Biodata

Feature Value
Name Wuli (武离)
Alias(es) Bounty Hunter Wuli; “nightmare of South Blue pirates”; Sword Master of Chivalry 1 4 210
Gender Male
Affiliation Marines; formerly an independent bounty hunter
Occupation/Role Marine Commodore; swordsman; Heroic Way System user 157 190
Status Active
First Appearance One Piece: The Strongest Swordsman, Chapter 1

Power Progression

Stage / Realm / Level Chapter Notes
Sword Master Lv. 1 1 Begins with Shigure Soen Ryu at 99% mastery, 80/100 experience, and 34 Chivalry Points after defeating a pirate crew.
Sword Master Lv. 2 3 Reaches Lv. 2 after completing the mission to delay the Kid Pirates; unlocks Floating Rain Divine Wind Sword and develops a dormant sword-intent seed.
Lv. 2—Swordsmanship Esoterica 9 11 Receives the Swordsmanship Esoterica Scroll after reaching 53 Heroic Spirit Points, then uses it to elevate Shigure Soen Ryu to its esoterica.
Lv. 2—Advanced mastery 20 26 Shigure Soen Ryu is listed as an Ultimate Technique, while Floating Rain Divine Wind Sword reaches 99%; completion of the World Military Draft grants 200 experience, raising his total to 322/500.
Sword Master Lv. 3 45 46 Gains 180 experience for saving civilians from Sea Kings, surpassing the Lv. 2 threshold. The upgrade grants Wind’s Sorrow, the pet system, and Shangyang; the next level requires 2,800 experience.
Lv. 3—Shiryu battle and second esoterica 76 80 86 Uses Wind’s Sorrow against Shiryu, but the move drains him and exposes him to Demonic Aura. A later mission grants 500 experience, bringing his displayed total to 502/2800; he uses another scroll to grasp the esoterica of Floating Feather Divine Wind Style.
Lv. 3—First Sword Dao Seed awakened 81 87 True Intent Water awakens his first Sword Dao Seed and greatly strengthens his Sword Intent.
Lv. 3—Second seed shattered 133 148 Using incompatible sword energies in the fight with Kizaru ultimately shatters his second seed. Floating Rain Divine Wind Style becomes unusable, and clashes between his remaining powers cause his own techniques to injure him. Completion of the Endpoint Island mission raises his displayed experience to 1502/2800.
Lv. 3—Caribou Pirates mission 168 169 Receives 800 experience for eliminating the Caribou Pirates, raising his displayed total to 2302/2800.
Sword Master Lv. 5 179 184 The system displays Lv. 5 at 789/5000 experience. Its upgrade rewards include the Sword Soul Pill; the intervening level-up is not detailed in the supplied account.
Lv. 5—Sword Soul Pill selected 189 190 Uses the Sword Soul Pill to survive Moria’s Shadow Box. It connects his different Sword Aura energies and restores access to his techniques in a temporary Sword Soul State, but prevents him from gaining further Sword Dao Seeds.
Lv. 5—Sword Soul manifestations 193 198 199 Combines the pill with Deathflame Qi to manifest the Deathflame Sword Soul, then uses his second essence’s Battle Qi through the Fighting Sword Soul against Edward Weevil.
Awakened shadow 203 206 210 Moria steals Wuli’s shadow, leaving him unable to enter sunlight. Its attunement to his soul through the Sword Soul Pill later causes the shadow to awaken and resist Moria’s control.

Background / History

Wuli was originally a programmer and avid anime fan. After scanning a QR code attached to a dark-web post titled “How the Sword God Was Forged,” he was transported into the world of One Piece. A system appeared in his mind, allowing him to gain experience by punishing criminals, completing missions, and acting according to his sense of justice. 1

Before entering the Grand Line, Wuli operated in the South Blue as a bounty hunter. According to CP6 agent Jerry, he sent every wanted pirate he encountered to Marine prison and became widely feared by South Blue pirates. 4

