The Alliance
The Transformed Girl: I Have a Game PanelContents
- 1Biodata
- 2Background / History
- 3Organization and Governance
- 3.1Schools and societies
- 3.2Alliance Council
- 3.3Administration and law
- 3.4Territory Mage administration
- 4Territory and Expansion
- 5Military Power
- 5.1Battle Mage Corps
- 5.2Northern Lands Society Battle Mage Corps
- 5.3Floating Cities
- 5.4Naval forces
- 6Major Operations
- 6.1Snow Bear Territory intervention
- 6.2Ancient Domain occupation
- 6.3Naval expansion
- 6.4White Dragon Port occupation
- 6.5White Dragon Port territorial administration
- 6.6Goddess of Magic revival
- 7Relations
- 8Reputation
Contents
- 1Biodata
- 2Background / History
- 3Organization and Governance
- 3.1Schools and societies
- 3.2Alliance Council
- 3.3Administration and law
- 3.4Territory Mage administration
- 4Territory and Expansion
- 5Military Power
- 5.1Battle Mage Corps
- 5.2Northern Lands Society Battle Mage Corps
- 5.3Floating Cities
- 5.4Naval forces
- 6Major Operations
- 6.1Snow Bear Territory intervention
- 6.2Ancient Domain occupation
- 6.3Naval expansion
- 6.4White Dragon Port occupation
- 6.5White Dragon Port territorial administration
- 6.6Goddess of Magic revival
- 7Relations
- 8Reputation
Biodata
| Feature | Value |
|---|---|
| Name | The Alliance |
| Alias(es) | Magic Alliance |
| Affiliation | Constituent mage schools, societies, the Alliance Council, and Battle Mage Corps |
| Occupation/Role | Continental mage organization, territorial administrator, magical research network, and military power |
| Status | Active |
| First Appearance | 71 |
Background / History
The Alliance was founded in part so mage schools could pool resources and resist powerful external enemies. It distributes advancement resources to mages considered talented or contributory, rather than leaving advancement entirely to personal effort. 126
Its member schools retain substantial independence and influence. The Alliance is fundamentally an alliance of schools rather than an organization directly formed by all mages, making institutional reform difficult. 479
The Northern Lands Society was assigned a remote northern exclave after rival schools interfered with its territorial placement. The Alliance absorbed the land but did not expand into the surrounding territories, despite local lords either seeking admission or preparing to resist it. 127
The Alliance formerly purged certain runic techniques through an audit of enchantment practices; its School of Enchantment was reportedly disbanded during that process. 273
The Alliance once recognized worship of the Goddess of Magic as a legal faith. The belief declined from the mainstream not long after the Alliance's founding and later became largely forgotten, despite surviving believers remaining within its territory. 601
Its historical records describe the Abyss Mouth War as a response to a betrayal in the Kingdom of Puos, but offer few details on the supposed traitor. A High Demon's account instead identifies the figure as a corrupt noble who activated the Abyss Mouth after his territory collapsed; the reliability of that account remains uncertain. 634
Organization and Governance
Schools and societies
Mage schools are the Alliance's principal institutional blocs. They preserve specialized knowledge, train mages, compete for resources, and can influence Alliance decisions. 479
- The Northern Lands Society accepts mages from all schools and operates under the Alliance umbrella, though its distance and political isolation limit its support. 127 204
- The Astrology School conducts prophecy operations and participated in the Ancient Domain investigation. 368
- The Alchemy School operates Number Nine Floating City and oversees major secret projects. 493
- The Law School is represented in high-level negotiations and shares control of Number Nine Floating City with the Alchemy School. 378 439
- Other documented schools include the Forge, Elemental, Transmutation, Necromancy, Sword Chant, Construct, and Enchantment Schools. 71 126 273
Schools retain primary control over the circulation of their own research. Alliance regulations normally restrict a society's papers to internal access or formally recognized academic exchanges, though politically sensitive research can circulate widely in violation of those rules. 480
Alliance Council
The Alliance Council is composed of high-ranking mages. Eligibility requires being a Fourth-Rank mage or holding an exceptionally prestigious award; award-based entrants must also be at least Third Rank. 370
Council members may independently mobilize an entire Battle Mage Corps, manage assets worth up to five million gold coins, and grant special experimental rights. 370
