Ch. 61Round Three Is About to Begin! (Continued)

Key plot points and events

  • Adrian tells Doctor Kureha that he will remember her offer of Longevity Medicine if he ever encounters a Millennium Dragon. Their conversation about her past ends when she sees through his attempt to learn more.
  • Adrian leaves Kaisda Town with Doctor Moe. Before departing Drum Island, he buys a sturdier two-masted sailboat, then sends Moe aboard a ship bound for the Red Line and the West Blue.
  • Adrian sets sail for Alabasta.
  • Meanwhile, Vice Admiral Comil’s Marine fleet destroys a South Blue pirate crew with a 16-million-Beli bounty. Comil suspects the recent surge in piracy is connected to the Orphaned Child Incident.
  • Learning that Adrian—known as White Ghost, with a 190-million-Beli bounty—has left Drum Island, Comil orders the fleet to pursue him. His adjutant quietly asks whether they truly intend to intercept Adrian.

Character developments

  • Adrian remains courteous and composed, but his encounter with Kureha has sparked his interest in her history and the Millennium Dragon legend. He also takes practical steps to prepare for the Grand Line by replacing his failing boat.
  • Doctor Moe is still deeply shaken and anxious around crowds, though he remembers how to reach the West Blue and is able to leave Drum Island.
  • Vice Admiral Comil is conflicted about Adrian: he recognizes White Ghost as a pirate, but also sees him as someone shaped by Comil’s own efforts to oppose Marine and World Government abuses.

Significant themes

  • Consequences of injustice: The Orphaned Child Incident appears to have driven many people to piracy, complicating the Marines’ pursuit of justice.
  • Trauma and recovery: Moe’s anxiety shows that escaping danger does not immediately erase its psychological effects.
  • Conflicted justice: Comil’s pursuit of Adrian pits his duty against his awareness of the causes behind Adrian’s rise.

Character interactions

  • Adrian reassures Moe that Kureha can handle any search and encourages him to leave quickly; Moe’s fear remains evident.
  • Adrian’s earlier exchange with Kureha is respectful but guarded: he accepts her quest while she deflects his questions about her youth.
  • Comil’s subordinates report intelligence and carry out his orders, while the adjutant’s final question hints at doubts—or caution—about confronting White Ghost.

Ch. 62Round Three Is About to Begin! (Continued)

Key plot points

  • Adrian spots a fleet of eight Marine warships and realizes they are pursuing him. Rather than risk fleeing in his small sailboat, he confronts them.
  • The fleet is led by Vice Admiral Comil, a veteran Marine skilled in Observation and Armament Haki and Two-Sword Style. Comil says that, whatever Adrian’s past deeds, Marines must fight pirates.
  • Adrian uses Negative Hollow to incapacitate most of the Marines aboard Comil’s ship. Comil and his adjutant, Tuck, evade it with Observation Haki.
  • Adrian and Comil clash. Their swordsmanship and Haki are closely matched, but Adrian’s Hollow abilities and teleporting Demon Swordsman technique give him a tactical edge.
  • Tuck rushes into the duel and is gravely wounded by Adrian. Comil is shaken by the injury but checks that Tuck may survive and keeps fighting.
  • Adrian batters Comil with Mini Hollow: Nova Fire and a surprise sword strike. Comil endures the attack by coating his body in Armament Haki.
  • Comil then reveals a concealed, specially prepared Seastone jitte, a weapon intended to counter Adrian’s powers and swordsmanship.

Character developments and interactions

  • Adrian is confident and strategic, using his powers to control the battlefield rather than engage the entire fleet conventionally. He remains alert to Comil’s strength but is willing to fight once he knows the Marines are targeting him.
  • Comil is disciplined and duty-bound, yet his concern for Tuck exposes his personal attachment to the adjutant. His preparation shows that Marine Headquarters takes Adrian seriously.
  • Tuck is loyal to Comil and tries to assist him, but his intervention leaves him badly injured. Even so, he urges the recovering Marines to retreat.
  • Adrian and Comil exchange respectful but hostile challenges: Comil acknowledges Adrian’s past actions, while Adrian treats the encounter as a test of skill.

Significant themes

  • Duty versus individual judgment: Comil believes a Marine must oppose pirates regardless of their motives or past actions.
  • Preparation and adaptability: Both fighters rely on intelligence, Haki, and specialized tactics; Comil’s concealed Seastone weapon signals that the battle is far from over.
  • The costs of loyalty and conflict: Tuck’s attempt to protect Comil makes him a casualty, while Comil’s reaction reveals the human bonds beneath military discipline.

Ch. 63Round Three Is About to Begin! (Continued)

Chapter Summary

Key Plot Points and Events

  • Adrian reflects on the Marines’ confidence that Seastone, a fleet, and Vice Admiral Comil could defeat him, despite his previous draw with Sakazuki.
  • He disappears from the Marine warship and unleashes Ocean Ghost: Venomous Vortex, using ghostly sea currents and supernatural control to create a massive whirlpool.
  • The vortex tears through the ship’s hull, floods the lower hold, and sinks the vessel. Vice Admiral Comil attempts to organize an evacuation, but only a small number of Marines reach lifeboats.
  • Adrian warns Comil not to act rashly and calls the destroyed ships his “return gift,” revealing that seven more warships remain.
  • He repeats the attack and sinks all eight Marine warships in the fleet. The Marines suffer a complete defeat, with hundreds left struggling in the sea.
  • News of the disaster spreads worldwide. Adrian’s bounty rises to 381 million Beli, with the condition changed—or rather maintained—as “Only Alive.”
  • Adrian completes the profession upgrade quest for [Supernovas], gaining increased stamina, attributes, free points, and a skill point, though he decides not to level the profession further because of its severe experience penalty.
  • He also completes the [Rescue] upgrade quest and obtains the [Physician] profession. Since this profession is not subject to the experience penalty, he immediately maxes it out.
  • Raising his Intelligence above 1,000 triggers the awakening of [Ghost Energy], a level-less skill that must be trained manually.
  • Adrian gains a new Paradise Legend Point commemorating his victory over the eight-warship fleet.
  • His faction relationships update: Marine affinity falls to Friendly, while his newly unlocked relationship with the World Government becomes Hostile and Distant.

Character Developments

  • Adrian demonstrates overwhelming confidence and strategic superiority. Rather than fight the Marines directly, he uses his Ghost Fruit to destroy their fleet almost effortlessly.
  • His reputation grows dramatically after defeating a veteran Vice Admiral and sinking eight warships.
  • He continues to treat the system and world events humorously, joking about his bounty photograph, “energy” powers, and the possibility of becoming an interstellar character.
  • His acquisition of the Physician profession expands his abilities and pushes his Intelligence beyond the 1,000 mark.
  • Vice Admiral Comil is portrayed as disciplined and courageous, attempting to maintain order and organize rescues even as his fleet collapses. However, he is unable to counter Adrian’s supernatural power.