He deliberately entered the Grand Line to pursue Eustass Kid, whose crimes against South Blue civilians had already drawn Wuli’s attention. At Northric Town, he found the aftermath of Kid’s destruction and accepted a system mission to prevent the Kid Pirates from escaping before the Marines arrived. 1

His Marine career later brought him into conflict with pirates, World Government officials, and fellow Marines over the protection of civilians. He was promoted from colonel to commodore after his battles with the Blackbeard Pirates and the conflict surrounding Zephyr. 50 69 100 157

Personality

Wuli is casual and humorous in ordinary situations, once approaching pirates simply to ask for food and later borrowing money for a sword after admitting he had spent his bounty earnings. 1 5 He can also be flamboyant in battle, declaring that he would punish Morgan “in the name of the moon.” 8

Despite the system’s rewards, Wuli consistently acts on genuine compassion. He is disturbed by devastated towns, refuses to abandon civilians to Sea Kings, and later chooses to defy senior Marine officers rather than allow a town’s residents to die in a Buster Call. 1 42 50

He is confident in his swordsmanship and willing to challenge powerful opponents such as Kid, Zephyr, and Zoro. However, he recognizes his own shortcomings, particularly his lack of Armament Haki and insufficient raw striking power against heavily defended enemies. 3 10 43

His loyalty to people does not always mean agreeing with them: he tries to stop Zephyr from destroying Endpoint Island, yet also protects him from Kizaru. He accepts injuries rather than strike back at Ain, and later sends Bonney away because his circumstances could put her in danger. 126 131 206

Abilities & Skills

Heroic Way System

Wuli’s system—initially identified as the Robin Hood System—rewards heroic conduct and combat against criminals with experience, points, skills, missions, and unusual items. 1

  • Gains experience through punishing criminals and completing missions. 1
  • Can receive severe mission penalties, including blocked experience gain or sealed skills; later rescue missions carry no penalty. 1 3 42
  • Absorbs energy or “sin points” released by defeated criminals. 1 9
  • Unlocks rewards at Heroic Spirit Point thresholds, including the Swordsmanship Esoterica Scroll at 50 points. 9
  • His Chivalry Points decrease on several occasions for reasons he does not understand. 26 46
  • Its point total is variously labeled Heroic Qi, Chivalry Points, and Heroic Way points. Energy orbs from pirates he defeats can increase that total; a rise from 48 to 85 unlocks a gift package. 1 46 80
  • A mission to stop Z from destroying Endpoint Island offers 1,000 experience but threatens to erase Shangyang on failure. Wuli completes it, and Shangyang gains a level. 100 148
  • At Lv. 5, the system offers missions to help save a country and defeat Gecko Moria, with listed rewards of 1,800 and 5,000 experience respectively. 190

Shigure Soen Ryu

A water-based sword style and Wuli’s earliest system-granted technique. It can draw in and manipulate nearby water through sword energy for offense, defense, and battlefield control. 1 2

  • Axle Rain — Uses spiraling water to suppress and extinguish an opponent’s flames. 1
  • Counter Current Rain — Creates a current to obstruct an enemy’s vision and defend against surprise attacks. 1
  • Stay-Behind Rain — A rapidly shifting attack that wounded Killer while he attempted to retreat. 1
  • Samidare — Fires numerous rain-like sword lights; only partially cut through Kid’s metal fist. 2
  • Shibuki Ame / Flourishing Rain Blow — Forms a defensive wall of water capable of blocking attacks, protecting allies, and shielding a warship. 2 9 24 35 42
  • Bamboo Thrusting Rain and Swallow’s Beak — Consecutive finishing techniques used to split and shatter Kid’s warship-sized metal fist. 2
  • Fire of the Dying Rain — A secret technique that creates rain-like flames which slow an opponent’s movement. 37
  • The style reaches its esoterica and later Ultimate Technique status through training and the Swordsmanship Esoterica Scroll. 11 20
  • Against Moria, Wuli reinforces Flourishing Rain Blow with the Sword Soul Pill and his first Sword Essence until its rain curtain becomes a torrent capable of stopping a Shadow Horn Spear. He later uses Fire of the Dying Rain to halt seven spears and Swallow’s Beak to destroy them. 192 193

