Vol. 2Sega’s Rise Across Platforms
Nakayama Takuya expanded Sega through partnerships, new games, animation projects, and the successful Mega Drive and Game Pocket launches. The volume left Sega preparing its next handheld and backing an autonomous North American operation.
- Takuya secured Sony and Bandai’s cooperation and advanced Sega’s console, handheld, and arcade projects.
- Sega’s board approved a major chip order from Toshiba after Super Robot Grand Assembly proved profitable.
- Sega launched the Mega Drive with Pokémon games and strong sales, then recruited third-party developers and approved a handheld project.
- Takuya built Sega’s game lineup as Nintendo began work on a 16-bit console.
- Takuya expanded Sega’s partnerships and original IP plans across games, animation, comics, and novels.
- Takuya recruited Rieko Kodama to refine Golden Sun’s story and art as Yuji Naka’s team planned its systems and trilogy.
- Takuya led the Mewtwo Strikes Back campaign and launched Game Pocket with Pokémon and a broad game lineup.
- After Game Pocket outsold Game Boy, Takuya backed Tom Kalinske’s plan for an autonomous North American operation.