Moxis
I Am a Legendary BOSSContents
- 1Biodata
- 2Power Progression
- 3Background
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1All-Element Magic
- 6.2Divination
- 6.3Soul Magic
- 6.4Spatial Magic and Concealment
- 6.5Magical Perception and Countermagic
- 6.6Dragonblood Rituals
- 6.7Combat Ability
- 7Assets
- 8Relationships
- 9Story Role / Major Arcs
- 10Notable Quotes
- 11Trivia
Contents
- 1Biodata
- 2Power Progression
- 3Background
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1All-Element Magic
- 6.2Divination
- 6.3Soul Magic
- 6.4Spatial Magic and Concealment
- 6.5Magical Perception and Countermagic
- 6.6Dragonblood Rituals
- 6.7Combat Ability
- 7Assets
- 8Relationships
- 9Story Role / Major Arcs
- 10Notable Quotes
- 11Trivia
Biodata
| Feature | Details |
|---|---|
| Name | Moxis (墨西斯), also known as Moxis Saint Vein 33 |
| Alias(es) | Director Mo; Momo / Goddess Momo; the Magic Saintess 361 441 606 |
| Species/Race | Human; reincarnation of the Goddess of Magic 33 361 |
| Gender | Female; formerly concealed herself in a male form to evade the Magic Sanctum 361 |
| Affiliation | Dawn City; formerly the Magic Sanctum 198 328 |
| Occupation/Role | Diviner, All-Element mage, magical researcher, William Blackleaf's guardian and adviser 33 198 |
| Status | Alive; attained the Saint Realm 633 |
| First Appearance | Chapter 33; mentioned in Chapter 32 32 33 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| All-Element Archmage | 287 | Identified as an All-Element Archmage despite the curses sealing much of her strength; possesses the God of Magic's Bearing talent 287 |
| Epic-tier All-Element Grand Archmage | 441, 448 | Advances to Grand Archmage and publicly establishes herself in Dawn City by constructing a 300-meter Magic Tower 441 448 |
| Temporary Saint Realm | 537 | Briefly enters the Saint Realm to confront the Spirit Saint, but is seriously wounded after being overpowered 537 |
| Saint Realm | 633 | Returns to Dawn City after a month-long breakthrough, having mastered both all-element and melee laws 633 |
Background
Moxis was originally active within the Magic Sanctum as its Magic Saintess, an heir to the Sanctum president and disciple of a Law Saint. Her exceptional aptitude made her capable of learning nearly any magic immediately, but the Sanctum ultimately intended to turn her into a vessel for a deity's descent. After discovering the plot, she was cursed by her former teacher and forced to flee. 32 34 328 361
To hide from pursuit, Moxis cursed herself into a male form and settled in Border Town as an apparently lazy fortune-teller. She presented herself as a harmless diviner who slept through business hours, petted her black cat, and claimed to be unable to fight. 33 34 122
William Blackleaf approached her for a divination and successfully bluffed her into providing a newly made Holy Spirit Magic inheritance scroll. Although Moxis was suspicious of his claims, she accepted a future condition and became increasingly involved in William's growth and Dawn City's development. 33 34
Her curse gradually weakened, allowing her to reclaim her female body and reveal herself as the reincarnated Goddess of Magic. Rather than immediately pursuing revenge against the Magic Sanctum, she accepted William's request to wait until Dawn City was strong enough to confront it alongside her. 328 361
Appearance
While disguised as a man, Moxis appeared as a young, long silver-haired diviner with unfocused eyes, an often sleepy expression, and an androgynous handsomeness. 33
After removing the curse, she resumed her female form: a striking woman with black hair, a graceful build, and a powerful presence that makes even high-ranking Mages feel compelled to submit. 361 448
- Often wears white or black magic robes. 453 455
- Maintained a male identity for years to avoid Magic Sanctum detection and unwanted attention. 361
- Keeps a black cat that accompanied her throughout her isolation. 33 328
- Her feminine form later becomes permanent and public knowledge in Dawn City. 536 542
Personality
Moxis is outwardly lazy, sarcastic, opportunistic, and dismissive. She frequently sleeps, avoids customers, claims weakness despite overwhelming power, and casually confiscates valuable items from William when they interest her. 33 230 332