Floating Feather / Rain Divine Wind Sword

A sword-intent-based style unlocked after Wuli’s first system level-up. Its techniques manifest wind, snow, frost, and powerful sword pressure. 3 4

  • Gale — A wind-like sword-energy strike that overwhelmed Jerry’s Armament Haki-enhanced attacks and broke through Tekkai. 4
  • Blowing Snow — Generates a snowstorm and frost-filled sword barrier; used to defeat Morgan and counter Zoro’s sword aura. 8 35
  • Falcon — Condenses sword energy into a dangerous line attack that forced Koby to evade with Soru. 17
  • Nagi — A sword wind strong enough to disperse Zoro’s Haki-enhanced slash. 36
  • Tornado — Creates a destructive vortex capable of tearing apart a warship’s deck and redirecting Zoro’s Extreme Tiger Hunt into the sky. 37
  • Sword-intent seeds within Wuli strengthen both his swordsmanship and physical constitution as his comprehension grows. 3 37
  • A second Swordsmanship Esoterica Scroll lets Wuli comprehend this style’s esoterica after its proficiency reaches 99%. Its Secret Art later cuts an opening through a large Marine encirclement and clashes with Kizaru’s light-based kick. 86 100 131
  • The style becomes unusable after its associated second Sword Dao Seed shatters, but Wuli later channels its power through the Sword Soul Pill. 148 190 200

Wind’s Sorrow

A high-offense sword move acquired upon reaching Sword Master Lv. 3. Wuli considers it a solution to his previous lack of decisive offensive power. 45

  • Obtained through the system upgrade after the Sea King rescue. 45
  • The system treats it as an individual move rather than part of an existing sword style. 45
  • Additional sword moves may be purchasable with experience points. 45
  • Wuli unleashes it against Shiryu of the Rain, wiping out an incoming strike and forcing Shiryu to counter at full strength. Their collision raises a tsunami; Wuli subsequently loses consciousness. 76 79
  • Unlike his other styles, it has no displayed proficiency. Wuli cannot use an Esoterica Scroll on it and finds that wielding it drains him and risks exposing him to a dangerous Demonic Aura. 86

Sword Dao and Sword Soul

Wuli develops multiple Sword Dao Seeds and associated Sword Essences. His first essence supplies Deathflame Qi, his second Battle Qi, and his third Demonic Aura. Each seed ordinarily nurtures one kind of Sword Aura; forcing an incompatible energy through a technique can make the powers clash and injure him. 133 190

  • First Sword Dao Seed — Awakened by True Intent Water, markedly strengthening his Sword Intent. 87
  • Second Sword Dao Seed — Damaged during the fight with Kizaru and later shattered, leaving its Floating Rain Divine Wind Style unusable until Wuli finds another means of channeling its power. 133 148 190
  • Sword Soul Pill — A system reward that Wuli selects during his fight with Moria. It merges with his soul, connects different Sword Aura energies, and lets him use techniques without switching between their separate sources. The choice prevents him from gaining any further Sword Dao Seeds. 184 189 190
  • Temporary Sword Soul State — Before full alignment, each use of the pill grants roughly half an hour of restored power and is followed by a half-month wait before it can be used again. Wuli is told that this limit will disappear once his Sword Soul fully awakens. 184
  • Deathflame Sword Soul — Manifested by combining the pill with Deathflame Qi; Wuli uses it while breaking Moria’s seven Shadow Horn Spears. 193
  • Fighting Sword Soul — Draws on the Battle Qi of his second Sword Essence. Wuli uses it to split a wave threatening his warship and to contest Edward Weevil’s slashes. 198 199 200

Combat Ability

Wuli is a highly adaptive combatant who studies opponents before committing to a decisive counterattack. He fought Kid until both were exhausted, defeated Jerry while still injured, and passed the World Military Draft assessment by overcoming Koby and Helmeppo together. 2 4 15 18