Significant Themes

  • Escalation of reputation and power: Adrian’s victory transforms him from a dangerous pirate into a globally recognized major threat.
  • The limitations of conventional military force: Seastone, warships, manpower, and a powerful Vice Admiral prove useless against Adrian’s specialized abilities.
  • Fear and helplessness: The Marines’ panic and the ghostly destruction of the fleet emphasize the terror Adrian inspires.
  • System progression and power-building: The chapter advances Adrian’s professions, attributes, skills, bounty, Legend Points, and faction standings.
  • The separation between the Marines and World Government: The system reveals that the two organizations are tracked as distinct factions, with Adrian’s relationship toward the World Government now openly hostile.
  • Humor amid danger: Adrian’s sarcastic reactions to his bounty, Ghost Energy, and faction updates contrast with the seriousness of the Marine disaster.

Character Interactions

  • Adrian and Comil interact indirectly during the fleet’s destruction. Comil commands his forces and attempts to save them, while Adrian warns him against making a reckless decision.
  • Adrian taunts the Marines by describing the destroyed ships as a “return gift” and announcing that seven more vessels will suffer the same fate.
  • The global reaction to the battle strengthens Adrian’s connection to the public legend surrounding him, while worsening his standing with both the Marines and World Government.

Ch. 64Round Three Is About to Begin! (Continued)

Summary

  • Adrian spends most of his 98 Skill Points upgrading Observation Haki to its maximum level. He unlocks Future Sight, then improves it until he can predict up to three minutes ahead. He keeps 38 Skill Points for later and is pleased with his progress.
  • Adrian sails to Nanohana Port in Alabasta, arriving during a lively festival. He enjoys the food and crowds until Future Sight warns him that someone is approaching.
  • The person is Issho, a younger version of the man Adrian knows as Admiral Fujitora. Issho has tracked Adrian and follows him into the desert outside the port.
  • Issho admits that he has Marine Headquarters sources and came at a friend’s request to assess Adrian’s character, while also expressing sympathy for Adrian’s actions in South Blue and disgust at the World Government and Marines’ conduct there.
  • Adrian rejects the idea that a pirate must justify himself to a Marine and challenges Issho. He attacks with a powerful sword slash, which Issho blocks—but Issho refuses to strike back, saying he sees no reason to fight Adrian.
  • When Adrian jokingly suggests going to a wicked casino, Issho enthusiastically agrees, revealing his fondness for gambling.

Character developments and interactions

  • Adrian gains a major new combat advantage through Future Sight and shows growing confidence in his Haki. He remains suspicious of Marine motives and impatient with moral judgment.
  • Issho appears principled and restrained: despite testing Adrian, he does not regard him as an enemy worth attacking. His loyalty to his friend leads him to investigate, but he is open to Adrian’s perspective.
  • Their confrontation shifts unexpectedly into camaraderie when Issho accepts Adrian’s casino invitation, hinting that the stern swordsman has a playful, gambling-addicted side.

Themes

  • Power and progression: Adrian’s skill system lets him customize and strengthen his abilities.
  • Justice and moral judgment: The chapter questions whether allegiance to the Marines or piracy alone defines someone’s morality.
  • Unexpected connection: A tense encounter between supposed opponents becomes an oddly friendly meeting.

Ch. 65Round Three Is About to Begin! (Continued)

Key plot points and events

  • Adrian, irritated by Issho’s persistent pursuit, decides to test his newly acquired Ghost Energy against him.
  • The two clash in the desert. Adrian’s Ghost Energy Cannon meets Issho’s gravity-powered sword technique, while a subsequent beam shatters Issho’s defense and carves a huge crater into the ground.
  • Adrian follows with a close-range sword strike and a swarm of Mini Hollows. Issho is badly injured, but uses gravity to escape the explosions.
  • Rather than keep fighting, Issho bluntly admits he cannot win and sits down. He explains that he is bound by a task to monitor Adrian throughout Alabasta.
  • Adrian tries to shake him off, but Issho repeatedly catches up whenever Adrian remains inside the kingdom. Adrian finally holds a sword to Issho’s neck and orders him to come along.
  • Adrian takes Issho to Rainbase, Alabasta’s lavish gambling city, and leads him into its enormous casino, Rain Dinners.

Character developments

  • Adrian reveals the scale and destructive potential of his Ghost Energy powers, using them alongside his swordsmanship. His frustration grows as Issho proves impossible to deter, and he resorts to taking Issho somewhere that may appeal to his gambling obsession.
  • Issho shows that he is formidable with both gravity and Haki, but also accepts defeat without pride or theatrics. His determination to fulfill his assignment persists even when Adrian threatens him.

Character interactions

  • Their fight is largely one-sided in intent: Adrian attacks repeatedly, while Issho mainly defends and tries to carry out his assignment.
  • Issho’s fixation on gambling clashes with Adrian’s increasingly exasperated efforts to get rid of him.
  • Adrian’s final decision to bring Issho to Rain Dinners turns their pursuit into a pointed attempt to manage—or exploit—Issho’s weakness.

Significant themes

  • Power versus restraint: Adrian’s attacks are devastating, while Issho demonstrates restraint and does not retaliate in kind.
  • Duty and persistence: Issho continues his mission despite defeat and danger.
  • Comic contrast: The dramatic desert battle is undercut by Issho’s casual gambling talk and matter-of-fact surrender.

Ch. 66Round Three Is About to Begin! (Continued)

Key events

  • Adrian and Issho spend the evening at Rain Dinners casino. After losing most of his chips, Adrian finds Issho playing dice and uses his Emotion Ghost powers to overwhelm him, then leaves him in the care of two professional escorts.
  • The next morning, Issho confronts Adrian but responds with bizarre composure, even thanking him for the “hospitality.” Adrian returns Brave’s Dagger and gives him an Image Den Den Mushi, teasing him about what it may have recorded.
  • Adrian uses a Melancholy Hollow to calm Issho’s distress, then tells him that his conflict with the Marines and World Government is no concern of an unknown ronin. Adrian leaves Alabasta alone; Issho wishes him victory, while Adrian accidentally triggers another dramatic, self-deprecating outburst with a Negative Hollow.
  • The narrative then jumps ahead: after more than a month sailing through Paradise, Adrian is headed toward Water 7.

Character developments

  • Adrian remains playful and manipulative, using his powers to provoke and manage Issho’s emotions. Beneath the teasing, he recognizes the danger around himself and chooses not to involve Issho in his conflict.
  • Issho proves remarkably unflappable—even after an embarrassing, confusing night—and accepts Adrian’s teasing with deadpan dignity. He seems willing to accompany Adrian, but ultimately respects his decision to part ways.