Beneath this detached façade, she is deeply affected by the betrayal of the Magic Sanctum and years of isolation. Her hatred of the institution repeatedly pushes her toward reckless revenge, though William's intervention gives her a reason to delay her plans and build strength through Dawn City instead. 328
She is highly protective of William despite disguising concern with teasing or irritation. She supplies him with inheritances, scrolls, disguises, equipment, divinations, and covert protection; during the Magic Sanctum assault, she refuses to abandon him even when doing so would have allowed her to escape. 198 361 422 537
Abilities & Skills
All-Element Magic
Moxis can use every known magical element and claims knowledge of all 108 elements. Her magical aptitude lets her grasp a spell after seeing or hearing its principles once. 34 231
- Possesses God of Magic's Bearing, enabling her to perceive magical essence, remember observed magic, cultivate magic 500% faster, and reduce magical experience requirements by 80%. 287
- Can wield elemental, spatial, temporal, soul, divination, and forbidden magic. 34 231 582
- Is unable or comparatively poor at Luck and Misfortune magic. 287 328
- Can cast multiple high-level spells without the resource limitations that restrict ordinary multi-attribute professionals. 463
Divination
Moxis operates a divination shop and uses crystal balls to assess future fortune or danger. 33
- Predicted that William's Blue Moon Town journey would be safe but unrewarding. 33
- Can locate targets without using easily tracked physical links, such as Annie's hair. 231
- Refuses to disclose excessively specific predictions because revealing them can alter fate and create new risks. 33 361
- Warned William of potential attacks on Dawn City's Five Cities of Sandsea. 574
Soul Magic
Moxis's curse slowly damaged her soul, but the suffering contributed to her development of powerful Soul Magic. 34
- Created and granted William the Holy Spirit Magic inheritance. 33 34
- Holds extensive inherited knowledge of Soul Magic. 33
- Can study, alter, and destroy souls; she completely annihilated a born deity rather than merely defeating its body. 453
- Her expertise made her a target for the Spirit Saint, a Soul Branch Law Saint seeking to refine her into an avatar. 530 537
Spatial Magic and Concealment
Moxis routinely uses spatial magic, barriers, concealment, and otherworld spaces beyond William's understanding. 198 230
- Maintains a hidden laboratory in a separate magical space, containing more than thirteen thousand magic books and rare materials. 198
- Created transformation potions capable of disguising herself and William as high-class demons. 230
- Guided William through the demon-occupied Moonlight Elf palace while concealing their presence. 231
- Bypassed treasury barriers, altered alarm systems, and tunneled through protected chambers. 233 236
- Prevented enemy Spatial Grand Archmages from breaching Dawn City's outer spatial defenses. 529
Magical Perception and Countermagic
Moxis can identify weaknesses in spells, formations, barriers, and even divine artifacts with extraordinary speed. 331 537
- Activated ancient Thunder God Temple murals, runes, and records through touch. 331
- Dispelled severe curses and barriers with minimal effort. 332
- Destroyed Grand Elder Shentu's divine painting artifact by striking its weakness immediately. 537
- Her perception resembles the Law Saint's ability to analyze previously used spells, despite Moxis being below the Saint Realm at the time. 537
Dragonblood Rituals
Moxis can construct large-scale magic formations that safely integrate dragon blood and dragon-tongue magic into selected candidates. 118 119
- Conducted Dawn City's first public Dragonblood Ritual on 300 warriors. 119
- Transformed Julio, Albert, and others into Dragon Speakers, enabling major bloodline and elemental improvements. 122
- Assisted with a frost-dragon ritual that successfully transformed all 600 selected Dawn City warriors. 374
- Studies dragon crystals to research and counter dragon-tongue magic. 374
Combat Ability