  • Uses precision and tactical timing against opponents with superior raw power. 2 37
  • Can defend allies and large areas with water-based sword barriers. 24 35 42
  • Has repeatedly fought while seriously injured, including against Kid and Jerry. 2 4
  • Does not possess Armament Haki as of his battle with the Calm Belt Sea King, limiting his ability to damage extremely durable targets. 28 43
  • Still reports having none of the three forms of Haki while surrounded by Marines during the Endpoint Island battle. 97
  • His Sword Intent becomes strong enough to break Moria’s Shadow Box in one slash; Moria perceives a faint resemblance to Mihawk’s swordsmanship while acknowledging that Wuli has not reached Mihawk’s level at that point. 189
  • His power remains subject to limits: Shiryu initially overwhelms him, Kizaru defeats him in a brief solo exchange, and the Sword Soul Pill’s temporary state imposes a deadline during his fight with Weevil. 69 132 199

Shangyang

Shangyang is Wuli’s one-legged divine-beast pet, obtained from the system’s mystery egg. 45

  • Communicates telepathically with Wuli; others hear its speech only as pleasant birdsong. 46
  • Is proud, mischievous, and frequently insults Marines who mistake its words for singing. 46
  • Detects strong winds and approaching rain. 46
  • Initially appears as a hatchling and struggles to fly, eventually perching on Wuli’s shoulder. 46
  • Grows larger, can leave the pet space independently, and helps feed Wuli and Bonney while they are stranded. Its later system listing gives it the pet skill Shangyang Dance. 80 81 168
  • Can produce powerful gusts and use a spiritually charged Rain-Calling Dance to weaken Moria’s Shadow Bats. It fiercely tries to recover Wuli’s stolen shadow. 157 203

Equipment / Weapons / Items

  • Sword — Wuli’s primary weapon; his original blade shattered after his fight with Eustass Kid. 2
  • Sword sheath — Used as an improvised weapon against Jerry after losing his sword; it was later ruined in that battle. 4 5
  • Kashu — Tashigi’s second sword, temporarily borrowed by Wuli to defeat Morgan. 8
  • Swordsmanship Esoterica Scroll — System reward used to comprehend the deeper principles of Shigure Soen Ryu. 9 11
  • Justice cloak — Worn after becoming a Marine officer. 27
  • “Keep It Up” ribbon — A dud reward received from one of the pet eggs. 45
  • Second Swordsmanship Esoterica Scroll — Obtained from a gift package and used to comprehend Floating Feather Divine Wind Style’s esoterica. It cannot be applied to Wind’s Sorrow, which lacks the required displayed proficiency. 81 86
  • True Intent Water — A gift-package item used to awaken Wuli’s first Sword Dao Seed. 81 87
  • Wuxia Hat — Can conceal Wuli’s aura for thirty seconds, with a one-hour cooldown; he later uses it while protecting Robin and Chopper. 81 148
  • Ghost Ship sword — A poor-quality replacement found after his previous sword was destroyed fighting Shiryu. Wuli hopes to acquire a Famous Sword. 81 94
  • Sword Soul Pill — Lv. 5 system reward selected to reconnect his incompatible sword energies and temporarily restore his sword powers, at the cost of future Sword Dao Seeds. 184 190
  • Hero Outfit and Hero Cloak — Items received in a system reward pack after the Endpoint Island mission. 148 168
  • Origin-Returning Pills — Three included in the reward pack after the Endpoint Island mission. 148