Internal factional conflict can delay decisions and obstruct unified responses. The Council's possible dissolution is treated as a threat equivalent to the Alliance's disintegration. 263 369 370
The Council and its members can invoke special confidentiality measures for intelligence deemed dangerous to the Alliance. During the Ancient Domain prophecy investigation, Charles placed participating mages under protective detention and required them to report to an exclusive Alliance office under threat of being treated as traitors. 369
Administration and law
The Alliance assigns administrators to its cities; nearly all are official-rank strong persons. 134
Its laws protect mages deemed capable of producing valuable results. Targeting a genius mage can trigger severe punishment, including collective punishment of the offender's family. 421
The Alliance tightly regulates access to sensitive documents and research. A school seeking documents concerning a suspected knowledge leak must provide evidence that the relevant mission or item could cause mass civilian casualties; otherwise, the Alliance may refuse access or take over the matter itself. 63
Its archival system permits authorized personnel to redact records, a practice that can obstruct later investigations even by high-ranking mages. 369
Alliance identification methods can examine biological and magical characteristics, including blood parameters, fingerprints, irises, skin patterns, breathing, heartbeat, and mental fluctuations. 381
Territory Mage administration
Following the emergence of Territory Mage research, the Alliance moved to centralize control over the profession. A Council resolution abolished unauthorized Territory Mage projects, transferred oversight to the Battle Mage Corps Commanders' Council, and designated unapproved acquisition of the profession as treason. 493
The Command Council later organized Territory Mage Working Groups for overseas expansion. These groups combine personnel from schools, military departments, and administrative bodies, compete for occupied territories, and are assessed on their ability to establish Territory Mages and stable rule. 557 622
The arrangement remains politically contentious. The Command Council acts as both regulator and competitor, while schools dispute how the benefits of territorial expansion should be distributed; the Sword Chant School's large share of Battle Mage personnel is a particular source of concern. 556 622
Territory and Expansion
The Alliance expands selectively, prioritizing territories with rare strategic resources rather than population alone.
| Territory / Region | Alliance interest or outcome |
|---|---|
| Grey Soil Province | Incorporated over nearly a century because its grey soil can strengthen Undead. 325 |
| Highland Province | Valued for extensive White Mountain Copper reserves. 325 |
| Northern Territory | Contains the Alliance-linked Northern Lands Society exclave. 127 |
| Antir Region | Initially considered unattractive because it lacked rare resources, but Fran sought political support to occupy it for a Territory Resonance experiment. 325 |
| White Dragon Port | Captured as a maritime jumping point on the edge of the Northern Territory; its districts were subsequently divided among Territory Mage Working Groups. 558 600 602 |
Occupation requires flying the Alliance flag, preventing major organizations from opposing the occupation, and securing the compliance of key towns. 435
The development of Territory Mages has shifted much of the Alliance's expansion focus outward. Because land within the Alliance is already tied to the interests of individual schools, overseas occupation is considered more practical than attempting to implement Territory Mage projects internally. 556
After the first White Dragon Port assessment, the Alliance permitted Working Groups to expand into external districts. It later limited each group to three additional areas to preserve competitive balance, while granting the Wall District an extra selection due to its lower quota of Territory Mages. 634 635
Military Power
Battle Mage Corps
The Battle Mage Corps are the Alliance's armed forces. They were created to oppose powerful external factions and offer a high-risk, high-resource path for mages seeking advancement. 126
Battle Mages receive specialized combat training, optimized or instant-cast spell variants, coordinated group spells, and a comprehensive supply system. Standard equipment includes spell rings, resistant armor, and combat staves. 204
- Assessment requirement — Entry normally requires passing an Alliance assessment. 204