Themes

  • The chapter mixes comedy and embarrassment with the serious risks of Adrian’s conflict against powerful authorities.
  • It explores emotional control and personal agency, as Adrian’s Hollow abilities can sharply alter Issho’s feelings.
  • Their separation emphasizes friendship and responsibility: Adrian protects Issho by refusing to draw him into a dangerous struggle.

Character interactions

  • Adrian and Issho’s relationship is defined by teasing, exasperation, and mutual respect. Adrian repeatedly toys with Issho, while Issho answers with unexpected calm.
  • Adrian’s final warning creates a more sincere exchange: he urges Issho to stay clear of his enemies, and Issho responds with a wish for his success.

Ch. 67Round Three Is About to Begin! (Continued)

Plot and key events

  • In Water 7, the Great Pirate Era has disrupted trade, creating a shortage of shipbuilding materials and intensifying competition among shipwrights. Tom’s Workers is especially vulnerable: the World Government has repeatedly questioned its owner, Tom, over building the Pirate King’s ship.
  • Adrian, the pirate known as the White Ghost, visits Tom’s Workers and finds Iceburg drunk, furious, and convinced the company is finished. Adrian insists Tom will survive and says his important work is not yet complete.
  • Kokoro explains that Tom’s Sea Train project may help him: the judge overseeing his case is interested in the plan to connect Water 7 with nearby islands. Adrian discusses commissioning a ship, but wants Treasure Tree Adam for its main structure—a difficult request given the material shortages.
  • After Tom is released and returns, Adrian comes back to meet him. Tom confirms that the judge has suspended the trial and granted him time to design and build the Sea Train.
  • Adrian then asks where the Oro Jackson is. Tom and the others react warily, since the ship is the reason Tom has faced government scrutiny. Adrian explains that Crocus told him the ship is with Roger’s former first mate, Silvers Rayleigh, prompting Tom to relax somewhat.

Character developments and interactions

  • Iceburg begins the chapter despondent and resentful, drinking amid the filthy workshop and believing Tom’s Workers has no future. Tom’s safe return and good news about the trial give him reason to hope; he also resumes cleaning and welcoming guests.
  • Kokoro acts as a steady, practical source of encouragement, reminding Iceburg of Tom’s Sea Train vision and handling the shipbuilding discussion with Adrian.
  • Tom returns in high spirits after the judge’s decision. Though cautious when Adrian asks about the Oro Jackson, he becomes less suspicious once he learns Adrian spoke with Crocus.
  • Franky (then called Flam) is introduced as a loud, exuberant apprentice who celebrates Tom’s reprieve. Iceburg tries to keep him from blurting out comments during business.
  • Adrian is interested both in commissioning a high-quality ship and in learning about the Oro Jackson. He reassures Tom’s Workers that he means no harm, though his question initially makes everyone uneasy.

Significant themes

  • Hope amid adversity: Despite shortages, piracy, and government pressure, Tom’s Sea Train project offers a future for Water 7 and a reason not to give up.
  • Innovation and connection: The Sea Train is presented as a transformative achievement that could unite islands across the sea.
  • Suspicion and trust: Tom’s history with the World Government makes even a question about Roger’s ship alarming; Adrian’s explanation helps ease the tension.
  • Loyalty and resilience: Kokoro, Iceburg, and Franky remain attached to Tom and his work even when the company appears close to collapse.

Ch. 68Round Three Is About to Begin! (Continued)

Key plot points and events

  • Mr. Tom reveals that the ruined ship hidden beneath his workshop is the Oro Jackson, the Roger Pirates’ vessel. He recounts how the World Government and Marines attacked the Roger Pirates after Roger’s execution, and how the ship was catastrophically damaged in battle.
  • Adrian senses that the ship is not truly dead. Using Ghost Energy, he draws out its wounded Ship Spirit, whom Roger had called Lumi.
  • Adrian nurses Lumi back to strength. Lumi explains that Roger alone could hear him through the Voice of All Things.
  • With the Roger Pirates gone and the Oro Jackson seemingly beyond repair, Lumi agrees to travel with Adrian. But he remains reluctant to leave the ship behind.
  • Adrian gives Lumi the Castle-Castle Fruit, which lets its user shrink and store objects inside a castle-like space. Lumi eats it, gains a pointed wizard’s hat, and tests the power on the Oro Jackson. The ship begins to shrink.

Character developments

  • Adrian shows compassion and curiosity, saving Lumi and treating him gently. He also demonstrates practical foresight by offering Lumi a way to keep the Oro Jackson with him.
  • Lumi awakens disoriented and grieving the loss of his old crew and ship. Though hesitant about eating a Devil Fruit, his attachment to the Oro Jackson motivates him to accept it and try Adrian’s plan.
  • Mr. Tom reveals his deep emotional connection to the Oro Jackson and is delighted and astonished to witness a Ship Spirit firsthand.

Significant themes

  • Loss and survival: Though the Oro Jackson is nearly destroyed and the Roger Pirates are gone, Lumi survives.
  • Memory and attachment: Lumi’s bond with the ship and its past crew shapes his choices.
  • Renewal and companionship: Adrian’s care offers Lumi a new beginning, while the Castle-Castle Fruit may preserve the ship and keep that history close.

Character interactions

  • Mr. Tom guides Adrian to the Oro Jackson and recounts its destruction.
  • Adrian revives Lumi with Ghost Energy, and the two establish trust through conversation.
  • Adrian invites Lumi to join him and proposes the Devil Fruit as a way to remain with the ship. Lumi accepts after hesitating, then begins shrinking the Oro Jackson.

Ch. 69Round Three Is About to Begin! (Continued)

Key plot points and events

  • Lumi uses Adrian’s Ghost Energy to finish absorbing the damaged Oro Jackson into her body, then retreats into his pocket watch to recover from her injuries and the effort.
  • Adrian examines her status panel. Lumi retains her Ship Spirit traits—navigating and protecting vessels—and gains Castle-Castle Fruit abilities, including transforming into a fortress and storing objects inside herself. She also acquires the Devil Fruit users’ sea curse, leaving Adrian uncertain how it will affect her.
  • Back at Tom’s Workers, Adrian tells Tom that Lumi is asleep. He asks whether Yarukiman Mangrove could be used as the main material for a new ship, since Treasure Tree Adam is difficult to obtain and the mangrove’s resin bubbles can repel water.
  • Tom initially doubts the idea, but, unable to identify a real reason it would fail, becomes absorbed in drafting a design. He agrees to build the ship, provided Adrian secures enough timber.
  • Adrian promises to obtain the wood, restocks his supplies, and sails for the Sabaody Archipelago using Crocus’s Eternal Pose.

