Biodata

Feature Information
Name Abel (亚伯)
Alias(es) Li Abel; Abel Hari; Bennett; Master Abel; Blue Dragon Abel
Species/Race Human; capable of transforming into an Elf; later possesses an Angel Body 1 50 1165
Gender Male
Affiliation Hari Family; Dragon race; Divine Spirit Alliance 11 1341 1418
Occupation/Role God Tier Wizard; Blacksmith Grandmaster; Alchemy Grandmaster; ruler of the Duchy of Camai and later Emperor 401 833 1463
Status Alive
First Appearance Boy Under the Night Sky 1

Power Progression

Stage / Realm / Level Chapter Notes
Level 1 Rookie Knight 7 Recognized after killing a Shadow Leopard with Norman's assistance.
Level 2 Rookie Knight 8 Reached after six months of mastering the Bennett family's knightly inheritance without Master Qi Condensing Potions.
Level 4 Rookie Knight 9 Drank two Qi Condensing Potions and advanced two tiers overnight; stopped to avoid overstraining his body.
Level 5 Apprentice Knight 16 Advanced after entering Enlightenment during Bentham's forging lesson, without using potions.
Formal Knight 52 Promotion transformed his physique, giving him exceptionally resilient skin and physical power.
Junior Knight 55 Gained access to the Mount Strengthening Technique and used it on Black Wind.
Intermediate Knight 92 Strength was confirmed by Knight Commander Kelvin; Abel also identified his distinctive Pale Golden Battle Qi.
Level 12 Intermediate Knight 124 Recorded during Wizard Morton's attribute examination.
Level 18 Knight 165 Knight advancement substantially increased his physical attributes during Enlightenment-based training.
Knight Commander 262 Promotion raised his Strength, Agility, and Constitution and broke his Constitution bottleneck.
Level 25 Knight Commander 313 Reached the peak of Knight Commander strength by absorbing the Battle Qi of six Elf warriors.
Pseudo Grand Knight Commander 357 Reached through spatial Battle Qi; his inability to fully control Space Power prevented a normal advancement.
Apprentice Wizard 176 Received his Apprentice Wizard Badge after completing his first independent Wizard Guild mission.
Level 3 Wizard 279 Confirmed while living among the Elves under the identity Bennett.
Level 5 Wizard 345 Reached after continued spell practice and Dark World exploration.
Formal Wizard 381 Dragon Crystal energy replenished his Wizard Core and raised all three physical attributes to 50.
Level 7 Wizard 498 Began a consolidation period through forging and continued knight training.
Level 10 Wizard 717 Broke through a bottleneck after receiving favorable news and cultivating with abundant Mana.
Level 13 Wizard 812 Promoted after destroying the Assassin Guild and defeating its leaders.
High-level Wizard 841 Emotional turmoil over Lorraine triggered his advancement from Intermediate to High-level Wizard.
Level 16 High-level Wizard 847 Official Wizard Guild information identifies him as a Level 16 Wizard at age nineteen.
Level 20 High-level Wizard 933 Advanced while preparing Daof and the Oak Tree for further growth.
Great Druid 969 Received the title of Elder of the Elf race and demonstrated Summon Grizzly Bear.
Level 25 Rule Wizard 1195 Advanced after defeating Diablo, supported by extensive Light Stone and Top-tier Magic Stone reserves.
Level 25 Great Druid 1197 The Tree of Life directly supplied Natural Power, carrying him from Level 22 to the peak of Level 25.
Legendary Wizard 1215 Reached Legend status and used its advantages to evolve his summons into flying forms.
Demigod Tier 1399 His Demigod strength shocked the Elf and Dwarf leadership during his postwar arrangements.
God Tier 1463 Achieved God Tier after reaching the Full State and activating Promotion Qi through his main and Druidic souls.
Level 45 / Supreme Expert 1489 The Dark World replaced one of his Real Worlds, rapidly raising him from Level 37 to the world limit of Level 45.