- Specialized spells — Some spells are restricted to the corps; Forced Fusion is an Alchemy School-oriented example. 204
- Combined casting — Corps can use cluster casting and coordinated spells to raise a single spell's destructive power. 204
- Operational reach — A single deployed corps is regarded as capable of overturning the balance of power in Snow Bear Territory. 222
- Territory Mage assignment — Battle Mages stationed in White Dragon Port were placed under the direct authority of Territory Mage Working Groups, creating conflicts with Command Council representatives. 602 626
Northern Lands Society Battle Mage Corps
The Northern Lands Society maintains an atypical Battle Mage Corps. Because other corps would not station in the north, Iris established it herself under the Battle Mage Corps name. 204
| Feature | Northern Lands Society Corps | Standard Alliance Corps |
|---|---|---|
| Recruitment | Mostly part-time personnel recruited locally. 204 | Specialized full-time combat personnel. 204 |
| Service | Members may maintain other work. 204 | Fixed service term; outside work is restricted. 204 |
| Equipment | Produced by the Northern Lands Society; inferior due to limited support. 204 | Alliance-supplied spell rings, armor, staves, and training. 204 |
| Spell access | Holds First- and Second-Rank Battle Mage spells. 204 | Uses Corps-exclusive enhanced and coordinated spells. 204 |
Floating Cities
Floating Cities are mobile Alliance strongholds and symbols of its power. They supplement mage towers in external defense and can be deployed against hostile factions. 186 369
The Alliance possesses more than thirty Floating Cities, though not all have a Tier 4 mage stationed aboard. Major schools commonly possess their own cities. 369
- Number Nine Floating City — Divided between the Alchemy and Law Schools. 439
- Military use — The Alliance considered sending two Floating Cities into the ocean against the Church of the Goddess of Ocean Currents. 437
- Sky Dragon operation — Number Nine began preparations to attack the Cult of the Sky Dragon's Floating Isles without Council approval. 493 530
- Propulsion preparations — Number Nine's Propulsion Department was transformed from a relatively relaxed department into a high-pressure strategic unit for the planned Sky Dragon operation; Iris and Lai were assigned there during the preparations. 504
Naval forces
The Alliance has expanded its naval forces to support operations against the Church of the Goddess of Ocean Currents and the Lohan Archipelago. Its iron warships are technologically superior but costly and comparatively small, creating logistical reliance on captured merchant vessels and newly constructed ships. 558 601
Major Operations
Snow Bear Territory intervention
When Fran was threatened in Snow Bear City, the Northern Lands Society's Battle Mage Corps arrived in flying vehicles. Its flying unit cast the Tier 2 spell Blizzard, freezing and shattering targets around the castle before ending the spell to conserve resources. 252 253
The display compelled Bishop Gillian of the Church of the Goddess of Ocean Currents to withdraw rather than compete with the Alliance. 255
Ancient Domain occupation
The Alliance sought a god-held realm later identified in its records as the Ancient Domain, then known to its inhabitants as the Three-God Domain. It required the Lord of Radiance's side to claim ownership after defeating the gods' forces. 315 366
After Una became the realm's lord, the Alliance applied formally for entry and sent Astrology School mages to conduct prophecies. 368
The resulting prophecies warned of continent-wide conflict, the fall of an Alliance Floating City, and the potential dissolution of the Alliance Council. 369
In response, Charles directed Tristan to negotiate an Abyss Contract restricting entry to and exit from the Ancient Domain for ten years, backed by payment, protection clauses, and a domain-destruction protocol. 370
Naval expansion
The Alliance expanded its maritime presence by taking White Dragon Port in the Northern Territory as a jumping point, moving to secure sea exits and preparing operations directed toward the Lohan Archipelago and local island networks. 558
White Dragon Port occupation
The Alliance launched a large aerial assault against White Dragon Port, using fire bombs to overwhelm defenses designed primarily against sea monsters and Orcs. The attack destroyed ships, struck the cathedral, immobilized the city lord's Wyvern, and rapidly ended organized third-rank resistance. 600 601
Commander Percival ordered a purge of the Drywater District in which any person possessing Apprentice-level combat ability or higher was to be killed. 601