Relationships

  • Hina — Marine benefactor and close ally. She rescued Wuli after the Kid battle, attempted to secure his place in the World Military Draft, and later assigned him to Marine service. 2 3 26
  • Shu — Fellow Marine Colonel and assigned partner. Shu repeatedly protects and supports Wuli, while Wuli intervenes to save Shu from Zoro. 28 35 41
  • Tashigi — Marine swordswoman who stopped Wuli from being cheated by a weapons merchant. Wuli later saved her from Morgan and earned her trust. 6 8
  • Smoker — Supports Hina’s judgment of Wuli and provides the recommendation that secures Wuli’s draft position. 9 11
  • Zephyr — Former Marine admiral who defeats Wuli in a mentor-like training duel. Wuli subsequently trains with Zephyr and the NEO Marines. 10 11
  • Eustass Kid — Major early adversary. Wuli delays Kid’s escape and destroys his ultimate metal-fist attack, though Kid ultimately escapes. 1 2
  • Koby and Helmeppo — Assessment opponents whom Wuli defeats through tactical use of Shigure Soen Ryu and Floating Feather Divine Wind Sword techniques. 15 17 18
  • Grant — Competitive Marine rival whose duel with Wuli destroys part of the Marine cafeteria; both consider the match unresolved. 25 26 27
  • Roronoa Zoro — Powerful swordsman who views Wuli’s private knowledge of Luffy as a threat. Their battle escalates into a clash of water, frost, flame, and Haki-enhanced sword attacks. 33 35 37
  • Shangyang — Wuli’s divine-beast companion, capable of telepathic communication and weather detection. 45 46
  • Jewelry Bonney — Saves Wuli from the sea after his clash with Shiryu. He conceals his Marine identity at first, then promises to protect her in return. They travel together until he sends her away to keep her clear of the dangers surrounding him and his stolen shadow. 79 150 206
  • Ain — Former training companion who regards Wuli as one of the Neo Navy’s companions despite their differing ideals. She later fights him to let Zephyr proceed; Wuli refuses to strike back, and she is relieved when he saves Zephyr. 11 108 126 131
  • Shiryu of the Rain — Powerful Blackbeard Pirate who threatens civilians to force Wuli into a serious fight. Their battle pushes Wuli to use Wind’s Sorrow and ends with Bonney rescuing him from the sea. 69 70 76 79
  • Garp — Praises Wuli’s actions concerning Zephyr and later gives him an assignment that lets him avoid the commodores’ training camp and leave Headquarters. 147 157
  • Kizaru — Admiral who fights Wuli during the Endpoint Island conflict and becomes suspicious of his concealed identity. Wuli’s attempt to meet his power contributes to the damage to his second Sword Dao Seed. 131 132 133 157
  • Gecko Moria — Former Shichibukai whom Wuli confronts after Moria’s associate Absalom attacks his Marines. Moria steals Wuli’s shadow and seeks to use it with the remains of a famed swordsman. 181 189 203 206
  • Edward Weevil — Shichibukai who attacks Wuli’s warship. Wuli protects the ship, fights Weevil, and is subsequently reported to have defeated him, provoking a recall order from Sakazuki. 198 199 202 203

Story Role / Major Arcs

Bounty Hunter and Kid Pursuit

Wuli defeats a pirate crew, learns that Kid is in Northric Town, and commandeers the pirates’ ship to pursue him. He challenges Kid’s crew, holds Killer and the zombie back, and delays their escape until the Marines arrive. 1

He survives Kid’s overwhelming magnetic attacks and neutralizes Kid’s final warship-sized metal fist, but his sword breaks and he collapses from his injuries. 2

Recruitment and NEO Marine Training

After awakening, Wuli gains his second sword style and accepts the World Military Draft mission following Hina’s recruitment offer. 3

He defeats CP6 agent Jerry despite reopened injuries, then accompanies Hina in seeking Zephyr. After losing a training duel to Zephyr, Wuli trains with Zephyr, Shuzo, Ain, and the NEO Marines, refining his swordsmanship before departing for Marine Headquarters. 4 10 11

World Military Draft

Wuli arrives as a recommended recruit and is assessed against Koby and Helmeppo. He passes after defeating both Marines, later receiving the system reward once the draft officially concludes. 13 15 18 26

Following the draft, he becomes a Marine Colonel and is assigned Shu as his partner. 28 34

Straw Hat Encounter

Wuli’s knowledge of Luffy’s private history—particularly Shanks losing his arm for Luffy and Rayleigh training him—causes the Straw Hats to view him as an unusually dangerous Marine. 33 40

When Zoro moves to force answers from him, Wuli protects Shu and confronts Zoro directly. Their battle demonstrates Wuli’s ability to counter Zoro’s powerful sword attacks through defensive water techniques, frost, flame, and redirection. 35 37

