Vol. 3Sega’s Network Highway

Nakayama Takuya guided Sega through market turmoil, expanded its games and partnerships, and built a network linking its Japanese and American offices. After marrying Eri and learning she was pregnant, he left Sega preparing to expand its successful email services to other ministries.

  • Nakayama Takuya warned Nakayama Hayao about rising interest rates, prompting Hayao to liquidate high-risk assets and fund overseas investments.
  • Nakayama Takuya deepened his relationship with Nakagawa Eri, helped launch her television program, and introduced her as his girlfriend at the Kiki's Delivery Service banquet.
  • Takuya steered Sega through the market crash, expanded its North American games and entertainment partnerships, and encouraged new arcade and handheld projects.
  • Takuya and Eri held their betrothal ceremony, while Takuya brought Hideo Kojima to the United States to develop a tactical game and present the Small Arms Tactical Rail proposal.
  • Nakayama Takuya married Eri and expanded Sega’s projects, partnerships, and promotions as the company challenged Nintendo’s Super Famicom.
  • Sega and Konami helped publishers discount Mega Drive games and protect retailers from unsold stock, prompting Yamauchi Haku to penalize participating third parties and expand Nintendo’s first-party development.
  • Takuya won government and academic support to connect Sega’s Japanese and American offices and established a cross-Pacific email trial that improved logistics workflow efficiency by 320 percent.
  • After Jun Murai and the WIDE Project Team inspected Sega’s email system, Takuya reported the results to Eikura, who suggested broader government use, and Yoshikawa planned outreach to other ministries.
Chapters 201–300 Read from Ch. 201

Arc 9Expansion Before the Storm

Nakayama Takuya steered Sega away from risky domestic investments while expanding its games, licensing, and overseas ambitions, and he helped reshape anime and toy projects. The stretch left Sega preparing for an economic downturn as Takuya’s relationship with Eri deepened and her television program premiered.

  • Nakayama Takuya warned Nakayama Hayao that rising interest rates threatened Sega’s leveraged investments, and Hayao ordered high-risk assets liquidated to fund overseas investments.
  • Nakayama Takuya introduced Harvest Moon to Miyazaki Hayao, whose public praise helped the initially overlooked game sell out.
  • Nakayama Takuya and Nakagawa Eri grew closer through dates and industry events, and Takuya introduced her as his girlfriend at the Kiki's Delivery Service banquet.
  • Nakayama Takuya led entertainment companies toward self-regulation and rating systems after the Miyazaki Tsutomu scandal, while Miyazaki Hayao urged the public not to blame all creators for one offender.
  • Nakayama Takuya proposed Mobile Fighter G Gundam outside the Universal Century and a glue-free snap-fit model design, winning Bandai’s approval and production support.
  • Nakayama Takuya’s recommendations helped Eri launch Cooking Master Boy, while Sega’s board approved a Mega Drive price cut and Sonic bundle for North America.
  • Nakayama Takuya directed Sega to pursue Eastern European markets after the Berlin Wall fell and later assigned Eri advice that helped her Chinese production finish its first batch of footage.
  • Nakayama Takuya expanded Sega’s licensing plans as he warned of rising rates, and he watched Cooking Master Boy’s premiere before Nakayama Miyuki invited Eri to visit and called her Takuya’s future fiancée.
Chapters 201–22525 summaries Read

Arc 10Sega’s North American Push

Takuya steered Sega through the market crash, expanded its entertainment and Hollywood partnerships, and pursued new hardware and game projects. The arc left him engaged to Eri and building a tactical-game venture around a standardized firearms rail.

