Biodata

Feature Details
Name Holy Church (圣堂)
Earlier Name Church of the Holy Light 8 9
Organization Type Religious-political organization uniting faith and government 31 174
Leader Pope Ria; early accounts name the founding leader Leah 8 17 92 93
Object of Faith Holy Light / Li Ming, later described as a dimensional god 8 317
Origin Huayu Town, Land of Rain, Shinobi World 17 23 135
Core Personnel Holy Light Clerics, principally Holy Knights, Priests, Holy Armored Ones, and Holy Cantors 316
Associated Organizations Dawn Merchant Association, Adventurers’ Guild, and Auxiliary Forces 47 216 354
Purpose Spread hope, improve ordinary people’s lives, oppose oppression, and establish a fair, free, peaceful society 174 186
Status Active across multiple worlds; launches operations into the Void and oversees the establishment of the Azeroth Republic Federation 299 380 384
First Appearance in Provided Context Initial church opening in Chapter 8; reorganization as the Holy Church in Chapter 17 8 17

Power Progression

The Church develops through ranked buildings, growing clerical forces, and increasingly powerful equipment.

Stage / Realm / Level Chapter Notes
Basic Church of the Holy Light 8 10 The Holy Light takes residence in the central cross. The basic church accelerates training, detects hostile intent, provides a Holy Light Barrier, and strengthens clerics within its limited domain.
Level-two Holy Light Grand Cathedral — upgrade ordered 10 Leah orders reconstruction after enemies approach within one hundred meters. The proposed upgrade increases the domain’s range a hundredfold and doubles training acceleration; completion is not explicitly shown in the supplied passage.
Five additional Holy Light connection points 11 13 Five teams of clerics above level ten depart to establish churches. Holy Light subsequently confirms five connection points and arranges communication between them.
More than one thousand level-20 combat clerics 17 After just over a year, Huayu Town and nearby villages support over one thousand level-20 fighters. Total clerical membership grows from hundreds to several thousand.
Level Three Holy Church 26 28 Construction is initially postponed for relief work and infrastructure, but the completed building is present when Leah assembles the city’s mid- and high-ranking clerics.
Regional military forces of at least level 20 47 Every military region permanently stations more than ten thousand clerics. The elite First Army averages level 30, excluding its higher-ranking commanders.
Level 5 Holy Church 92 The headquarters emits overwhelming sacred light during Ria’s coronation ceremony.
Holy Mecha and Sky Carriers deployed 93 Both appear in the coronation military parade, demonstrating the Church’s expanded industrial and military capability.
Twelve Gold Cloth-equipped commanders reach level 70 166 Holy Light supplies thirteen Gold Cloths. Twelve commanders near level 70 receive Cloths that bring them to that level and grant additional Cloth Skills. Ria’s separate Cloth is intended to help her progress from level 89 to 91, but that advancement is not confirmed here.
Broader access to smaller worlds 299 Assimilation of the Black Bullet world’s laws enables passages to many smaller worlds. Ria sends additional clerics and recruits to establish branches.
Twelve comparable army groups 345 Medivh contrasts Stormwind’s roughly twenty thousand formidable soldiers with the Church’s twelve army groups of comparable caliber.
Improved Holy Light Armor 378 Several generations of development produce active titanium-alloy armor reinforced with Defensive Formations. In the battle against Archimonde, it keeps gravely injured clerics alive after their combined attack collapses.

History

Founding in Huayu Town

The Church begins with a tiny clinic and a handful of children. Its first completed building contains seating for services and a patterned cross with a circular opening reserved for the Holy Light. At the opening ceremony, Leah summons a portion of Li Ming, which arrives as a radiant sphere and settles into the cross 8 92.

Healing becomes the institution’s first major point of contact with the public. Meli continues treating patients, while the church’s atmosphere and Shui Sha’s music help overcome visitors’ suspicion. The first day brings in one thousand ryo, and Leah plans to use the proceeds to improve local lives and shelter homeless children 8.

Within two months, street crime declines, homeless children enter a Church-established school, and refugees receive work. Blacksmiths and tailors produce equipment that Holy Armored Ones enchant for clerical use. Teams then leave Huayu Town to establish additional churches 9 11 13.

Reorganization and Expansion in the Land of Rain

Ria concludes that faith alone cannot transform the country. She proposes political authority, taxation, and direct improvements to livelihoods, reorganizing the movement as the Holy Church. Holy Knights suppress gangs, schools expand, and industrial development creates employment 17.

