Four Divine Beast Family
Coiling Dragon: I Transcend with Earth ElementContents
- 1Biodata
- 2Power Progression
- 3Organization
- 3.1Four Clans
- 3.2Leadership and Membership
- 3.3Generational Structure
- 4Background / History
- 4.1Foundation and Early Survival
- 4.2Recruitment of Roy
- 4.3Blood Peak Dominance and Interplanar Expansion
- 4.4Magic Academies and the War of Faith
- 4.5Plane War and the Augusta Rivalry
- 4.6Bloodline Harvesting and Retaliation
- 4.7Attrition and Territorial Retreat
- 4.8Later Legacy
- 5Abilities & Skills
- 5.1Bloodline Awakening
- 5.2Azure Dragon: Dragon’s Roar
- 5.3White Tiger: Tiger’s Roar
- 5.4Vermillion Bird: Phoenix’s Cry
- 5.5Black Tortoise Transformation
- 5.6Ancestors’ Fusion Innate Divine Ability
- 5.7Magic Development and Faith Gathering
- 6Equipment / Weapons / Items
- 7Relationships
- 8Notable Quotes
Biodata
| Feature | Value |
|---|---|
| Name | Four Divine Beast Family (四神兽家族) 17 |
| Alias(es) | “First Family,” “First Great Family”; later described as the First Great Family of Hell 86 138 199 |
| Species/Race | Descendants bearing Divine Beast bloodlines. Only the four founding ancestors are genuine Divine Beasts; their descendants awaken inherited abilities through bloodline baptism 64. |
| Affiliation | Four Divine Beast Lord Gods’ faction; Star Lineage 107 177 |
| Occupation/Role | Interplanar clan alliance, city-controlling power, operator of magic academies, and organizer of four Sovereign Legions 24 73 111 |
| Founders | Azure Dragon Sovereign Leding, White Tiger Sovereign Us, Vermillion Bird Sovereign Nimo, and Black Tortoise Sovereign Bowen 177 |
| Ancestral Seat | Sky Sacrifice Mountain Range, Azure Mansion, Blood Peak Continent, Hell 24 25 187 |
| Status | Active. Its interplanar holdings contract substantially, but it remains dominant in Azure Mansion and continues fielding new generations of cultivators 174 199 254. |
| First Appearance | Identified by name when Laurent and his companions invite Roy to become an Elder 17. |
Power Progression
The family’s strength develops through its ancestors’ cultivation, Roy’s advancement, and increases in its senior combatants.
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Five Asura-level combatants | 18 | The four clan patriarchs and Great Elder Gaia constitute the family’s highest-ranking combatants beneath its Sovereign ancestors. Seven-star Demons are already considered exceptional assets. |
| Ancestors fuse five Law Profound Mysteries | 36 | Faith assists all four ancestors in completing five-way fusion. Their Sovereign Artifact-level bodies already give them strength comparable to Grand Perfection Low-level Lord Gods, despite not yet attaining that realm. |
| Roy becomes a Paragon High-God | 63 | The recruited Elder reaches Paragon and gains the four ancestors’ support in forging a custom Sovereign Artifact. His presence later helps establish the family’s “First Family” reputation 86. |
| Sixth-mystery compatibility points found | 71 | Roy helps the ancestors find the compatibility points needed for their final Law Profound Mystery, opening a path to Grand Perfection. |
| Four ancestors attain Grand Perfection | 73 74 | All four fuse six Law Profound Mysteries and become Grand Perfection Low-level Lord Gods. Individually, their bodies and perfected Laws allow them to rival Mid-level Lord Gods 99. |
| Roy gains a Sovereign Artifact-level divine body | 80 | Baptism with the ancestors’ essence blood through the Star Bell strengthens Roy’s body and makes their adopted “Fifth Brother” a bloodline relative. |
| Six Asura-level combatants | 84 | A third-generation Black Tortoise clansman joins the four patriarchs and Gaia at Asura level. |
| Six Lord Gods in the associated faction | 124 | The faction is credited with six Lord Gods, two Sovereign Ruler-level combatants, and another Rule Lord God exceptionally powerful among Mid-level Lord Gods. |
| Fifth Ancestor reaches Supreme God realm | 189 | Bru identifies Roy, the former Star Sovereign, as the family’s Fifth Ancestor and the Earth Supreme God, who created the Earth God Plane. |
Organization
Four Clans
Each clan has its own ancestral residence, patriarch, bloodline awakening facilities, and Sovereign Legion 24 25.
| Clan | Sovereign Ancestor | Patriarch / Legion Leader |
|---|---|---|
| Azure Dragon | Leding 177 | Gaisleith Reding 24 36 |
| White Tiger | Us 177 | Gus Ers 24 |
| Vermillion Bird | Nimo 177 | Tia Nemo 24 |
| Black Tortoise | Bowen 177 | Mokore Bowen 24 |
Leadership and Membership
- Gaisleith serves as the family patriarch, announces expansion campaigns, and later orders an interplanar census when population growth exposes previously unreported losses 36 167.
