrative for eight years, turning Shou and other former companions against Erza 67 69 70
- Uses worship of Zeref to obtain repeated magical contributions from former child prisoners 72
- Manipulates the Magic Council through Siegrain into approving an attack that is intended to complete, rather than destroy, the R System 70 75
- Deploys the Three Crows of the Assassination Skull Guild to delay Achill’s allies while he waits for Etherion 70 73 74
Magical Perception and Investigation
Gerard later monitors the Royal Palace and Kingdom alongside Ultear and Meredy. He also tracks the recurring magic associated with the Grand Magic Games that resembles Zeref’s power 281 324.
When the phenomenon appears in Crocus, he senses both its presence and an unusually strong feeling of danger. Its rapid disappearance and misleading magical signatures prevent him from locating it, prompting him to compare findings with Achill 348.
Equipment / Weapons / Items
- Half-broken broadsword — Carried while scouting during Erza’s rescue; Chen takes it before Gerard carries Erza out of the first Magic Soldier encirclement 11.
- Chen’s silver earring — Retrieved after Chen falls into the sea and used as fabricated evidence against Erza. Shou later presents it while repeating Gerard’s accusations 22 69.
- Magic Mirror and surveillance crystals — Used to observe events throughout the Tower of Paradise. Achill destroys surveillance crystals to prevent Gerard from monitoring his group 68 69 70 74.
- Magic Amplification Crystal — Used to announce Etherion’s impending descent to those inside the Tower 70.
- Chessboard and named pieces — Used to represent participants in his scheme; Gerard adds a piece bearing Achill’s name behind Erza’s piece 70.
- Ten Wizard Saints badge — Thrown toward Achill with magical force, then cleanly severed by a single Senbonzakura petal 76.
- Hooded cloak — Used to conceal his face during later covert activity 348.
Relationships
- Chen Wuming / Nameless / Achill — Friend and older-brother figure before Gerard’s corruption. Gerard is overjoyed to learn Chen survived, but later battles him and mortally wounds him after Chen sacrifices his attack to protect Erza 12 20 22. Their eight-year conflict culminates in Gerard’s repentance under The Ultimate Star. Even with his memories sealed, Gerard instinctively calls him “Big Brother Nameless” and aligns himself with his cause 82 133 134. Achill subsequently protects him from execution, negotiates a short prison sentence, and resumes cooperating with him during later investigations 142 143 149 348.
- Erza — Fellow prisoner and former close companion. Erza frees Gerard believing he remains their ally; he instead tries to recruit her into completing the Tower and later frames her for the survivors’ tragedy 18 22. He later intends to sacrifice her for the R System, provoking Achill’s renewed fury 68. After Gerard’s awakening, Erza cannot bring herself to strike him and instinctively protects him from Cobra, despite her knowledge of his crimes. She also stands between him and the Council’s restraint unit 132 142.
- Zeref — A mysterious entity identifying itself as Zeref amplifies Gerard’s hatred during imprisonment. Gerard subsequently worships Zeref as a god and seeks to revive him through the Tower of Paradise 12 18. His devotion remains central to his imagined free nation until his final confrontation with Achill 79 82.
- Simon — One of the few survivors who rejects Gerard’s fabricated story about Erza and Chen 22. He retains that trust for eight years, confirms Nameless is alive, and explains Gerard’s exploitation of the former prisoners’ magical contributions 69 72.
- Shou, Wally, and Millianna — Childhood companions whose loyalty Gerard exploits through his false account of Erza’s betrayal. Shou repeats the accusation that Erza killed Nameless, but Achill’s return exposes the deception; Wally and Millianna are likewise relieved to learn the truth 67 69 70 74 75. Gerard later refrains from approaching Millianna while concentrating on surveillance duties 324.
- Tower of Paradise laborers — Former fellow captives whom Gerard manipulates into continuing the Tower’s construction after the rebellion 22. Their small magical offerings, given in worship of Zeref, collectively build and sustain the structure 72.
- Ultear — Supports Gerard’s Tower scheme and assists in advancing his plan through the Council, but withdraws rather than confront Achill 63 75. Gerard later forgives her, and the two cooperate in surveillance and investigation. Ultear warns him to avoid confronting the mysterious Crocus magic alone 277 324 348.
- Meredy — Later investigative ally. Gerard worries about the danger of her information-gathering assignment near the Kingdom, while Ultear expresses confidence in her abilities 324. The three coordinate precautions when the mysterious magic reappears 348.
- Wendy Marvell — Awakens Gerard after Brain exploits her mistaken belief that he is her childhood benefactor. Her Sky Dragon Slayer Magic removes most of his seals but cannot release his memories 129 132 134.
- Brain — Attempts to use Gerard to locate Nirvana. Gerard attacks him immediately upon awakening and later opposes him while preparing Nirvana’s destruction 129 134.
- Cobra — Exploits Gerard’s amnesia, attacks him, and argues that his release of Nirvana proves an attachment to darkness. Gerard rejects that interpretation, while Achill intervenes to protect him 132 134.
