Survival Points
Survival Game: My Pets Really Are Adorable!Contents
- 1Biodata
- 2Mechanics
- 3Power Progression
- 4Earning Survival Points
- 4.1Quests and Environmental Rewards
- 4.2Kill Rewards
- 4.3Attack-Event Rewards
- 4.4Cultivation and Discovery Rewards
- 4.5Retaliation Against Attacking Players
- 5Spending and Unlocks
- 5.1Household Energy and Channel Access
- 5.2Survival Mall
- 5.3Personal Shop and Recycling Modes
- 5.4Major Homestead and Companion Expenses
- 5.5Faction Alliances
- 6Player Trading
- 6.1Sales and Payments
- 6.2Documented Market Prices
- 6.3Auctions
- 6.4Fraud and Misleading Offers
- 7Story Role
Contents
- 1Biodata
- 2Mechanics
- 3Power Progression
- 4Earning Survival Points
- 4.1Quests and Environmental Rewards
- 4.2Kill Rewards
- 4.3Attack-Event Rewards
- 4.4Cultivation and Discovery Rewards
- 4.5Retaliation Against Attacking Players
- 5Spending and Unlocks
- 5.1Household Energy and Channel Access
- 5.2Survival Mall
- 5.3Personal Shop and Recycling Modes
- 5.4Major Homestead and Companion Expenses
- 5.5Faction Alliances
- 6Player Trading
- 6.1Sales and Payments
- 6.2Documented Market Prices
- 6.3Auctions
- 6.4Fraud and Misleading Offers
- 7Story Role
Biodata
| Feature | Value |
|---|---|
| Name | Survival Points |
| Original Name | 生存积分 |
| Type | Survival-game currency 2 |
| Function | Player trading, auctions, Survival Mall purchases, household energy purchases, and faction-alliance expenditure 2 3 10 344 450 |
| Interface | Displayed as a balance on the Personal Panel; rewards are credited directly to the player. Ye Fei’s See Through talent can also reveal other players’ balances 1 2 111 |
| First Appearance | Ye Fei’s initial Personal Panel, showing a balance of 0 1 |
Mechanics
- Account balance: Survival Points appear separately from inventory items. Crate and quest rewards add points directly to the player’s balance 1 2 20.
- Multiple income sources: Players earn points through quests, certain maintenance tasks, animal kills, event rewards, and sales to other players. Later sources include cultivation achievements, independently discovered cultivation methods, and achievements for retaliating against attacking players 3 4 12 18 26 314 330 417 615.
- Pet kills count: Qingxue’s killing of a hare awards Ye Fei a point and completes his hunting quest, despite him not delivering the killing blow 20.
- Purchasing power is not combat power: Ye Fei’s 500-point Gene Evolution Fluid opens a development path, but his Combat Power remains 3 immediately after choosing cultivation 27 28.
- Individual ownership: A player’s Survival Points belong to that individual, even when players live together. Ye Fei notes that a player with a few points can buy timber and establish a separate Homestead rather than remain with an unwanted group 273.
- Balance visibility: By Chapter 111, Ye Fei discovers that See Through reveals his friends’ Survival Points alongside cultivation details. This is additional information beyond the basic information normally visible to players 111.
- Separate resource systems: Survival Points are distinct from faction Prosperity, personal Contribution Points, core-building Energy Points, and Battle Points, which have their own earning methods and uses 381 482 645.
Power Progression
Survival Points do not have cultivation stages, but reaching certain balances unlocks additional economic functions and titles 9 145 214.