- Gaia, the Azure Dragon Clan’s eldest princess and Great Elder, is an early Asura-level expert and later commands the combined army in the Plane War 18 84 111.
- Shelley manages intelligence and family affairs under Roy. She coordinates the War of Faith and reports threats across the Material Planes 54 89 99.
- Roy enters as an external Elder rather than a blood descendant. He later becomes the ancestors’ Fifth Brother and is recognized by subsequent generations as the Fifth Ancestor 17 71 80 189.
- High-level God clansmen receive resources to develop branches across other continents and planes. Successful expansion and recruitment earn additional rewards 24.
- Recommending talented outsiders also brings rewards: Laurent and his companions expect greater compensation as Roy becomes stronger 18.
Generational Structure
- The four ancestors have only five second-generation children between them. The third generation numbers fewer than three hundred; most later members belong to the fourth and fifth generations 138.
- Fourth-generation descendants and beyond initially live outside the Sky Sacrifice Mountain Range 24.
- Close familial affection generally extends only three generations. Beyond that, cultivation strength determines seniority 34.
- The family initially accepts marriages outside the clan because even a faint bloodline can be awakened through its pools 26.
- Later accounts distinguish bloodline awakening from successful innate-ability awakening: diluted bloodlines make the latter uncommon after the fourth generation 138 160.
Background / History
Foundation and Early Survival
The family was jointly established by four Divine Beast ancestors born from the intertwining of the earth, wind, water, and fire Laws. Their descendants formed the Azure Dragon, White Tiger, Vermillion Bird, and Black Tortoise clans 17 126.
Early generations suffered severe losses while scattered across Hell. The Lord God Pact prevented the ancestors from directly attacking ordinary gods, while Gaisleith and his four siblings could protect only a fraction of their relatives. During one Yanjì, the third generation was reduced to a handful of survivors 154.
The ancestors responded by requiring group travel and ordering descendants to build cities. Summoning scrolls and city walls reinforced to semi-Sovereign Artifact level helped protect these settlements. Such measures were eventually discontinued as the family became strong enough to survive without constant ancestral intervention 154.
Recruitment of Roy
Laurent, Fred, Quiller, and Shelley reveal their clan identities to Roy and invite him to become an Elder. Their recruitment connects the family with the cultivator who will become its Fifth Ancestor 17 154.
Gaisleith supplies Roy with Soul Gold Beads and Earth High-God power through Shelley. When concerns arise about the beads’ effect on his cultivation prospects, the patriarchs compensate him with 200 drops of Sovereign’s Might and divine-artifact materials 18 25 26.
Blood Peak Dominance and Interplanar Expansion
By Roy’s arrival, family members hold city lordships throughout the Blood Peak Continent, including leadership of Azure Mansion and Sky Mountain Mansion. Its four Sovereign Legions also occupy the continent, with family members holding positions from captain upward. The ancestors forbid expansion within billions of miles of Blood Peak Lord God Pash’s residence, preserving his private territory 24.
Gaisleith later launches a coordinated expansion into the other God Planes and Supreme Planes. Each Seven-star Elder leads four Six-star Elders and at least ten thousand clansmen to challenge major city lords and establish family settlements. The campaign’s underlying purpose is to gather faith for the ancestors’ final Law fusion 36.
Expansion displaces established families through resource seizure and pressure on their living space. Some survivors become tribes or bandits, and the Yul Family attempts revenge by ambushing Roy’s transport. Roy intercepts the attack and seals several enemy Elders 38 39.
Magic Academies and the War of Faith
Roy’s academy project in the Atlan Plane provides a model for expansion through education. All four branches produce Saint Domain experts after 874 years, and the family reproduces the system across countless Material Planes. Over subsequent tens of millions of years, travel from Material Planes to the divine planes increases severalfold 73.
Other Lord Gods establish competing academies and claim the Four Divine Beast Lord Gods’ magical discoveries as their own. Under Shelley’s approved plan, the family kills rival academy staff, absorbs their students, and records the alleged theft in elementary textbooks and graduation examinations 89.
The reprisals develop into widespread warfare. The family initially holds the upper hand against forces serving more than twenty elemental Lord Gods, but the conflict expands as additional factions enter. Rival forces’ growing access to Sovereign’s Might erodes the family’s principal advantage 89 90.
