Arc 21Myst and the Next Game Era
Lin Lixin built the technology and production operation behind Need for Speed and Myst, then turned Myst into a major success. As GameNova expanded PC gaming spaces, he and Carmack refined a client/server approach to multiplayer networking.
- Lin Lixin recruited Carmack, Michael Abrash, Ben Gokey, Yuji Naka, and others to build a flexible engine, then established NOVA-ENGINE and NOVA-GRAPHICS.
- GameNova unveiled Need for Speed, whose 3D racing, car information, and detailed driving mechanics captivated Gordon and helped promote the Nova Radeon 9000.
- Lin Lixin proposed a Myst adventure tied to Raiders of the Lost Ark, and Lucas and Spielberg joined him in developing its story and production plan.
- Lin Lixin’s team built Myst’s island sets, solved its CD-ROM asset-loading problem, and used layered parallax animation to create movement within its scenes.
- Lin Lixin announced Myst with Lucas and Harrison Ford, and the game’s cinematic trailer led Ron to try its first-person exploration and puzzles.
- Myst sold more than a million PC copies in less than a week, and Lin Lixin noted that female players accounted for 27 percent of its buyers.
- Lin Lixin and Sam inspected a makeshift PC arcade and planned better facilities with food ordering, competitions, private rooms, and high-speed internet.
- Lin Lixin, Carmack, and Sam tested multiplayer networking, and Lin Lixin proposed client-side weapon prediction with the server correcting the actual results.