| Balance milestone | Unlock / Title | Documented circumstances |
|---|---|---|
| 0 points | Initial account balance | Ye Fei’s first Personal Panel displays no Survival Points 1. |
| 20 points | Survival Mall | Ye Fei reaches the threshold after completing a five-crate supply-search quest 9 10. |
| 100,000 points | Survival Novice; personal shop mode | Triggered when Lingyan pays Ye Fei 320,000 points through a targeted purchase of one piece of basic timber 145. |
| 5,000,000 points | Survival Whiz; Survival Mall recycling mode | Triggered after Long Heng pays three million points for a Demon Artifact, supplementing Ye Fei’s existing savings and other material-sale proceeds 214. |
Earning Survival Points
Quests and Environmental Rewards
| Source | Documented reward | Conditions / Notes |
|---|---|---|
| Basic Survival Supply Crate | 10 points | Included in the crate awarded after the beginner quest 2. |
| Supply-search quests | 1 point per required crate in the reported quests | Players report requirements of one to five crates; Ye Fei’s three- and five-crate quests award 3 and 5 points respectively 4 5 10. |
| Hunting quests | 3 points per required hunt in documented quests | One, three, and five hunts award 3, 9, and 15 points respectively, alongside a Level-One Hunting Pack 17 25 29. |
| Seedling-search quest | 20 points | Requires finding two plant seedlings; also awards a Level-One Planting Gift Pack 37 40. |
| Yard cleaning | 1 or 2 points | Several cleanings award 1 point; a later cleaning awards 2. Cleaning does not always trigger a reward 3 8 10 12 27. |
| First surviving tree | 5 points | Awarded after Ye Fei plants a Pine Seedling that survives 10. |
| Second tree in the snowfield | 10 points | Awarded when the second tree raises his yard’s greenery value to 10 11. |
| House Construction Gift Pack | 10 points | Received with crafting machines and recipes after completing his wooden house 15. |
| Blizzard-debris clearance | 1 point in one documented reward | Clearing a 10 × 10 area awards a point; later cleared areas yield assorted items instead 33. |
| Logging quest | Unspecified small reward | Ye Fei’s quest to chop ten trees is described as awarding relatively few points 50. |
| Level-Two Hunting Gift Pack | Unspecified quantity | Opened after completing a ten-prey hunting quest; contains Survival Points and a Briar Defense Net crafting recipe 88. |
Kill Rewards
Kill rewards are separate from hunting-quest completion rewards. In the one-pheasant quest, Ye Fei receives 1 point for the kill and another 3 points for completing the quest 25.
| Target | Points awarded | Notes |
|---|---|---|
| Severely wounded wild rabbit | 1 | Ye Fei finishes off a dying rabbit 18. |
| Hare / wild rabbit | 1 | Awarded for both Qingxue’s hare kill and Ye Fei’s bow kill 20 21. |
| Pheasant | 1 | Qingxue brings back the nearly dead bird; Ye Fei delivers the finishing blow 25. |
| Wild wolf | 1 or 3 | The early wolf kill awards 1 point; later trapped wild wolves award 3 each 18 39. |
| Wild bison | 5 | Awarded when Ye Fei finishes off the bison brought back by his pets 38. |
| Fox Wolf / Snow Mountain Destroyer | 7 | A kill also awards a Random Treasure Chest 46. |
| Fox Wolf Elite | 8 | The pets’ later hunt includes ten elites and 368 ordinary Fox Wolves 63. |
| Fox Wolf King | 500 | Ye Fei includes this reward when calculating his gains after the Snow Mountain crisis 63. |
The ten Fox Wolf Elites and 368 ordinary Fox Wolves killed by Ye Fei’s pets provide more than 2,600 points in hunting rewards before the corpses’ materials are sold 63.
Attack-Event Rewards
| Event | Points awarded | Conditions |
|---|---|---|
| Wild wolf pack’s night attack | 80 + 80 | Separate rewards for repelling the attack and killing every attacking wolf 26. |
| Snow Mountain Destroyer attack | 50 event points, plus 77 kill points | Perfect resolution awards 50 points; the eleven Fox Wolves yield 7 points each 47. |
| Second month’s mutated-beast disaster | 121,110 points from listed kill-count achievements | Ye Fei kills 12,366 mutated beasts and receives the milestone rewards through 10,000 kills, alongside 11,110 spiritual energy 191. |
- During the wild-wolf encounters, Ye Fei distinguishes immediate wilderness kill rewards from attacking-beast rewards settled at the end of an attack 39.
- The later Destroyer event awards points for individual kills as well as a final completion bonus 46 47.
- Gross rewards do not guarantee profit: Ye Fei’s worn fences and reinforcement materials cost more than the Destroyer event’s point earnings, though he considers the other loot worthwhile 47.
