Arc 12From Om Nom to Biohazard
Lin Lixin developed Cut the Rope into a hit through its characters, level design, and partnerships, then turned a mansion into the basis for Biohazard. The game launched with costly enhanced graphics and left Hawk frightened after his first encounter with a zombie.
- Lin Lixin chose Cut the Rope for NovaSwift, recruited Sam to help design its physics puzzles, and introduced stars and a level editor.
- Lin Lixin created Om Nom, recruited Katherine Schwarzenegger for voice work, and arranged an Om Nom Stories series and merchandise partnerships.
- Cut the Rope became popular before release, and Hunter won a NovaSwift from John before Vincent and Emma helped him try the game.
- After Sam's prank gave Lin Lixin the idea for psychological horror, Lin Lixin rejected torture-focused games and proposed Biohazard, a 3D mansion horror game for the NX.
- Lin Lixin and his crew filmed scenes with Schwarzenegger, Carrie Fisher, and Harrison Ford, then renovated a Denver mansion to serve as the game's setting.
- Carmack and Lin Lixin designed Biohazard around fixed camera angles and pre-rendered backgrounds, while Lin Lixin used a dark mansion search to teach Sam about scarce resources.
- GAMENOVA promoted Biohazard with a cinematic trailer, and Hawk preordered three copies despite the game's high price.
- Hawk began Biohazard as Jill Valentine, explored the mansion, watched a zombie kill Kenneth, and quit in fright before mistaking his cousin Tony Hawk for another zombie.