Ange
Aegis of GloryContents
- 1Biodata
- 2Power Progression
- 3Background
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Qi Force and Warrior Combat
- 6.2Six-armed Momentum
- 6.3Elemental, Holy Light, and Chaos Magic
- 6.4Rune Technology and Enchanted Armament Crafting
- 6.5Command and Governance
- 7Equipment
- 8Relationships
- 9Story Role and Major Arcs
- 9.1Military Service and the Foul Spirit Front
- 9.2Academy Studies and Rune Research
- 9.3The Beastlands and North Wind Territory
- 9.4Volgograd and the Lizardman War
- 9.5The God-Demon Battlefield
- 9.6Legendary Ascension and World City
- 9.7Conflict with the Imperial Family
- 10Notable Quotes
- 11Trivia
Biodata
| Feature | Details |
|---|---|
| Name | Ange |
| Alias(es) | Flayer of the Battlefield; Foul Spirit Skinner; An (disguise) 24 25 826 |
| Species/Race | Human |
| Gender | Male |
| Affiliation | North Wind Territory; Wilderland Empire; Imperial Council 320 919 |
| Occupation/Role | Warrior, Mage, Enchanted Armament craftsman, territorial lord, and military commander |
| Title(s) | Third-Class Baron; First-Class Baron; Third-Class Count; Marquis 215 320 723 926 |
| Status | Alive 1006 |
| First Appearance | Chapter 4 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Senior Squire | 5 | Reached Senior Squire in just over four years of service; began meditating and discovered Qi force while pursuing Level 1 Warrior status. 5 |
| Level 1 Warrior | 28, 61 | Achieved the Level 1 Warrior realm; later selected as protector and commander for a senior-student assessment mission. 28 61 |
| Rank 1 Mage | 214 | Officially promoted to Rank 1 Mage after graduating from the Imperial Magic Academy. 214 |
| Level 2 Great Warrior | 659 | Broke through after surviving David's self-destruction, defeating and absorbing David's soul; his combat power more than doubled. 659 |
| Five-element Archmage | 765 | Advanced wind magic and became an Archmage wielding earth, fire, wind, water/ice, and Holy Light-related power. 765 |
| Peak Archmage — Holy Light | 825, 827 | Absorbed a holy projection's power through his Six-armed Momentum, pushing Holy Light magic to the peak of Archmage. 825 827 |
| Tier 2 Great Warrior | 791 | His Great Warrior realm was formally verified by the Northern Council and Magic Guild; his self-mapping Momentum was considered extraordinary. 791 |
| Legendary expert | 901 | Entered the Legendary realm by integrating his aura with his Enchanted Armament rather than manifesting a conventional Elemental Giant. 901 |
Background
Ange was raised in a rural family that grew rye and barley and supplemented its food with fish. He enlisted in the military partly to reduce the burden on his parents and younger siblings. Though his initial military test found no magical talent, his warrior aptitude was exceptional. 4 5
While serving on the front lines, Ange discovered that Qi force protected him from the corrosive blood of Foul Spirits. He became a prolific battlefield skinner, dissecting their corpses, identifying their weak points, and sharing that knowledge with fellow soldiers. His skill earned him the titles Flayer of the Battlefield and Foul Spirit Skinner. 24 25
After military service, Ange entered the Imperial Magic Academy. He developed an unusually integrated combat style that combined warrior instincts, Qi force, magic, and rune technology, eventually becoming both a Rank 1 Mage and an Imperial Baron. 95 214 215
Appearance
Ange is described as tall and straight-backed. He frequently appears in Enchanted Armament rather than formal attire, with shimmering magic marks across his breastplate and pauldrons. 616
- His early fighting style used a one-handed axe and arm shield. 5
- His later equipment includes Flame Armament and other custom-built Enchanted Armaments. 614
- His Six-armed Momentum manifests as a humanoid image bearing his own face. 659 791
- At higher levels, he can take six-armed, eight-armed, and giant combat forms. 764 883 904
Personality
Ange is highly ambitious and self-directed. He views becoming stronger as both a personal obligation and a way to make a lasting name for himself, repeatedly setting goals beyond his current station. 5 725
He is practical but generous toward allies. During his early military service, he gave Foul Spirit magic crystals to comrades while keeping only the hides he had personally skinned, and he later supported struggling apprentices such as Thea because they reminded him of his sister. 24 147
As a lord, Ange favors development, merit, and coexistence over lineage or race. He states that humans, Northern Barbarians, Centaurs, and Kobolds should all be able to live healthily under his rule. 510
His compassion does not extend to threats he considers irredeemable. He ordered captured Black Magic Society infiltrators executed rather than interrogated, believing mercy toward enemies would invite future danger. 308
Abilities & Skills
Qi Force and Warrior Combat
Ange combines physical combat with Qi force, allowing him to fight, recover, and resist corrosive or dark influences beyond ordinary warriors.