The Church confronts returning territorial lords as war between the Land of Wind and Land of Fire creates an opening for expansion. Lord Bob passes Evil Detection as neutral and receives compensation, but leaves rather than surrender his status. Other lords resist, and those judged evil are publicly executed 17.

High Lord Dill sends Tetsui with five thousand warriors to investigate the occupation of Bob’s domain. Leah dispatches one thousand combat clerics under A-Ping and Rich. Their Holy Light weapons devastate the warriors at Foxling Wetland; Tetsui flees, the survivors surrender, and A-Ping advances toward Corona City 18.

Corona City and National Consolidation

The Church relocates to Corona City, leaving Yui responsible for Huayu Town. Leah orders a public trial of the former nobles and installs Multifunctional Magic Towers to provide protection, minor healing, and citywide announcements 23.

Facing limited labor and resources, Leah prioritizes schools, medical care, roads, waterworks, housing, and grain-price controls over immediate construction of a Level Three church. Reilly receives responsibility for intelligence, using a merchant association to obtain supplies and information from other countries 26 27.

After a confrontation with Hanzō, Leah proposes a two-year arrangement: the Church will liberate half the Land of Rain while Hanzō occupies the Daimyo’s attention, and Amegakure will receive twice its existing national aid. The agreement is brought before Holy Light as witness 31 32.

The Church eventually controls nearly every city in the Land of Rain and assists with postwar reconstruction. Reilly expands the Dawn Merchant Association through local partnerships, while the Land of Wind’s Daimyo invites Church priests despite Sunagakure’s hostility 47 48.

Ria later announces that the Land of Rain will become the Land of Light. Her coronation establishes her as pope, followed by a parade of clerical legions, Light Spirits, Holy Mecha, and Sky Carriers 91 92 93.

Intervention in the Empire

A thousand-strong expedition under Yi Yong enters another world, but its combat power falls by thirty percent because the Holy Light lacks local faith and sufficient connection to that world. The clerics establish contact with an impoverished village, explicitly refusing to demand food or compel belief. Tatsumi, Yas, and Sayo subsequently accept Holy Light Seeds and the accompanying duty to protect others 119 120.

Iron Hammer introduces Night Raid to the Church’s rejection of noble privilege and its goal of popular self-government. He later reveals the Church’s otherworldly origin, shows footage of its Shinobi World forces, and offers an alliance. Akame and Chelsea investigate its territory firsthand; the clerics’ schools, medical services, and willingness to perform exhausting ordinary labor persuade them to support it 130 134 135 139 140 141.

After capturing Longxi City and much of the North, the Church formally accepts Night Raid as a special-operations unit under Najenda. Rich then defeats General Budo’s hundred-thousand-strong army outside Longxi, using artillery, legion-wide protection, and a coordinated Holy Knight charge 142 149.

Following the Imperial Capital’s capture, the Church returns wealth seized by nobles, reduces taxes, aids refugees and homeless children, and prosecutes criminals. Trials of 284 nobles find only two with relatively clean hands. Night Raid later receives Medals of Courage, Holy Light Seeds, and Imperial Arms modified to use Holy Power 159 165 166.

Expansion in the Pirate World

The Church occupies the Goa Kingdom, defeats its military leadership, and arrests the royal family and nobles. Priests treat wounded enemy soldiers, while new decrees abolish noble privilege, reduce taxes, and restore rights to Trash Heap refugees. Axel is ordered to bring four army groups into the world 171 172.

Adapting to an island-dominated world, the Church develops a navy because its Sky Carrier cannot initially pass through the teleportation array. It also establishes a partnership with Dragon’s Revolutionary Army, offering a powerful combat unit to assist operations in the New World 172 186.

The Sea-Cleansing Edict criminalizes piracy while offering lawful exploration through Adventurers’ Guilds. Precision bombing and the East Blue First Fleet destroy hundreds of pirate crews and more than a thousand ships in hours. Subsequent reforms across the East Blue provoke foreign noble boycotts, which cause substantial economic losses 202 203.

Sengoku becomes president of the Adventurers’ Guild, with Zephyr and Garp as vice presidents. The guild’s Celestial Ladder tournament exposes the Church’s reserves of power through guardians including the tailed beasts, Minato, Golden Holy Knights, and the Twin Gods 216 228 229.

