负面情绪值
Swipe to browse
Entity Info
Original Name:负面情绪值Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:386Chapters:72
0views
Context UptoCh. 248
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated1 week ago

Biodata

Feature Value
Name Negative Emotion Points (负面情绪值)
Alias(es) Negative Emotion Value 9
Affiliation Life Background Editor System 1
Occupation/Role System currency used for background editing, draws, skills, and rewards 1 10
Status Active; subject to a daily acquisition limit 179
First Appearance Chapter 1, as Emotion Point notifications; explicitly rendered as “Negative Emotion Value” in Chapter 9 1 9

History

Upon Xu Yi's binding with the Life Background Editor System, the system explained that Emotion Points could be exchanged for identities, skills, and rewards. Xu Yi initially possessed none, preventing him from editing his orphan background. 1

His first recorded gains came from provoking anxiety and anger during the cafeteria inspection. The system then confirmed that he had obtained Emotion Points for the first time and applied a 10% discount to the background mall. 1

By the dormitory incidents, the notifications were explicitly rendered as Negative Emotion Value/Points. Xu Yi quickly began treating other people's irritation, humiliation, jealousy, and resentment as a renewable resource for the system. 9 10

Mechanics

Acquisition

Negative Emotion Points are awarded through system notifications when Xu Yi causes or encounters negative emotional reactions. Xu Yi consciously engineers such reactions through pranks, provocations, public boasting, insults, and livestream interactions. 10 30 33 103

Trigger Recorded award Notes
Cafeteria deception during the inspection Anger +40; Nervousness +40 The system identifies this as Xu Yi's first successful acquisition of Emotion Points. 1
Dormitory group-chat manipulation +200; +200; further +200 Xu Yi creates conflicting chat groups, forwards hostile messages, and harvests his roommates' anger. 10
Recruitment-event speech Nearly 5,000 points Xu Yi gains points by publicly emphasizing his influential family connections while presenting himself as humble. 30
Provoking jealous students around Ai Xiaoxing Repeated +30 to +100 awards Xu Yi recognizes the crowd's hostility as a productive new way to use the system. 33
Ferrari collision and mockery of Zheng Qian +500 × 8 notifications; later +1,000 Zheng Qian's rage and humiliation produce exceptionally large gains. 50
Zheng Qian's screams +1,000 Xu Yi explicitly receives the reward from Zheng Qian's reaction. 85
Taunting Du Rufeng on livestream Over 1,000 in under three minutes Xu Yi calls Du Rufeng a “philanthropist” for his reliable emotional output. 116

Spending

Use Requirement / Cost Result
Background editing Sufficient Emotion Points and the relevant causal basis Xu Yi may establish identities and life backgrounds through the system. 1
Background-mall purchases Emotion Points The system offers identities, skills, and various rewards for exchange. 1
Bronze ten-consecutive draw Reached through accumulated points Xu Yi unlocks a Bronze-tier ten-pull; several rewards are women's underwear. 10
Ten-consecutive draw Xu Yi attempts to spend points while imprisoned by Sun Xiang After nine underwear rewards, Xu Yi obtains the Master Hacker skill. 69
Entertainment identity edit Slightly over 60,000 Emotion Points Xu Yi cannot afford identities at departmental official rank or above, so he edits an entertainment-related identity instead. 51 52

Terminology

The system's broader currency is called Emotion Points, while “Negative Emotion Points” and “Negative Emotion Value” are recurring notification labels for hostile or unpleasant reactions. 1 9 10

Other emotional labels also appear in notifications:

  • Anger, Nervousness, and Confusion appear during the cafeteria incident. 1
  • Shock Points appear after Xu Yi defeats Zheng Qian's bodyguards. 83
  • Guilt Points appear when bystanders feel unable to oppose Sun Xiang. 69
  • Admiration Points appear from Bai Li's reaction to Xu Yi. 106
  • Tension Points appear when Ai Xiaoxing realizes Xu Yi may be approaching her while she is awake. 86

The provided passages do not establish a formal conversion distinction between these labels and the general Emotion Point economy.

Limits and Restrictions

  • Causality requirement — Background editing requires corresponding causality; having points alone is not sufficient. 1
  • Quantity threshold — More powerful identities require more points; over 60,000 points is still insufficient for identities at departmental official rank or above. 51
  • Daily limit — The system can flag excessive gains as an anomaly and declare that the day's point limit has been reached. 179
  • Point deductions — After Xu Yi insults the system, it deducts points in repeated -1 notifications. 179
  • Consumption and replenishment — Points spent on a background edit can later be replenished through additional emotional gains. 184

Relationships

  • Xu Yi — Primary host and user. He actively provokes people to maximize Negative Emotion Point income and fund stronger background edits. 10 30 51
  • Life Background Editor System — Tracks emotional notifications, sets spending conditions, administers draws, and can impose limits or deductions. 1 69 179
  • Du Rufeng — A particularly productive source of points; Xu Yi gains over 1,000 Negative Emotion Points from him in under three minutes. 116
  • Zheng Qian — Produces major returns through anger, panic, and humiliation, including a +1,000 reward from his screams. 50 85