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Original Name:
基德 (jī dé)
Gender:
Masculine
Kind:
Character
Scope:
Novel-specific
Status:
Active
Source:
AI
Occurrences:
1,074
Chapters:
254
Context Up To:
Ch. 575
Wiki Model:
GPT-6 Sol
Updated:

Biodata

Feature Information
Name Eustass Kid 10
Alias(es) “Red Light,” as part of the Traffic Light Trio; “Red Lantern” 33 406
Gender Male
Affiliation Ryan Pirates, later known as the Blood Sword Pirates; Traffic Light Trio 10 33 240
Occupation/Role Pirate crew member; combat trainee; operator of the crew’s Laser Cannon 10 16 210
Devil Fruit Magnet-Magnet Fruit 16
Status Active; serving under Ryan as the New World’s pirate crews unite under his leadership 546
Bounty 440 million Beli as of the Fish-Man Island aftermath 370
First Appearance Chapter 10

Power Progression

Stage / Realm / Level Chapter Notes
Devil Fruit user 10 16 Claims he stole his Devil Fruit; it is later identified as the Magnet-Magnet Fruit.
Foundation training 16 Receives systematic physical training from Ryan and Beli while beginning to control additional weapons with his fruit.
Continued development 43 States that he is growing stronger daily, though Ryan still defeats him easily during a training test.
Magnetic weapons and emerging combat style 201 240 Gathers weapons into a massive steel arm, then fires them outward; later reports improved Devil Fruit mastery and the beginnings of his own fighting style.
Battlefield-scale magnetism 318 Draws scattered weapons into a cluster and launches swords, blades, and guns at Marine forces.
Electromagnetic Force 375 377 378 Combines his magnetic field with Enel’s electricity. After unstable early attempts, their joint attack creates a temporary vacuum-like gap in seawater.
Armament Haki and Conqueror’s Haki manifestation 406 407 Coats his wrench in Armament Haki against Kaido. After Kaido knocks him unconscious, his Conqueror’s Haki briefly flickers—his first shown manifestation of the aptitude Ryan recognized years earlier.

Background / History

Kid was held in seastone handcuffs at a Marine base when Ryan encountered him. After Ryan cut off the cuffs with Armament Haki, Kid revealed that he had stolen his Devil Fruit. 10

He chose to join Ryan’s crew solely because Killer wanted to learn swordsmanship and follow Ryan. Beli opposed the decision immediately, but Ryan accepted Kid partly because their rivalry would make life aboard the ship more lively. 10

After Kid and Killer went to purchase weapons, the Seventh Prince of the Goth Kingdom recognized Kid as the thief who had stolen his Devil Fruit. The pair were captured and imprisoned in the palace until Ryan and Beli located and rescued them. 12 13

Kid remained with Ryan’s crew as it became known as the Blood Sword Pirates. During the crew’s extended stay in the East Blue, he continued developing his Devil Fruit and attended Ryan’s lessons on social and political principles alongside other younger companions. 150 172

Appearance

Kid is a red-haired boy, around ten years old during the Goth Kingdom incident. 10 14

  • Red hair, which later establishes him as the Traffic Light Trio’s “Red Light.” 10 33
  • Wore a specially tailored red outfit for the Trio’s public debut at the Peak Challenge. 33

Personality

Kid is proud, confrontational, and quick to take offense. He repeatedly clashes with Beli, challenges people stronger than himself, and initially believes that pirates should simply steal what they want. Ryan pushes him toward a distinction between buying ordinary goods and robbing other pirates. 10 12 16

His aggression is balanced by unwavering loyalty. Kid follows Killer without hesitation, worries over Ryan while he is injured, and treats insults toward his captain as personal insults. 10 19 39

  • Competitive ambition — Resents his initial 100-Beli bounty, celebrates later increases, and vows to catch up with Enel. He also privately fantasizes with Enel about someday replacing Ryan as captain, despite his confidence in and loyalty to Ryan. 65 240 375
  • Interest in technology — Studies Happiness Country’s Electromagnetic Cannon for ideas about his fruit and eagerly explores Future Country’s research institutes and equipment. 63 444
  • Recklessness — Challenges Kaido despite the gap in their strength and is knocked unconscious by a single Thunder Bagua. 406

Abilities & Skills

Magnet-Magnet Fruit

Kid possesses the Magnet-Magnet Fruit, which he claims to have stolen before joining Ryan’s crew. 10 16

  • Is beginning to experiment with controlling a greater number of weapons. 16
  • His Devil Fruit development remains basic while he builds his physical and combat foundations. 16
  • Can attract weapons to form a large steel arm and send them flying back at opponents. On a weapon-strewn battlefield, he can gather and launch large numbers of swords, blades, and guns. 201 318
  • Supplies a magnetic field for a joint electromagnetic attack with Enel, who provides the electricity. Their experimentation produces an effect that temporarily displaces or dissolves seawater, leaving a gap that persists until the electromagnetic force dissipates. 377 378

Combat Training

Kid receives harsh close-quarters training from Beli and broader guidance from Ryan. 16