In Sea Circle Calendar year 1520, Ambassador-General Kaijia formally declares war on the World Government. A later World Conference is chaired by the Radiant Federation’s World Government, with the Church’s supreme marshal attending to hear and oversee proceedings 236 240.

Academy City and Further World Travel

In the Black Bullet world, low local power limits initially restrict how many powerful clerics can enter. After Aiki’s squad causes civilian deaths while protecting children, the Church’s leadership accepts a scriptural justification for its conduct. Ria authorizes military escalation and sends reinforcements, supplies, Holy Fruits, and an emergency vessel for her power 244 274.

Academy City develops into a fortified refuge and school for children who have suffered injustice. Its personnel welcome children but threaten to force foreign governments to accept the Church’s mission. Aiki steps away from managing affairs and works as a teacher under a Regiment Commander 283.

After assimilating the world’s laws, the Church opens routes to numerous smaller worlds. Ria then leads a major expedition to Azeroth to investigate the origins of another Holy Light, leaving Meli responsible for their home world 299.

Azeroth and the Void

Ria establishes the Church in the forest near Quel’Thalas and tells the Windrunner sisters that it neither intends invasion nor forced conversion. Rich separately approaches Stormwind, heals commoners outside the city, and seeks permission to establish offices throughout the kingdom rather than remain in royal employment 303 305 309.

Church offices provide medical care, agricultural assistance, protection, and machinery. Its support extends to Orc communities, which it treats as equals to humans. Holy Light Academy trains new warriors, and branches spread through almost all the Seven Kingdoms 310 317 340 346.

As the Undead Scourge expands, the Church mobilizes from the Holy City of Hope and coordinates auxiliary fighters from several worlds. The Windrunner sisters and Dalaran’s mages join its auxiliary structure, while elite clerics contain the Old Gods’ weakening seals 353 354 362 365.

Ria orders the Old Gods captured as nourishment for Holy Light. At the Maelstrom, clerics contain N’Zoth’s corruption and bind him after helping break his seal. Auxiliary forces meanwhile clear much of the undead infestation, and Church armies advance toward the kingdoms’ borders 371 373.

The Church’s armored forces subsequently withstand Archimonde’s attacks and begin securing a bridgehead in the Void. In the Azeroth side story, Ria formally declares the establishment of the Azeroth Republic Federation 378 380 384.

Beliefs and Governance

Holy Light and Personal Responsibility

  • Hope rather than payment: Early teachings reject the idea that power requires surrendering one’s soul. Holy Light supplies a “seed of hope,” but its growth depends on personal effort 8.
  • Conviction as strength: Clerical power grows with commitment to the Church’s ideals. Talent is not presented as an absolute barrier, but strong will and a sincere desire to protect others are required 71 214 321.
  • Service before preaching: The Church describes practical results—not empty promises or coerced belief—as the proper basis for trust 136 214.
  • Freedom of belief: Yi Yong, Kumata, and Ria explicitly state that ordinary people need not accept the faith 119 174 303.
  • Questions are permitted: Axel rejects demands for unconditional faith and argues that questioning leads to understanding 186.
  • Collective welfare: In Azeroth, Ria distinguishes her Church’s emphasis on serving society and improving the majority’s lives from the local Holy Light’s emphasis on individual virtues 299.
  • Divine nature: Early representatives describe Holy Light as wisdom and hope rather than a conventional god; Rich later identifies it as a dimensional god spanning countless worlds 31 317.

Political Authority and Public Welfare

  • Popular legitimacy: Authority and honor come from the people whose work sustains society, not from inherited status 159 321 362.
  • No hereditary privilege: The Church rejects noble entitlement. Kumata accepts Stormwind’s king as an ally but says future rulers should not automatically inherit the throne 130 362.
  • Material reforms: Its administration establishes education, healthcare, housing, public works, employment, and food-price controls 17 26 159.
  • Community autonomy: Orc tribes normally manage their own affairs; direct Church intervention follows when they cannot resolve a problem 340.
  • Limits on military administration: Shishu argues that permanent military management would stifle initiative. The Adventurers’ Guild supplies a more flexible civilian framework 215.
  • Law over status: Visitors undergo Evil Detection regardless of standing, and nobles remain subject to arrest and judgment 344 359.
  • Restrictions on gambling: Tsunade complains that the Church prohibits gambling operations, although she acknowledges its broader work as right 110.