Background

The original Abel died after falling from a horse. A thirty-year-old Earth fitness coach named Li Abel took over the ten-year-old boy's body, explaining the drastic change in his personality and unusual maturity. His retained memories of Diablo 2 later proved crucial to recognizing and exploiting the Horadric Cube. 1

Abel grew up in the Bennett Family under Knight Bennett and Nara, alongside his elder brother Zack. His exceptional learning speed allowed him to master archery, lance charges, sword-and-shield techniques, and great-shield techniques in only six months. Unable to properly fund his development, Knight Bennett entrusted him to his friend Knight Marshall Hari. 8

Marshall formally adopted Abel into the Hari Family, placing the Unicorn Crest upon him and making him heir to Hari Castle. Abel initially regarded the change as painful but accepted it as the opportunity needed to become strong enough to protect both his birth family and his new one. 11

Appearance

Abel's human body developed unusually quickly through knight cultivation, potion use, Dragon Crystal enhancement, and later energy conversion. He grew from a twelve-year-old standing 1.6 meters tall to nearly 1.9 meters during his early wizard training, eventually reaching roughly two meters in height. 9 146 724

  • Tall, powerfully built physique shaped by knight training and forging. 384
  • Tough, elastic skin and unusually dense musculature following his Formal Knight promotion and Constitution Potion enhancement. 52 196
  • Can assume a genuine Elf form through the Transformation Necklace, becoming slender with pointed ears and altered internal anatomy. 50 246
  • Possesses an Angel Body composed entirely of energy, with white light wings and an innate one-hundred-cubic-meter internal storage space. 1165 1170

Personality

Abel is unusually mature for his age because of Li Abel's adult memories, yet his experiences in the new world gradually make him emotionally attached to the Bennett and Hari families. He values home, loyalty, and the people who stood beside him before his rise to power. 1 76 473

He approaches danger analytically, often preparing equipment, escape routes, arrays, or contract beasts before acting. This caution coexists with a willingness to take calculated risks when family, followers, or territory are threatened. 93 198 510

Abel is generous toward loyal allies and subordinates, providing equipment, potions, positions, and long-term support. Conversely, he is ruthless toward enemies who target his family or exploit his goodwill, often responding with overwhelming retaliation rather than negotiation. 474 721 808

Abilities & Skills

Knight Combat and Battle Qi

Abel possesses a foundation in the Bennett and Hari knightly inheritances, including archery, lance charges, sword-and-shield combat, great-shield techniques, and mounted warfare. 8

  • Developed Sword Intent while sparring with Knight Marshall, despite his comparatively short training period. 43
  • Wields Pale Golden Battle Qi, which greatly amplifies his striking force and supports techniques such as Mount Strengthening. 55
  • Uses Grand Knight Commander techniques including Charge and Shield Bash. 650
  • Developed a fragmentary Whirlwind technique through Enlightenment, allowing him to turn physical force and rotational momentum into a spinning attack. 682
  • His spatial Battle Qi can guide Space Power into a near-unstoppable single strike, but its instability stalled his normal knight advancement. 498

Wizardry

Abel's Horadric Cube skill tree lets him cast recognized spells without manually drawing each spell pattern, enabling exceptionally fast and simultaneous casting. 146 594

  • Learned and used elemental spells including Fireball, Ice Armor, Ice Bullet, Charged Bullet, Fire Wall, Static Field, Meteor, Blizzard, and Blink. 146 165 779 782 1307
  • Can use his main soul and Druidic sub-soul to cast different spells with both hands at once. 795 1307
  • Telekinesis can interrupt enemy spellcasting, manipulate distant objects, trigger explosives, and disarm opponents. 198 811 1022
  • His True Worlds eventually allowed him to cast up to 150 spells of each element simultaneously. 1465

Druidic and Priest Abilities

Abel acquired and practiced Druidic and Priest inheritances alongside wizardry, though he primarily relies on them through his Druidic sub-soul and contracted forces. 887 929

