权能
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Entity Info
Original Name:权能 (quán néng)Gender:NeutralKind:ConceptScope:Novel-specificStatus:ActiveSource:AIOccurrences:767Chapters:159
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Context UptoCh. 520
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated

Biodata

Feature Details
Name Authority
Original Name 权能
Type Supernatural conceptual power
Status Active
First Appearance A Demon Rat demonstrates a rat-controlling Authority 31

Nature and Hierarchy

Authority is a fundamental supernatural power associated with extraordinary advancement, combat, divine power, and conceptual phenomena. It is the “raw material” from which Divine Authority is refined. 377

Power Definition Key distinction
Authority A basic conceptual power that can be possessed, developed, simulated, or—in exceptional cases—transferred. Multiple holders may possess similar or overlapping Authorities. 377
Divine Authority A refined combination of Authorities and godhood, comparable to a prepared potion made from Authority as its ingredients. Developed by gods as an intermediate route toward Dominion. 377 378
Dominion A superior power embodying Mystery. A complete Dominion has only one holder and cannot be shared. 377

Divine Authority is fundamentally weaker than true Dominion, but it allows gods to combine and develop Authorities toward a possible future monopoly over a Dominion. Modern wizard methods for pursuing Dominion were derived from divine research. 377

Relationship to Advancement

Authority is a defining threshold for high-level extraordinary beings.

Path or being Relationship with Authority
High-level creatures Reaching the Third Tier normally grants Authority, giving a decisive advantage over beings below that level. 243
Knights A knight must condense an Authority before using it to evolve into the Third Tier. 213
High Knights Most awaken only one Authority naturally; active acquisition of additional Authorities is exceptionally rare. 206
High Wizards Normally obtain an Authority through their abilities and research upon advancement; they can develop Authority Spells to exploit it. 216
God Seeds and Demon God Seeds May possess Authorities before the usual high-level threshold due to their special origins. 31 74
Constructs Certain advanced constructs can awaken Authorities, while Authority plugins can grant specially designed Constructs multiple Authorities. 321 482

Use and Manifestation

Authority Spells

Authority Spells are wizard techniques that maximize an Authority’s effect. A developed spell can exert an Authority’s power several or even dozens of times beyond ordinary use. 242

  • High Wizards can use Authority Spells to turn otherwise auxiliary or limited Authorities into formidable combat tools. 184 242
  • An Authority Spell cannot grant power beyond what its user actually possesses. 224
  • Some Authorities, particularly auxiliary ones, are difficult to express through spells because the required precision is extremely high. 405
  • Isaac’s Eye of Omniscience is an unusual Authority Spell designed to release the full power of his higher-tier [Analysis] Authority. 405 429

Knightly Use

Knights generally use Authority through personal mastery, combat skills, physical cultivation, or Divine Spirit Forms rather than Authority Spells.

  • Even an outstanding knight generally exerts Authority only according to their own degree of mastery. 242
  • Knight Combat Skills can counter magical effects; Divine Advent can clear even effects originating from Authority. 192
  • Knights who abandon flesh-and-blood purity through mechanical modification may suffer fluctuations in their Authority mastery. 253

Privilege Magic

Privilege Magic is a powerful spell category that imitates Authority without requiring the caster to possess the corresponding Authority.

  • It is weaker and less mysterious than an Authority Spell, but far stronger than ordinary magic. 184
  • High Wizards may use Privilege Magic as a route toward mastering its corresponding Authority. 184 216
  • Isaac developed Privilege Magic based on [Gravity], [Electromagnetic Force], [Positive Infinitesimal], and [Immunity] as part of his Authority research. 216
  • Privilege Magic remains vulnerable to sufficiently overwhelming force, because it requires Magic Power to sustain. 207