Character developments and interactions

  • Lumi proves capable of completing the transformation only with Adrian’s help, and her exhaustion underscores her vulnerability despite her new powers. Her role now blends Ship Spirit and fortress.
  • Adrian adapts his shipbuilding plans around Lumi’s sea curse and approaches the problem creatively. His casual willingness to cut trees on Sabaody highlights his confidence as a high-bounty pirate.
  • Tom shifts from skepticism to enthusiastic problem-solving, revealing his openness as a shipwright and his fascination with unconventional designs. Kokoro explains that ship plans absorb his attention completely.
  • Iceburg and Flam react uneasily to Adrian’s proposal, recognizing that trouble on Sabaody could bring Marine forces down on him quickly.

Significant themes

  • Ingenuity and adaptation: Adrian seeks an unusual solution to Lumi’s conflict with the sea.
  • Transformation and identity: Lumi’s new powers raise questions about what she is now—Ship Spirit, Devil Fruit user, or both.
  • Craftsmanship and ambition: Tom’s willingness to explore an unprecedented design reflects the chapter’s inventive spirit.
  • Risk and confidence: Adrian treats a dangerous mission near Marine Headquarters as a manageable step toward building his ship.

Ch. 70Round Three Is About to Begin! (Continued)

Concise Chapter Summary

Key plot points and events

  • Adrian arrives at the Sabaody Archipelago, a wealthy, strategically important stop where pirates, Marines, merchants, and Celestial Dragons gather.
  • At Sofia Auction House, Saint Rosward becomes impatient with the auctioneer and shoots him. When the wounded man pretends to be dead, Rosward angrily shoots him repeatedly, killing him.
  • The shaken auction continues under a replacement host. Early lots attract little interest, but bidding resumes when a physically strong, emotionally broken human slave is presented. Adrian believes the man has been so damaged by slavery that rescuing him would not restore his will.
  • Saint Rosward bids 100 million Beli for the man, then offers 300 million for the final lot: a young Arctic Fox Mink woman from the Mokomo Dukedom.
  • Adrian counters with 381 million Beli. When Rosward demands to know who dares bid against him, Adrian calmly points out that guests are allowed to bid at an auction.
  • Enraged, Rosward draws his pistol and threatens Adrian, but the weapon is empty because he used all its bullets on the auctioneer.

Character developments

  • Adrian remains composed and assertive in the face of Celestial Dragon privilege. His bid suggests he intends to intervene in the Mink woman’s fate, though his motive is not stated.
  • Saint Rosward is shown as cruel, entitled, and volatile, treating the law and other people as beneath him. Adrian’s defiance unsettles him and exposes his dependence on fear and privilege.
  • The replacement host and auction-house staff are terrified but continue working under Rosward’s threat.
  • The enslaved man appears physically strong but psychologically shattered by prolonged abuse.

Significant themes

  • Abuse of power and impunity: Rosward kills with no apparent fear of consequences because his status shields him.
  • Slavery and its lasting harm: The slave’s condition underscores that rescue cannot necessarily undo years of trauma.
  • Defiance and fear: Adrian’s calm refusal to submit contrasts with the audience’s silence and terror.
  • The corruption of wealth: The auction turns human beings into commodities, with the wealthy bidding for ownership.

Character interactions

  • Rosward’s impatience escalates into violence against the auctioneer, silencing the room and frightening the staff and guests.
  • Adrian observes the slave’s condition with sympathy but believes forced rescue may be futile.
  • Rosward assumes no one will challenge his bid; Adrian does so openly, then answers Rosward’s threat without deference.
  • The chapter ends with Rosward pointing an empty gun at Adrian, leaving the confrontation unresolved.

Ch. 71Round Three Is About to Begin! (Continued)

Key plot points and events

  • At the Sofia Auction House, Adrian kills Saint Rosward’s guards with Mini Hollow: Withering Heart-Piercer, then knocks Rosward unconscious with a scabbard.
  • His game panel marks the World Government as hostile and gives him two major quests: God’s Slumber, which rewards harming the Celestial Dragons, and the SSS-rank Empty Throne, whose hint points to Pangaea Castle.
  • At Marine Headquarters, Fleet Admiral Kong orders Sengoku to send Vice Admiral Borsalino to Sabaody ahead of the main force. Their conversation also reveals that Garp has been away from headquarters for an unusually long time.
  • Adrian brings the badly injured Rosward to Grove 13 and uses him as bait over a sea of flames, drawing Borsalino’s attention. Borsalino plays along with the pretense that he cannot see Rosward.
  • Adrian refuses to surrender Rosward, whom he needs as leverage, and challenges Borsalino. They move to a nearby deserted island to fight, leaving the battle about to begin.

Character developments and interactions

  • Adrian openly defies the Celestial Dragons and accepts the consequences, while treating Rosward as a strategic bargaining chip. He recognizes Borsalino’s unusual willingness to cooperate indirectly.
  • Saint Rosward shifts from issuing threats to being beaten unconscious and severely burned, powerless in Adrian’s hands.
  • Borsalino maintains his relaxed, evasive manner, using a mock confrontation to conceal that he is not immediately trying to seize Rosward. His “twisted justice” suggests his actions depend on the people and circumstances involved.
  • Kong and Sengoku respond to the crisis as a political emergency, while their exchange hints at both frustration with the Celestial Dragons and concern over Garp’s absence.

Significant themes

  • Defiance of authority: Adrian’s attack challenges the World Government’s assumption that Celestial Dragons are beyond consequence.
  • Justice and ambiguity: Borsalino’s shifting conduct blurs the line between duty and personal judgment.
  • Power and leverage: Adrian uses Rosward not only to provoke the Marines but also to secure an advantage in the coming confrontation.
  • Escalation: The new faction quests frame Adrian’s personal clash as the start of a much larger conflict with the World Government.

Ch. 72Round Three Is About to Begin! (Continued)

Chapter Summary

Key Plot Points and Events

  • Adrian opens his battle with Borsalino using Mini Hollow: Nova Fire, but the ghosts cannot catch the Glint-Glint Fruit user.
  • Borsalino attacks with extreme speed, yet Adrian blocks each strike using a combination of Future Sight, reaction speed, Ghostification, and Armament Haki-coated Yubashiri.
  • Adrian realizes that Borsalino’s movement is incredibly fast but not truly light-speed in every stage: his body may move at light speed, but his thoughts and reactions remain limited.
  • Borsalino unleashes Yasakani no Magatama, but the light bullets pass harmlessly through Adrian because of his max-level Ghost Body, which grants overwhelming immunity to physical attacks.
  • The two continue fighting with Borsalino’s Heavenly Cloud Sword and Adrian’s Yubashiri. Neither can gain a decisive advantage, and Borsalino repeatedly avoids Adrian’s ghosts and surprise attacks.
  • Adrian becomes concerned that the battle is consuming time and stamina, especially because another Marine Admiral is expected to arrive after the Celestial Dragons’ attack.
  • Borsalino decides to stall Adrian rather than defeat him directly, intending to hold him until Admiral Sengoku arrives.
  • Adrian unveils a new technique: a Ghost Energy Sword that combines his Hollow-Hollow Fruit powers with his swordsmanship.
  • He uses three emotion-based sword techniques:
    • Living Sword: Unattainable, which causes Borsalino to feel an irrational desire to throw himself onto the blade, followed by regret.
    • Living Sword: Meeting with Resentment, which transforms that regret into intense anger toward Adrian.
    • Living Sword: Parting from Loved Ones, which exploits Borsalino’s emotional state and lands a devastating Armament Haki-coated strike.
  • The attack overturns the previously even battle. Borsalino is gravely wounded, suffering a massive chest wound and collapsing to one knee while shouting Adrian’s name.