The second month’s disaster lists the following kill-count achievement rewards 191:
| Mutated beasts killed | Survival Points | Additional reward |
|---|---|---|
| 1 | 10 | None listed 191. |
| 10 | 100 | 10 spiritual energy 191. |
| 100 | 1,000 | 100 spiritual energy 191. |
| 1,000 | 10,000 | 1,000 spiritual energy 191. |
| 10,000 | 110,000 | 10,000 spiritual energy 191. |
Cultivation and Discovery Rewards
| Achievement / Activity | Survival Points | Additional reward / Conditions |
|---|---|---|
| Daily cultivation routine associated with completing the Windbreaking Blade | 999 | Also awards 666 spiritual energy through Spiritual Energy Orbs 137. |
| Reaching Foundation Establishment | 99,999 | Also awards 999 spiritual energy through Spiritual Energy Orbs 314. |
| Required lessons for a Cultivation Practitioner: cultivation | 11,111 | Awarded upon officially becoming a Cultivation Practitioner; also grants 666 spiritual energy 314. |
| Required lessons for a Cultivation Practitioner: Spiritual Root | 12,345 | Combined Spiritual Root value exceeds 50; also grants 567 spiritual energy 314. |
| Independently discovering a meridian-enhancement method | 10,000 | Also awards 1,000 spiritual energy 330. |
| Independently comprehending cultivation through spiritual-energy enhancement | 50,000 | Also awards 10,000 spiritual energy 417. |
Retaliation Against Attacking Players
The Threat from Players (individual) achievements reward successful retaliation against players who attack the recipient. Ye Fei receives these achievements when damage reflected by Feng An’s flying sword is counted as his retaliation 615.
| Attackers killed | Survival Points | Additional reward |
|---|---|---|
| 100 | 100,000 | One beginner magical artifact 615. |
| 1,000 | 1,000,000 | One intermediate magical artifact 615. |
| 10,000 | 10,000,000 | One advanced magical artifact 615. |
Ye Fei’s total reaches 11,901 attackers during the operation. He and Feng An distinguish these achievements from earlier rewards for defending his Homestead; Feng An says he had not previously received this kind of reward for killing attacking players 615.
Spending and Unlocks
Household Energy and Channel Access
- Household energy: 1 Survival Point buys 10 units of energy. Ye Fei’s initial 100-unit reserve is therefore worth 10 points 3.
- Energy consumption: Toilets, showers, lighting, heating, and cooking appliances consume household energy, making continued use an expense that can draw on Survival Points 3.
- World channel: Unlocking it requires both Combat Power and Survival Points. The exact requirements are not given 2.
- Ye Fei still cannot access the world channel when seeking pills to advance his King-level pets, so he asks Long Heng to investigate on his behalf 238.
- During the sixth month’s location-swap travel, player trading is unavailable, but the system’s Survival Shop remains accessible 520.
Survival Mall
The Survival Mall unlocks when Ye Fei reaches 20 Survival Points. At its initial opening, it displays only items he can afford; more expensive items become visible as his balance rises 9 10 18 22.
| Item | Price | Function / Restrictions |
|---|---|---|
| Planting Tool Set | 20 points | Contains a pickaxe, shovel, and hoe; Ye Fei’s first Mall purchase 10. |
| Semi-Finished Crafting Station | 20 points | Processes semi-finished products, including components needed to assemble a wooden house 13 14. |
| Beginner’s Custom Survival Set | 20 points | One of the three initially visible options 10. |
| Prey Butchering Knife | 25 points | Specialized harvesting knife with 1,000 durability 18. |
| 6-Slot Storage Cabinet Crafting Recipe | 30 points | Requires 20 basic timber to craft the cabinet after purchase 22. |
| Gene Evolution Fluid | 500 points | A single dose is available when Ye Fei purchases it; its use presents several development paths 27 28. |
| Cultivation Fellow Disciple Aid Talisman | 500 points | Randomly contacts another cultivation player 39. |
| Spirit-Gathering Formation recipe | 600 points | Listed after Ye Fei accumulates 728 points 39. |
| Spirit-Gathering Pill recipe | 600 points | Listed alongside the formation recipe 39. |
| Alchemy Furnace | 700 points | An additional equipment expense for producing cultivation items 39. |
| Artifact Refining Furnace | 700 points | Listed at the same price as the Alchemy Furnace 39. |
| Low-Level Golden Light Shield | 700 points | Defensive spell requiring a metal spiritual root of at least 3 39. |
| Meditation Cushion | 1,000 points | Purchased after Ye Fei’s balance reaches 1,108; he then uses it while cultivating 50. |
| Inventory Expansion Ticket | 50,000 points | Jun Mo explains that these untradeable tickets are sold in the Points Mall, though he has never bought one 135. |
| No. 20 Ingredients Trading Box | 200,000 points | Usable 100 times; holds farmed ingredients, not wildlife. The box measures 200 meters in length, width, and height 520. |
- The Cultivation category unlocks after a player undergoes evolution and chooses cultivation as their path 39.
