Arc 29Half-Life and Gran Turismo
Lin Lixin launched Half-Life and Amenva’s development tools, then led the creation of Gran Turismo with support from automakers. Gran Turismo boosted Nvafsin and car sales as Sony recruited Square and Enix and Doug Lowenstein proposed an industry association and E3.
- Lin Lixin showcased Half-Life’s interactive world and announced commercial access to Avk and a cloud-based Workshop.
- Lin Lixin offered Gabe Newell and Mike Harrington a studio at Amenva and assigned them a PC port of Half-Life as their entrance assessment.
- Half-Life sold 5.11 million copies in twenty-four hours as Amenva opened its video game museum.
- David launched Nva Flash for browser game development, and Luo Nan completed Lin Lixin’s valley-building game by coordinating its disciplines.
- Lin Lixin secured General Motors’ support for Gran Turismo and took Amenva’s team to the Nürburgring Nordschleife to collect vehicle and circuit data.
- Lin Lixin added driving assists after testing exposed difficulties with realistic controls, while other automakers joined the project.
- Gordon bought Gran Turismo and pursued its cars and upgrades as the game sold over a million copies in its first week and helped increase Nvafsin sales.
- Ken Kutaragi persuaded Hironobu Sakaguchi to work with Sony, Square and Enix joined the cooperation effort, and Doug Lowenstein proposed an industry association and E3 to Sam.