Biodata

Feature Details
Name Isaac Solomon (艾萨克) 239
Alias(es) God Thief; Mad Wizard; Mad Witch; Child of Prophecy; Sage of the Gods 239 265 90 459
Species/Race Human; extensively self-modified through magical surgery and transplantation 227 173
Gender Male
Affiliation Solomon Family; Flesh and Blood Tower / Flesh Cult; later operates his own organization, Dungeon City, and cult plans 285 134 226 320
Occupation/Role Wizard, biological-modification researcher, ritualist, pioneering Baron, divine researcher, Fifth-Tier Legendary Wizard 135 294 515
Status Active 515
Classification Neutral character

Power Progression

Stage / Realm / Level Chapter Notes
Legendary Wizard 285 Becomes a Legendary Wizard and chooses the Flesh and Blood Tower as his specialist organization, prioritizing biological-modification Arcane.
High Wizard 259 Advances to High Wizard, manifests a silver staff bearing a dragon claw and Magic Eye, and registers his name in the Tier 3 Wizard sacred hall.
Fourth-Order / Miracle Wizard 192 Advances in secret before entering the Boundless Spire; awakens the Miracle Deification, which can grant divine status.
Fifth-Tier / Legendary Wizard 515 Completes his advancement through three Great Deeds, transforming his Magic Power into Legendary Power and gaining strength comparable to a Sixth-Tier Holy Spirit Wizard.

Background / History

Isaac was born into the Solomon Family but spent his childhood frail and unable to enjoy much of noble life. After recovering, he devoted himself to Wizardry rather than aristocratic pursuits, treating power and truth as his central goals. 265

His father, Gaia, later revealed that Isaac's mother had been killed by the Mad Wizard Prank Master Gerard. Isaac responded by adding revenge against Prank Master to his long-term ambitions. 290

After becoming a Legendary Wizard, Isaac joined the Flesh and Blood Tower to specialize in biological modification. His early research focused on Demonic Creature cultivation, bloodline alteration, transplants, and the Flesh Lair—a terrain-type Wizardry that continuously produces Demonic Creatures when supplied with Demonic Flesh. 285 289 294

Isaac's rapid growth and repeated dealings with Outer Gods earned him the notoriety of the “God Thief.” The Terra Empire also identified him as a prophesied threat to its future, prompting it to maneuver him toward the Boundless Spire rather than confront him directly. 239 265

After reaching the Fourth Tier, Isaac expanded his divine research through Dungeon City, Virtual Divine Sparks, Divine Tomes, and the Great Creation. His reputation as a Mad Witch made other magic cities unwilling to engage with Dungeon City directly, forcing trade to proceed through merchant associations and golem-mediated exchanges. 226 320

Isaac subsequently sought recognition within orthodox Wizard society by seriously engaging with researchers such as Olisti. His study of Simulated Godhood, God Stars, and formal ritual theory improved his public image, although his Divine Tome experiments remained tied to dangerous Unnamable and Outer God powers. 328 329 330

During later conflicts and War Games, Isaac treated battlefields and Small Worlds as opportunities to study Authorities, Laws, extraordinary paths, and the rules imposed by Demigods. His continued completion of Great Deeds eventually enabled his Fifth-Tier advancement and granted him a partial Dominion over the Legendary Gate. 436 446 515

Appearance

Isaac is described as a black-robed young man. His body and combat form visibly reflect his self-experimentation and connection to his Magic Pets. 245 14

  • A surgically transplanted Magic Eye is set into his forehead. 227
  • His modified hands became blue and scaly, allowing him to form several Magic Cannons at once. 173
  • In battle, Demonic Claw Hamon emerges from behind his head while his forehead eye and blood-red magic array activate. 14
  • He can manifest a silver staff decorated with a dragon claw and Magic Eye after becoming a High Wizard. 259
  • When conducting covert research in hostile regions, he conceals his face beneath a black robe and hood. 404

Personality

Isaac is intensely driven by knowledge, magical advancement, and personal power. Noble etiquette and luxury briefly interest him, but he considers them insignificant beside research and transactions with Outer Gods. 265