Enforcement and Contradictions

  • Force against resistance: Article 125 of the Holy Law permits clerics to use force until a resisting criminal loses the ability to resist. The passage explicitly notes the rule’s room for interpretation 159.
  • Harsh treatment of opponents: Yahiko praises relief workers’ courage but criticizes their extremism toward those opposing their ideals 42.
  • Civilian protection is not absolute: Holy Scripture Article 10 forbids attacks on innocents, while Article 1008 permits exceptional action to uphold Holy Light’s glory. Phil uses the latter to justify Aiki’s squad’s conduct despite civilian deaths 274.
  • Binding conversion through Holy Fruits: Ria warns that recipients become unable to reject Holy Light and orders clerics to explain this before giving the fruits to children 274.
  • Protection backed by coercion: Academy City clerics threaten divine punishment against governments refusing the mission; the Celestial Ladder also serves to track participants and discourage future resistance 229 283.
  • Liberty concerns: Shanks remains wary that the Church’s ideals impose limits on freedom despite its protection of communities 216.

Organization

Clerical Professions

Profession Specialization Documented Duties and Techniques
Holy Knights Close combat and physical development Mounted warfare, barriers, protective shields, legion formations, civilian protection, and construction work 25 26 137 149 316
Priests Spells, healing, and life studies Medical treatment, resurrection-related powers, potion research, blessings, Chains of Light, and battlefield protection 25 101 120 305 316 325
Holy Armored Ones Machinery, natural science, and manufacturing Enchantment, weapons, armor, vehicles, industrial equipment, irrigation, and labor-saving agricultural machinery 9 25 28 316
Holy Cantors Arts and the soul Music, group buffs, illusions, sonic attacks, cultural works, publicity, and public announcements 23 25 28 316

Command and Ranked Power

Position / Threshold Documented Details
Pope Ria is the highest religious leader and is reported at level 89 during the Empire arc 93 134.
Supreme Marshal Axel serves as the highest military commander and oversees later world-level proceedings 186 240.
Legion Commanders / Judgment Chiefs Ranked above Regiment Commanders and Chief Judges. Kumata identifies himself as a level-66, two-star Legion Commander 134 174.
Regiment Commanders / Chief Judges Identified as level-50 clerics in Iron Hammer’s hierarchy explanation 134.
Rank Advancement Clerics advance one major rank every ten levels; star distinctions also exist within ranks 134 174.
Regular Legion Entry By the Azeroth arc, even the weakest regular legion requires at least level 30 323 354.
Demigod Threshold Rich identifies level 80 as the beginning of the Demigod realm 317.
Approaching Godhood Rich identifies level 90 with approaching godhood 317.
“Mortal God” Strength Rich places this at level 100 317.

Supporting Institutions

  • Judgment Hall — Conducts trials and supplies high-ranking judicial personnel; its strongest leaders accompany the Azeroth expedition 23 299.
  • Intelligence Department — Established under Reilly, with business networks gathering information on countries and ninja villages 26 27.
  • Dawn Merchant Association — Supplies trade goods, food, and materials while embedding trained personnel in foreign businesses. Branches that fail headquarters’ material requirements face progressively reduced supplies 27 47.
  • Holy Light Schools and Academy — Teach literacy, science, Holy Power, and knowledge of the wider world. Academy programs can lead to further training at headquarters 139 342 344.
  • Adventurers’ Guild — Handles civilian commissions and lawful exploration. Sengoku, Zephyr, and Garp administer it outside the Church’s direct military structure 202 215 216.
  • Auxiliary Forces — Accommodate non-clerical and native-world powers under Church command without requiring full membership in its direct forces 354 362 363.
  • Light Spirits — Include fallen comrades reborn through Holy Light. They can become light particles, use Divine Arts, and travel through Divine Kingdom gates to locations within Church territory 42 78.

Abilities and Infrastructure

Holy Power and Recruitment

  • Holy Light Seeds allow recipients to become clerics, but instruction emphasizes correcting personal failings, protecting others, and bringing hope 120 166.
  • Sincere acceptance of teachings is required; Stormwind recruits are permitted to leave if they cannot agree with the instructors 321.
  • The direct military accepts only Holy Light Clerics. Even powerful outsiders such as the Four Emperors cannot bypass this rule 216.
  • Clerics’ lifespans increase with cultivation rather than remaining fixed by race 353.

