Ch. 781The Island Challenge Begins

Chapter Summary: “The Pilgrimage Begins”

Key Plot Points and Events

  • Bewear gives Baimu a Normalium Z, explaining that it obtained the Z-Crystal by asking Totem Gumshoos for it rather than defeating it. Baimu is surprised, since he believed Z-Crystals could only be earned through battle.
  • Baimu thanks Bewear and prepares to leave its nest. Bewear affectionately gives him a powerful bear hug, briefly testing his physical limits before hugging Mawile instead.
  • Baimu reminds Team Rocket to build him a reliable, durable device, presumably related to obtaining or using a Z-Ring. He also resolves to repay Bewear’s kindness by finding its missing child, Stufful.
  • On the way home, Baimu explains to Mawile that a Z-Crystal is useless without a Z-Ring. He hopes to collect all the Z-Crystals and begins considering ways to reach Aether Paradise, possibly by finding work at the Aether Foundation.
  • At his beach cabin, Baimu cares for his Pokémon and prepares dinner. A mysterious yellow figure secretly watches him before flying away.
  • The following day, Baimu returns to Iki Town seeking Island Kahuna Hala. While waiting, he watches two children attempt a Z-Move battle.
  • One child’s Munchlax misses with Pulverizing Pancake and charges uncontrollably toward an elderly woman. Baimu orders Hydreigon to rescue her. Hydreigon swiftly carries the woman to safety.
  • Hala arrives, reprimands the children for using Z-Moves without sufficient practice, and then recognizes Baimu through Professor Kukui’s recommendation.
  • During a private conversation, Hala questions Baimu about his motives, knowledge of Alola, and desire to undertake the Island Challenge.
  • Baimu explains that he seeks both the power of Z-Moves and a genuine understanding of Alola. Hala is convinced that Baimu sincerely respects the region and has no harmful intentions.
  • Hala officially begins Baimu’s Island Challenge, assigning him his first trial: finding a Sparkling Stone, the raw material needed to create a Z-Ring.

Character Developments

  • Baimu demonstrates gratitude, responsibility, and growing commitment to Alola. Rather than simply exploiting Bewear’s kindness, he decides to reunite it with Stufful. His speech to Hala reveals that he wants personal growth and authentic experience, not merely greater battle power.
  • Bewear shows continued affection and trust toward Baimu. Its gift of the Normalium Z strengthens their bond.
  • Mawile remains attached to decorative gems and is largely uninterested in the Normalium Z once it learns the crystal cannot be worn or used by it.
  • Hydreigon proves itself exceptionally fast and protective by rescuing the elderly woman. It is visibly proud of its heroic performance.
  • Hala is established as cautious but fair. He tests Baimu’s intentions before accepting him as a challenger.
  • Team Rocket continues acting as hired craftsmen and maintains a sense of professional reliability despite their villainous reputation.

Significant Themes

  • Trust and reciprocity: Bewear’s gift creates an obligation Baimu intends to repay by finding Stufful.
  • Power versus understanding: Baimu wants Z-Moves, but he also recognizes the Island Challenge as a path to understanding nature, Pokémon, and Alola.
  • Responsibility in using power: The children’s failed Z-Move demonstrates the dangers of using powerful techniques without sufficient training.
  • Belonging and cultural initiation: Baimu, an outsider, seeks acceptance into Alola’s traditions through the Island Challenge.
  • Growth through trials: The Sparkling Stone quest marks the beginning of Baimu’s formal journey toward earning a Z-Ring.

Important Character Interactions

  • Baimu and Bewear: Their farewell becomes an affectionate exchange, with Bewear embracing Baimu and giving him a Normalium Z.
  • Baimu and Mawile: Baimu explains the limitations of Z-Crystals, while Mawile compares them unfavorably to gems it can wear.
  • Baimu and Team Rocket: He commissions them to make a durable device and warns them against producing defective work.
  • Baimu and Hydreigon: Baimu commands Hydreigon to rescue the endangered woman, then praises it for acting quickly.
  • Baimu and Hala: Hala evaluates Baimu’s motives and ultimately accepts him as an Island Challenge participant after hearing his sincere appreciation for Alola.
  • Hala and the two children: Hala scolds them for recklessly using Z-Moves and makes them apologize, reinforcing the importance of discipline and responsibility.

Ch. 782Totem Raticate

Chapter Summary: “Totem Raticate”

Plot Points and Events

  • Hala assigns Baimu the first Island Challenge trial: he must find a Sparkling Stone from Melemele Island to make his own Z-Ring.
  • There is no time limit, and Baimu may use any legal method to locate one. He suspects Hala designed the trial to test his judgment and perhaps to prevent him from simply overpowering a Totem Pokémon.
  • Baimu considers several ways to find the stone:
    • Asking Hoopa to search with its rings, though this risks finding stones already owned by others.
    • Having James create a Sparkling Stone detector similar to his Z-Crystal detector.
    • Searching online through Porygon2.
  • He decides to visit James and also considers renting Lana’s Stoutland, whose tracking ability could help him search. He plans to combine the Sparkling Stone hunt with collecting Z-Crystals from Totem Pokémon.
  • While returning to Bewear’s forest den, Baimu notices Alolan Rattata carrying food and follows them to a rocky cave complex.
  • He discovers Totem Alolan Raticate, surrounded by a large colony of Raticate and Rattata. Remembering that the den may contain Darkinium Z, he decides to challenge it.
  • Baimu openly announces his challenge, but Totem Raticate refuses to fight one-on-one and sends its entire colony against him.
  • Baimu uses explosive sleeping bombs to incapacitate the advancing rats. The attack reminds Totem Raticate of a previous devastating bombing raid by one of Baimu’s associates, causing it to recognize him as connected to that traumatic event.
  • Totem Raticate activates its Totem Aura and attacks personally. Its Super Fang fails against Hydreigon’s Protect, and its Double-Edge misses when Hydreigon and Baimu evade.
  • Hydreigon uses Nasty Plot followed by its enhanced, multi-splitting Draco Meteor. The attack devastates the nest and defeats Totem Raticate, leaving the colony frightened and its leader unconscious.

Character Development

  • Baimu demonstrates strategic thinking rather than relying solely on brute force. He carefully considers legal ways to complete Hala’s trial and plans how to maximize the value of each Totem encounter.
  • He remains cautious around dangerous Pokémon, especially Dark-types such as Totem Raticate, and refuses to let Hydreigon approach Bewear because of their potentially explosive rivalry.
  • Baimu’s relationship with Hydreigon is affectionate but controlled. He comforts it when it feels unfairly distrusted, while still prioritizing safety and discipline.
  • Hydreigon displays strong loyalty, battle instincts, and confidence. After blocking Super Fang effortlessly, it becomes openly disdainful of Totem Raticate.
  • Totem Raticate is shown as fiercely protective of its colony. Its confidence collapses into fear when Baimu’s bombing tactics evoke its earlier trauma.
  • Hala’s role becomes more significant: his trial appears designed to test Baimu’s resourcefulness because conventional Totem battles are far too easy for him.

Character Interactions

  • Hala explains the trial’s rules and encourages Baimu to trust nature and the island’s guardian deity.
  • Baimu and Hydreigon share a reassuring moment after Baimu prevents it from confronting Bewear.
  • Baimu confronts Totem Raticate directly, but the Totem Pokémon responds by ordering its entire colony to attack.
  • Hydreigon and Totem Raticate clash briefly: Protect nullifies Super Fang, and Hydreigon evades Double-Edge before counterattacking decisively.
  • Baimu directs Hydreigon from its back, emphasizing their coordination and mutual trust.

Significant Themes

  • Resourcefulness over strength: The Sparkling Stone trial requires investigation and patience rather than combat ability.
  • The limits of power: Baimu’s overwhelming strength makes ordinary Totem battles trivial, suggesting that Hala’s real challenge is finding a test that cannot simply be defeated.
  • Trust and restraint: Baimu cares for Hydreigon but must restrain its impulses and manage dangerous encounters carefully.
  • Trauma and memory: Totem Raticate’s panic reveals how past violence can shape future reactions.
  • Human control over nature: Baimu’s bombs and advanced battle tactics overpower a natural Pokémon colony, raising the contrast between traditional Island Challenge customs and his unconventional methods.

Ch. 783A Whole Nest of Grudge-Holders

Chapter Summary: “A Grudge-Holding Bunch”

Key Plot Points and Events

  • Totem Raticate and its Alolan Raticate/Rattata pack are defeated by Baimu and Hydreigon. The defeat deeply humiliates Totem Raticate, especially because it resembles a previous loss to another challenger.
  • Hydreigon prepares to use Draco Meteor again, but Baimu stops it, trusting that Totem Pokémon uphold the rules of the Island Challenge and will not use underhanded tactics.
  • After Baimu offers it a Pokéblock, Totem Raticate reluctantly accepts the food and gives him a Darkinium Z as recognition for winning the trial.
  • Baimu tries to trade for additional Z-Crystals, using Pokéblocks and promises of friendship as incentives. Totem Raticate refuses to cooperate verbally, though its greed prevents it from rejecting the food.
  • Baimu eventually gives up, leaves behind a supply of Pokéblocks, and departs with Hydreigon. Totem Raticate secretly sends two Rattata after them, suggesting it may have another motive.
  • In Hau’oli City, Baimu visits Team Rocket’s food truck and asks James to build or acquire a Sparkling Stone, needed to make a Z-Ring. He pays them for the job and warns them not to interfere with the Island Challenge.
  • Team Rocket discusses the guardian deity Tapu Koko, but Jessie dismisses the warning. Shortly afterward, the food truck loses power, apparently because Rattata chewed through the cable.
  • As the trio relaxes, Bewear unexpectedly wakes, grabs Meowth, and pushes the food truck away, leaving Jessie and James confused and uneasy.