He is pragmatic rather than conventionally reckless. Although others call him a Mad Wizard, he weighs political danger carefully: he accepted the Empire's summons because he knew he could not safely gamble against its remaining strength, and he concealed his Fourth-Order breakthrough to avoid provoking Solomon's enemies. 135 192

Isaac is audacious toward gods and other powerful beings, attempting to steal Authority from the Eternal Secret Star Master and repeatedly pursuing research that challenges divine power. 176 168 He is equally utilitarian toward his creations and associates, valuing loyalty, usefulness, and research potential over appearances or social norms. 244

Despite his willingness to study taboo subjects, Isaac increasingly values autonomy over easy power. He rejected the Lord of Billions of Flesh and Blood's [Flesh Imago] Authority after recognizing that its apparent gift would eventually place his body and mind under the god's control. 345

Isaac has also become increasingly conscious of his image among orthodox Wizards. He deliberately presents himself as a serious researcher rather than an indiscriminately destructive Mad Witch, while recognizing that isolation from other researchers would hinder his future progress. 329 330 446

Abilities & Skills

Biological Modification and Flesh Conversion

Isaac specializes in biological modification, developing techniques through experimentation, study, and self-surgery.

  • Designs and performs heart transplants, blood transfusions, and Bloodline Factor editing on Demonic Creatures. 294
  • Successfully performs his first Bloodline Factor modification on a Gale Demon Wolf by implanting new blood vessels and optimizing its success rate. 294
  • Uses Flesh Conversion as his Talent Wizardry, though an early attempt to apply it to five Demonic Creatures failed. 293
  • Developed the Flesh Lair, which creates Demonic Creatures continuously when fed Demonic Flesh. 289
  • Modified his own hands to simultaneously create three Magic Cannons. 173
  • Developed Witch Elixirs with Witch Country to substantially strengthen a Witch's Bloodline Power, and began formal research into Witch Factors. 427 423
  • Refined his once-outdated Flesh Mutation into an Ancient Sorcery that can combine Authority, Divine Authority, and demonic power into a high-level destructive spell. 439

Dimension World

Isaac possesses and develops a Dimension World that serves as a source of Magic Power, storage, transport, intelligence gathering, and creation.

  • His Dimension gained the concepts [Infinite] and [Profound], increasing his Magic Power and destructive capability. 181
  • Uses Phase Space for large-capacity storage and long-distance travel. 29 193
  • Commands Dimension Apostles, whose numbers allow him to maintain an intelligence network beyond the Terra Empire. 104
  • Uses Dimension Magic Power to create forces such as the Great Sword Ghost Legion; he once produced three thousand Great Sword Ghosts at once. 83
  • Acquired the Outline for the Creation of Higher Beings to improve the quality of future Dimension Apostles. 11
  • Entrusted Meixiukante, the Imaginary Number God, with supervising the Dimension Apostles and coordinating Isaac's intelligence network. 352
  • Intends to use his improved Virtual Divine Spark technology and Meixiukante to gather intelligence about the New World beyond Paradise before personally exploring it. 351

Authorities and Privilege Magic

Isaac incorporates Authority-derived techniques into a flexible combat system.

