Alchemist of the Arcane Realm
- Author:
- Don't Ask the Living, Ask the Spirits
- Uploader:
RandomRandomUser 49- Source:
- www.69shuba.com/book/87100.htm
- DaoSearch:
- daosearch.io/qidian/book/1042276135
- Genre:
- Fantasy
- Status:
- Hiatus
- Protagonist:
- Male Lead
- Genre
- Isekai
- Protagonist
- Overpowered ProtagonistSchemingIntelligent ProtagonistRuthless Protagonist
- Power System
- MagicAlchemy
- Worldbuilding
- Alternate WorldEuropean Ambience
- Socio-Political
- Empires
- Narrative
- Transmigration
- Story Element
- Crafting
Alchemy in the Arcane Realm has four ultimate pursuits:
The first is 'Potionology', with the ultimate goal of the perfect elixir—the panacea Azoth.
The second is 'Creationism', encompassing various arcane artifacts, wondrous items, and magical equipment, with the ultimate goal of divine artifacts.
The third is 'Genesis', with the ultimate goal of artificial life.
The fourth is 'Crystallurgy', with the ultimate goal of the Philosopher's Stone.
A soul from another world, transmigrated here after a failed forbidden experiment, gained mysterious talent traits.
[Skilled Worker] [Alchemy Machine] [Sulfur-Mercury Theory] [Blackening]
As a transmigrator, Roy firmly believes that he will ultimately seize the ultimate Holy Grail and become that immortal, perfect being!
Wizard: Starting with Synthetic Gems
Wizard: My Profession Panel Has No Upper Limit
The Wizard's Pursuit of Truth
Wizard: I Brought the Wrong System
Wizard Life Simulator
Beyond the Archmage!
The Primordial Wizard
My Status Panel
The Death Mage's Diary
Above the Wizard
200x Effort: My Skills Surpass My Level
The Mage: Grinding Experience from the Knight's Breathing Technique
Do Not Disturb the Forbidden Arts Master's Scientific Research
Technological Wizard
Mage? Magic Engineer!