Despite her early claims of being combat-incapable, Moxis is an exceptionally dangerous mage with notable physical strength and melee ability. 33 332
- Killed the immortal divine betrayer guarding the Thunder God Temple with ease. 331
- Possesses knowledge of Body Art, allowing Mages to strengthen their bodies and melee ability. 332
- Can temporarily fight at Saint-level strength and survive through access to Water of Life. 537
- Is regarded by Dawn City's Legendary combatants as capable of defeating many Legendary opponents simultaneously. 582
- Reached the Saint Realm with both All-Element and melee laws. 633
Assets
- Divination House — Her original Border Town and Dawn City base, outwardly a modest fortune-telling shop. 33 441
- Hidden Laboratory — A separate magical space containing extensive books, materials, and research facilities. 198 422
- Magic Tower — A 300-meter white tower built in Dawn City; its design can support multiple Grand Archmages simultaneously. 448
- Chaos Gemstone — Mounted atop her tower to amplify multiple elements and multiple Grand Archmages. 448
- Black Cat — Her longtime companion and former sole confidant. 33 328
Relationships
- William Blackleaf — Initially a suspicious client who bluffed her into granting him Soul Magic; later her ward, closest ally, and romantic partner. Moxis repeatedly protects and equips him, while William supports her against the Magic Sanctum and vows to fight beside her. 33 198 328 537 574
- Black Cat — Her aloof pet and loyal companion; during Moxis's isolation, the cat was described as the only being willing to stay by her side. 33 328
- Blood Moon Witch — Devoted subordinate and worshipper. Moxis resurrected her, oversaw her growth into an Archmage, and assigned her to protect William in the Frost Empire. 361 435
- Magic Sanctum — Her former organization and primary enemy. It attempted to use her as a divine vessel, cursed her after her escape, and later launched a continent-wide campaign to capture or kill her. 328 536
- Spirit Saint — A former mentor associated with the Magic Sanctum's pursuit of Moxis. He sought to kill or refine her into an avatar to advance toward the Transcendent Saint Realm. 533 537
- Karmoro — Secret protector. As Saint Armor Three of the Godslayer Hall, Karmoro used his influence to prevent the Hall from investigating and assassinating Moxis. 600
Story Role / Major Arcs
- Border Town Diviner — Hides under a male identity, conducts William's first divination, and provides the Holy Spirit Magic inheritance. 33 34
- Dawn City Benefactor — Supports William through enchantments, Dragonblood Rituals, protective equipment, and magical research while remaining mysterious to Dawn City's leadership. 63 119 198
- Moonlight Forest Infiltration — Disguises herself and William as demons, infiltrates the Moonlight Elf palace and treasury, and searches for treasures capable of breaking her curse. 230 231 233
- Revenge Delayed — Reveals the Magic Sanctum's betrayal and plans to retaliate, but William persuades her to remain in Dawn City until they can face the Sanctum together. 328
- Goddess Revealed — Breaks her curse, regains her female body, and is confirmed as the reincarnated Goddess of Magic. 361 362
- Grand Archmage of Dawn City — Builds her Magic Tower, publicly reveals the name Moxis, and draws reincarnated deities toward Dawn City. 441 448
- Magic Sanctum War — Faces the Spirit Saint and eighteen Legendary experts, refuses to leave William behind, and temporarily reaches the Saint Realm. 536 537
- Saint's Return — Returns after successfully entering the Saint Realm and resumes her role in Dawn City's affairs. 633
Notable Quotes
“I can only tell you whether it is Luck or misfortune. If I say too much, it will stop being accurate.” 33
“Don't worry. I am here.” 528
“What has happened can never be altered.” 606
Trivia
- Moxis's Luck Value is 1, matching William's extremely poor luck. 287
- She has a noticeable interest in shiny objects, especially dragon crystals, though she attributes it to magical research. 374
- She once pretended that she could not even kill a chicken. 33
- Moxis's public use of her true name was a deliberate signal inviting reincarnated deities to Dawn City. 448