  • Analysis Authority — Obtained a portion of this Authority from the Eternal Secret Star Master; greatly accelerates Isaac's learning, information processing, and combat analysis. 176 27
    • Isaac later fused with an Authority Crystal and developed the Authority Spell Eye of Omniscience, allowing him to more completely use Analysis, observe complex magical structures, and study rules. 412 436
    • Outside observers identify the Eye of Omniscience as a Sixth-Tier Authority Spell despite Isaac's lower personal realm at the time. 436
  • Illusion Authority — Can alter the distinction between reality and illusion, allowing Isaac to evade Caesar by making himself illusory. 14
  • Arrogant Turtle — An Authority Spell that freezes much of an area in place; powerful Tier 3 opponents with suitable powers can resist it. 157
    • Horizon and Seashore are advanced applications used to suppress stronger opponents and heavily reduce Mechanical Cult combat power. 152
  • Despairing Rabbit — Defensive Privilege Magic that stopped Caesar's Thunder Sword Qi only 0.1 centimeters from Isaac. 14
  • Electromagnetic Flow — A displacement Privilege Magic that lets Isaac turn into an electric current for rapid escape. 14
    • He later uses the same lightning-transformation principle, referred to as Electromagnetic Flux, to travel when the Void Tide destabilizes spatial magic. 439
  • Boundless — Isaac uses this Authority to create the Undying Golden Body, a conceptual regeneration technique that infinitely extends his existence, life, regeneration, and energy while active. 446
    • The Undying Golden Body can be used five times annually, lasts one hour at Fourth Tier, requires at least one month of recovery between uses, and prevents Isaac from using [Boundless] while active. 446
  • Astral Law — A Golden Law-stage Gift of Great Deeds capable of weakening enemies, strengthening designated allies, and summoning astronomical phenomena. Isaac considers it unsuitable as a personal mainstay because it depends on territory, population, and recognition. 378

Legends and Story-Based Magic

As a Legendary Wizard, Isaac spreads stories to form Legends and acquire new powers.

  • God Thief — Isaac's Self Legend; steals divine power to create familiars. 131
    • Created Lapis Lazuli through this Legend. 131
    • Isaac later used God Thief to create a silver-haired, maid-type familiar, demonstrating that his familiar-creation capacity had expanded beyond its earlier limitation. 199
  • Transformation Magic — Derived from Cinderella and used to create the Pumpkin Carriage, a highly practical means of travel across land, sea, and sky. 270
  • Turn from an Ugly Duckling into a Noble Swan! — An Advanced Magic Spell derived from The Ugly Duckling; grants and transforms bloodlines. 15
  • Song of Life — A resurrection Divine Art obtained after Isaac analyzed God Blood data. 58
  • Star Wizard Summoning — Can summon unusual Star Beasts, including a sentient, soul-bearing miniature celestial body with Mid Fourth-Tier strength, gravitational abilities, and force-field magic. 378

Miracle and Divine Power

After becoming a Fourth-Order Miracle Wizard, Isaac gained direct tools for divine experimentation.

  • Miracle: Deification — Grants divine status and can guide divine powers through decomposition and reconstruction. 192 292
  • Used Deification and Analysis to merge three divine powers into a new green-pupiled divine eye. 292
  • Merged with the Virtual Godhead · Evil Eye, gaining access to Flesh Aberration, Line of Sight Domination, True Sight, Evil Flame, Eye of Distortion, and the ability to create Saints. 195
  • Began pursuing god enslavement, Divine Tome creation, and control of Virtual Divine Sparks. 61 226
  • Divine Tome — A god-restraining Miracle derived from the God-Beating Whip concept. Creating one requires at least ten types of Divine Strength because Isaac must borrow the power of multiple gods to bind divine beings. 111
    • Isaac later uses the Divine Tome as his primary Fourth-Tier combat method, calling upon the power of the sleeping Lord of Billions of Flesh and Blood. 344 345
    • He plans to develop the Thousand-God Tome, a vastly larger project requiring one thousand types of divine power. 345
  • Virtual Divine Sparks — Artificial divine constructs that can grant their users fixed Third-Tier power. Isaac also uses improved versions to accelerate the advancement of his familiars and allies. 226 427
  • Sage of the Gods — A Great Deed that allows Isaac to partially control the divine power and Divine Authority of gods he has enlightened. He can forcibly command at least one percent of each such god's power, with no stated limit on the number of affected gods. 459
  • Legendary Gate Dominion — After advancing to Fifth Tier, Isaac gains a partial Dominion of the Legendary Gate. It guarantees successful Outer God trades and adds a fixed 100% to his margin for error. 515

