Vol. 2Aermir’s Northern Dominion
Aermir built his power in the North through war, magic, and new settlements, while drawing the Iron Islands and Three Sisters under his influence. He left the story preparing to weaken and control the Vale and Riverlands so the North could withstand future threats.
- Emre killed Mandon Moore as the Druid after Joffrey tried to ride Sith, and Robert released Sith and let the Druid fly away.
- Aermir helped defeat and subdue the Ironborn, captured Pyke, and arranged for Rodrik Harlaw to rule half the islands before defeating Lord Royce at the Lannisport tourney.
- Aermir won the contests at Casterly Rock, returned to Winterfell, and revealed the Stark children’s Warg gifts before establishing his base at Moat Cailin.
- Aermir developed Moat Cailin’s farms, army, schools, and trade, while Tywin ordered Gerion to make contact with him.
- Aermir expanded his influence despite opposition from the Faith and House Bolton, discovered Rickon’s magical sight, and began secretly investigating an ancient chamber beneath Winterfell.
- Aermir completed Moon drift port and made enchanted cloaks for the Crow Guard while continuing his work to strengthen the North.
- Aermir rallied the North after a staged Sistermen raid and defeated the Three Sisters with his forces and magical allies.
- Aermir imposed harsh terms on the islands and told Eddard Snow that he intended to destabilize and control the Vale and Riverlands to protect the North.