Character Developments

  • Adrian demonstrates exceptional combat analysis, recognizing the limits of Borsalino’s apparent speed and adapting accordingly.
  • His confidence grows as he realizes Borsalino cannot easily overcome his Ghost Body or predict his movements.
  • Adrian also reveals greater mastery of his Devil Fruit by integrating its emotion-manipulating properties with swordsmanship, creating a completely new fighting style.
  • Although Adrian remains composed and mocking, he becomes increasingly urgent because he must defeat Borsalino before reinforcements arrive.
  • Borsalino begins the fight confident that his speed will overwhelm Adrian, but he becomes increasingly serious and frustrated when Adrian repeatedly blocks or evades him.
  • He shifts from seeking personal victory to a strategic delaying role, prioritizing Marine objectives over pride.
  • Borsalino is deeply shocked by Adrian’s Emotion Swordsmanship, which affects his feelings without requiring direct contact with the ghosts. His failure to control his emotions leaves him vulnerable to the finishing attack.

Significant Themes

  • Speed versus perception: Raw movement speed is not enough when an opponent can predict attacks, react quickly, and understand the limitations of that speed.
  • Adaptation and innovation: Adrian succeeds by abandoning ineffective tactics and developing a new method that combines Devil Fruit abilities with swordsmanship.
  • Physical power versus psychological influence: Borsalino’s elemental speed and defensive abilities are countered not by greater force alone, but by attacks that manipulate his emotions and judgment.
  • Strategy over pride: Borsalino recognizes that delaying Adrian is more important than defeating him immediately, reflecting the conflict between individual combat and institutional duty.
  • The danger of overconfidence: Borsalino initially assumes his Devil Fruit gives him an overwhelming advantage, but Adrian’s analysis and unconventional abilities expose weaknesses in that assumption.

Character Interactions

  • Adrian repeatedly taunts Borsalino, mocking his inability to land a decisive hit despite his famous speed.
  • Borsalino questions whether Adrian is using Observation Haki, only to learn that Adrian’s abilities extend beyond standard Haki.
  • Their sword clashes remain evenly matched until Adrian introduces the Ghost Energy Sword and emotion-based techniques.
  • Borsalino’s own emotions—desire, regret, irritation, and anger—are turned against him, causing him to abandon his defensive rhythm and expose himself.
  • The chapter ends with Borsalino badly injured and enraged, while Adrian gains the upper hand just as Marine reinforcements threaten to arrive.

Ch. 73Round Three Is About to Begin! (Continued)

Plot points and events

  • A brief author’s note reports the novel’s launch statistics, thanks readers for tips, and calculates a backlog of 43 bonus chapters.
  • At Sabaody’s Thirteenth Peninsula, Marine Admiral Sengoku confronts Adrian, the White Ghost, over his attack on the Celestial Dragons.
  • Adrian’s game panel triggers an S-rank challenge: survive as long as possible against Sengoku. Milestones offer enormous EXP, Legend Points, and, if he lasts 30 minutes, one of Sengoku’s skills or specialties. Adrian accepts eagerly.
  • Sengoku attacks, but Adrian uses Heart-Ravaging Maze, filling the area with powerful White Ghosts. He also uses Demon Swordsman to evade a devastating shock wave.
  • Adrian deploys Ghosts, cannons, bombs, and fire barriers. Sengoku withstands the barrage with formidable Armament Haki and presses forward, aiming to finish the fight at close range.
  • Recognizing Sengoku’s plan, Adrian keeps moving through the maze and lets his Ghosts wear down the Admiral’s stamina and Haki. Sengoku realizes the fight may drag on and transforms into his enormous golden Buddha form.

Character developments

  • Adrian is excited by the challenge’s rewards but understands the vast gap between himself and Sengoku. Rather than expect victory, he relies on his intelligence, advanced Devil Fruit techniques, Future Sight, and mobility to survive.
  • Sengoku is shown as both an overwhelming fighter and a pragmatic tactician. He quickly identifies Adrian’s reliance on his Devil Fruit and attempts to exploit it with a close-range assault; when that fails to end the fight quickly, he escalates by transforming.

Character interactions

  • Sengoku condemns Adrian for provoking the Celestial Dragons and threatens him with Impel Down. Adrian challenges the logic behind that warning, prompting Sengoku to dismiss it as wordplay.
  • Their combat becomes a contest of Sengoku’s direct power against Adrian’s evasive, large-scale Ghost tactics.

Significant themes

  • Power versus strategy: Adrian cannot match an Admiral head-on, so he uses preparation, mobility, and attrition.
  • Ambition and risk: The game panel turns survival against a superior opponent into a high-stakes opportunity.
  • Institutional authority: Adrian’s question about the Celestial Dragons exposes the unequal standards enforced by the Marines, even as Sengoku refuses to engage with the criticism.

Ch. 74Round Three Is About to Begin! (Continued)

Key plot points and events

  • Sengoku uses his Mythical Zoan Buddha Form to corner Adrian. He combines a guided shockwave, which clears much of Adrian’s Heart-Ravaging Maze, with a Conqueror’s Haki-infused chant that briefly stuns him.
  • Anticipating Adrian’s escape-by-swap, Sengoku has prepared a killing blow aimed at the remaining maze. The resulting blast devastates Thirteenth Peninsula and destroys the maze—but it hits only one of Adrian’s decoys.
  • Adrian reveals a crowd of Mimic Ghosts, then lets them vanish, leaving Sengoku unable to locate his real body. Sengoku realizes he has failed to capture Adrian.
  • Adrian uses a Mimic Ghost to negotiate over Saint Rosward, the Celestial Dragon he has taken. He argues that the World Government must choose between Rosward’s life and the life of a Marine Vice Admiral—implicitly pointing to the badly wounded Borsalino.
  • Sengoku refuses to bargain, insisting that Justice will not compromise. Adrian rejects his authority and demands that the World Government send someone with power to negotiate, threatening to kill Rosward.
  • A Mimic Ghost suddenly slashes Sengoku, but its blade barely marks his golden Buddha body. Adrian swaps away before Sengoku can retaliate, then dismisses the attack as the decoy’s impulsiveness.

