Vol. 4Building GameNova’s Future
Lin Lixin expanded GameNova through new games, hardware, studios, and online services while helping Sega launch the Genesis-NEO and Sonic. The stretch ends with Lin asking Blizzard to create a dark Gothic RPG setting.
- Lin Lixin expanded GAMENOVA’s projects, developed ATHENA and the Genesis-NEO, and assigned the company to create Metal Slug with Nazca Studio.
- Masahiro Sakurai tried the finished game at a public playtest and decided he wanted to develop for the Genesis-NEO.
- Lin Lixin helped Sega develop Sonic and launch the Genesis NEO while broadening GAMENOVA’s games, promotions, and Pokémon services.
- Pokémon fans anticipated a sequel and online trading as Steve learned development awaited the hardware department’s new architecture.
- Marc explored the Pokémon Center’s Pal Park and GTS while Lin Lixin launched Moonwalker and Ace Combat and began planning SCREEPS to attract developers from 3D0.
- Lin Lixin introduced a free programming-based strategy game funded through tradable Tokens.
- Lin Lixin launched SCREEPS, hired Mark Cerny, acquired Bullfrog, and pursued portable-computer hardware and software projects.
- Lin Lixin then asked Mike Morhaime and two Blizzard colleagues to create a setting for a dark Gothic RPG.