Church Buildings and Branch Networks

  • Central crosses house luminous Holy Light connection points and receive the congregation’s gathered light 8 13.
  • Training domains accelerate cultivation, enhance combat strength, detect hostility, and provide defensive barriers 10.
  • Branch functions include communication with headquarters, teleportation, summoning, and supplying energy for a city’s Holy Light Protection 345.
  • Multifunctional Magic Towers detect and attack malice within fifty meters, heal minor injuries and mild illnesses, broadcast messages, and retaliate against serious attacks. Severe medical problems still require a Priest 23.

Coordinated Warfare

  • Legion formations: Holy Spear Charge attacks, Legion Defense protects, and Eight Gates Golden Lock traps and kills enemies 25.
  • Combined shields and restraints: Courage Shield Formation creates a shield wall, while Priests’ Chains of Light constrain targets 101 120.
  • Layered support: Priest halos can triple a team’s strength while barriers and mechanized greatshields turn its position into a small fortified bunker 325.
  • Giants of Light: Combined attacks create enormous sword-wielding light giants. Archimonde’s intensified curse and fel meteors eventually destroy them, leaving their participants badly injured 378.
  • Corruption resistance: Holy Power protects clerics from N’Zoth’s influence and enables containment beneath a dome of light 371.

Cross-World Travel

  • Initial access requires compatible laws: Ria, commanders, and the Judgment Chief expend substantial power to open the first route into the Empire’s world; the arriving force suffers a thirty-percent power reduction 119.
  • Faith strengthens connection: Local belief helps Holy Light influence a destination world and supports the arrival of larger forces 119 165.
  • Stabilized portals increase throughput: The Empire-world portal can send one legion per day once stable 135.
  • Low-power worlds restrict deployment: Aiki explains that his destination can accommodate either more powerful individuals or greater numbers, not an unlimited combination of both 244.
  • Holy Grail adaptation: The Grail can alter a destination law resembling Holy Light, making entry easier 166.
  • Native development remains a stated goal: Auxiliary personnel explain that the Church accommodates local powers rather than requiring every world to develop identically 363.

Equipment and Technology

  • Holy Light Armor — Progresses from enchanted basic equipment to active titanium alloy with Defensive Formations. Later armor prevents demons from finishing off incapacitated clerics, although powerful impacts can still cause internal injuries 9 25 378.
  • Holy Light firearms and artillery — Includes rifles, machine guns, cannons, the Armed Ganon Laser Cannon, and Super Purifying Holy Light Bullets 16 18 25 101 378.
  • Holy Mecha — Large armored combat machines; Dragon observes more than one hundred at a parade ground after initially assuming the Church possessed only a small number 93 185.
  • Tanks, airships, and Sky Carriers — Support ground warfare, transport, and aerospace operations. Headquarters has a dedicated aerospace port 25 93 165.
  • Naval fleets — Modern warships combine heavy guns with precision bombing and reconnaissance support 172 202.
  • Holy Light Wolves and mounts — Used in mounted combat and improvised transport. Armament Architecture can equip wolves with multibarreled guns 18 278.
  • Potions — Energy, antidote, strength, agility, stamina, and life potions; life potions are described as comparable to Holy Water 25.
  • Thirteen Gold Cloths — Twelve assigned to leading commanders and one to Ria; provide additional power and unique Cloth Skills 166.
  • Modified Imperial Arms — Holy Light preserves their traits while adapting them to Holy Power and strengthening some effects 166.
  • Golden prophecy vessel — A book capable of summoning one of Ria’s arms for thirty seconds in an emergency 274.
  • Drones, satellites, and Optical Computers — Supply reconnaissance, global monitoring, targeting, broadcasts, and mission information. Some computers receive Light Spirit assistance 186 202 221 353 365.
  • Civilian machinery — Rapid seeders, fertilizer, waterwheels, rails, Holy Power Railcars, and improved carriages support agriculture and transport 25 350.
  • Portable sleeping pods — Temporarily house troops in the captured Imperial Capital without occupying residents’ homes 159.
  • Star Ring — Its successful construction accompanies the Shinobi World population’s growing interest in space and protecting its civilization 172.