Character developments

  • Adrian proves resourceful and calculating: he survives Sengoku’s carefully planned assault through decoys and spatial swaps, then exploits the Marines’ obligation to protect Celestial Dragons. His taunting also shows his confidence, though the ineffective sword strike briefly exposes the limits of attacking Sengoku directly.
  • Sengoku demonstrates formidable strength and tactical skill, but his inability to detect Adrian leaves him frustrated and strategically outmaneuvered. His commitment to Marine duty is complicated by the World Government’s unequal priorities.
  • Borsalino remains gravely wounded and becomes a potential bargaining chip. The prospect of being weighed against a Celestial Dragon clearly unsettles him.

Significant themes

  • Power and vulnerability: Sengoku can devastate the island but cannot reach Adrian; meanwhile, the Marines’ immense authority is constrained by their need to protect a single Celestial Dragon.
  • Deception and control: Adrian’s ghosts, swaps, and feints make the battlefield—and even the negotiations—difficult for Sengoku to control.
  • The gap between Justice and political reality: Adrian mocks Marine Justice as subordinate to the World Government, exposing the conflict between the Marines’ ideals and the Celestial Dragons’ privilege.
  • Value and hierarchy: The negotiation challenges how the World Government values a Celestial Dragon compared with a high-ranking Marine.

Character interactions

  • Sengoku and Adrian trade threats and taunts: Sengoku justifies killing Adrian as a future threat, while Adrian turns Sengoku’s failed capture into leverage.
  • Adrian deliberately provokes Sengoku by demanding that the World Government negotiate, bypassing the Admiral’s authority.
  • Adrian’s threat involving Borsalino creates tension between Sengoku’s duty to rescue Rosward and the value of his own injured subordinate.

Ch. 75Round Three Is About to Begin! (Continued)

Plot points and events

  • Adrian taunts Sengoku into contacting Marine Headquarters, then pressures the Marines by framing the crisis as a choice between a Celestial Dragon, Saint Rosward, and Vice Admiral Borsalino.
  • Fleet Admiral Kong argues with CP0, blaming Cipher Pol and the World Government for creating the situation. He then speaks with Adrian, who mocks the Marines’ claim that they never compromise with pirates.
  • Kong rejects the proposed trade, but CP0 immediately agrees to exchange Borsalino for Rosward. Borsalino is shaken by the World Government’s willingness to sacrifice him.
  • Adrian reveals that he meant the “Navy Hero,” Monkey D. Garp—not Borsalino. He exploits the contradiction to suggest that Garp might be valued above an “ordinary” Celestial Dragon, leaving CP0 unable to respond.
  • Sengoku stops Adrian’s attempt to sow discord and asks what he actually wants. Adrian privately reflects that he originally came to Sabaody to cut off mangrove roots, but escalated after Sengoku obstructed him. He then asks what could equal a Celestial Dragon’s life. Sengoku’s suggestions—such as a Devil Fruit, Haki training, or a sword—fail to satisfy him, and the chapter ends without a deal.

Character developments and interactions

  • Adrian maintains control through mockery, strategic ambiguity, and shifting demands. He uses the Marines’ and World Government’s responses to expose their priorities, while his private thoughts reveal that revenge against Sengoku—not a grand political plan—lies behind his escalation.
  • Borsalino moves from anxious anticipation to relief when Kong refuses the trade, then back to shock when CP0 offers him up. Adrian’s repeated jokes at his expense leave him humiliated and emotionally whiplashed.
  • Sengoku remains composed enough to recognize Adrian’s manipulation and redirect negotiations toward his real demands, demonstrating strategic insight.
  • Kong defends the Marines and condemns the World Government’s past actions, but cannot prevent CP0 from prioritizing Rosward.
  • CP0 acts as the Celestial Dragons’ agent: its members challenge Kong, then agree to sacrifice Borsalino. Sengoku’s intervention saves them from Adrian’s trap about Garp’s value.

Significant themes

  • Institutional hypocrisy: The Marines proclaim uncompromising justice, yet the World Government readily offers Borsalino in exchange for a Celestial Dragon.
  • The unequal value of lives: The chapter contrasts the privileged status of Celestial Dragons with the expendability of even powerful Marines—and the disregard shown to ordinary people.
  • Power and political leverage: Adrian turns the authorities’ own priorities and contradictions into bargaining tools.
  • Justice versus self-interest: Sengoku, Kong, and CP0 reveal different tensions between personal or institutional principles and the demands of the World Government.

Ch. 76Round Three Is About to Begin! (Continued)

Plot points and events

  • Adrian bargains with Sengoku for Saint Rosward’s release, demanding one Logia or Mythical Zoan Devil Fruit, one Fish-Fish Fruit, one Special Paramecia, and a Supreme Grade Blade. Sengoku accepts the terms for the World Government to handle.
  • A Five Elder, Mikhail, negotiates directly with Adrian. He refuses the Supreme Grade Blade request, offering a Great Grade Sword instead, but agrees to provide the three fruits.
  • CP0 arrives with the agreed items. Adrian confirms they are genuine: a Swamp-Swamp Fruit, Fish-Fish Fruit, Model: Swordfish, Paste-Paste Fruit, and the Great Grade Sword Sleeve Snow.
  • Adrian reveals that Rosward is at the slave auction house on Peninsula No. 1, then withdraws to the castle hidden inside his ship, beyond the reach of Observation Haki.
  • He collects his mission rewards and is surprised to receive three Legend Points, though he recalls only two rewards.

Character developments

  • Adrian remains playful and calculating, using Rosward’s life to pressure the World Government while concealing his location. He is disappointed by the fruits’ quality but verifies their authenticity before taking them.
  • Sengoku is frustrated and pressured by Adrian’s demands, then rebuked by the Five Elder for failing to defeat him.
  • Kizaru is physically and emotionally wounded after being abandoned by the authorities. Adrian needles him about it, while Kizaru responds with guarded sarcasm.
  • Lumi admits she enjoys Adrian’s mischievous approach, suggesting she has become more invested in their adventures.

Character interactions

  • Adrian exploits Sengoku’s uncertainty by framing his demands as a negotiation the World Government—not the Marines—must fulfill.
  • The Five Elder confronts Adrian, but Adrian stands firm and challenges the Government’s credibility.
  • CP0 distrusts Adrian and tries to locate his true body, but fails. Kizaru’s evasive account of Rosward’s condition leaves them without useful information.
  • Adrian mocks Kizaru for being abandoned, prompting an angry reaction, while Lumi responds warmly to Adrian’s behavior.

Significant themes

  • Power and leverage: Adrian turns Rosward’s captivity into bargaining power over the World Government.
  • Institutional betrayal: Kizaru’s treatment and Sengoku’s reprimand expose how readily the Government discards its own servants.
  • Deception and perception: Adrian’s hidden body and misleading presentation keep even powerful observers guessing.
  • Trust and negotiation: The exchange hinges on mutual suspicion, with Adrian insisting that the Government must trust him to secure Rosward’s life.

