Contents
- 1Biodata
- 2Power Progression
- 3History
- 3.1Founding Konoha and First Hokage
- 3.2Mentorship of Kumonaka Torikaze
- 3.3Wars and Continued Protection
- 3.4Rejuvenation and Retirement
- 3.5Six Paths Breakthrough and Clan Revival
- 4Personality
- 5Abilities & Skills
- 5.1Wood Release
- 5.2Sage Mode
- 5.3Wither and Flourish Power
- 5.4Six Paths-Level Combat
- 6Relationships
- 7Notable Quotes
- 8Trivia
Biodata
| Feature | Details |
|---|---|
| Name | Senju Hashirama (柱间) |
| Alias(es) | First Hokage; God of Shinobi; Lord Hashirama |
| Gender | Male |
| Affiliation | Konohagakure; Senju Clan |
| Occupation/Role | Founder and First Hokage of Konoha; mentor; temporary leader of the revived Senju Clan |
| Status | Alive; rejuvenated after consuming a Life Fruit 225 |
| First Appearance | Chapter 3 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Six Paths Level | 905 | Broke through after accepting Realm-Breaking Qi from Torifu. The surge caused accelerated plant growth throughout Konoha, damaging village infrastructure. 902 905 |
History
Founding Konoha and First Hokage
Hashirama ended an era of conflict and established the first shinobi village, creating the model later villages followed. He served as Konoha's First Hokage for fourteen years and remained the village's foremost deterrent even after leaving office. 111 215
He voluntarily transferred the Hokage position to Tobirama, believing his younger brother was better suited to Konoha's development and administration. The village accepted the succession because Hashirama remained able to protect it. 111 124
Mentorship of Kumonaka Torikaze
As Hokage, Hashirama noticed that six-year-old Kumonaka Torikaze possessed chakra comparable to a first-rate village ninja. He considered taking the child as a disciple, but insisted on judging both Torikaze's talent and character first. 3
After seeing Torikaze master Cloud Release and display Crystal Release techniques, Hashirama fully accepted him as a disciple and encouraged further development of his bloodline abilities. He believed the boy could eventually surpass him. 12 16
Hashirama entrusted Torikaze and the other young shinobi with Konoha's future, and praised Torikaze's interpretation of the Will of Fire: the older generation should nourish the next, as withered leaves nourish spring buds. 18 39
Wars and Continued Protection
Although retired, Hashirama personally joined Torifu and Uchiha Chirori on a journey to the Land of Lightning to bring the Oyashiro Clan into Konoha. 157 158
During the conflict with Kumogakure, he entered Sage Mode and used Sage Art: Wood Release — True Several Thousand Hands against the Second Raikage, his brother, and Kumogakure's main force. The attack annihilated roughly fifteen thousand enemy ninja and reaffirmed Hashirama's reputation as the God of Shinobi. 199 200
Rejuvenation and Retirement
Hashirama and Mito accepted a longevity fruit from Torifu, restoring their vitality and youthful appearance. The experience also made Hashirama confront his overprotectiveness toward Tsunade and accept her independence. 225
In retirement, he remained a prominent figure in Konoha, spending time with Mito and Tsunade, watching younger generations grow, and continuing to advise Torifu, Minato, and other village leaders. 400 629 717
Six Paths Breakthrough and Clan Revival
After Torifu presented him with Realm-Breaking Qi, Hashirama finally advanced beyond the Kage level to the Six Paths Level. He regarded the breakthrough primarily as a means to make Konoha safer. 902 905
Following his victory over a Six Paths-level Trial Tower opponent, Hashirama received an advancement reward and fused Wither and Flourish Power into his Wood Release. 918 919
After travelling to the Other World, Hashirama began restoring the Senju Clan there. He reclaimed the Senju Compound, invited descendants to restore their surname, and took temporary leadership of a clan whose bloodline and ninja talent had greatly thinned over generations. 1019 1099 1130 1134
Personality
Hashirama is patient, perceptive, and invested in nurturing successors. He evaluates people beyond raw talent, values the Will of Fire, and repeatedly prioritizes the next generation's growth and Konoha's long-term security. 3 28 39 902