  • Reached Level 25 Great Druid with direct support from the Tree of Life. 1197
  • Commands Druid summons including Mad Wolves, Ghost Wolves, Clay Golems, Grizzly Bears, and Undead Crows. 1215 1307
  • Learned Priest spells, especially the curse Aging, whose normal casting limitations are reduced by his skill-tree casting method. 887
  • Can bestow Holy Knight and Cleric inheritances upon exceptionally devout believers through the Crystal Angel Statue. 990 1074

World Stone and Divine Power

The World Stone Fragment grants Abel Dynamic Vision and Dataized Perspective, allowing him to perceive enemy actions, calculate timings, and react to attacks that would otherwise be impossible to evade. 541 815

  • Uses World Stone judgment to slow his perception of combat and identify equipment attributes in the Dark World. 606 1307
  • Acquired god-like authority within the Rogue Encampment, including flight, environmental manipulation, and enhanced control over resources. 541 887
  • Absorbed the matured World Stone Heart, evolving his body and gaining control over the War Song Plateau. 1507
  • Reached a state where the Dark World itself became one of his Real Worlds. 1489

Angel Body

Abel controls a separate Angel Body while retaining his human wizard body. The Angel Body specializes in Light Power and close-quarters combat. 1165 1170

  • Made entirely of energy and capable of flight. 1165 1172
  • Uses the Angel's Legacy, Angel swordsmanship, and Light Power. 1170
  • Can use Knight techniques such as Shield Bash with Light Power in place of Battle Qi. 1267
  • Wields Divine Artifacts that enhance its speed, defense, and melee combat capability. 1177
  • Can merge with Abel's human body to strengthen his overall combat ability. 1478

Crafting, Alchemy, and Rune Work

Abel is a Blacksmith Grandmaster and Alchemy Grandmaster whose techniques combine local forging knowledge, Horadric artifacts, runes, perfect gems, and Dark World equipment systems. 401 1147

  • Refines weapons beyond ordinary master-blacksmith standards, beginning with Hundred Refinements Greatswords and advancing to refined iron and blue- and gold-quality equipment. 23 391 1147
  • Created Ice and Fire Magic Greatswords, Explosive Greatswords, Super Explosive Greatswords, rune-word equipment, and the single-use Magic Stone Cannon. 24 77 792
  • Uses the Horadric Malus to refine materials, imbue equipment, repair magic weapons, and create sockets. 391 614
  • Uses Soul Potions to accelerate the mastery of alchemy, rune work, socketing, and other technical skills. 251 263
  • Can synthesize high-quality potions, gems, Magic Stones, and runes through the Horadric Cube. 93 1507

Contracted Beings and Command

Abel commands an extensive force of Spirit Beasts, summons, Ghost Guardian Knights, wizards, Holy Knights, war puppets, and divine entities through Soul Contracts. 1188 1215 1418

  • Coordinates his forces through Soul Chains, allowing rapid orders and tactical changes in battle. 440 608
  • Improves companions with Soul Potions, Ability Potions, rune-word equipment, divine artifacts, and specialized training. 875 1102 1238
  • Commands several God Tier contracted beings, making his personal influence a concern for the Divine Spirit Alliance. 1418

Equipment

  • Horadric Cube — Divine artifact used for synthesis, storage, potion production, gem refinement, equipment manipulation, and maintaining Abel's spell skill tree. 3 146
  • Horadric Malus — Forging hammer that refines ore, repairs equipment, creates sockets, and can imbue equipment by consuming Mana. 391 614
  • Transformation Necklace — Allows transformation between Human, Elf, and Werewolf forms. 50
  • Grace of the Holy Wolf — Sealed Wolf Clan legendary armor capable of full-body protection and spiritual-power control. 63 663
  • Akara's Rune Brush — Dark Gold rune-inscription tool used for magic weapons, Rune Cards, and rune-word equipment. 111 606
  • Crystal Angel Statue — Faith-gathering artifact through which Abel receives prayers, bestows inheritances, and manages believers. 990 1459
  • Holy Angel Sword and Holy Angel Shield — Indestructible Divine Artifacts obtained from God's Country for the Angel Body. 1177
  • Tyrael's Might — Dark Gold armor recovered after freeing Izual; later worn by the Angel Body. 1047 1177
  • World Stone Fragment / World Stone Heart — Sources of Abel's analytical, world-control, and Real World abilities. 541 1507