Equipment / Weapons / Items

  • Demonic Claw Hamon — Isaac's Magic Pet, laboratory assistant, surgical operator, and combat appendage. 227 14
  • Magic Books — Includes the God Thief book, the Book of the Dead, ritual records, and storybooks used to cultivate Legends. 131 27
  • Magic Eye — A stone-like transplanted eye placed in Isaac's forehead through surgery performed by Hamon. 227
  • Magic Imprint — A hand-mounted magical storage device that triples Isaac's Magic storage capacity. 260
  • Miracle Wick and Soul Mirror — Resources provided through Isaac's contract concerning Prince Noence and the Wilderness Dungeon. 90
  • Emperor Token — Can summon the Terra Emperor's power to kill high-level lifeforms or repel an Outer God after a failed transaction. 296
  • False Starry Night — An Astrology-faction spell/item capable of obtaining prophecies through a mirrored void; sufficiently powerful use can anchor the future. 11
  • Divine Tome — Isaac's central god-binding and god-summoning implement, used to invoke divine power in battle and conduct research into divine systems. 111 344
  • Heart of Wonders — A research tool Isaac begins using to analyze the structure of the Legendary Gate after becoming a Fifth-Tier Legendary Wizard. 515
  • Spellbreaker Swordsman Inheritance Medium — A longsword acquired as a ritual reward that establishes an extraordinary path with reliable advancement to the Fourth Tier. Isaac later offers it to Solomon. 345 354
  • Mysterious Egg — An unidentified ritual reward that even Isaac's Analysis Authority could not assess. 345

Relationships

  • Gaia Solomon — Isaac's father. Gaia funds Isaac's research, provides resources, and revealed the truth of Isaac's mother's death. 290 296
  • Sheryl Solomon — Isaac's eldest sister and a major mentor in biological modification. She grants him laboratory access and supports his study of Bloodline Factors. 294 296
  • Caesar Solomon — Isaac's eldest brother. Caesar supports Isaac's Legends, gives him resources, and later spars with him using the Authorities of Thunder and Kingship. 285 14
  • Remington Solomon — Isaac's second brother. Their relationship is hostile and strained; Isaac regards Remington as a traitor and later recalls personally killing him. 132 61
  • Smith Hank — Solomon's old butler and Isaac's trusted attendant. Smith handles noble etiquette, travels with Isaac, and develops toward becoming a Pure-Blooded Giant Dragon. 135 157
    • Smith successfully advances to the Fourth Tier through the Boundless Tower, though Isaac considers his combat experience insufficient. 352
  • Lapis Lazuli — A familiar created through God Thief. She assists with rituals, research, transportation, organizational tasks, and Isaac's intelligence network. 131 11
    • Her growth is dependent upon Isaac stealing Divine Spirit Power, but Isaac considers her capable of reaching Peak Fourth Tier after completing her advancement. 352 447
  • Hamon — Isaac's Demonic Claw Magic Pet. Hamon assists with experiments, performs Isaac's surgeries, and grows stronger through Isaac's modifications. 293 227
  • Rui Cheng / Rat — Isaac's Demon Rat and Divine Spirit Rat. It possesses Authority and can command thousands of rats. 284
  • Rona — A powerful Witch allied with Isaac. He trusts her strength and selects suitable Boundless Spire trial worlds for her advancement. 135 61
  • Grand Princess Filo — A Terra royal liaison who negotiates with Isaac over the Empire's plans. Isaac regards her power, wealth, and talent as a potential threat. 90 162
  • Prince Noence — A political enemy and intended scapegoat in the Empire's attempt to win Isaac over. Isaac refuses his proposed cooperation. 90 61
    • Isaac remains determined to settle his score with Noence, but postpones action until he completes his preparations and fulfills the necessary Flesh Cult procedures. 356
  • Evans Kreman — A High Wizard research associate who contributes God Blood, God Bone, God Blood Meat, and a Divinity Fragment to Isaac's research. 163 203
  • Olisti — An orthodox Legendary Wizard who becomes increasingly impressed by Isaac's seriousness as a researcher. Olisti provides Isaac with spellbooks and research materials concerning God Stars and classical rituals. 328 329
  • Meixiukante — The Imaginary Number God and a major member of Isaac's organization. Isaac assigns her to supervise the Dimension Apostles and intelligence network, while explicitly encouraging her to retain her Humanity. 352
  • Holy Lord — Isaac's creation and one of his strongest familiars. It draws power from dimensional demon gods and reaches the Fourth Tier through the fusion of multiple such powers. 213 447
  • Magic Eye Sauron — An exceptionally intelligent Dimension Apostle who develops into a wizard and becomes one of Isaac's strongest Third-Tier familiars. 352
  • Ai Wen — Isaac's former mentor and a member of the Truth Association. Isaac remains grateful to him and considers using his own influence to improve Ai Wen's position. 515
  • Seli — Isaac's sister-in-law and a potential research collaborator. Isaac offers to prepare research proposals and permits her to openly negotiate the exchange of benefits. 354 356

