Arc 7Civilization and the NovaXeno
Lin Lixin developed the NovaXeno and Civilization, then launched both to eager players as GAMENOVA expanded into memory chips, modding, and online play. Frank and his friends discovered the game’s depth and its mod tools, while Lin prepared a broader platform for user-created content and competitive events.
- Castlevania’s strong Japanese and European sales impressed Hiroshi Yamauchi and Minoru Arakawa, while Carmack reunited with Lin Lixin and completed OpenGL alongside Vivian’s NovaRadeon graphics card.
- Lin Lixin approved Will and Sid Meier’s Civilization project, introduced hexagonal maps, terrain-based districts, historical content, and multiple victory paths, and helped the team design its music and online synchronization.
- Lin Lixin revised the NovaXeno’s memory design and arranged for Sega to buy memory and graphics chips, while Sam secured GAMENOVA’s control of Micron.
- GAMENOVA promoted the NovaXeno and Civilization, took hundreds of thousands of preorders, and launched the console and game with production unable to meet demand.
- Frank, Mike, and Alan played Civilization through the night, explored America’s opening turns, and lost Washington to Montezuma I after America was caught unprepared for war.
- Mike found an EPROM mod chip, and the friends loaded a GAMENOVA Empire demonstration mod that let Frank win through rapidly spreading city loyalty before Mike began creating his own content.
- Lin Lixin made N Language self-hosting and planned the Workshop as a resource platform, arguing that GAMENOVA could reward or recruit mod creators and keep games alive longer.
- Steve told Lin Lixin that he had beaten the editor-in-chief of Mean Machines in an online Civilization match, and Lin revealed plans for an event with several hundred thousand dollars in prize money.