Relationships

  • Knight Bennett — Abel's biological father. Bennett chose Abel's future over the Bennett Family's immediate interests and later became one of Abel's most trusted relatives and political partners. 8 721
  • Nara — Abel's biological mother, whose farewell gifts and advice reflected her concern over his adoption into the Hari Family. 8
  • Zack — Abel's elder brother. Zack initially struggled with Abel's exceptional talent but remained family; Abel promised him knight equipment upon becoming a Formal Knight. 8 63
  • Duke Marshall Hari — Abel's adoptive father and lord of Hari Castle. Their relationship develops from formal adoption into a deep father-son bond; Abel eventually addresses him as “Father.” 11 844
  • Master Bentham — Abel's first forging mentor, who recognized his Enlightenment and accepted him as a disciple. 16
  • Wizard Morton — Abel's wizard teacher, who guided his early magical education and repeatedly supported his safety and advancement. 117 779
  • Lorraine — Abel's closest early companion and later the Elf Saintess. Their mutual trust develops into a planned marriage, postponed because of Abel's growing threats and responsibilities. 91 1378
  • Black Wind — Abel's direwolf mount and long-term combat partner. Its speed and Blink ability are central to Abel's mobility and survival tactics. 55 759
  • Bernie Goff — Dwarf friend and business ally. Despite Abel's changing status and identities, their friendship remains intact. 297 1007
  • Batorri — Abel's steward and contracted companion, entrusted with territory management, trade, and the operation of her private Magic Tower. 498 657
  • Daof — Behemoth contracted beast whom Abel raises from a powerful Spirit Beast into the God of War. 876 1277
  • Johnson and Jason — Stone Giant contracted beasts trained and equipped by Abel as heavily armed artillery platforms. 357 1238

Story Role / Major Arcs

Rebirth and Adoption

After reincarnating into Abel Bennett's body, Abel gains the Horadric Cube and begins applying his Earth knowledge, fitness background, and extraordinary memory to knight training. His talent forces Knight Bennett to arrange his adoption into the Hari Family, where he becomes Marshall's heir. 1 8 11

Rise of Master Abel

Under Bentham's mentorship, Abel becomes a master blacksmith, produces Hundred Refinements weapons, and pioneers practical magic weapons. His Ice Magic Greatswords, Fire Magic Greatswords, rune equipment, and explosives establish his reputation across the Holy Continent. 24 26 77 307

Wizard Training and the Dark World

Abel becomes Wizard Morton's student while secretly exploring the Dark World through the Horadric Cube. The Rogue Encampment's accelerated meditation, Hell Creature encounters, and World Stone Fragment expand his magic, forging, and summoning systems far beyond ordinary wizard standards. 112 117 541

Retaliation Against the Keen Duchy

After threats against his family, Abel destroys the Keen Duchy's Magic Towers using Super Explosive Balls and Black Wind's speed. The attack becomes a defining part of his legend and demonstrates his refusal to leave attacks on his family unanswered. 198 557

King and Emperor

Abel destroys the Assassin Guild, learns that Emperor Ambrose ordered his assassination, and turns against the Kingdom of Saint Ellis. He captures its capital, removes its ruling power, and ultimately rules as Emperor while delegating daily governance to a council so he can prioritize cultivation. 812 831 833 844

Central Continent and Divine Expansion

On the Central Continent, Abel strengthens his position among Elves, Dwarves, Dragons, and other powerful factions. He forms contracts with followers and Spirit Beasts, defeats High-level Wizards and deities, and turns Daof into the God of War. 912 1031 1277 1301

God Tier and the Dark World's Master

Abel reaches God Tier, defeats Demon Baal and Super Diablo, absorbs the World Stone Heart, and raises the Dark World into one of his Real Worlds. He resurrects Akara, Cain, and thousands of Rogue Encampment residents, assuming responsibility for their rebuilt society. 1463 1476 1478 1507