Calm Belt Rescue and Buster Call

After abnormal weather forces his warship into the Calm Belt, Wuli orders the rescue of civilians attacked by a Sea King. He fights the creature alone so Shu and the Marines can save the survivors, gaining the experience needed to reach Sword Master Lv. 3. 41 42 45

Near a burning town, Wuli discovers that several vice admirals are assembling a Buster Call. Refusing to leave civilians to die beneath pirate attacks or Marine bombardment, he declares that he will enter the town and rescue its residents; Shu and his subordinates choose to follow him. 48 50

Wuli cuts through the Pirate Alliance to give civilians time to evacuate. When the captains repeatedly try to attack their ship, he uses Fire of the Dying Rain and Blowing Snow to defeat or immobilize them, then covers the Marines’ withdrawal with Tornado. Shu helps protect the evacuation, while Onigumo remains under orders to begin bombardment regardless of whether it is complete. 60 61 62

Shiryu, Bonney, and Sword-Intent Breakthrough

Wuli intercepts Shiryu of the Rain to protect a civilian ship. Though Shiryu initially overpowers him, Wuli resists when Shiryu targets the passengers and unleashes Wind’s Sorrow against his full-strength attack. Jewelry Bonney later rescues Wuli from the sea. Stranded together with Shangyang, they develop a tentative bond while recovering. 69 70 76 79 81

A system gift package gives Wuli a second Esoterica Scroll, True Intent Water, and a Wuxia Hat. He masters Floating Feather Divine Wind Style’s esoterica and awakens his first Sword Dao Seed. 81 86 87

Endpoint Island Conflict

Wuli disguises himself and heads toward Zephyr, hoping to stop him from destroying Endpoint Island. Mistaken for an accomplice by a World Government official, he is surrounded by Marines; Bins and the Neo Navy help him break out. The system then tasks him with preventing the island’s destruction. 94 96 97 99 100

Despite his bond with Ain and Zephyr, Wuli opposes Zephyr’s plan. Ain wounds him while he refuses to attack her, but he later protects Zephyr from Kizaru. Wuli briefly clashes with the Admiral; an incompatible use of his sword energies damages and ultimately shatters his second Sword Dao Seed. Luffy and Zoro intervene when Kizaru threatens his life. The mission is completed, though Wuli is left with compromised sword abilities. 126 131 132 133 148

After returning, Wuli reunites with Hina and Shu. Promoted to commodore, he leaves Headquarters on an assignment arranged by Garp rather than attend the usual training camp. 151 152 157

Moria, Weevil, and the Stolen Shadow

On his later assignment, Wuli encounters Absalom and Gecko Moria. Trapped in Moria’s Shadow Box, he selects the Sword Soul Pill, breaks free, and gains a way to channel his different sword energies. He uses it to repel Moria’s Shadow Horn Spears. 181 184 189 190 192 193

Wuli then protects his warship from Edward Weevil and fights him using the Fighting Sword Soul. News that he defeated a Shichibukai prompts an angry Sakazuki, under pressure from the Five Elders, to order him back to Headquarters. Moria nevertheless succeeds in cutting away Wuli’s shadow, preventing him from safely entering sunlight. Wuli sends Bonney away and sets out for Kareibari Island with Shangyang. 198 199 200 203 206

Moria attempts to use Wuli’s shadow with the remains of the swordsman Burial Moon. Instead, the shadow awakens and resists his control. Wuli confronts Dracule Mihawk under the name Sword Master of Chivalry; subsequent reports say a mysterious swordsman has defeated Mihawk, without publicly identifying that swordsman in the account. 206 210

Notable Quotes

“Morgan, I will punish you in the name of the moon.” 8

“My name is Wuli. I am currently a Marine colonel.” 34

“I’m going into town to save people!” 50

“I am Wuli, the Sword Master of Chivalry. Let’s see what you can do.” 210

Appearances

2,260
Total Mentions
190
Chapters Appeared
11.89
Avg. per Chapter