- Lahar and Doranbolt — Council officials whose friendship with Achill influences Gerard’s treatment. Lahar relays Achill’s conditions for Gerard’s safety; both later covertly assist the operation that frees Gerard after the Council orders his execution 143 149 267.
- Mystogan / Gerard of Edolas — His separate parallel-world counterpart, not another alias or projection of Gerard Fernandes. Mystogan’s identical appearance triggers Achill’s recovered memories and initially leads to a mistaken confrontation 38 39. Mystogan conceals his face at Fairy Tail partly to avoid upsetting Erza through his resemblance to Gerard 40.
Story Role / Major Arcs
Tower of Paradise Enslavement
Gerard is introduced as one of the imprisoned children at the construction site. He befriends Chen, supports escape efforts, and helps rescue Erza before being captured 6 9 11.
Corruption and Rebellion
His torture and Zeref’s influence transform him into a believer in the Tower’s completion. When Erza frees him, he abandons the rebellion’s original goal of escape and kills the former overseers 12 18.
Conflict with Chen Wuming
Gerard fights Chen after assaulting and sending away Erza. He survives Chen’s ice imprisonment, then defeats Chen when a hidden attacker forces Chen to choose Erza’s safety over victory 19 20 21 22.
Control of the Survivors
Following Chen’s apparent death, Gerard destroys the ships and frames Erza, redirecting the survivors’ anger into renewed devotion to the Tower of Paradise and Zeref 22.
This deception continues to govern the former prisoners’ understanding of their past for eight years. Simon quietly rejects it, while others remain convinced until Achill returns and exposes Gerard’s betrayal 67 69 70 74 75.
Siegrain and the Magic Council
Gerard reappears within the Council storyline through Siegrain, whose true connection to him is initially concealed. The projection considers recruiting the unidentified wizard who defeated Jose, unaware at that point of the full significance of his connection to Gerard’s past 63.
Siegrain’s influence secures authorization for Etherion. Gerard later reveals that the supposed twins are one person and merges with the projection to recover his full strength 70 75.
Tower of Paradise Showdown
Gerard’s plan to sacrifice Erza draws Achill back to the Tower. He uses the Three Crows to obstruct the rescue group and hides until Etherion descends, avoiding a premature confrontation while his power remains divided 68 70 74.
After Achill prevents Etherion from fully powering the R System, Gerard restores his strength and fights him directly. Senbonzakura Kageyoshi initially overwhelms Gerard, but instability in Achill’s absorbed Etherion energy reverses their positions. Gerard’s apparent victory then ends when Achill’s Hollow persona emerges and subjects him to further attacks 75 76 77 78 79 80.
Achill eventually regains control, and the two continue until both collapse. Their dispute over freedom and personal resentment ends with The Ultimate Star and Gerard’s fall into the sea 81 82. The Council subsequently recognizes Achill for stopping Gerard, destroying the Tower, and preventing the R System plot 87.
Repentance, Sealed Memories, and Nirvana
Gerard’s apparent death is later revealed to be conditional mercy: his sincere repentance caused The Ultimate Star to spare him while sealing his identity and memories 133.
Brain attempts to exploit his sealed body during the Oración Seis operation, but Wendy’s intervention restores a Gerard who attacks Brain rather than obeying him. His memories remain inaccessible, yet his bond with Achill persists, and he attempts to destroy Nirvana 129 132 133 134.
Arrest and Council Sentence
The New Magic Council’s restraint unit arrests Gerard after the Nirvana operation. Achill prevents threats to his life from escalating and negotiates through Lahar, emphasizing both Gerard’s contribution and the consequences of mistreating him 142 143.
Lahar later reports the verdict, and the Council’s restrained handling of the case results in a sentence of only a few years rather than execution or life imprisonment 148 149.
Escape from Detention
After Achill is presumed dead following Wolf Island, the Council abandons its earlier agreement and secretly orders Gerard’s execution. Lahar and Doranbolt cooperate with a mysterious rescue group, allowing a raid to free him in 785 while the official response arrives too late 267.
Grand Magic Games and Crocus Investigation
Gerard becomes an ally in the investigation of the Kingdom’s activities and the mysterious magic recurring during the Grand Magic Games. He monitors the Royal Palace with Ultear while Meredy gathers information closer to the target 281 324.
When the ominous magic appears again in Crocus, Gerard seeks Achill and confirms that their previous inability to approach it resulted from deceptive magical readings. Their investigation remains unresolved when the presence vanishes without revealing its source 348.
Notable Quotes
“I have received the approval of the greatest and most evil dark mage in the history of human magic—Zeref!!!” 18
“All die!!!” 18
“My most respected big brother... In the end, I was still the one who won!” 22
“It was nothing. I merely did what I thought I should.” 134
“I might not be as absurdly strong as Nameless, almost beyond anyone's reach, but I once bore the title of one of the Ten Wizard Saints too. I won't be taken down that easily!” 348