Character Developments

  • Baimu demonstrates patience, negotiation skills, and knowledge of Totem Pokémon’s duties. Although he enjoys intimidating hostile Pokémon, he restrains Hydreigon when further violence would be unnecessary.
  • Hydreigon remains fiercely aggressive and highly sensitive to perceived provocation. It wants to punish Totem Raticate for its defiance, but ultimately obeys Baimu. Baimu also hopes Z-Move training will help Hydreigon awaken its rare “Dragon Heart Resonance” and overcome feelings of inferiority.
  • Totem Raticate is portrayed as proud, spiteful, intelligent, and extremely food-motivated. It resents being defeated and refuses to forgive Baimu easily, but still fulfills its role by awarding him a Darkinium Z.
  • The Alolan rat pack is intimidated by Hydreigon and Totem Raticate’s authority. They later appear to act on their leader’s secret instructions.
  • Team Rocket remains opportunistic and deceptive. Jessie, James, and Meowth eagerly accept Baimu’s money, hoping to benefit from the Sparkling Stone request, while Jessie continues to dismiss warnings about Tapu Koko.
  • Bewear displays its usual unpredictable strength and possessiveness, abruptly awakening and reclaiming Meowth and the food truck.

Significant Themes

  • Pride and humiliation: Totem Raticate’s resentment stems less from physical injury than from losing face before its followers.
  • Strength and restraint: Hydreigon could easily overwhelm the rat pack, but Baimu emphasizes that true strength includes knowing when not to attack.
  • Trust and recognition: The Darkinium Z represents Totem Raticate’s formal acknowledgment of Baimu’s victory, even though it does not want a friendship.
  • Food as diplomacy: Pokéblocks function as rewards, bargaining tools, and a way for Baimu to build relationships with wild Pokémon.
  • Trainer-Pokémon partnership: Baimu hopes Z-Moves will deepen his connection with Hydreigon and unlock greater power through mutual understanding.
  • Respect for local guardians: The chapter contrasts Baimu’s caution toward Alola’s guardian deities with Jessie’s careless disbelief, setting up possible consequences.

Character Interactions

  • Baimu repeatedly restrains Hydreigon’s aggressive impulses, reinforcing his authority and concern for its emotional well-being.
  • Totem Raticate and Baimu engage in a humorous contest of stubbornness: Raticate refuses to speak while accepting every Pokéblock, and Baimu tries increasingly elaborate bribes.
  • Baimu and Team Rocket establish a transactional relationship, with money exchanged for the promise of a Sparkling Stone.
  • Baimu warns Team Rocket about Tapu Koko, but Jessie mocks the warning. The mysterious flicker and Bewear’s sudden intervention create an ominous, comedic consequence.
  • The chapter ends with Totem Raticate’s covert pursuit and Bewear’s unexpected appearance, suggesting that both encounters may continue to affect Baimu and Team Rocket.

Ch. 784Open-Window Theory

Chapter Summary: “Broken Window Theory”

Key Plot Points and Events

  • Baimu discovers that Stoutland rentals from Akala Island are unavailable, forcing him to reconsider his plan for finding a Sparkling Stone.
  • He visits Pokémon School hoping to ask Professor Kukui or Principal Samson Oak for assistance, but Kukui is away on an outdoor lesson with Olivia’s class.
  • Samson Oak cannot provide useful information, though he directs Baimu to the school library.
  • Baimu researches Z-Moves, Z-Crystals, Sparkling Stones, and the legend of the Radiant One. He finds no confirmed explanation for Sparkling Stones’ origins, but theorizes that they may be connected to Necrozma’s light.
  • Based on geography and events from the Pokémon world, Baimu identifies Ten Carat Hill as a possible place to search and plans to investigate it the following day.
  • After leaving the school, Baimu senses that he is being followed. He initially suspects Tapu Koko, but discovers that an Alolan Rattata has been tracking him on Totem Raticate’s orders.
  • Baimu feeds the frightened Rattata Shining Cuisine and tells it to inform Totem Raticate that he will confront it.
  • The next day, Baimu visits Totem Raticate and uses video evidence, along with the threat of appealing to the island kahuna, to force it to admit the surveillance.
  • Baimu attempts to negotiate compensation, first demanding a Z-Crystal and then two Sparkling Stones. When Totem Raticate refuses both, he settles on borrowing its underlings to help search for Sparkling Stones—revealing that this was likely his true goal all along.

Character Developments

  • Baimu proves adaptable and resourceful when his original plan fails. Rather than resorting to theft or dangerous shortcuts, he researches the problem and develops a plausible theory about Ten Carat Hill.
  • He also displays increasing confidence in manipulating social and political relationships. By exploiting Totem Raticate’s fear of the island kahuna, he obtains practical assistance without directly fighting.
  • Samson Oak is portrayed as eccentric and comically committed to imitating Pokémon, leaving Baimu both bewildered and eager to escape.
  • Totem Raticate is shown as cunning but cautious. It secretly monitors Baimu, refuses to surrender valuable items, and ultimately gives in when threatened with official intervention.
  • Porygon2 continues to assist Baimu with research and technology, while Hydreigon remains loyal but largely uninvolved, even sleeping through the library work.
  • Blissey demonstrates its gentle nature by caring for the frightened Rattata, unaware of the destructive reputation of Alolan Rattata.

Significant Themes

  • Adaptability and problem-solving: Baimu repeatedly adjusts his plans when resources or information are unavailable.
  • Knowledge versus uncertainty: Despite extensive research, the origins of Sparkling Stones remain unresolved, emphasizing the gaps in the world’s scientific understanding.
  • Power, authority, and negotiation: The conflict with Totem Raticate is resolved not through battle but through Baimu’s understanding of island law and political authority.
  • Manipulation and leverage: Baimu uses evidence, threats, and staged indignation to turn Totem Raticate’s surveillance into an opportunity.
  • Appearance versus reality: Tapu Koko seems to be stalking Baimu, but the actual follower is an Alolan Rattata. Likewise, Baimu’s apparent anger is partly an act designed to strengthen his bargaining position.

Character Interactions

  • Baimu and Porygon2 collaborate on researching Sparkling Stones and the Radiant One.
  • Baimu has an awkward exchange with Samson Oak, whose constant Pokémon impressions frustrate and embarrass him.
  • Baimu consults his Pokémon about the mysterious presence following him; Hydreigon, Aggron, Blissey, and Dragapult detect different aspects of the situation.
  • Baimu treats the frightened Rattata kindly, feeding it before sending it back to Totem Raticate.
  • His confrontation with Totem Raticate becomes a battle of intimidation and negotiation. By invoking the island kahuna and Tapu Koko’s authority, Baimu forces the Totem Pokémon to cooperate.

Ch. 785Kimono Girl

Chapter Summary: “Kimono Girl”

Key Plot Points and Events

  • Baimu travels to Ten Carat Hill on Melemele Island with Hydreigon and Totem Raticate to search for a Sparkling Stone.
  • He persuades Totem Raticate to order its large group of Alolan Rattata and Raticate to dig throughout the basin, compensating them with Pokéblocks.
  • The search first uncovers a Flying-type Z-Crystal rather than a Sparkling Stone. Totem Raticate is devastated because it had been entrusted by the guardian deity with protecting the island’s Z-Crystals.
  • After secretly consulting the guardian deity, Totem Raticate returns, reassured that Baimu’s actions are permitted and that he is genuinely undertaking the Island Challenge.
  • The digging continues for an entire day without finding the Sparkling Stone. Baimu nevertheless gains another Z-Crystal, bringing his total to three and encouraging him that collecting all sixteen within six months is possible.
  • That night, Baimu and his Pokémon celebrate at their beach camp. The Pokémon relax, eat, play games, take pictures, and show their varied personalities.
  • Baimu swims with Shiny Milotic, which carries him to nearby Treasure Island after wanting to share a place it had discovered with another wild Milotic.
  • On the island, Baimu activates his Simulator after accumulating four attempts. He exchanges three attempts for a Blue Talent and begins a new simulation set in Kalos.
  • He chooses a female Swirlix owner and selects the talents Well-Bred and Romantic Luck, alongside the fixed talent Movie Star Looks.
  • The simulation reveals a twelve-year-old black-haired girl living above a struggling kimono shop. She wants to help her mother sell the family’s clothing, establishing the chapter’s “Kimono Girl” storyline.

Character Developments

  • Baimu demonstrates his resourcefulness and growing confidence. He uses negotiation, Island King authority, food rewards, and Pokémon cooperation to advance his goals rather than relying only on force.
  • His relationship with Totem Raticate remains antagonistic but gradually becomes more functional. Baimu treats it as a partner despite its resentment, while Totem Raticate struggles with its wounded pride and strict sense of honor.
  • Totem Raticate is shown to be intelligent, proud, loyal to the guardian deity, and deeply concerned with its reputation. Its eventual return indicates reluctant acceptance of Baimu.
  • Milotic becomes increasingly affectionate and attached to Baimu. Its silly, enthusiastic personality is highlighted when it takes him to Treasure Island simply to share a favorite place.
  • Baimu’s Pokémon display distinct personalities: Blissey is eager to prove its cooking abilities, Gengar plays cards, Mawile worries about her appearance, Steelix sleeps after working, and Corsola mischievously steals food.
  • Baimu’s curiosity and anticipation grow as he begins the new simulation, especially because the Swirlix and talents suggest a possible future involving pastries, performance, or social popularity.

Significant Themes

  • Cooperation and negotiation: Baimu turns potentially hostile wild Pokémon into temporary allies by offering compensation and respecting their abilities.
  • Honor versus practicality: Totem Raticate’s pride conflicts with Baimu’s pragmatic view of labor and reward.
  • Trust and divine approval: The guardian deity’s silent acceptance confirms that Baimu’s actions are part of the island’s intended trials.
  • Found family and companionship: The nighttime celebration emphasizes the close, varied bonds among Baimu and his Pokémon.
  • Exploration and discovery: The hunt for Z-Crystals and the trip to Treasure Island expand Baimu’s understanding of Alola.
  • Chance and ambition: Baimu’s use of the Simulator reflects his willingness to gamble on unusual talents in pursuit of extraordinary outcomes.
  • Identity and self-improvement: The new simulation begins with a young girl seeking ways to save her family’s struggling business, introducing a story centered on talent, work, and personal initiative.

Character Interactions

  • Baimu repeatedly teases Totem Raticate, while the Totem Pokémon responds with anger and wounded dignity.
  • The guardian deity indirectly reassures Totem Raticate, allowing it to accept Baimu’s presence and return to the search.
  • Baimu manages the Raticate and Rattata swarm like workers, distributing Pokéblocks after their labor.
  • His Pokémon interact playfully during the celebration, competing over food, playing cards, taking edited photographs, and teasing one another.
  • Baimu and Milotic share a particularly affectionate scene while swimming under the moonlight, reinforcing their close bond.
  • The chapter ends by shifting focus from Baimu’s Alolan adventure to the simulated life of a Kalos girl connected to a kimono shop and a Swirlix.