- Uses Qi force to resist Foul Spirit blood corrosion while processing corpses. 24
- Possesses unusually strong stamina and recovery, allowing sustained fighting and rapid recuperation. 24 194
- Wields close-combat weapons, shields, spears, and Flame Swordsman combat techniques. 5 659
- Can use compressed Qi force to step through the air. 659
- His Level 2 breakthrough more than doubled the strength of his Flame Slash. 659
Six-armed Momentum
Ange's Momentum is an abnormal self-mapping manifestation of his will, Qi force, soul, and elemental control.
- Appears as a six-armed phantom resembling Ange himself. 659 791
- Each arm can carry elemental power, including fire, ice, wind, earth, Holy Light, and darkness. 374 841
- Can transform into elemental forms such as fire, rock, water, and ice giants. 764
- Draws elemental power directly from the Elemental Plane, greatly improving his recovery and sustained spellcasting. 852 908
- Has developed into an eight-armed form capable of battling a Lizardman Legendary. 883
Elemental, Holy Light, and Chaos Magic
Ange is a multi-element mage whose magic is unusually compatible with his warrior cultivation.
- Casts Fireball, Holy Light healing magic, flares, and defensive shields. 110 134 305
- Uses Holy Light to purify Dark Magic, heal allies, and create powerful Holy Light arrows. 305 815 941
- Achieved five-element Archmage status through earth, fire, wind, water/ice, and Holy Light-related power. 765
- Combines elements to create thunder giants and other composite constructs. 906
- Uses Chaos Power, Chaos Spears, Chaos Shields, and a Slowing Domain against high-tier Foul Spirits. 900 942 979
- Can use spatial magic to intercept teleportation and construct or operate interplanar teleportation arrays. 380 906
Rune Technology and Enchanted Armament Crafting
Ange is a rune researcher and craftsman whose equipment designs form the foundation of several military forces.
- Produced fourteen Basic Strength Armament sets, with eleven rated Excellent by the Mage Guild. 161
- Designs equipment that can be activated by either a warrior's Qi force or magic crystals. 242
- Created Agile No. 1, a Spirit-Imbued armament housing a flamingo soul. 212 213
- Develops rune-enhanced armor, weapons, potion equipment, Magic Towers, and military armaments. 147 161 1002
- Plans to improve Agile until its bound soul can communicate and act autonomously; this intelligence has not yet been confirmed as achieved. 213
Command and Governance
Ange is an experienced organizer of troops, territory, industry, and infrastructure.
- Formed the North Wind Territory defense force into eight squads and appointed Aida as chief instructor. 233
- Built workshops and planned agriculture, potion production, and Enchanted Armament manufacturing for his fiefdom. 222
- Recruited and reorganized a 250,000-strong force for the Volgograd Frontline. 709
- Oversaw Volgograd's tram track and port construction, improving northern trade and transport. 722
- Became the first Speaker of the Volgograd Northern Nobles Council. 724
Equipment
- One-handed axe and arm shield — Ange's primary early weapons, used for a quick offense-and-defense fighting style. 5
- Foul Spirit Leather Armor — Leather armor crafted by Master Louis; its scale-like sections disperse and absorb impact while preserving mobility. 87
- Basic Strength Armament / Flame Armament — Rune-equipped armor that strengthens its user and supports Flame Swordsman techniques. 161 614
- Agile No. 1 — A Spirit-Imbued armament containing a flamingo soul; its wings improve Ange's speed and agility and assist fire magic with wind elements. 212 213
- Wind Breaker — Bow used to fire dense volleys of Holy Light arrows. 827 941
- Chaos Spear — Condensed weapon used against high-tier Foul Spirits. 942 979
- Despair Greatsword — Greatsword used in Ange's giant combat form. 979
- Liquid Enchanted Armament — A Tier 3 armament that can become gray liquid and envelop Ange as battle armor. 899
- Magic Broom and Magic Waist Pouches — Used for aerial pursuit, travel, storage, and battlefield logistics. 305 793 826
Relationships
- Aisha — Ange's younger sister. His concern for her motivates his support of struggling apprentices; they later work together in managing and protecting their territories. 4 147 548
