Arc 5Sega’s New Partnerships
Nakayama Takuya secured cooperation with Sony and Bandai while advancing Sega’s new console, handheld research, and arcade projects. The stretch ended with Sega’s robot fighting game proving profitable and the board approving a major chip order from Toshiba.
- Takuya negotiated with Mitsui Chuta to trade Sega’s interests for Bandai’s help with Sunrise and Toei licensing, then won Sony’s agreement to jointly develop his LaserDisc game proposal.
- Takuya and Yamashina Makoto established Sega-Bandai cooperation on robot games and Pokémon models, with Bandai helping Sega obtain anime adaptation rights.
- Takuya’s informants widened tensions between Nintendo and its developers, while Konami fired Hideo Kojima over Metal Gear, and Takuya recruited Kojima and offered him creative freedom at Sega.
- Takuya showed Kojima Sega’s secret console and reviewed ways to reduce its production costs, including overseas assembly and Taiwanese chip manufacturing.
- Takuya proposed a small research effort for a backlit handheld console, while Sega and Sony tested their dance arcade game with LaVelle Smith Jr. and named it Dance Dance Revolution.
- Takuya and Sony executives planned a global DDR tournament and promotional campaign, and media rumors stirred public interest in the secret project.
- Sega and Bandai released Super Robot Grand Assembly, whose popular robot characters and arcade play drew repeat spending and earned both companies rich profits.
- Sega’s board approved ordering five hundred thousand MC68000 chips and five hundred thousand Z80 chips from Toshiba, appointing Terauchi and Hatano to negotiate the purchase.