Ch. 786Childhood Friends

Chapter Summary: “Childhood Friends”

Key Plot Points and Events

  • The simulation reveals that the kimono-clad girl is only twelve years old and has been encouraged to pursue a Trainer’s journey.
  • She visits Laverre Gym, where she reunites with two childhood friends:
    • Boy A, the Gym Leader’s son and a relative of the girl.
    • Boy B, their longtime neighbor.
  • The two boys have previously competed in the League Conference, placing in the top eight and top four. They suggest that the girl enter the League Conference to promote her mother’s clothing shop and potentially redeem their own unfinished ambitions.
  • Although the girl has no battling experience, she agrees because she trusts her friends and wants to help her family.
  • Her first practice battle ends disastrously, but her partner Swirlix refuses to give up. Swirlix’s determination inspires the girl to persevere and learn how to battle.
  • Under the boys’ guidance, she catches a Klefki, expanding her team and becoming more motivated to succeed.
  • In Lumiose City, Swirlix evolves into Slurpuff through a special process involving Whipped Dream. The girl initially fears that evolution has changed her partner too much, but Slurpuff’s familiar affection reassures her.
  • Returning to Laverre City, she challenges Boy A’s mother, the Laverre Gym Leader. Thanks to Boy A’s instruction and her growing battle skills, she defeats the Gym Leader and earns the Laverre Badge.
  • Encouraged by their victory, all three childhood friends decide to travel together. Their first destination is Lumiose City, but they are denied entry to Lumiose Gym because they have fewer than three Badges.
  • After shopping in the city, they travel along Route 4, where the girl catches a white-flowered Flabébé.
  • The chapter ends as the group arrives in Santalune City to challenge its Gym, marking the beginning of the girl’s official Gym journey.

Character Developments

  • The kimono-clad girl changes from an inexperienced and hesitant beginner into a determined young Trainer. Her motivation comes from helping her mother, honoring her friends’ expectations, and responding to her Pokémon’s courage.
  • Swirlix/Slurpuff serves as the girl’s emotional anchor. Its refusal to surrender gives her the confidence to continue, while its evolution tests and ultimately strengthens their bond.
  • Boy A acts as the group’s knowledgeable mentor, using his experience and understanding of Gym tactics to train the girl.
  • Boy B shares the role of mentor and emotional supporter. Both boys demonstrate sincere loyalty and enthusiasm rather than romantic rivalry.
  • The three friends’ bond deepens as they train together, celebrate victories, and choose to embark on a shared journey.

Significant Themes

  • Friendship and mutual support: The girl’s progress depends heavily on the encouragement and guidance of her two childhood friends.
  • Perseverance: Early failure does not define her; Swirlix’s resilience teaches her to keep trying.
  • Trust between Trainer and Pokémon: The girl learns to recognize her Pokémon’s individuality and strength, especially after Swirlix evolves.
  • Growth and change: Evolution symbolizes both physical transformation and the emotional adjustment required to accept change without losing sight of an old bond.
  • Youthful ambition: The trio’s excitement over the Gym victory reflects their innocence, confidence, and shared dreams.
  • Family responsibility: The girl’s goal is not purely personal; she wants to help her mother’s clothing business succeed.

Character Interactions

  • The girl relies on Boy A and Boy B for battle instruction, strategy, and emotional reassurance.
  • The boys motivate her to challenge the League Conference and teach her how to catch and train Pokémon.
  • Swirlix repeatedly communicates its determination through battle, inspiring the girl to overcome self-doubt.
  • The girl’s relationship with Slurpuff is tested by evolution but ultimately reaffirmed through their affectionate reunion.
  • The boys react to the girl’s Gym victory with almost excessive excitement, celebrating as if they themselves had won the League Conference.
  • Their decision to travel together demonstrates the strength of their childhood friendship, while Baimu humorously interprets the trio’s closeness through the lens of a romance story.

Ch. 787Mobile Stall

Chapter Summary: “Mobile Stall”

Key Plot Points and Events

  • The kimono girl continues traveling with her two friends:
    • Boy A excels at battling and improvisational tactics.
    • Boy B understands Pokémon breeding, strengths, and weaknesses.
  • She defeats the Santalune Gym Leader, earning her second Badge with the help of Slurpuff and Klefki.
  • Believing two Badges are enough to promote her family’s kimono business, she first tries selling in Lumiose City, but receives little attention because the city considers two Badges insufficient.
  • Following her friends’ advice, she stages a fashion show and battle promotion in Santalune City. The traditional kimono attract considerable public interest, but selling them without official permission is illegal.
  • The group learns that she can obtain a mobile stall permit by registering at Lumiose City Hall. Though officials initially doubt her because of her age, her two Badges and her friends’ achievements persuade them to approve the permit.
  • In Camphrier Town, the stall performs poorly despite their efforts, deeply discouraging the kimono girl. Her determination triggers Flabébé’s evolution into Floette, restoring her confidence.
  • The two boys intensify her Pokémon training:
    • Boy A teaches her to use status moves strategically.
    • Boy B helps her exploit the unique abilities of Slurpuff, Klefki, and Floette.
  • Boy B discovers a suitable fourth Pokémon, Spritzee, which the kimono girl captures with Klefki’s Fairy Lock. Spritzee’s fragrance also becomes useful for attracting customers.
  • In Coumarine City, the kimono girl defeats the Rock-type Gym Leader and earns her third Badge:
    • Floette defeats Graveler with Grass-type attacks.
    • Slurpuff defeats Magcargo through Fake Tears, Aromatherapy, Light Screen, and Draining Kiss.
    • Klefki defeats Shuckle by blocking its status moves and wearing it down.
  • Her improved reputation allows the group to sell nearly half their clothing stock in Coumarine City. The kimono girl proudly calls her mother, grateful that she can finally help the family business.
  • Rather than immediately returning to Lumiose City to challenge its Gym, the group decides to continue traveling and earn more Badges first.
  • On Route 10, the group encounters Snubbull and Eevee. The kimono girl chooses Eevee after learning it may evolve into Sylveon, expanding her Fairy-focused team.
  • The chapter ends with the group arriving in Ambrette Town.

Character Development

  • The kimono girl grows from an inexperienced, business-minded Trainer into a more determined and capable one. Her setbacks in Lumiose and Camphrier Town initially hurt her confidence, but she learns the importance of official permits, public reputation, and stronger Pokémon.
  • She begins taking Pokémon training seriously, realizing that earning Badges is essential not only for her personal growth but also for advancing her clothing business.
  • Her battle ability improves significantly as she adopts sophisticated status-move strategies.
  • Boy A continues acting as the group’s battle strategist and teaches the kimono girl advanced tactical techniques.
  • Boy B proves valuable as a Pokémon expert, identifying suitable Pokémon and explaining how to use their abilities effectively.
  • The two boys remain supportive childhood friends, sacrificing their own comfort and assisting with fashion shows, business promotion, and training.
  • Floette’s evolution mirrors the kimono girl’s own emotional and personal growth.
  • Spritzee and Eevee broaden the kimono girl’s Fairy-type team and contribute both combat potential and commercial value.

Significant Themes

  • Perseverance through failure: The kimono girl’s poor sales in Camphrier Town become a turning point rather than an endpoint.
  • Growth through friendship: Her progress depends heavily on the complementary talents and encouragement of her two companions.
  • Business and legitimacy: The story emphasizes that ambition alone is insufficient; permits, reputation, and social recognition are necessary for success.
  • Strength and social status: Badges serve both as proof of Trainer ability and as a measure of credibility in the commercial world.
  • Identity and cultural exchange: The traditional kimono stands out in Kalos’s Western-inspired setting, showing both the challenges and appeal of cultural difference.
  • Romance versus the main plot: Baimu repeatedly hopes that the girl’s “Romantic Luck” will create romantic interactions with the two boys, but the narrative remains focused on Gym battles, Pokémon growth, and the clothing business.

Character Interactions

  • The two boys constantly advise and support the kimono girl, though their relationship remains firmly rooted in friendship rather than romance.
  • They refuse to let her sell illegally, demonstrating responsibility while helping her find a lawful alternative.
  • Their differing expertise complements her development: Boy A improves her tactics, while Boy B deepens her understanding of Pokémon.
  • The kimono girl seeks praise after her Coumarine victory, but the boys respond with quiet, proud approval rather than exaggerated admiration.
  • The trio functions as a cooperative traveling business team, combining battling, modeling, Pokémon expertise, and marketing to promote the kimono brand.

Ch. 788Scoring a Key Stone

Chapter Summary: “A Lucky Find: Key Stone”

1. Key Plot Points and Events

  • The kimono-clad girl and her two companions operate a street stall in Ambrette Town, selling traditional clothing. Although their fashion show attracts attention, few customers buy anything because most visitors are interested in fossils and stones.
  • While sightseeing, the girl purchases a mottled crystal after sensing that something is hidden inside it.
  • Her companions find a Shiny Stone, allowing her Flabébé to evolve into Florges. Florges gains greater strength by absorbing energy from surrounding flowers.
  • On Route 11, the trio conducts special training to prepare for the Shalour Gym, whose Leader possesses the ability to trigger Mega Evolution.
  • The girl defeats the young Gurkinn in a difficult Gym battle. Slurpuff defeats two Pokémon, while Klefki weakens Mega Lucario with Metal Sound, Torment, and Thunder Wave. Florges then defeats Mega Lucario with Moonblast.
  • After the battle, the girl reveals her crystal. Gurkinn recognizes it as a Key Stone, the object that allows a Trainer to perform Mega Evolution.
  • At the Tower of Mastery, Gurkinn explains Mega Evolution and identifies the girl as a possible successor. He offers her a Mega Stone if she obtains a compatible Pokémon from his guidebook.
  • The trio chooses Mawile over Gardevoir because Mawile is easier to find, can Mega Evolve immediately, and suits the girl’s preference for smaller Pokémon.
  • They return to Coumarine City via Glittering Cave, quickly catch a Mawile, and complete the girl’s team of six.
  • Gurkinn gives her Mawilite and converts the Key Stone into a Mega Hairpin matching her kimono.
  • The girl begins practicing Mega Evolution with Mawile, but their lack of trust and familiarity prevents them from succeeding.
  • In Coumarine City, she notices travelers from Kanto and Johto wearing similar clothing and considers selling to them, but her companions insist that she challenge the Gym first.
  • At the Coumarine Gym, Florges exploits the flower-filled battlefield to absorb power and defeats all of Ramos’s Pokémon, earning the Plant Badge.