Story Role / Major Arcs

Solomon Family and Flesh Research

Isaac establishes himself as an unconventional member of the Solomon Family by developing the Flesh Lair, modifying Demonic Creatures for war, and pursuing increasingly dangerous Outer God rituals. The revelation of his mother's murder gives his ambitions a personal target in Prank Master Gerard. 289 290 294

Rise of the God Thief

By spreading the story of God Thief and repeatedly stealing or trading for divine power, Isaac gains a reputation among Wizards and Outer Gods alike. His Self Legend allows him to create Lapis Lazuli, while his research expands toward divine sparks, Authority, and God-Making. 131 210 218

Empire Missions and the Endless Sea

The Terra Empire sends Isaac to the Endless Sea under the pretext of competing for Divinity. There, he demonstrates the battlefield control of Arrogant Turtle, works alongside Smith, defeats multiple powerful opponents, and becomes a major counter to the Mechanical Cult. 157 81 152

Boundless Spire and Fourth-Order Advancement

The Empire attempts to direct Isaac into the Boundless Spire because of the prophecy surrounding him. Isaac uses the Miracle Wick to advance to Fourth-Order, awakens Deification, merges with the Virtual Godhead · Evil Eye, and enters the Spire's Fifth-Order trial. 265 192 195

Great Creation and Divine Spark Control

While investigating the Great Creation, Isaac learns that it can influence multiple worlds. He begins establishing a cult, seeks to conquer dungeons, researches god enslavement, and implants a Virtual Divine Spark into a first-rank Goblin. 226

Divine Tome Research and Orthodox Recognition

Isaac gathers materials for ten Divine Tomes while building Dungeon City's trade network. His research into Simulated Godhood with Olisti improves his standing among orthodox Wizards, but an early Divine Tome's connection to an Unnamable evil god threatens the reputation he is attempting to establish. 320 328 330

War Games and Rule Research

During the War Game, Isaac studies the Magic Array Guard path and discovers that its apparent flaws are restrictions deliberately embedded in the Small World's rules. He uses the Eye of Omniscience to investigate Laws and rules while treating the conflict as both a battle and a source of experimental data. 436 439

Great Deeds and Legendary Advancement

Isaac pursues Great Deeds rather than relying solely on Miracles for advancement. His completion of the Sage of the Gods Great Deed grants him influence over enlightened gods, while his third Great Deed enables his successful Fifth-Tier advancement into a Legendary Wizard and grants him partial Dominion of the Legendary Gate. 446 459 515

Notable Quotes

“Truth was his lifelong pursuit!” 265

“If it were you, would you stop so easily?” 132

“What I want, I'll take myself; what I don't want, you can't give me!” 345

Trivia

  • Isaac calls his proposed heart-and-bloodline spellcasting path the Bloodline Warlock path, drawing on ideas from wizard novels in his previous life. 265
  • He considers himself an “investor,” rather than a gambler, when pursuing risky Outer God transactions. 290
  • Isaac has a particular appreciation for white-haired familiars, which influenced his reaction to the appearance of a maid-type familiar created through God Thief. 199
  • Isaac considers Divine Tome power his preferred combat method, with his Illusory-Real Magic Eye serving as his secondary method and his more grotesque flesh-based spells reserved for situational use. 345

Appearances

21,105
Total Mentions
519
Chapters Appeared
40.66
Avg. per Chapter