  • After the Nikkei crashed, Takuya reassured Sega’s directors that the company had shifted its investments overseas and laid out plans to expand markets and focus on arcades and handhelds.
  • Takuya visited Eri’s family, promised to support her ambitions, and proposed a budget cooking competition based on Cooking Master Boy.
  • Takuya urged Sega’s arcade team to develop distinctive 3D games, and Yu Suzuki embraced the Virtua Fighter project.
  • Takuya secured Sunrise’s agreement to a Sega alliance, developed Kirby and Mobile Fighter G, and recruited Kunihiko Yuyama to help shape Pokémon’s mythology.
  • Takuya and Tom Kalinske pursued Hollywood partnerships, including Home Alone, and Takuya persuaded Tom Clancy to support a Clear and Present Danger game.
  • Takuya toured North American retailers and arcades, then tasked Sega’s team with creating a Mega Drive learning system to appeal to parents.
  • Takuya and Eri held their betrothal ceremony, exchanged vows, and celebrated with their families.
  • Takuya brought Hideo Kojima to the United States to develop the Clancy-based tactical game, secured military and firearms-industry cooperation, and presented the Small Arms Tactical Rail proposal.
Chapters 226–25025 summaries Read

Arc 11Sega’s Next Moves

Nakayama Takuya secured film and firearm partnerships, launched new Sega projects, and married Eri as Sega prepared to challenge Nintendo’s Super Famicom. Sega’s promotions drew publishers toward the Mega Drive, leaving Yamauchi Haku demanding that Nintendo rely on more first-party games.

  • Nakayama Takuya negotiated seven years of exclusive game adaptation rights for John Wick and persuaded Matt Wallace to make Colt lead the tactical-rail initiative.
  • Colt backed Sega’s marketing plan, Universal Pictures won the film project, and Takuya helped shape the production before turning his attention to a related game.
  • Gold/Silver and Lugia’s Explosive Birth drew millions of buyers and viewers, while Takuya arranged new Pokémon Center events and instructed Satoshi Tajiri to plan an ending for Ash Ketchum.
  • Takuya supported Bandai with a cautious share swap and financial injection, proposed expanding Gundam’s stories beyond the OVAs, and commissioned Metal Slug on the System 32 before approving the Mega-CD project.
  • Takuya and Eri married, honeymooned in Europe, and returned to Japan as Sega prepared to study and compete with the Super Famicom.
  • After the Super Famicom launch, Takuya used Sega’s large Mega Drive user base, broad game library, and developer-friendly policies to promote older titles during Nintendo’s supply and game shortages.
  • Sega and Konami helped publishers discount Mega Drive games and protect retailers from unsold stock, increasing sales and drawing more companies into the promotion.
  • Yamauchi Haku responded by penalizing third parties that joined Sega’s promotion and ordering Shigeru Miyamoto to expand Nintendo’s first-party development team.
Chapters 251–27525 summaries Read

Arc 12Sega’s Network Highway

Nakayama Takuya advanced Sega’s game projects while building a cross-Pacific network and email system with government and academic support. The email trial impressed officials, and Sega prepared to expand its services and promote them to other ministries.

  • Hoshino sold Sega’s oil futures after Takuya’s warning, and Takuya directed him to invest the profits temporarily in American military-industrial companies.
  • Takuya assigned the Golden Axe team to develop a Jurassic Park arcade game after they finished Golden Axe 2, and Eri learned she was eight weeks pregnant and moved into the Nakayama mansion.
  • Takuya pursued 3D hardware technology through Fujitsu and arranged a Sega-CD RPG collaboration with Sakaguchi Hironobu and Rieko Kodama based on the Chrono Trigger manuscript.
  • Takahashi delayed Hook’s arcade release and shifted it to System 32 development, while Takuya began seeking Professor Yonezawa’s help to connect Sega’s Japanese and American offices.
  • With Yonezawa’s introduction, Takuya won Ministry of International Trade and Industry support for Sega’s network proposal and assigned teams to develop an email client, a BBS, and instant messaging software.
  • Takuya and Tom Kalinske agreed to build free BBS and instant messaging services through a Silicon Valley company, and Takuya asked Mark Cerny to lead a Sega of America development team after Clear and Present Danger.
  • Two Tokyo Tech students helped Nohara stabilize Sega’s email client, and a trial between Tokyo and Redwood City improved logistics workflow efficiency by 320 percent.
  • Jun Murai and the WIDE Project Team inspected Sega’s email system, and Takuya reported its results to Eikura, who suggested broader government use before Yoshikawa planned outreach to other ministries.
Chapters 276–30025 summaries Read
Volume 3 of 11
Volume 3 of 11