2. Character Developments

  • The kimono-clad girl grows from a beginner into a capable and adaptable Trainer. She follows her friends’ strategic advice, executes complicated battle plans effectively, and demonstrates strong potential as a Mega Evolution successor.
  • Her luck becomes extraordinary when the crystal she casually purchased turns out to be a Key Stone. She also gains a Mega Hairpin and access to Mega Evolution.
  • She remains committed to her original goal of promoting and selling traditional clothing, even while pursuing Gym Badges.
  • Boys A and B develop from reluctant participants in the fashion shows into supportive, experienced mentors. Their battle knowledge and training strategies are crucial to the girl’s victories. Over time, they become comfortable—and even enthusiastic—about helping with the clothing stall.
  • Flabébé/Florges evolves into a much stronger Pokémon and becomes central to the team’s success, especially in flower-rich environments.
  • Mawile joins the team as the intended Mega Evolution partner, though its lack of rapport with the girl means Mega Evolution remains difficult.
  • Gurkinn is shown as a younger version of the later Shalour Gym Leader. He acts as a mentor, introduces the girl to Mega Evolution, and entrusts her with the opportunity to become a successor.

3. Significant Themes

  • Luck and hidden potential: The ordinary-looking crystal conceals a rare Key Stone, showing how chance encounters can dramatically alter the heroine’s future.
  • Preparation versus talent: The Shalour battle emphasizes that success comes from both careful planning and the ability to carry out strategies under pressure.
  • Friendship and mentorship: The heroine’s companions provide training, tactical advice, and emotional support, making her progress a shared achievement.
  • Tradition and adaptation: The kimono stall represents cultural heritage, while Gym battles, Pokémon evolution, and Mega Evolution show the heroine adapting those traditions to the Kalos setting.
  • Growth through partnership: The failed attempts at Mega Evolution with Mawile establish that power depends not only on possessing a Key Stone and Mega Stone, but also on trust and rapport between Trainer and Pokémon.
  • Home-field advantage and environmental strength: Florges’s ability to draw power from flowers becomes especially important in Ramos’s plant-filled Gym.

4. Character Interactions

  • The girl relies heavily on Boys A and B during training and Gym battles, successfully applying their carefully prepared strategies against Mega Lucario.
  • The boys celebrate her good fortune when she obtains the Key Stone and help her decide which Pokémon to seek.
  • The trio’s relationship becomes more relaxed and cooperative as the boys gradually grow accustomed to participating in fashion shows.
  • The girl consults Gurkinn after noticing that her crystal reacts to Lucario’s Mega Evolution. He explains its true nature, teaches her about Mega Evolution, and offers her a path toward becoming a successor.
  • The girl’s decision to choose Mawile reflects both her own preferences and practical advice from her companions.
  • In Coumarine City, the boys restrain her impulse to open another stall and encourage her to prioritize the Gym challenge, showing their continued role as guides and partners.

Ch. 789When Friendship Changes

Chapter Summary: “When Friendship Changes”

Key Plot Points and Events

  • The kimono girl’s traveling fashion campaign becomes a major success. Her kimono sell out across southern Kalos, raising awareness of her family’s struggling clothing shop and attracting future customers to Laverre City.
  • She returns to Laverre City with Boys A and B, where her mother welcomes her warmly instead of reprimanding her for secretly taking merchandise and leaving without explaining the trip’s purpose.
  • Encouraged by her success, the kimono girl asks the two boys to formally join her business venture. They agree, while also pursuing their own ambitions:
    • Boy A plans to inherit his family’s Gym and become a Gym Leader.
    • Boy B hopes to become a Pokémon scholar.
  • The three friends make a shared oath to support one another. At that moment, Eevee evolves into Sylveon, completing the girl’s all-Fairy Pokémon team.
  • The group resumes its journey, combining Gym battles with kimono fashion shows. In Lumiose City, the kimono girl defeats the Electric-type Gym Leader and earns her sixth Badge, then stages a successful show before Prism Tower. Her merchandise sells out quickly, and talent scouts approach her about modeling and celebrity work.
  • Despite these temptations, she chooses to continue the Gym challenge and League Conference, partly to help erase her friends’ humiliation from their earlier failure.
  • In Frostwind Town, her growing reputation allows her to sell merchandise even in a small, frigid settlement. However, the group faces danger on Route 17 when their cargo cart breaks loose on the snowy mountain. Boy A saves Mamoswine by severing the cart connection, but the group spends nearly a week recovering the goods.
  • In Anistar City, the kimono girl faces her most difficult Gym battle yet against a Gym Leader with Mega Evolution. Her Florges eventually defeats Mega Alakazam through endurance and healing tactics, earning her the Encyclopedia Badge.
  • She defeats Wulfric in Snowbelle City and obtains the Iceberg Badge. Along the way, her kimono continue selling successfully, to the point that she reaches Snowbelle with an empty cart.
  • At the communication exchange machine in Lumiose City, Spritzee evolves into Aromatisse, completing her team. Aromatisse’s powerful fragrances and foul odors become both an amusing and frightening new ability.
  • With all six Pokémon evolved, the group begins focusing on training, improving battle strength, and unlocking Mega Evolution before the League Conference.

Character Development

  • The kimono girl grows from an anxious merchant trying to save her family’s business into a confident entrepreneur, performer, Trainer, and future industry leader. She learns that her journey is not merely about selling products but about creating lasting recognition for kimono.
  • She becomes more honest and emotionally mature, finally explaining her secret trip and motives to her mother. Her mother’s acceptance gives her confidence and validates her efforts.
  • She also recognizes that her friends’ help cannot remain an informal favor forever and takes the initiative to offer them meaningful roles in her future.
  • Boy A moves beyond the shame of the failed League Conference and discovers a renewed purpose in his family’s Gym. His quick thinking during the Route 17 accident demonstrates courage and responsibility.
  • Boy B continues to serve as the group’s strategist and Pokémon expert, helping refine battle tactics and contributing to the fashion shows. He decides to pursue Pokémon research.
  • Eevee and Spritzee evolve into Sylveon and Aromatisse, marking important milestones in the kimono girl’s team development.
  • Baimu remains frustrated that the “Romantic Luck” scenario is developing more like a friendship-and-career story than a romance. The hearts appearing over the kimono girl’s head suggest affection or gratitude, but no clear romantic relationship emerges.

Significant Themes

  • Friendship changing into partnership: The friends’ relationship evolves from casual mutual assistance into a shared professional undertaking while preserving their individual dreams.
  • Finding purpose after failure: The boys recover from their discouraging League Conference performance by discovering ambitions better suited to their strengths.
  • Support and gratitude: The kimono girl’s success is inseparable from her friends’ contributions, and she acknowledges that support by offering them a lasting place in her plans.
  • Balancing ambition and temptation: Fame, modeling offers, and commercial success tempt the kimono girl to abandon her original goal, but she remains committed to finishing the Gym challenge.
  • Family responsibility and communication: The girl’s secretive decision to help her family reflects her desire to protect her mother, while her eventual confession leads to greater trust and encouragement.
  • Perseverance through hardship: The group continues despite dangerous travel conditions, difficult Gym battles, and setbacks involving Mega Evolution.
  • Identity and cultural influence: The kimono becomes more than merchandise; it represents local tradition, fashion, and the ability to build connections across Kalos.

Important Character Interactions

  • The kimono girl’s heartfelt reunion with her mother replaces her fear of punishment with emotional support and pride.
  • Her conversation with Boys A and B transforms their friendship into a formal alliance centered on shared work and separate personal goals.
  • The trio’s hand-stacking oath symbolizes their commitment to encourage one another’s futures.
  • The boys assist with fashion shows, merchandise sales, and Pokémon training, while the kimono girl gives them direction after their League disappointment.
  • During the Gym battles, Boy B’s tactical guidance helps Sylveon overcome Magneton, while Boy A’s quick action saves Mamoswine and the group’s lives during the Route 17 accident.
  • Baimu repeatedly interprets the girl’s gratitude and closeness through the lens of possible romance, but the chapter ultimately emphasizes platonic friendship, mutual respect, and professional cooperation.

Ch. 790I Want It All

Summary

Key Plot Points and Events

  • During the preparation period for the Lumiose Conference, the kimono girl continues holding fashion shows and running street stalls in Lumiose City with her two childhood friends. Their goal is to keep public interest in kimono alive while she trains.
  • As the tournament approaches, she becomes increasingly anxious because she has not mastered Mega Evolution, which she and her friends believe will be essential to winning.
  • She travels alone to Shalour City and seeks guidance from Gym Leader Gurkinn at the Tower of Mastery. Her friends remain behind to promote kimono and support the business.
  • After three months of demanding training, she barely learns to control Mega Evolution with Mawile. Gurkinn confesses his feelings, but she only sees him as a friend and prepares to reject him. He recognizes her feelings and accepts the rejection before she can respond.
  • The Lumiose Conference begins. The kimono girl designs outfits matching each of her Pokémon, turning her battles into a successful combination of fashion promotion and competitive battling.
  • She easily clears the preliminary rounds using Slurpuff, Klefki, and Florges, while her friends promote kimono stalls outside the venue.
  • In the main bracket, she defeats increasingly strong opponents, including a Trainer with Mega Ampharos. She carefully conceals Mega Mawile until the semifinals.
  • In the semifinals, she reveals Mega Mawile to defeat a Mega Heracross user. Her transforming Mawile kimono becomes a major fashion sensation and increases her popularity.
  • In the finals, she defeats an opponent whose main strength is Mega Blastoise. Her balanced team, strategic use of each Pokémon’s abilities, and Mega Mawile’s power secure her victory.
  • She later challenges the Champion League but loses to the first Elite Four member.
  • Despite that defeat, she successfully makes kimono famous across Kalos, eventually creates her own kimono brand, and appears at the Lumiose Fashion Show.
  • Afterward, both childhood friends confess their love. Rather than choosing between them, she takes both of their hands, leaving the romantic outcome deliberately unconventional.