Relationships

Leading Personnel

  • Holy Light / Li Ming — Object of faith and source of clerical power; resides through connection points, modifies weapons, and supplies sacred equipment 8 13 166.
  • Ria / Leah — Founding leadership figure who directs the transition from local religious service to political rule, becomes pope, and leads major world expeditions 8 17 93 299.
  • Axel — Supreme military commander; leads large deployments, negotiates with Dragon, and receives responsibility for the world-travel Holy Grail 166 172 186.
  • Meli — Leading healer, described as the strongest Priest; develops potions and receives responsibility for the home world during Ria’s Azeroth expedition 25 134 299.
  • Rich — Commander active from the Land of Rain campaigns onward; defeats Budo and serves as a major Church representative in Stormwind 18 149 305 317.
  • A-Ping — Early field commander responsible for village missions, the Foxling Wetland victory, and the escort into Corona City 12 18 23.
  • Reilly — Priest, intelligence organizer, and architect of the Dawn Merchant Association’s international expansion 26 27 47.
  • Kumata — Legion commander and public spokesman; handles Pirate World press conferences and negotiations with Dalaran 174 362.
  • Yi Yong — Leads the first Empire-world expedition, builds trust in Tatsumi’s village, and permits Night Raid’s undercover investigation 119 140.
  • Shishu — Axel’s right-hand man and later Second Army Group commander; briefs auxiliary teams during the Azeroth crisis 365.
  • Phil — High Judgment Chief who defends Aiki’s squad through an exception in Holy Scripture 274.

Allies and Other Powers

  • Hanzō / Amegakure — Initially hostile, then negotiating partners. Hanzō later recognizes the Church’s dominance and orders the detained Daimyo killed as a loyalty test 31 42 47.
  • Night Raid — Becomes a Church special-operations unit while retaining Najenda’s command; members later receive clerical powers and public recognition 142 165 166.
  • Dragon’s Revolutionary Army — Partners with the Church against the World Government. Former officers later hold domestic-affairs posts in the new government 186 240.
  • World Government — Principal Pirate World adversary; the Church condemns its oppressive rule and formally declares war in 1520 186 236.
  • Stormwind / King Llane — Cooperation begins with healing and local offices, but disputes arise over noble legitimacy. Stormwind later abolishes nobility and expands Holy Light education 309 313 344.
  • Orc communities — Receive food, clothing, equal treatment, and Academy training while retaining a degree of internal autonomy 340 342.
  • Windrunner sisters — Longstanding contacts who join the Auxiliary Forces to protect their people without formally entering the Church’s direct organization 353 354.
  • Dalaran — Anthony agrees to recruit trustworthy mages for Auxiliary Personnel after negotiating with Kumata 361 362.
  • Holy Light Grand Cathedral — A separate Azerothian institution, not the origin of the Holy Church’s expansion. Faol initially knows nothing of its branches and later cooperates with the wider coalition 316 347 362.
  • Old Gods and Burning Legion — Targets of containment and warfare; the Church captures Old Gods for Holy Light and subsequently begins a counteroffensive into the Void 371 378 380.

Symbols and Ceremonies

  • Cross and luminous orb: The original church’s gray-white cross is over two meters tall, engraved with mysterious patterns, and designed to hold Holy Light at its center 8.
  • Clerical salute: Worshippers clench one fist against the chest and bow their heads during the welcoming ceremony 8.
  • White and gold uniforms: Priests wear white robes with golden crosses; headquarters honor guards wear white high-collared uniforms and golden cross medals 137 165.
  • Holy Light Descent Ritual: Knights raise swords while Priests process beneath them. In Longxi City, the ritual produces radiant light, luminous wings, and calming rain 137.
  • Public honors: Medals of Courage recognize Night Raid’s service, including members whose previous work took place in secrecy 165.
  • Coronation parade: Ceremonial cannons, flying Light Spirits, marching legions, mecha, and Sky Carriers accompany the establishment of Ria’s papacy 92 93.

Notable Quotes

“The Holy Light gives you a seed of hope. What kind of flower blooms from it still depends on your own efforts!”
— Meli, explaining the faith 8

“We are a political organization that unites religion and government. We have a well-developed political philosophy and practical methods of implementing it.”
— Leah, negotiating with Hanzō 31

“Rejecting questions and demanding unconditional faith in the Holy Light is precisely what we don’t want to see!”
— Axel, speaking with Dragon 186

“If the world has gone astray, we will set it right.”
— Ria, authorizing military escalation 274

“The Azeroth Republic Federation is hereby established! Long live peace! Long live Azeroth! May the Holy Light endure forever!”
— Ria, declaring the federation 384

Appearances

1,805
Total Mentions
293
Chapters Appeared
6.16
Avg. per Chapter