Ch. 77Round Three Is About to Begin! (Continued)

Key plot points and events

  • Adrian receives three Legend Points for his Sabaody actions: fighting Sengoku, becoming famous as a Supernova, and earning the title “Enemy of the Celestial Dragons” by publicly tormenting Saint Rosward.
  • Completing the S-Rank challenge against Sengoku awards him 2.32 billion experience and a choice of one ability from five.
  • Adrian rejects combat-related skills and the seemingly useless Buddha Nature. He considers Dragon of Documents, which might unlock a Calligrapher profession, but ultimately chooses Steadfast Will to strengthen his resistance to mental attacks.
  • His Sabaody haul includes three Devil Fruits, the Great Grade sword Sleeve Snow, part of a Yarukiman Mangrove, and a significant boost in reputation.
  • The scene shifts to Marine Headquarters. Fleet Admiral Kong, Sengoku, CP0, and the badly injured Borsalino review the incident. Rosward has been taken to Mary Geoise for physical and psychological treatment.
  • The Marines recognize that White Ghost defeated Borsalino and escaped Sengoku. With a Celestial Dragon publicly humiliated and no Admiral able to capture him, the World Government must decide how to respond.

Character developments

  • Adrian gains a powerful defensive skill and greater fame, while showing a practical approach to reward choices: he prioritizes a dependable benefit over an uncertain chance at unlocking a new profession.
  • Kong is forced to reassess the threat White Ghost poses; he had expected Borsalino to survive until Sengoku arrived, but Adrian’s abilities overturned that plan.
  • Sengoku and Borsalino are portrayed as frustrated by their failure to stop Adrian, with Borsalino left critically wounded.
  • Rosward’s public humiliation has apparently changed him into a submissive figure, though the other Celestial Dragons remain vengeful.

Significant themes

  • Fame as power: Adrian may not value celebrity for its own sake, but reputation has practical importance in a world governed by strength.
  • Defiance of authority: Adrian’s treatment of a Celestial Dragon turns him into a symbol of resistance to the World Nobles’ supposed divine status.
  • Strength and consequences: Even the Marines’ top fighters cannot easily contain Adrian, creating a crisis for the institutions meant to enforce order.
  • Pragmatism and uncertainty: Adrian chooses a clearly useful skill rather than gambling on a speculative career benefit.

Character interactions

  • Adrian’s battle with Sengoku becomes the basis for his new legend, while his humiliation of Rosward earns him infamy among the Celestial Dragons.
  • Sengoku and Borsalino report their encounters to Kong, whose expectations about Borsalino’s role and Adrian’s capabilities prove wrong.
  • CP0 and the Marines discuss Rosward’s condition and the political fallout, while the Celestial Dragons threaten revenge against Adrian.

Ch. 78Round Three Is About to Begin! (Continued)

Chapter summary

Key plot points and events

  • After White Ghost escapes the Sabaody incident, Cipher Pol pressures the Marines to continue pursuing him, hoping to appease the Celestial Dragons. Sengoku points out that White Ghost can fly, while the injured Borsalino jokingly exaggerates his recovery time to bargain for paid leave.
  • Fleet Admiral Kong rejects Cipher Pol’s attempt to dictate Marine priorities. He insists the Marines will pursue pirates but will not serve solely to defend the Celestial Dragons’ pride, and orders the CP0 agent out of an upcoming Marine meeting.
  • The next day, White Ghost receives a 660-million-Beli bounty, wanted dead or alive, and news of his actions spreads worldwide.
  • Several characters react to the report:
    • At Ohara, young Robin celebrates Adrian as a hero for striking a Celestial Dragon, while Dr. Clover cautions that Adrian is now a pirate.
    • Doflamingo is thrilled and orders the Donquixote Family to hold a banquet in celebration, seeing Adrian’s defiance as a triumph over the Celestial Dragons.
    • At Shimotsuki Village, Koshiro worries that the man he knew as the Evil Swordsman, Tao Ya, has become a notorious pirate and wonders what this means for Wano. He hides the news from his recently delivered wife, Machiko.
    • On Baterilla, Garp laughs at the report and praises White Ghost’s strength.
    • Players discuss the newspaper image and Adrian on the game forums, while former player celebrity Cao Renqi makes a joking comment.
  • Aboard the Moby Dick, Marco brings the news to Whitebeard, highlighting White Ghost’s enormous bounty and escape after fighting Sengoku. Whitebeard has not yet reacted by the chapter’s end.

Character developments

  • Kong asserts Marine independence from the World Government’s demand to prioritize Celestial Dragons, while still affirming that the Marines will pursue pirates.
  • Borsalino uses humor to mask his frustration at being treated as expendable, but is reassured that the Marines will support him.
  • Robin’s admiration for Adrian is clear, while Clover takes a more cautious view of his pirate status.
  • Doflamingo’s hatred of the Celestial Dragons is reinforced; Adrian’s actions delight him because they embody a defiance he has long desired.
  • Koshiro is revealed to know Adrian under other identities and to be concerned about the consequences of his growing notoriety.
  • Garp responds to the news with amusement and respect for Adrian’s power.

Significant themes

  • Power versus inherited status: White Ghost’s attack challenges the Celestial Dragons’ assumption that their rank makes them untouchable.
  • Institutional conflict: Cipher Pol expects the Marines to protect the World Government’s elite, while Kong insists the Navy has its own responsibilities and priorities.
  • Reputation and identity: Adrian is known by different names and remembered differently by Robin, Koshiro, the Marines, and the public.
  • News and public perception: The newspaper transforms a local confrontation into an international event, shaping admiration, fear, and political reactions.
  • Found family and belonging: The Whitebeard Pirates’ relaxed, familial life contrasts with the rigid hierarchy and coercion surrounding the World Government.

Character interactions

  • Kong supports Borsalino and shuts down Cipher Pol’s demands; Sengoku offers the practical reminder that White Ghost can fly.
  • Robin enthusiastically argues with Clover over whether Adrian should be admired despite being a pirate.
  • Doflamingo shares the news with Trebol and turns his excitement into a family celebration.
  • Koshiro hides his concerns from Machiko and gently guides her back inside.
  • Marco brings White Ghost’s story to Whitebeard, while Jozu’s interruption briefly highlights the crew’s easygoing camaraderie.