Character Developments

  • The kimono girl grows from an unfocused twelve-year-old into a determined and capable Trainer. She learns to combine her talents in fashion, business, and Pokémon battling rather than abandoning one pursuit for another.
  • Her training with Gurkinn helps her fully realize the potential of her Well-Bred talent and master Mega Evolution enough to compete at the highest level of the Conference.
  • She becomes more confident and strategic, hiding Mega Mawile until necessary and exploiting the strengths of her entire team.
  • Her fashion designs become increasingly creative, culminating in a transforming Mega Mawile kimono and a final outfit representing all her Pokémon.
  • The two childhood friends mature from self-taught Trainers and business partners into devoted supporters. Although they lose in the Conference earlier than she does, they focus on promoting her career and helping fulfill her dreams.
  • Gurkinn serves as a responsible mentor rather than the romantic rival Baimu expects. His brief confession reveals his affection, but he respects the kimono girl’s lack of romantic interest.
  • Baimu becomes emotionally invested in the simulation, cheering for the kimono girl’s success and reacting with surprise to the sudden romantic developments.

Significant Themes

  • Balancing passion and ambition: The kimono girl refuses to give up fashion and business while pursuing competitive battling.
  • Perseverance and self-belief: Her three months of difficult Mega Evolution training demonstrate that steady effort can compensate for uncertainty and inexperience.
  • Friendship and mutual support: Her childhood friends sacrifice their own tournament preparation to protect her business and emotional well-being.
  • Identity and self-expression: Her Pokémon-themed kimonos allow her to express her personality and turn battles into artistic performances.
  • Success beyond conventional victory: Although she fails against the Elite Four, she achieves her broader dream by popularizing kimono throughout Kalos and launching her own brand.
  • Unconventional romance: The ending rejects a simple romantic choice, suggesting that her relationships with both childhood friends may continue simultaneously.

Character Interactions

  • The kimono girl’s childhood friends encourage her to seek Mega Evolution training and later manage fashion shows and street stalls in her absence.
  • She maintains contact with them and her family during training, showing that her relationships remain central even while she is away.
  • Gurkinn trains her and Mawile, acting as a mentor. His confession creates brief romantic tension, but the kimono girl does not reciprocate.
  • The two childhood friends react jealously and protectively to Gurkinn’s confession, then work together to promote the kimono girl before the finals.
  • After her tournament victory, both boys rush onto the field and embrace her, celebrating their shared success.
  • At the conclusion, both confess while kneeling before her. She takes both their hands, implying that she accepts both relationships—or at least refuses to choose between them.

Ch. 791Test Achieved

Plot and events

  • Baimu reviews the rewards from his latest simulation. The fixed rewards include five Technical Machines and two re-readable memory volumes, while optional rewards include levels, a Pokémon clue, Moonblast, or carrying over the Romantic Luck talent. He skips the fashion and dyeing memories, considers how to spend the level rewards, and dismisses Moonblast as unlikely to suit his team.
  • Curious about the simulated Kimono Girl’s romantic future, Baimu searches online and identifies her as Maple: a celebrated model, kimono-brand founder, League champion, and grandmother of Valerie. He discovers Maple married the former Laverre Gym Leader, meaning she ultimately chose one childhood sweetheart rather than all of them. Disillusioned with Romantic Luck, he jokingly tries to transfer the good fortune to Gengar, which promptly loses its card game to Porygon2.
  • Baimu gives Corsola a level, again raises the possibility of evolution, and gets an emphatic refusal. He sends it off with Hydreigon for a forced two-hour outing, reasoning that Corsola needs firm handling.
  • The next morning, Baimu leads Pokémon and a large group of Alolan Rattata in a search for a Sparkling Stone at Ten Carat Hill, offering Pokéblocks as an incentive. The search party digs around the hill and its caves, while Baimu teases the reluctant Totem Raticate into helping.
  • Milotic finds the Sparkling Stone in the silt at the bottom of a pond and brings it to Baimu. He celebrates and rewards the group with Shining Cuisine rather than the Pokéblocks the Rattata expected. The irresistible aroma draws Totem Raticate and the rest of the Pokémon in, and the chapter ends with everyone eating.

Character developments and interactions

  • Baimu’s curiosity about the simulation’s characters leads him to investigate Maple’s real-world identity and romantic history. His discovery makes him cynical about the Romantic Luck talent.
  • He treats his Pokémon with playful affection but also blunt humor: he praises Milotic for finding the stone, ribs Corsola about evolving, and uses mock threats to manage its stubbornness.
  • Corsola remains firmly opposed to evolving, while Milotic proves especially helpful and affectionate. Totem Raticate, despite its initial resentment and reluctance, is swayed by food.
  • Baimu’s relationship with his Pokémon is shown through teasing, rewards, and shared activities; Porygon2’s card-counting ability, meanwhile, makes it a formidable opponent.

Significant themes

  • Romance versus reality: Maple’s story undercuts the fantasy of a harem ending; ultimately, she chooses one partner.
  • Reward and motivation: Baimu uses food and incentives to organize the search, though Milotic—not the recruited rat pack—finds the stone.
  • Respecting individual choice: Baimu asks Corsola whether it wants to evolve, even as he comically pressures it.
  • Companionship and humor: The chapter’s playful interactions show Baimu’s close, informal bond with his Pokémon.

Ch. 792Applying to the Aether Foundation

Chapter Summary: “Applying to the Aether Foundation”

Key Plot Points and Events

  • After completing the Sparkling Stone search, Baimu and his Pokémon rest after sharing a large meal with Totem Raticate and its Rattata. The Totem Pokémon’s normally bad temper has eased somewhat after eating Baimu’s Shining Cuisine.
  • Baimu examines the white Sparkling Stone he obtained on Melemele Island and looks forward to using it to acquire a Z-Ring. He considers whether pursuing a more advanced Z-Power Ring is worthwhile but postpones the decision.
  • Shiny Milotic is praised as the hero of the trial for successfully helping locate the Sparkling Stone. It is proud to have contributed after a period of feeling unhelpful following the Grand Festival.
  • Baimu travels to the Ruins of Conflict to meet Island King Hala. Along the way, he encounters a sleeping Snorlax blocking the path and briefly wonders whether it could be the same Snorlax later endangered by Buzzwole.
  • Hala confirms that Baimu has found a genuine Sparkling Stone and declares him qualified for the Grand Trial. Baimu will have three days to prepare, during which Hala will use the stone to create his Z-Ring.
  • Baimu decides to use the waiting period to contact the Aether Foundation. He initially reaches its Rescue Center, is transferred to the reception office, and schedules an interview for the day after tomorrow.
  • Unsatisfied with the uncertainty of formally applying, Baimu decides to go directly to Aether Paradise with Bewear in order to reunite it with its missing Stufful. He plans to improvise an explanation if necessary.
  • Before leaving, he prepares food for Bewear and the Team Rocket trio. At the forest, Bewear warmly embraces him and saves the Shining Cuisine for Jessie, James, and Meowth.

Character Developments

  • Baimu remains opportunistic and practical. He openly manipulates circumstances to advance his goals, including concealing how he pressured Totem Raticate and considering a direct approach to the Aether Foundation rather than waiting for a formal job interview.
  • He also shows growing attachment to his Pokémon and associates. He comforts Milotic, prepares food for Bewear and Team Rocket, and carefully manages Hydreigon’s behavior.
  • Milotic regains confidence after acting as the key contributor in the Sparkling Stone trial. Its pride and affection for Baimu are reinforced by his praise and physical affection.
  • Hydreigon continues adapting to life with Baimu. It has become less aggressive and more obedient, though Bewear’s overwhelming presence provokes its instinct to challenge powerful opponents.
  • Bewear demonstrates strong affection and loyalty toward Baimu. Its priority is finding Stufful, but it also cares about Team Rocket, choosing to preserve its food for them.
  • Hala recognizes Baimu’s intelligence and theory regarding the Sparkling Stone’s connection to Solgaleo and Lunala. He formally accepts Baimu as qualified and agrees to prepare his Z-Ring.
  • Tapu Koko becomes curious about Baimu’s Shining Cuisine and decides that it may eventually battle him.
  • Team Rocket remains offscreen during the final scene but is treated by Bewear and Baimu as part of their extended group.

Significant Themes

  • Recognition and achievement: The Sparkling Stone represents Baimu’s progress through the Island Challenge and brings him closer to obtaining a Z-Ring.
  • Adaptation and self-control: Hydreigon’s struggle to restrain its aggressive instincts reflects its gradual adjustment to Baimu’s expectations and new environment.
  • Affection beyond conventional bonds: The relationships among Baimu, Milotic, Bewear, and Team Rocket emphasize loyalty and care that extend beyond ordinary Trainer–Pokémon dynamics.
  • Pragmatism and manipulation: Baimu repeatedly bends social expectations, hiding inconvenient details and choosing expedient methods to accomplish his goals.
  • Belonging and reunion: Bewear’s desire to recover Stufful motivates Baimu’s interest in the Aether Foundation and gives the chapter an emotional focus.
  • Food as connection: Shining Cuisine is both a source of power and a means of building trust, calming hostile Pokémon, and strengthening relationships.

Character Interactions

  • Baimu relaxes beside Totem Raticate and discusses the Sparkling Stone while the Totem Pokémon responds casually.
  • Milotic affectionately rubs against Baimu after the trial, and he reassures it that they will continue their activities after returning.
  • Baimu and Hala exchange greetings, discuss the Sparkling Stone’s origin, and formally agree to meet for the Grand Trial in three days.
  • Baimu speaks with Aether Foundation staff by phone and arranges a job interview, though he later chooses a more direct route to Aether Paradise.
  • Baimu warns Hydreigon not to antagonize Bewear. When Hydreigon bares its fangs, Baimu immediately reprimands it, forcing it to look away.
  • Bewear greets Baimu with an enthusiastic embrace and attempts to save its meal for Team Rocket, prompting Baimu to reassure it that food has been prepared for them as well.