At its height, the family spreads faith in more than ten billion Material Planes. Distress signals from some distant academies take centuries or millennia to arrive, leaving reinforcements too late to save schools or graduates. Roy shifts policy toward protecting existing holdings and requires missionaries to retain a Divine Clone in a God Plane for immediate communication 89 99.
Plane War and the Augusta Rivalry
The family withdraws many soldiers from Material Planes, evacuating Saint-level and stronger inhabitants to preserve talent. Its established legends continue attracting faith unless rival gods intercept it or erase those traditions 110.
Its four Sovereign Legions subsequently enter the Plane War against the Fate faction. Gaia commands the combined force, whose soldiers number twice those of the opposing faction. The campaign ends with the Fate faction’s soldiers defeated and the family’s legion positioned outside the Planar Teleportation Array 109 111 112.
The Augusta Family later challenges its position as the First Family. Augusta’s 182 second-generation children each receive a Sovereign Artifact, giving his family a high-end combat advantage. The Four Divine Beast Family retains the advantage in overall numbers and geographic reach 138 139.
Bloodline Harvesting and Retaliation
Destruction Sovereign Utred and Destiny Sovereign Off secretly encourage conflicts involving baptized family members, then collect their corpses to extract the ancestors’ vital blood. Off can refine roughly forty thousand corpses into one drop with forty percent of the original vital blood’s purity 160.
The scale of the losses becomes apparent after Aldrich clears bandits from Hell: casualties decline by nearly three hundred thousand over a hundred thousand years. Gaisleith’s census then reveals that the family’s total population has remained unchanged for more than ten quadrillion years 167.
Branches across eleven planes had treated recurring low-level conflicts as acceptable cultivation pressure and failed to report them. Their enemies’ access to Sovereign’s Might meant births were merely replacing battlefield deaths 159 167.
The family dispatches its four patriarchs to the Supreme Planes and Sovereign emissaries to the seven God Planes. A concentrated counterattack ultimately exterminates the opposing families, including their Sovereign Envoy patriarchs. Only the Augusta Family remains capable of competing with it in the God Planes 168 174.
Attrition and Territorial Retreat
The family reorganizes Mid-level Gods and stronger members into four armies, encourages childbirth, and repeatedly enters Plane Wars to stop factions that have achieved seven consecutive victories. The ancestors pursue this policy to prevent Utred and Off from controlling the wars and threatening Roy 174 177.
Repeated deployments cause catastrophic losses. Some parents stop bringing descendants to ancestral baptism, severing their children’s formal connection to the family rather than passing on its military obligations. The patriarchs tolerate this as a means of preserving the bloodline 174.
Over several hundred Yanjì, branches abandon the other planes and return to Hell. Family members become concentrated in Azure Mansion, with another population on Mercury in the Star Supreme Plane. Fighting in the Plane War also deprives Utred and Off of the large corpse supply needed to continue their research 174.
Roy later states that Utred and Off cannot become Supreme Gods, forcing the ancestors to question the premise behind their descendants’ sacrifices 177.
Later Legacy
Despite its diminished reach, the family remains the dominant clan in Azure Mansion and is described as Hell’s true First Great Family. Linley’s arrival and Asura-adjacent combat strength raise the standing of its Baruch branch 199.
At least ten million Material Planes still retain Four Divine Beast Magic Academies when Death Sovereign recounts the family’s history to Linley 200.
In a later inter-universe competition, nearly two hundred god-level family members born within the preceding ten million years participate under orders from the family’s Lord Gods. The strongest eligible member is a Six-star Devil 254.
Abilities & Skills
Bloodline Awakening
Bloodline Awakening Pools allow adult descendants to awaken their inherited Divine Beast bloodline, comprehend a Law Profound Mystery, and become gods 20 32.
- Baptism can grant an additional Divine Clone; its talent depends on the amount of ancestral primordial blood absorbed 24.
- Transformation crystals replenish diluted bloodlines, improve talent, and provide a chance to awaken innate abilities 160.
- Early unified awakenings occur every thousand years; later accounts describe interplanar returns for ancestral baptism every hundred thousand years 24 34 59 138.
- Roy advises delaying Chris’s awakening until she independently attains godhood in water cultivation. Tia orders a comparison of clansmen who awakened before and after becoming gods 34.
Azure Dragon: Dragon’s Roar
Dragon’s Roar affects time and can serve both offensive and supporting roles 61.
- Azure Dragon bloodline transformation produces a dragon-man form, demonstrated by Fred 17.