Ch. 79Round Three Is About to Begin! (Continued)

Chapter Summary

Key Plot Points and Events

  • Whitebeard and Marco discuss Adrian, the “White Ghost,” after news spreads of his abuse of a Celestial Dragon and his prolonged battle with Sengoku. Whitebeard remains interested but cautious, noting that Adrian must still survive the dangerous descent to Fish-Man Island.
  • Big Mom’s intelligence network gives her a detailed report on Adrian’s actions in Sabaody, including his defeat of Borsalino, battle with Sengoku, extortion of the World Government, and use of the Hollow-Hollow Fruit. Intrigued by the potential interaction between Adrian’s fruit and her Soul-Soul Fruit, she considers making him her husband.
  • Other major New World pirate crews also begin monitoring Adrian as his reputation rapidly grows.
  • Back in his castle, Adrian examines the progress of the SS-Rank faction quest [God’s Slumber], which increased only 0.98% after his mistreatment of Saint Rosward. He decides that killing the Celestial Dragon would have provoked the World Government too severely and resolves to advance the quest more cautiously.
  • Adrian reviews the rewards and spoils gained from Sabaody:
    • Half a branch of the Yarukiman Mangrove, intended for Mr. Tom.
    • The Great Grade Sword Sleeve Snow.
    • Three Devil Fruits: the Swamp-Swamp Fruit, Paste-Paste Fruit, and Fish-Fish Fruit, Model: Swordfish.
  • Adrian sees the Fish-Fish Fruit as an emergency countermeasure to the Hollow-Hollow Fruit’s weakness to seawater, since its user can retain limited mobility in the ocean.
  • Lumi unexpectedly brings a Mink Tribe girl named Louf into Adrian’s fortress. She was apparently rescued from slavery and is connected to the Mink Tribe through Cat Viper and Inuarashi.
  • Louf thanks Adrian for saving her and, believing she has no other way to repay him, shyly offers herself to him.

Character Developments

  • Adrian: Shows strategic restraint despite his hostility toward the Celestial Dragons. He recognizes the danger of directly provoking the World Government and carefully evaluates how to exploit his quest system and newly acquired Devil Fruits. He also gains a potential new ally or dependent in Louf.
  • Whitebeard: Takes a relaxed but observant interest in Adrian, viewing him as a powerful and entertaining rookie rather than immediately treating him as a serious threat.
  • Big Mom: Becomes fascinated by Adrian’s abilities, bounty, appearance, and possible connection to her own Soul-Soul Fruit. Her interest is both political and personal, as she considers him as a possible husband.
  • Lumi: Demonstrates compassion and initiative by rescuing Louf, motivated by her sympathy for the Mink Tribe and loyalty to Cat Viper and Inuarashi.
  • Louf: Is introduced as a timid but striking Mink girl traumatized by slavery. She is deeply grateful to Adrian and attempts to repay him through an extreme expression of loyalty.

Significant Themes

  • Growing reputation and political attention: Adrian’s actions in Sabaody attract the notice of the strongest pirate crews, making him an increasingly important figure in the New World.
  • Power versus restraint: Although Adrian has the ability to challenge major authorities, he understands that reckless violence could trigger overwhelming retaliation.
  • Exploitation of systems and loopholes: Adrian uses the game panel, quest progress, Devil Fruit mechanics, and even Saint Rosward’s status to strengthen his position.
  • Slavery and racial persecution: Louf’s rescue and the discussion of Celestial Dragons highlight the brutality of slavery and the prejudice faced by nonhuman races.
  • Contingency and survival: Adrian’s acquisition of the Fish-Fish Fruit reflects his constant preparation for his greatest vulnerability—the sea.
  • Unexpected bonds: Lumi’s compassion and Louf’s arrival suggest that Adrian’s growing power may also draw vulnerable people and potential allies into his orbit.

Character Interactions

  • Whitebeard and Marco discuss whether Adrian should be recruited into the Whitebeard Pirates.
  • Perospero briefs Big Mom on Adrian, while Big Mom questions the value and nature of his Hollow-Hollow Fruit.
  • Lumi explains to Adrian why she rescued Louf and invokes her connection to Cat Viper and Inuarashi.
  • Louf directly expresses her gratitude to Adrian and offers herself to him, creating an awkward and potentially significant new relationship.

Ch. 80Round Three Is About to Begin! (Continued)

Key plot points and events

  • Adrian decides not to keep Louf as a romantic reward for saving her. Instead, he plans to return her to Zou once the crew reaches the New World.
  • Learning that Louf is a cook, Adrian samples her dessert, “Whale Forest Sunrise,” and is so impressed that he appoints her the team’s third-in-command. Louf will cook while Lumi handles sailing, leaving Adrian free to relax.
  • Adrian returns to Water 7 rather than heading straight for Fish-Man Island. He wants Mr. Tom to use the Yarukiman Mangrove trunk recovered from Sabaody to build a ship sturdy enough for the New World.
  • At Tom’s Workers, Franky excitedly praises Adrian for defying the Celestial Dragons, while Mr. Tom warns that the incident has made Adrian a major target. Adrian insists that the Celestial Dragons are no better than anyone else and tells Tom he respects him more than Saint Rosward.
  • Adrian reveals the mangrove trunk, and Tom secretly builds a new ship in the cavern where the Oro Jackson was once kept. Within half a month, the ship is finished and named Nether Abyss.
  • The ship’s living mangrove construction lets it produce protective bubbles, making it the world’s only ship capable of both surface sailing and deep-sea diving. Adrian soon tests it by diving near Water 7, beginning the journey toward Fish-Man Island.

Character developments

  • Adrian shows practical judgment in prioritizing a durable ship before entering the New World. He also treats Louf’s cooking as valuable enough to make her a core member of the team, though he expects to spend much of the voyage relaxing.
  • Louf moves from rescued stranger to valued crew member. Her cooking earns her a place aboard, and the voyage introduces her to unfamiliar places and experiences.
  • Lumi remains the experienced sailor and is given responsibility for steering the new ship.
  • Mr. Tom is delighted by the rare mangrove and the chance to build an unprecedented vessel, despite the danger of being associated with Adrian.
  • Franky openly admires Adrian, while Iceburg teases him and Franky as usual.

Significant themes

  • Chosen loyalty and merit: Louf earns her place through her skill, rather than owing Adrian a debt simply because he rescued her.
  • Defiance of unjust authority: Adrian rejects the Celestial Dragons’ supposed superiority, and his stance challenges Mr. Tom’s assumptions.
  • Innovation and preparedness: The Nether Abyss represents craftsmanship and technological ingenuity—and Adrian’s recognition that survival in the New World requires preparation.
  • Freedom and risk: Building the ship helps Adrian pursue his own route, but it places Tom in greater danger from the World Government.

Character interactions

  • Adrian samples Louf’s dessert and rewards her with a crew position; she responds with visible joy and calls him “Adrian-sama.”
  • Lumi takes Louf under her wing in the kitchen and later becomes the ship’s pilot, while Louf eagerly learns from her at the helm.
  • Franky’s loud enthusiasm alarms Mr. Tom, who scolds him for drawing attention to Adrian. Iceburg joins in teasing Franky, and Kokoro separates the bickering brothers.
  • Adrian and Tom discuss the danger surrounding the Celestial Dragons and the risks of building Adrian’s ship. Their conversation shifts from ideology to shipbuilding once Adrian reveals the mangrove trunk.
Show
Page 4 of 24