Ch. 793Mother and Child Reunited

Key plot points and events

  • Bewear eagerly eats the Shining Cuisine with Baimu and Hydreigon. When Baimu tells her he may know where her missing child is, she immediately carries him into the forest and races off, ignoring his attempts to slow down.
  • Baimu uses a paralysis Bomb Ball to stop Bewear’s rampage, then soothing Incense to calm her. Hydreigon catches Baimu in its jaws and keeps him out of Bewear’s reach until they can talk.
  • Baimu explains that Bewear’s child, Stufful, was injured and taken by humans to Aether Paradise, a Pokémon rescue organization. Bewear agrees to stay with Baimu and avoid acting rashly.
  • The group travels by yacht to Aether Paradise. At the entrance, Baimu’s mistaken title for Faba angers the director, who initially denies that Stufful is there. Baimu threatens to publicize the Foundation’s apparent separation of a Pokémon from its mother, forcing Faba to let them in.
  • They meet Professor Burnet, who explains that Wicke is absent and escorts them inside. Faba confronts Baimu, but Baimu counters his accusations with threats of public exposure.
  • Bewear catches her daughter’s scent and rushes to the Terarium. Stufful approaches too, and mother and child reunite.

Character developments and interactions

  • Bewear shifts from calm hospitality to desperate, single-minded urgency when she learns she may find her child. Once Baimu reassures her, she agrees to cooperate, though she ultimately rushes ahead when she senses Stufful.
  • Baimu demonstrates that he can manage powerful Wild Pokémon through a mix of preparation, patience, and negotiation. He also proves willing to confront authority figures and use public pressure to protect Bewear’s interests.
  • Hydreigon acts protectively, pursuing Bewear and rescuing Baimu from her grip; it remains wary of her afterward.
  • Faba is shown as touchy about his rank and hostile toward Baimu, while Burnet is courteous and pragmatic, helping them enter the facility.
  • Baimu’s exchanges with Bewear center on calming her and securing her cooperation. His confrontations with Faba are sharp and strategic, while his interaction with Burnet is polite.

Significant themes

  • A parent’s bond with a child: Bewear’s urgency and the emotional reunion drive the chapter.
  • Communication and trust: Baimu must calm Bewear before he can help her, and their agreement depends on his promise to find Stufful.
  • Protection versus control: Aether Paradise’s rescue mission is questioned when Bewear believes her child has been taken from her.
  • Using different kinds of power: Baimu combines Pokémon tools, diplomacy, and social pressure to overcome obstacles without letting Bewear cause further damage.

Ch. 794Ms. Wicke

Plot points and events

  • Baimu and Burnet find Bewear’s missing cub, Stufful, at Aether Paradise. Faba objects to their presence but backs down when Hydreigon intimidates him.
  • Bewear is eager to leave with Stufful, but Baimu persuades her to wait so Stufful can see Wicke, who rescued and cared for her. Wicke arrives and is moved to see the mother and cub reunited.
  • Baimu, Bewear, Stufful, and Hydreigon tour Aether Paradise before Wicke says goodbye to Stufful. Baimu explains he is Bewear’s friend, not her trainer, and claims his psychic powers led him to Stufful.
  • Back in the forest, Bewear invites Baimu to dinner, then leaves to retrieve other “children” who have run away. Stufful explores the tree hollow and Team Rocket’s secret base. Porygon2 checks their computer but finds only machinery notes and failed-operation logs.
  • Bewear returns with the Team Rocket trio and their food truck. Jessie gets stuck with Stufful clinging to her hair, much to her distress. James says their Z-Crystal-searching machine will be ready the next day.
  • Bewear serves dinner. Hydreigon sulks at the meal and refuses Mareanie’s offered Berries, which Mareanie passes to Mimikyu.

Character developments and interactions

  • Bewear is calmer and more cooperative after reuniting with Stufful, and shows gratitude toward Wicke despite their past separation.
  • Stufful is affectionate with her mother and Baimu, but remains lively, strong, and unwilling to be handled on others’ terms. She quickly becomes attached to Jessie’s hair.
  • Baimu acts as a mediator, balancing Bewear’s wishes with the need to let Wicke say goodbye. His teasing, casual manner contrasts with Hydreigon’s protectiveness.
  • Hydreigon is jealous and wary of Bewear after she tries to hug Baimu, and remains grumpy through dinner. Mareanie’s gentle offer of food highlights its kind nature.
  • Wicke’s care for Stufful and emotional farewell underscore her compassion. Team Rocket, meanwhile, treat Baimu with wary familiarity, seeing him as more reasonable than Bewear.

Significant themes

  • Family and reunion: Bewear and Stufful’s reunion drives the chapter, while their bond helps ease Bewear’s temper.
  • Kindness and gratitude: Wicke’s rescue of Stufful is remembered and appreciated, and the group makes space for a heartfelt goodbye.
  • Found relationships: Baimu is not Bewear’s trainer, yet their friendship is built on trust and mutual consideration.
  • Comic contrast: Tender reunions and affectionate Pokémon moments sit alongside Team Rocket’s failures, Jessie’s hair-related panic, and Hydreigon’s petty jealousy.

Ch. 795The Grand Trial Begins

Chapter Summary: “During the Grand Trial”

Key Plot Points and Events

  • Baimu visits Team Rocket to collect the newly completed Z-Crystal Detector.
  • The detector initially reacts to the Z-Crystals Baimu is carrying inside a box hidden in Shiny Gengar’s mouth, proving it is highly sensitive. After Baimu removes the box, the machine detects Team Rocket’s own Darkinium Z instead.
  • Baimu instructs James to improve the detector by adding signal-filtering and range-expansion functions. James promises to redesign it within a week.
  • Two days later, Baimu begins his Grand Trial against Hala at the Ruins of Conflict. Hala explains that Grand Trial rules are flexible and can vary according to the island kahuna or guardian deity.
  • The battle begins with Baimu’s Gengar facing Hala’s Crabrawler. Gengar uses shadows and sunlight strategically to evade Bubble Beam, then disables Crabrawler’s Crabhammer with Disable.
  • Gengar defeats Crabrawler with a single Dazzling Gleam, revealing that Hala had badly underestimated Baimu.
  • Hala acknowledges Baimu’s exceptional strength and sends out his true partner, Machamp, declaring that he will now fight at full power.
  • Machamp and Gengar engage in a fast, tactical battle. Gengar avoids Wake-Up Slap, Knock Off, and Stomping Tantrum by exploiting shadows and creating a deceptive duplicate.
  • Machamp appears to land a devastating Hell Thrust on Gengar, but the struck Pokémon is revealed to be a substitute or illusion. The real Gengar attacks from below and uses Hypnosis, causing Machamp to fall unconscious.

Character Developments

  • Baimu: Demonstrates confidence, strategic foresight, and growing ambition. He is focused on collecting all Z-Crystals and has already anticipated Hala’s likely battle tactics. His calm control over Gengar shows his development as a highly capable Trainer.
  • James: Remains inventive but eccentric and easily embarrassed. He is impressed by the detector’s sensitivity and accepts Baimu’s criticism, taking on the challenge of improving the machine.
  • Team Rocket: Their fear of Baimu has lessened through repeated encounters, though they remain wary of him. Their possession of a Darkinium Z becomes an obstacle to the detector’s usefulness.
  • Hala: Initially treats Baimu as merely an exceptionally talented Trainer and uses a weaker opening Pokémon. After Crabrawler is instantly defeated, he recognizes that Baimu is far stronger than expected and commits himself fully to the trial.
  • Gengar: Shows remarkable battle intelligence, mobility, and trickery. It uses shadows, Disable, Dazzling Gleam, Hypnosis, and deceptive doubles to control the battle and exploit Machamp’s openings.
  • James and Baimu’s relationship: Baimu acts as both employer and demanding mentor, pushing James to apply his technical abilities more effectively.

Significant Themes

  • Adaptability and strategy: Baimu’s victories come not only from power but from using the environment—especially sunlight and shadows—to give Gengar tactical advantages.
  • Underestimation and recognition: Hala initially misjudges Baimu, but Gengar’s effortless victory forces him to reassess Baimu’s abilities.
  • Power versus technique: Crabrawler and Machamp possess considerable physical strength, but Gengar’s speed, deception, and move combinations allow it to overcome them.
  • Flexible traditions: The Grand Trial is portrayed as a cultural and spiritual test rather than a rigid official Pokémon battle, with rules shaped by the kahuna and guardian deity.
  • Ambition and long-term goals: Baimu’s pursuit of every Z-Crystal continues in the background, linking the technological subplot with his broader quest.

Character Interactions

  • Baimu interacts with Team Rocket in a familiar but authoritative manner, teasing James while directing him to improve the detector.
  • Hala and Baimu exchange respectful but competitive dialogue. Hala praises Baimu’s skill after seeing Gengar exploit Crabrawler’s attack.
  • Gengar’s battle style reflects its close coordination with Baimu: it responds instantly to commands and sometimes appears to act independently through clever tactics.
  • Hala’s interaction with his Pokémon reveals both affection and discipline. He apologizes to Crabrawler for misjudging the battle, then calls on his trusted Machamp for a more serious confrontation.
  • The battle between Gengar and Machamp becomes a contest of tactical deception versus overwhelming physical force, ending with Gengar gaining the upper hand through Hypnosis.

Ch. 796Melemele Island Cleared

Chapter Summary: “Melemele Island Cleared”

Key Plot Points and Events

  • Gengar defeats Hala’s Machamp by exploiting the opening created by Dream Eater and finishing with a powerful Shadow Ball. Baimu changes his command at the last moment, ensuring Machamp is knocked out before it can fully awaken and counterattack.
  • Although defeating two of Hala’s Pokémon would normally complete the Grand Trial, Hala sends out his ace, Hariyama, unwilling to let the battle end so quickly.
  • Baimu switches out Gengar and sends in his Shiny Milotic, whose beauty and unusual golden coloration impress both Hala and the referee.
  • Hariyama begins aggressively with Fake Out and Arm Thrust, but Milotic’s Coil allows it to endure the blows, using its tail fin as a shield.
  • Hala attempts to exploit Milotic’s known weak point with Force Palm, but Milotic repeatedly blocks the attacks with its tail, turning Hala’s knowledge against him.
  • Milotic uses Attract, immobilizing Hariyama through infatuation, then follows with Whirlpool, forcing Hariyama backward and putting Baimu firmly in control.
  • Hala activates his Fightinium Z-Move, All-Out Pummeling. Hariyama unleashes a barrage of enormous crimson handprints at Milotic.
  • Baimu and Milotic defend using a combination of Aqua Ring and Twister, forming a powerful rotating wall of water that absorbs most of the Z-Move’s impact.
  • Though several attacks still hit Milotic, it survives and immediately counters with Hydro Pump, blasting Hariyama from the stage.
  • Hariyama is declared unable to battle, giving Baimu a decisive victory and clearing Melemele Island’s Grand Trial.