The Tower Battle Mage Corps initially prevented Territory Mage Working Groups from entering the occupied city while the missing former lord remained at large. After four days of political pressure, the groups were admitted, but the corps was disbanded and its personnel were transferred under the Working Groups' authority. 602
White Dragon Port territorial administration
Fran's Ocean Affairs Department Working Group assumed control of the Wall District, publicly raised the Alliance flag, organized displaced residents, and exchanged food and shelter for reconstruction labor. Artisans and merchants became key partners in the district's administration because they sought Alliance citizenship and had strong reasons to reject the former port hierarchy. 602 603
The first Territory Mage assessment found that the Wall District had produced six Territory Mages, more than any other Working Group. Assessors also noted that its residents voluntarily protected the Alliance's reputation and maintained order rather than complying solely through coercion. 622
The Working Groups subsequently competed to claim additional districts. The Wall District concealed its methods behind newly built metal walls and concentrated its personnel in a single eastern area, prompting rival groups to reconsider their own expansion strategies. 635
Goddess of Magic revival
The Command Council authorized a faith-based experiment at White Dragon Port after learning of faith's apparent role in Territory Mage research. Rather than creating a new deity, it attempted to revive belief in the Alliance's historical Goddess of Magic. 601
Iris publicly denounced the Goddess of Ocean Currents and promoted the Goddess of Magic in the Dragon Head District, but the operation failed to secure meaningful conversion. The population obeyed out of fear of Alliance military power while retaining resentment over the destruction of its ships, wealth, and former social order. 608
Relations
- Northern Lands Society — An Alliance-linked society operating a remote exclave and its own under-equipped Battle Mage Corps. 127 204
- Church of the Goddess of Ocean Currents — Commercial and maritime rival; both sides maintain restraint despite recurring localized friction. The relationship escalated into open conflict during the Alliance's capture of White Dragon Port and its preparations for the Lohan Archipelago. 220 558 600 601
- Lord of Radiance and Her sect — Allied through negotiated protection, exchange terms, and military-support arrangements. The relationship became strained when the Alliance's blockade of the Ancient Domain risked violating its earlier contract terms. 315 378 379
- Cult of the Sky Dragon — Target of Number Nine Floating City's planned operation. 493
- Local lords — Many seek Alliance incorporation, often hoping to exchange territorial burdens for compensation or security. 218
- White Dragon Port residents — Artisans and smaller merchants in the Wall District generally welcomed Alliance citizenship as a route out of the port's rigid class system, while residents of other districts remained hostile after the invasion and loss of their livelihoods. 603 608
Reputation
The Alliance is regarded as one of the continent's top powers. Smaller factions believe it could crush organizations such as the Church of the Goddess of Ocean Currents and White Dragon Port, but usually reserves its strength for conflicts with other major powers. 222
Its military reputation is reinforced by Battle Mage Corps, Floating Cities, magical devices, and the ability to prepare large-scale operations with extreme speed. 366
The Alliance's authority alone can deter weaker factions. In Bohan, priests of the Elephant of Mountains Sect declined to act against Lai after concluding that her presence and registration implied higher Alliance approval, fearing the consequences of provoking an Alliance-backed mage. 596 597
Its conduct during the occupation of White Dragon Port also established a reputation for overwhelming and ruthless warfare. The aerial bombardment, district purge, and destruction of local wealth generated fear and obedience, but also persistent hostility in several occupied districts. 600 601 608
Accounts of the Alliance's treatment of non-humans are contradictory. It is described as human-dominated and historically associated with a proposed bloodline-screening and extermination policy that was never implemented; later records state that it did not develop special hatred toward elves after the Calamity of the Blood Elves and instead treated other races with equality. 233 368