  • His stubbornness makes Beli’s aggressive training style effective at provoking effort. 16
  • Despite rapid improvement, he can still be knocked down by Beli or easily defeated by Ryan. 16 43
  • Ryan recognizes that Kid has the aptitude to awaken Conqueror’s Haki in the future; it first briefly manifests while Kid is unconscious after Kaido strikes him. 14 407
  • Uses Armament Haki to coat his massive wrench, although Kaido shatters it and defeats him with Thunder Bagua. 406
  • Gains experience by fighting powerful opponents across the New World, with Ryan allowing him and Beli to take on independent challenges. 437

Technical Skills

  • Studies the principles of an Electromagnetic Cannon as a possible direction for developing his fruit. 63
  • Operates the Blood Sword Pirates’ Laser Cannon. Ryan entrusts him with learning the A-10 intercontinental missile’s guidance system because of his interest in and aptitude for machinery. 210 213
  • Spends two days learning the missile’s procedures and helps Ryan carry out an attempted strike on Mary Geoise; the missile is stopped before detonation. 213 217

Relationships

  • Portgas D. Ryan — Captain and mentor. Kid joins Ryan’s crew with Killer, admires Ryan’s strength, and defends his captain’s dignity. Ryan guides his training, protects him from Kaido’s finishing blow, and entrusts him with technical work, though Kid sometimes imagines taking the captaincy himself. 10 39 210 375 406
  • Killer — Closest companion. Kid insists on accompanying Killer wherever he goes. Killer also tries to restrain Kid when his eagerness for battle puts him in danger. 10 63
  • Beli — Constant rival and trainer. Their arguments begin immediately after Kid joins, while Beli uses physical training to push Kid’s growth. Beli also protects him from Aokiji’s attack in Alabasta. 10 16 28
  • Enel — Friend, rival, and partner in developing Electromagnetic Force. They compete over strength, cooperate in battle, and privately discuss the idea of overthrowing Ryan. 361 375 377 383
  • Basil Hawkins — Prospective recruit whom Kid initially dismisses as unqualified. Kid and Enel test Hawkins’s defensive Devil Fruit before bringing him to Ryan; Kid later worries that Ryan has revealed too much about the Freedom Alliance to him. 378 379 381
  • Law — Newer crewmate whom Kid regales with exaggerated accounts of his battles. Law examines Kid after Kaido defeats him, and the two later exchange jokes about their standing among the crew’s fighters. 405 406 412

Story Role / Major Arcs

  • Marine Base recruitment — Ryan frees Kid from seastone restraints and recruits him alongside Killer. 10
  • Goth Kingdom incident — Kid’s theft of the Seventh Prince’s Devil Fruit leads to his capture; he later fights beside the crew during their escape from the palace. 13 14
  • Early crew training — Learns basic combat under Beli while experimenting with the Magnet-Magnet Fruit. 16
  • Peak Challenge — Debuts publicly as the Traffic Light Trio’s “Red Light,” then instigates Ryan’s confrontation with Vista by exaggerating Jozu’s words. 33 34
  • Alabasta aftermath — Helps Killer and Beli retrieve the injured Mihawk after Ryan knocks him out of the tournament. 35
  • Weatheria and Water 7 journey — Continues training under Ryan, impatiently presses for the crew to leave Weatheria, and travels with the group to Water 7. 43 44
  • Happiness Country — Misses Ryan’s hunt of the Ferocious Beasts and secures a promise that he can join the next one. He later studies the country’s Electromagnetic Cannon. 63
  • East Blue preparations — Trains and attends Ryan’s lessons during the crew’s extended stay. By the time Ryan announces their departure, Kid has substantially developed his fruit and is eager to test himself at sea. 150 172
  • Missile operation — Learns to operate the A-10 intercontinental missile and accompanies Ryan on an attempted attack against Mary Geoise, which is stopped before detonation. 210 213 217
  • Rising bounty — His bounty rises from an initial 100 Beli to 110 million, then 190 million after the destruction of Enies Lobby, and 440 million after the battle at Fish-Man Island. 65 240 271 370
  • North Blue and Germa conflict — Develops Electromagnetic Force with Enel, helps test it against the sea, and joins Enel and Killer in routing Germa’s clone soldiers at Goban Town. 375 377 378 383
  • Kaido’s challenge — Boasts that he is the crew’s number-two fighter and attacks Kaido. Kaido knocks him unconscious, Ryan saves him from a finishing blow, and Kid’s Conqueror’s Haki briefly flickers afterward. He later steps forward to keep intruders from disrupting Ryan and Kaido’s duel. 406 407 411
  • New World travels — Repeatedly challenges powerful opponents, helps protect the crew during its battle with Big Mom, and remains involved in Ryan’s search for a route to Wano. 437 452 459
  • Ancient history discoveries — Confirms Ryan’s account of their failed missile attack on Mary Geoise when Ryan discusses Imu’s suspected time-related power. 511

Notable Quotes

“Wherever Killer goes, I’ll go.” 10

Appearances

1,074
Total Mentions
254
Chapters Appeared
4.23
Avg. per Chapter