Character Developments

  • Baimu is shown to be highly adaptable and tactically creative. He changes commands instantly when necessary, deliberately switches Pokémon to allow Hala to use his Z-Move, and develops a defensive strategy based on endurance and counterattack.
  • His confidence grows more evident as he recognizes the gap between himself and Hala, calmly assessing the Island Kahuna as weaker than the Elite Four he has encountered before.
  • Gengar demonstrates precision, timing, and strong battle instincts, especially through the transition from Dream Eater to Shadow Ball.
  • Milotic proves to be both exceptionally durable and technically skilled. Its Coil-enhanced defenses, strategic use of its tail, Attract, Whirlpool, Aqua Ring, Twister, and Hydro Pump establish it as Baimu’s powerful and versatile ace.
  • Hala remains experienced and observant, correctly identifying Milotic’s weak point and using his strongest Z-Move. However, he struggles to overcome Baimu’s superior preparation and tactical execution.
  • Hariyama is revealed to possess unusual elasticity and impressive resilience, but it cannot match Milotic’s combination of defense, status effects, and ranged attacks.
  • The referee becomes increasingly astonished by Baimu’s strength, even wondering whether he may be a Champion-level Trainer.

Significant Themes

  • Adaptability and battlefield awareness: Baimu repeatedly changes tactics in response to the situation rather than relying on fixed plans.
  • Defense as offense: Milotic’s defensive wall demonstrates Baimu’s personal battle philosophy: survive the opponent’s strongest attack, then defeat them with a decisive counter.
  • Preparation and knowledge: Hala’s knowledge of Milotic’s weak point is neutralized because Baimu anticipates the tactic and uses the weakness as bait.
  • The limits of tradition and authority: Hala’s status as Island Kahuna and his Z-Move cannot compensate for the widening difference in skill between him and Baimu.
  • Power combined with technique: The chapter emphasizes that raw force, even in the form of Hariyama’s Z-Move, is insufficient against superior strategy and defense.

Character Interactions

  • Hala and Baimu exchange commands in a tense but respectful battle, with each attempting to predict and counter the other.
  • Hala praises Milotic’s beauty and recognizes that it has been carefully trained, while Baimu confidently replies that its beauty is natural.
  • Hala’s attempts to direct Hariyama toward Milotic’s weak point are repeatedly thwarted by Baimu’s protective tactics.
  • Baimu deliberately gives Hala the opportunity to perform his signature Z-Move, showing confidence rather than fear.
  • The referee and surrounding spectators react with growing disbelief as Baimu defeats each of Hala’s Pokémon with increasing ease.
  • A mysterious yellow observer, likely connected to Melemele Island’s guardian deity, watches the battle from the nearby woods.

Ch. 797First Try at a Z-Move

Chapter Summary: “First Taste of a Z-Move”

Key Plot Points and Events

  • Baimu’s Shiny Milotic defeats Hala’s ace Hariyama in the Melemele Island Grand Trial. Although Milotic wins, she is badly injured and exhausted after enduring Hariyama’s powerful attacks and Z-Move.
  • Milotic’s defensive victory reflects the Baimu family creed: “Perseverance is victory.” Her ability to endure damage ultimately surpasses Hariyama’s raw power.
  • Baimu explains that Milotic blocked Hariyama’s All-Out Pummeling by combining Twister with Aqua Ring, a technique inspired by Pokémon Contests.
  • Hala, intrigued by Contests, considers reconsidering the proposal to introduce them to Melemele Island.
  • Hala officially announces that Baimu has passed the Grand Trial and awards him a Z-Ring and a Fightinium Z-Crystal.
  • Tapu Koko unexpectedly appears during the ceremony, briefly observes Baimu, and then abruptly leaves. Hala suspects the guardian deity may be interested in Baimu’s strength.
  • With Hala’s guidance, Baimu successfully performs his first Z-Move. Using Aggron and its Superpower, he unleashes All-Out Pummeling on his first attempt.
  • Aggron’s Z-Move appears significantly stronger than Hariyama’s, leading Hala to realize that Baimu may have deliberately held back during their battle.
  • Baimu discovers that activating a Z-Move consumes considerable stamina, even with his enhanced physique and prior experience with Mega Evolution.
  • Afterward, Hydreigon becomes jealous and upset that Aggron was the first Pokémon to use a Z-Move. Baimu apologizes, reassures it that Z-Moves are primarily intended for Hydreigon, and comforts it through affection.
  • Upon returning to his seaside cabin, Baimu finds Gladion waiting for him.

Character Developments

  • Baimu demonstrates exceptional endurance, combat ability, and adaptability. He masters Z-Move activation immediately because of his existing experience with Mega Evolution and mental synchronization.
  • He becomes more confident, openly stating that, in terms of strength, he believes he is not inferior to any Champion, while still acknowledging that victory against elite opponents is not guaranteed.
  • Baimu also shows emotional maturity and responsibility in his relationship with Hydreigon. He recognizes that he broke an important promise and sincerely apologizes rather than dismissing Hydreigon’s feelings.
  • Shiny Milotic proves that her strength lies not only in elegance and technique but also in extraordinary endurance. Her victory comes through persistence rather than overwhelming offensive power.
  • Hala moves from confidence to genuine admiration and surprise. He recognizes Baimu as an unusually powerful Trainer and begins reconsidering Pokémon Contests for Alola.
  • Aggron successfully becomes Baimu’s first Pokémon to use a Z-Move, revealing its immense power and strengthening its bond with Baimu.
  • Hydreigon displays a possessive but affectionate personality, becoming jealous of Aggron before quickly forgiving Baimu after receiving reassurance and affection.
  • Tapu Koko shows unusual interest in Baimu, hinting that it may consider him important or worthy of attention.

Significant Themes

  • Perseverance versus raw power: Milotic defeats Hariyama through endurance and disciplined defense, reinforcing the Baimu family’s belief that the ability to withstand hardship is essential to victory.
  • Trainer-Pokémon synchronization: Z-Moves require the Trainer, Pokémon, and Z-Crystal to resonate mentally. Baimu’s success emphasizes the importance of trust, experience, and emotional connection.
  • Adaptation and mastery: Baimu quickly learns a new battle system because of his previous experience with Mega Evolution, showing how knowledge of one power can prepare a Trainer for another.
  • Responsibility in bonds: Baimu treats his promises to his Pokémon seriously, especially when Hydreigon feels neglected. The chapter highlights Pokémon relationships as emotional partnerships rather than mere combat arrangements.
  • Recognition by powerful figures: Hala and possibly Tapu Koko begin to recognize Baimu as an exceptional Trainer whose abilities may have greater significance in Alola.
  • Expansion of Pokémon culture: The discussion of Pokémon Contests suggests that Baimu may help bring new forms of training and competition to the Alola Region.

Important Character Interactions

  • Baimu and Milotic: Baimu notices Milotic’s hidden pain, instructs her to use Recover, and sends her to rest, showing attentiveness to her physical condition.
  • Baimu and Hala: Their interaction shifts from opponents to mutual respect. Hala praises Baimu, teaches him how to use a Z-Move, and becomes curious about his past experience and ambitions.
  • Baimu and Tapu Koko: Tapu Koko silently observes Baimu before departing, creating an unresolved mystery about its intentions.
  • Baimu and Aggron: Together they achieve the required resonance and successfully perform All-Out Pummeling on their first attempt.
  • Baimu and Hydreigon: Hydreigon protests being left out, while Baimu apologizes, promises future Z-Move training, and restores its good mood through affection.
  • Baimu and Gladion: The chapter ends with Gladion unexpectedly waiting outside Baimu’s cabin, setting up the next encounter.

Ch. 798Porygon Phone

Chapter Summary: “Porygon Phone”

Key Plot Points and Events

  • Gladion challenges Baimu again, battling with Umbreon and Midnight Lycanroc. Baimu’s Galarian Corsola defeats Umbreon by reflecting its Dark Pulse with Mirror Coat, while Blissey later overwhelms both Pokémon.
  • Gladion considers using Type: Null but ultimately refuses, fearing Baimu might have ulterior motives toward the rare Pokémon.
  • Baimu reveals that he has already obtained a Z-Ring but did not use Z-Moves because they were unnecessary. Gladion is impressed—and somewhat discouraged—by the gap between their abilities.
  • Gladion returns the next day for another battle. Although defeated, he improves: Umbreon stops jumping recklessly, and Lycanroc adopts more offensive tactics instead of relying only on Counter.
  • Gladion accepts Baimu’s invitation to breakfast. The meal helps the two establish greater trust, and Gladion reveals more about his background and training.
  • A misunderstanding briefly alarms Gladion when Baimu mentions taking a “child” from Aether Paradise, though Baimu clarifies that the child was actually a Pokémon.
  • Gladion leaves with a Cherish Ball, apparently deciding to continue challenging Baimu and improve himself.
  • Dr. Akihabara sends Baimu the design for a new Porygon Phone, modeled after the Porygon Phone from Pokémon Masters. Baimu approves the concept, and the doctor agrees to produce a prototype for testing.
  • Baimu visits the Pokémon School, encountering Team Rocket’s failed donut business outside and Ash’s class inside.
  • At the school, Baimu sees Ash with Cosmog—“Nebby”—and encounters Lillie, whose fear of Pokémon remains due to her altered memories and trauma.

Character Developments

  • Gladion recognizes that his previous opponents were too weak and that he must improve significantly to achieve his goals, especially defeating Ultra Beasts. His repeated battles with Baimu demonstrate persistence and humility.
  • Gladion’s battle style begins to evolve. Umbreon becomes less reckless, while Midnight Lycanroc becomes more aggressive and versatile.
  • Gladion’s guarded personality softens during breakfast. Beneath his aloof exterior, he is shown to be kind, sincere, curious, and fond of good food.
  • Baimu continues to act as both a powerful Trainer and an informal mentor to Gladion. He also shows interest in technology and the development of new Pokémon-related devices.
  • Dr. Akihabara displays renewed confidence and decisiveness by moving forward with the Porygon Phone project.
  • Team Rocket remains comically unsuccessful, failing to sell donuts and postponing their plans to steal a Pokémon because they fear Baimu’s interference.
  • Lillie is shown still struggling with her fear of Pokémon, while Ash remains enthusiastic and friendly toward Baimu.