He is deeply affectionate toward his family and disciples, treating Torifu as a son and doting on Tsunade. This affection can become overprotectiveness, particularly regarding Tsunade's relationships and future family. 225 592 629
Despite his stature, Hashirama remains informal and playful. He enjoys games, rivalry with Tobirama, and spending time with villagers; he also quit gambling after recognizing its influence on Tsunade. 113 323 590
Abilities & Skills
Wood Release
Hashirama's defining Kekkei Genkai is Wood Release, through which he can create and control massive wooden constructs without hand seals. His Wood Release is recognized throughout the shinobi world as his signature power. 1124
- Wood Dragon Technique — Creates a giant wooden dragon for direct combat. 918
- Wood Human Technique / Wood Golem — Summons colossal wooden humanoid constructs capable of close-quarters combat. 918 924
- Wood Clone — Creates clones to overwhelm opponents and support coordinated taijutsu. 924
- Sea of Trees — Spreads a large forest across the battlefield, forcing opponents to evade or counter the terrain itself. 924
Sage Mode
Hashirama can enter Sage Mode, marked by black facial patterns and an immense chakra surge. 199
- Sage Art: Wood Release — True Several Thousand Hands — Summons a colossal thousand-armed wooden Buddha whose scale and striking power overwhelmed Kumogakure's forces. 199 200
- Sage Body — Grants exceptional chakra reserves and recovery, allowing him to sustain prolonged combat. 924
Wither and Flourish Power
Hashirama fused this advanced power with Wood Release after receiving a Trial Tower reward. Rather than choosing a purely destructive upgrade, he selected an ability centered on longevity and life-force control. 919
- Drains life force through Wood Release and converts it into his own lifespan or grants it to others. 919
- Used with withered branches around his fist to drain Ōtsutsuki Isshiki's life force during close combat. 923
Six Paths-Level Combat
Hashirama's Six Paths breakthrough elevated him into the highest documented tier of shinobi power. 905
- Defeated a masked Trial Tower opponent assessed as equal to his Six Paths-level strength. 918
- Overpowered Ōtsutsuki Isshiki in taijutsu and ultimately defeated him through Wood Release, poison, and life-force-draining attacks. 923 925
- His breakthrough caused uncontrolled plant growth across Konoha, demonstrating the scale of his chakra. 905
Relationships
- Senju Tobirama — Younger brother, successor as Hokage, and frequent sparring partner. Their skills complement one another: Hashirama provides overwhelming force while Tobirama handles administration and tactical planning. 111 124 200
- Uzumaki Mito — Wife. They share a long-standing, teasing relationship and were rejuvenated together by Torifu's longevity fruit. 16 225
- Kumonaka Torikaze / Torifu — Disciple whom Hashirama eventually treats as a son. Hashirama recognized his potential early, guided his growth, and later accepted Torifu's help in reaching the Six Paths Level. 3 16 629 902
- Uchiha Madara — Former companion from Konoha's founding period and later adversary. Hashirama regrets the loss of their earlier bond but remains committed to protecting Konoha from Madara's threats. 47 199
- Tsunade — Granddaughter. Hashirama dotes on her, quit gambling for her sake, and struggles to accept her independence. 113 225 592
- Nawaki — Grandson and inheritor of Wood Release. Hashirama regards his growth and safety as important to the Senju Clan's future. 400 629
- Uzumaki Ashina — Mito's older brother and Hashirama's brother-in-law. The two remain closely connected through their extended family. 457 978
Notable Quotes
“So this is what the Six Paths Level is like...” 905
“As long as you live, you have everything.” 919
Trivia
- Hashirama once had a gambling habit, but abandoned it after realizing Tsunade was imitating him. 113
- He plays the ninja game using his own character as a preferred fighter and became determined to defeat an unknown player who beat him with three S-rank characters. 323
- Konoha villagers consider him an “anchor” and spiritual founder of the village; they refused to let him queue normally for the Trial Tower. 918