- Linley’s Dragonization is recognizable enough to secure preferential treatment as a presumed family member 199.
White Tiger: Tiger’s Roar
Tiger’s Roar shatters space and inflicts tremendous physical damage 61.
- An ordinary High-level God can produce an attack approaching Seven-star Demon strength.
- Despite damaging space, it cannot banish an opponent 61.
- Laurent’s transformation takes the form of a tiger-man 17.
Vermillion Bird: Phoenix’s Cry
Phoenix’s Cry is a soul attack that burns the opponent’s Soul Power 61.
- One portion of the user’s Soul Power can burn ten portions of an enemy’s.
- Soul-defense artifacts can resist it, and opposing soul attacks can neutralize it 61.
- Shelley manifests fiery red wings when transforming 17.
Black Tortoise Transformation
Quiller’s transformation enlarges his body and forms thick turtle shells across his chest and back 17.
- The Black Tortoise bloodline is awakened through its clan’s ancestral baptism facilities 25 80.
- The supplied account does not name or explain its individual innate divine ability.
Ancestors’ Fusion Innate Divine Ability
The four ancestors combine their innate abilities into an attack credited with a thousandfold increase in strength 109.
- Effective use depends on the brothers gathering into formation. Bright Sovereign August and the Water Sovereign exploit this by keeping them separated 99.
- Divine Beast innate abilities can only be unleashed through the original body, not an ordinary Divine Clone 71.
- The abilities’ underlying mysteries reside in essence blood, enabling the ancestors to incorporate them into Roy’s Star Bell 71 80.
Magic Development and Faith Gathering
The ancestors analyze Law Profound Mysteries, divide them into magic spells, and spread that knowledge through the family’s academies 73 200.
- Academy graduates supply recruits and goodwill as well as faith 90.
- Faith accelerates Law fusion and reduces fusion bottlenecks for the Lord Gods 36.
- City security, educational institutions, and surviving legends sustain the family’s influence beyond its direct blood descendants 83 110.
Equipment / Weapons / Items
- Sovereign’s Might / Lord God Power — Distributed in extraordinary quantities. Expansion Elders receive drops by the hundred, while even ordinary clansmen carry several drops. It serves as compensation, battlefield reinforcement, and protection for younger relatives 36 59.
- Transformation Crystals — Dragon, Tiger, Phoenix, and Black Tortoise crystals are formed from diluted, condensed ancestral essence blood and used in baptism 80 160.
- Summoning Scrolls — Early defensive tools capable of summoning the ancestors. An old scroll retained by Laurent’s group survives long after production ceases 154.
- Reinforced City Walls — Early settlements receive walls strengthened to semi-Sovereign Artifact level, helping descendants survive without violating the Lord God Pact 154.
- Metal Life Transports — Carry expansion parties and descendants returning to Hell for awakening. Their passengers and stores of Sovereign Power make them targets for displaced families and bandits 38 59.
- Floating Shadow Stones — Used to record Roy’s battles for sale across the divine planes and to demonstrate that outsiders must respect the family’s authority in Azure Mansion 84.
Relationships
- Roy — Recruited Elder, protector, adopted Fifth Brother, and eventual Fifth Ancestor. His academy program, cultivation guidance, and relationship with the founders transform the family’s standing 17 71 80 189.
- Blood Peak Lord God Pash — The family dominates most of his continent while respecting an ancestral prohibition against encroaching on his private territory. His emissary Molde later fights the family along the Sky Mountain Mansion–Azure Mansion border 24 167.
- Purple Jasmine High God — Joins the ancestors’ faction through Roy, who offers a future messenger position for Leisjing. The alliance is also tied to the possibility of her child inheriting a Destruction Sovereign Spark 107 126.
- Destiny Sovereign Off and Destruction Sovereign Utred — Secretly harvest baptized descendants’ corpses to study ancestral essence blood. Their ambitions become the central reason for the family’s prolonged Plane War sacrifices 160 171 177.
- Augusta Family — Principal rival for the First Family title and the only remaining family capable of contending with it in the God Planes after its major retaliation 138 139 174.
- Beirut — Receives respectful treatment when Bru recognizes his ring and token as belonging to the Fifth Ancestor. Bru considers recruiting him into the family’s army 189.
- Linley and the Baruch Branch — Linley belongs to the Azure Dragon lineage. His arrival in Azure Mansion earns a warm welcome and substantially improves his branch’s standing 17 199.
Notable Quotes
“Because our family was jointly established by four ancestors, our family is called the Four Divine Beast Family!” 17
“The Four Divine Beast Family has never feared a challenge!”
— Gaisleith, after failing to save four clansmen’s strongest Divine Clones 89