Significant Themes

  • Growth through defeat: Gladion’s losses are valuable because they expose weaknesses and force him to adapt.
  • Trust and vulnerability: Gladion’s reluctance to reveal Type: Null reflects his deep mistrust of others, while breakfast allows him to open up gradually.
  • Mentorship and experience: Baimu’s superior strength and practical advice contrast with Gladion’s limited experience against truly powerful Trainers.
  • Technology and innovation: The Porygon Phone represents the continuing development of Pokémon-world technology and Baimu’s interest in improving it.
  • Comedy amid serious conflict: Gladion’s intense goals and family concerns are balanced by humorous scenes involving breakfast, Team Rocket’s failed business, and Lillie’s panic around Nebby.

Character Interactions

  • Baimu and Gladion: Their rivalry becomes more respectful and friendly. Baimu teases Gladion but also encourages him, while Gladion repeatedly seeks him out as a challenging opponent.
  • Baimu and Dr. Akihabara: They communicate about the Porygon Phone, with Baimu offering reassurance and practical feedback.
  • Baimu and Team Rocket: Baimu casually mocks their failed donut stand, while Team Rocket fears he will catch them attempting another Pokémon theft.
  • Baimu and the Pokémon School cast: Baimu reunites with Ash, meets the other students, and observes Nebby’s disruptive presence and Lillie’s frightened reaction.
  • Lillie and Nebby: Nebby innocently clings to Lillie while sleeping, unintentionally terrifying her and highlighting her ongoing trauma.

Ch. 799The Sun and Moon Protagonists

Chapter Summary

Plot Points and Events

  • Baimu arrives at Pokémon School in Alola and reunites with Ash, Pikachu, and Professor Kukui. Pikachu greets him warmly, while Baimu’s Hydreigon acknowledges Pikachu without much jealousy.
  • Baimu reveals that Island King Hala has approved him for the Island Challenge. The group notices his Z-Ring and Darkinium Z, confirming his participation.
  • Ash introduces Baimu to his classmates: Kiawe, Lana, Mallow, Sophocles, Lillie, and the Rotom Pokédex.
  • Baimu recognizes Lillie as Gladion’s sister and reassures her that Gladion is safe, healthy, and working hard. This eases Lillie’s worry.
  • Baimu examines Nebby, the mysterious Pokémon Ash recently found. He photographs and gently touches it, while the Rotom Pokédex suggests Nebby may be a new species.
  • The class discusses Nebby’s strange ability to use Teleport and fulfill people’s wishes by briefly transporting them to desired locations.
  • During break, Ash tells Baimu about his experiences in Alola. Baimu learns that Ash’s life has proceeded much as expected despite his altered past.
  • Baimu explains how he completed his trial by negotiating with Totem Raticate and its clan to help him locate a Sparkling Stone. The students are impressed by his ability to communicate with Totem Pokémon.
  • Professor Kukui reveals that Hala praised Baimu’s strength so highly that he compared him to a Champion. Ash becomes excited and asks whether Baimu is already a Champion.
  • Kiawe and Ash both challenge Baimu to a battle, but their match is postponed until noon because class resumes.
  • At lunchtime, Baimu shares snacks from various regions, including his hometown of Orre, using Shiny Gengar’s unusual belly storage ability. The students enjoy the unfamiliar food.
  • The chapter ends as lunch break finishes and the long-awaited battles are about to begin.
  • A promotional excerpt for another novel appears at the end.

Character Developments

  • Baimu is established as an experienced, powerful Trainer who is friendly toward Pokémon and comfortable interacting with both children and adults. His successful negotiation with Totem Pokémon highlights his intelligence and unconventional approach.
  • Ash is delighted to reunite with Baimu and remains energetic, impulsive, and openly enthusiastic. He eagerly shares his adventures, snacks, and desire to battle.
  • Lillie is visibly embarrassed by Nebby’s earlier behavior but is relieved when Baimu confirms that Gladion is doing well.
  • Kiawe demonstrates seriousness and ambition by immediately seeking a battle with Baimu.
  • Hydreigon shows possessiveness toward Baimu but trusts that Pikachu is not a genuine rival. It becomes suspicious when Baimu considers catching Rowlet.
  • Pikachu displays a close, affectionate friendship with Baimu and performs an expressive Electrium Z dance.
  • The Alolan classmates become increasingly curious about Baimu’s background, strength, Pokémon, and regional experiences.

Significant Themes

  • Friendship and reunion: Baimu’s relationship with Ash and Pikachu emphasizes how bonds can remain strong despite long separations.
  • Communication with Pokémon: Baimu’s belief that all Pokémon can be reasoned with challenges the idea that strength alone determines success.
  • Curiosity and discovery: Nebby’s mysterious identity, the possibility of new Pokémon species, and Baimu’s interest in unfamiliar regions drive the chapter’s sense of exploration.
  • Cultural exchange: Baimu introduces the students to snacks and experiences from other regions, especially Orre, broadening their understanding of the Pokémon world.
  • Ambition and recognition: The comparison between Baimu and a Champion raises questions about strength, achievement, and the different paths Trainers take toward greatness.
  • Lighthearted school life: Clay projects, embarrassing mishaps, food sharing, and postponed battles balance the chapter’s more serious discussions.

Character Interactions

  • Baimu and Pikachu share an affectionate reunion, while Hydreigon and Pikachu exchange a friendly greeting.
  • Baimu and Ash compare their experiences in Alola and reconnect as old friends.
  • Baimu reassures Lillie about Gladion, creating an important emotional moment for her.
  • Baimu carefully examines Nebby with Ash’s permission, showing respect for both Ash and the mysterious Pokémon.
  • The classmates react with admiration and surprise to Baimu’s Totem Pokémon strategy and regional knowledge.
  • Ash and Kiawe compete for the chance to battle Baimu, establishing anticipation for the next scene.
  • Baimu shares food with the entire group, strengthening his connection with the students in a relaxed, communal setting.

Ch. 800Bullying Kiawe

Chapter Summary: “Bullying Kiawe”

Key Plot Points and Events

  • Baimu challenges Kiawe to a one-on-one battle at the Pokémon school, with Professor Kukui acting as referee and Ash and the other students watching.
  • Kiawe sends out Turtonator, while Baimu chooses Hydreigon, immediately establishing a major power imbalance.
  • Turtonator opens with Dragon Tail, but Hydreigon narrowly evades the attack at the last moment and counters with Dragon Breath, badly damaging Turtonator.
  • Kiawe quickly resorts to his Z-Move, Inferno Overdrive, which he has strengthened through training after a previous defeat in Kanto.
  • Despite the attack’s enormous size and destructive force, Hydreigon remains completely unharmed, shocking Kiawe and the spectators.
  • Baimu then uses Hydreigon’s Dark-type Z-Move, Black Hole Eclipse. Its overwhelming gravitational force defeats Turtonator’s Protect and knocks it out.
  • Professor Kukui declares Hydreigon the winner.
  • Afterward, Baimu comforts Kiawe, explaining that his main weakness is not poor training or a weak Pokémon, but insufficient battle experience.

Character Developments

  • Kiawe begins the battle confident and determined to prove himself, but quickly becomes frustrated and demoralized by the enormous gap between Turtonator and Hydreigon.
  • His use of Inferno Overdrive demonstrates that he has trained seriously and improved since his previous setback, even though the attack is still ineffective against Baimu.
  • Kiawe ultimately accepts the loss and Baimu’s advice, realizing that he must gain practical experience through many battles rather than relying only on solitary training.
  • Baimu displays overwhelming strength but deliberately gives Hydreigon chances to demonstrate restraint and control. He adopts a composed, almost Champion-like attitude, allowing Kiawe to attack before decisively ending the battle.
  • Baimu also acts as a mentor after winning, praising Turtonator’s toughness and Kiawe’s execution while offering constructive advice.
  • Hydreigon is portrayed as highly experienced, confident, and eager to demonstrate its superiority. It dodges Turtonator’s attack with extreme precision and withstands Inferno Overdrive without visible damage.
  • The spectators—including Ash, Pikachu, Lillie, Mallow, Lana, and Sophocles—are stunned by Baimu’s strength and the scale of his Z-Move.

Significant Themes

  • The gap between potential and experience: Kiawe has dedication and a powerful Z-Move, but Baimu explains that raw effort is not enough without extensive battle experience.
  • Strength and restraint: Baimu’s victory is not merely about overpowering Kiawe. He intentionally allows attacks to land or come close, showing confidence and control while avoiding the appearance of simply bullying a weaker opponent.
  • Growth through defeat: Kiawe’s loss is framed as an opportunity to improve rather than a final failure. Baimu encourages him to treat defeat as evidence that he still has room to grow.
  • Spectacle versus effectiveness: Inferno Overdrive appears visually enormous and destructive, but Hydreigon’s superior energy level and experience make the attack ineffective. Black Hole Eclipse is less visually explosive at first but proves far more powerful and overwhelming.
  • Mentorship and competitive development: Baimu’s interaction with Kiawe shifts from opponent to teacher, emphasizing that strong trainers improve by battling others rather than training in isolation.

Character Interactions

  • Ash and the other students enthusiastically cheer for Kiawe, while Ash becomes excited by Baimu’s growing strength and expresses a desire to battle him.
  • The group reacts with disbelief when Hydreigon survives Inferno Overdrive unharmed. Sophocles correctly notes that the Z-Move’s power depends heavily on the Pokémon using it.
  • Kiawe and Baimu exchange polite greetings before the battle, but Kiawe becomes increasingly indignant as Baimu’s restrained superiority makes him feel underestimated.
  • After Turtonator is defeated, Baimu helps Kiawe to his feet and reassures him that victory and defeat are natural parts of battling.
  • Baimu praises Turtonator’s durability and personality, then advises Kiawe to seek hundreds or thousands of battles to develop the experience needed to challenge stronger opponents.
  • The chapter ends on a humorous note: while giving serious advice, Baimu becomes distracted by Turtonator’s shell spikes and wonders whether touching them would trigger Shell Trap.
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