Acquisition and Transfer

Method Details
Natural awakening The usual method for high-level creatures and many knights. 206 243
Condensation during advancement Knights condense Authority before their Third-Tier life evolution. 213
Privilege Magic research High Wizards can potentially use Authority-simulating magic to reach the corresponding Authority. 184
God Seed cultivation Isaac cultivated [Command Rat Swarm] in his Demon Rat through the special nature of a God Seed; the result was stated to be non-replicable by ordinary means. 31
Outer God plunder Mad Witches can obtain Authority from Outer Gods, though the process is dangerous. Isaac stole a portion of Authority from the Eternal Secret Star Master through a ritual contest. 180 321
Authority Crystals Isaac adapted Outer God transaction rituals to strip Authority from himself and condense it into transferable crystals. 417 421

Authority Crystal creation relies on ritual amplification; Isaac could not reproduce the process through spells, alchemy, or potions at his then-current level. 417 His later experiments indicated that many Authorities could potentially be sourced from high-level familiars, magical creatures, and golems. 417

Authority Crystals

Authority Crystals are condensed, transferable forms of Authority.

  • Isaac created an Artificial Authority Crystal containing [Boundless] and gave it to Caesar. 420
  • The crystal restored or recreated Caesar’s lost [Boundless] Authority, enabling it to become part of his advancement plan. 438 440
  • Elemental crystals, such as [Flame], are relatively common in concept but remain useful for direct combat enhancement. 417
  • Crystal-based transfer may enable Privilege Magic-derived Authorities to become shareable, a breakthrough Isaac considers capable of producing major Great Deeds. 396

Known Authorities

Authority Known holder(s) Documented properties
[Analysis] Isaac; certain alchemical constructs “Pseudo-omniscience” that analyzes the essence of things, though it requires time rather than granting instant knowledge. 181 321
[Positive Infinitesimal] Isaac The basis of Arrogant Turtle, an Authority Spell that can halt activity across a wide area; it has limited direct attack power. 224 253
[Invisible Hand] Lapis Lazuli Creates four unobservable arms with strength comparable to the user; the arms move freely within magical-perception range. 74
[Perfect Form] Lapis Lazuli Freely reshapes the body, including appearance, gender, and race; also supports her mimicry. 74 392
[Adaptability] Lapis Lazuli Allows rapid adaptation to extreme environments and damage types; when combined with [Perfect Form], it can provide powerful temporary combat resistance. 392
[Boundless] Caesar; Morgan A knight-oriented Authority associated with limitless cultivation potential and conceptual expansion. 213 439
[Perfect Flesh] Mechanical Cult High Knight Strengthens the body toward a “perfect life form,” supports rapid recovery, and appears to resist other Authorities. 254
[Blood Avatar] Bloodflame Knight Converts flesh and blood into crimson magic, enhancing its user or forming a massive Blood-Colored Divine General. 311
[Infinity] Infinite Demon God Maximizes a Construct’s performance without damaging its systems and permits the use of additional Authority plugins. 482
[Flame] Infinite Demon God; Authority Crystal prototype Provides direct offensive power; when enhanced through [Infinity], it temporarily rose to [Flame Dominion]. 417 482
[Magic Power] Infinite Demon God Improves a Construct’s energy absorption, endurance, and energy-output ceiling. 482
[Mind Control] Meixiukante One of the Imaginary Number God’s Divine Authorities, alongside [Virtual Data]. 341

Limitations and Countermeasures

  • Authority does not guarantee victory. Arrogant Turtle failed to immobilize several Third-Tier opponents whose own powers burned away, offset, or removed its effect. 236
  • Authorities can be resisted by other Authorities, specialized anti-Authority equipment, or overwhelming force. 254 426
  • [Perfect Flesh] displayed resistance to Isaac’s [Positive Infinitesimal], while a standardized Shadow Assassin dagger could counter Authority Spells. 254 426
  • Strong Authority use may demand close combat. Dimension Apostles Corrosion and Erosion had to fight at close range because their limited dimensional magic could not support wizard-style Authority use. 273
  • A higher-tier Authority may need to remain sealed within a weaker holder; forcibly releasing a combat Authority beyond the user’s capacity risks soul destruction. 386
  • Even [Analysis] cannot replace skill or understanding: it can identify complex openings, but a user may still be unable to execute the required response. 479