- Aida — Ange's younger brother and trusted subordinate. Ange encourages Aida's cultivation while preparing him to defend the North Wind Territory. 266 548 1003
- Quintina — Close companion and romantic partner. She fights beside Ange, supports his strategic decisions, and shares his concerns about the God-Demon Battlefield. 305 724 788
- Natiya — Romantic partner and Elven ally. She asks Ange to support the Elves' eventual effort to reclaim the World Tree's land. 724 765
- Dana — Minotaur warrior, close combat partner, and recipient of Ange's armament craftsmanship and mentorship. They repeatedly lead battles together. 563 659 1002
- Charles Remant — Academy friend and noble ally. Ange supports Charles with equipment and later provides cultivation potions. 53 968 1003
- Donna — Academy friend and later Warband leader. Their relationship began through the sale of Black Magic Mark Skin and continued through later reunions. 53 968 1003
- Nicholas — Ange's mentor at the Imperial Magic Academy. Nicholas's promotion to Great Mage inspires Ange to continue advancing in magic. 214
- Thea — Magic apprentice hired by Ange to guide his research in other academy libraries; he gives her a magic waist pouch as payment and encouragement. 147 148
- Katie Manchester — Grand Archmage and political ally. She mediates Ange's conflict with the Emperor and provides information about traversing the Plane Sea. 1005 1006
- Lanlost Pan — Epic warrior who recognizes Ange's potential and offers to hold back Tier 4 Foul Spirits during Ange's planned battles. 938
Story Role and Major Arcs
Military Service and the Foul Spirit Front
Ange begins as a Senior Squire in the military, discovers Qi force, and earns recognition through frontline combat. His Foul Spirit dissections provide his regiment with practical intelligence on enemy weak points and establish his early reputation. 5 24 25
Academy Studies and Rune Research
After leaving service, Ange studies at the Imperial Magic Academy while developing magic, potion-making, rune technology, and Enchanted Armaments. His work on Ancient Elf Runes and Spirit Imbuement leads to the creation of Agile No. 1. 95 147 148 212 213
The Beastlands and North Wind Territory
Following his investiture as a Baron, Ange surveys the Beastlands and develops the North Wind Territory around agriculture, workshops, defense forces, and enchanted equipment. He becomes commander of the North Wind Warband and establishes a military-industrial base independent of traditional noble power. 215 222 233 320
Volgograd and the Lizardman War
Ange expands into Volgograd, forms the Flame Swordsman Regiment, and shares captured land with the Rose Warband's female warriors to secure alliances. His forces lead the Empire's final assault on the Lizardmen, earning him a promotion to Third-Class Count and the Speakership of the Volgograd Northern Nobles Council. 709 723 724
The God-Demon Battlefield
As a Level 2 Great Warrior, Ange is compelled to serve on the God-Demon Battlefield. He earns Merit Points through patrols, armament repairs, Magical Beast hunting, fortress defense, and battles against Foul Spirit commanders. 788 794 804 807 841
Legendary Ascension and World City
Ange reaches the Legendary realm, builds World City, and becomes a political figure the Empire can no longer ignore. He enters the Imperial Council while continuing to pursue expansion against Foul Spirits and the Abyss. 901 915 919 927
Conflict with the Imperial Family
After returning from the Plane Sea, Ange confronts Emperor Alfred VII over faith power, hidden experts, and the Imperial Shackles. He survives a battle against the Emperor's Demigod form, proves immune to the Shackles, and demands compensation in the form of Soul Magic inheritance and information on the Christian Family's planes. 1003 1004 1005 1006
Notable Quotes
“Dreams should be big. Only when your goals are set far enough will the path you walk not be short.” 725
“In my Fiefdom, whether they are humans, Northern Barbarians, Centaurs, or Kobolds, my goal is for them to live healthy and happy lives under my rule.” 510
Trivia
- Ange considers himself an Earthling and takes pride in his ancestry. 5
- He carved his name and the date of his visit into Aktoobe's city wall, hoping it might someday become a relic of his fame. 138
- Ange raises Yellow Sheep and treats roasted whole sheep as a personal specialty, despite Quintina criticizing the dish's unimaginative name. 324