- Buying a recipe does not supply its crafting materials. Ye Fei cannot yet afford the complete set of cultivation recipes and furnaces when he has 728 points 39.
- The Advanced Artifact Refining Furnace later obtained from Lingyan has no confirmed purchase price in Ye Fei’s account. Lingyan’s balance falls from a previously observed 932,266 points to 1 point, but Ye Fei cannot determine the furnace’s exact cost 111.
Personal Shop and Recycling Modes
- Personal shop mode: Available after the 100,000-point achievement grants the title Survival Novice 145.
- Recycling mode: Available after the five-million-point achievement grants the title Survival Whiz 214.
- Minimum quality: Items below purple grade cannot be recycled through the unlocked Survival Mall feature 215.
- Documented recycling quote: A purple-quality Water Spirit Pearl is valued at 5,000 points. Ye Fei declines to recycle it because the quote is far below the Survival Mall’s selling price 215.
- Ye Fei speculates that recycling may establish a minimum price for purple-grade and higher items, but this is his interpretation rather than a confirmed explanation of the feature 215.
Major Homestead and Companion Expenses
| Expense | Documented cost | Context |
|---|---|---|
| Beginner Spirit Spring Source | 2,000,000 points | Purchased while rebuilding and refurnishing Ye Fei’s home after the Thunder Tribulation 238. |
| Spirit Fields and Spirit Fruit trees | Nearly all of a remaining balance of approximately two million points | After these purchases, Ye Fei has only 25,121 points left when he looks for Spirit Plants 315. |
| Jiaozhu | Can exceed 1,000,000,000 points | Jun Mo decides to save for one for his Jiaoren companions; Feng An warns that cultivators and their companions require constant expenditure 328. |
The spirit spring is a major investment in the household’s cultivation environment. At the time of its construction, Ye Fei’s pets can use the spring and Spirit Fruits, but cannot absorb them for cultivation until they overcome their Bloodline Restrictions 238.
Faction Alliances
An Alliance Pact costs 100,000,000 Survival Points when Free and Unrestrained Mountain seeks to invite a higher-ranked faction. Feng An donates the required points, allowing Ye Fei to buy the pact and invite Wood Demon Pavilion. Acceptance establishes the alliance and unlocks an alliance channel 450.
Player Trading
Sales and Payments
- Trading access: Establishing a basic safe zone unlocks the trading channel 2.
- Consignment limits: Ye Fei initially has three listing slots. Unsold items can be retrieved after 48 hours 18.
- Quality restriction: Gray, poor-quality timber cannot be sold because its quality is too low. Ye Fei later converts unsellable gray materials into homestead energy instead 12 35.
- Barter: Targeted trades can exchange goods without spending points. Grassland/0090-1144-3656 requests this arrangement after running out of currency 12 23.
- Payment for knowledge: Snowfield/9109-0009-0158 pays Ye Fei 100 points for advice on sensing spiritual energy, split into two 50-point payments. Targeted purchases of basic timber serve as the payment mechanism 35.
- Nominal-price transfers: The boy on the iceberg lends Ye Fei the Bloodthirsty Chain through a designated trade priced at 1 point. Lingyan later transfers the Advanced Artifact Refining Furnace for 1 point as payment for the Trap Manual; neither nominal price represents the item’s market value 62 111.
- Large targeted payments: Lingyan purchases one piece of basic timber for 320,000 points to send Ye Fei proceeds from a sale. This payment triggers the 100,000-point achievement 145.
- Liquidating materials: Ye Fei deliberately prices materials at the lowest current asking prices to convert them into points rather than stockpile them. Beast materials remain in demand for equipment, weapons, Mecha upgrades and repairs, and Magic consumables 114.
Documented Market Prices
These are chapter-specific prices, not fixed exchange rates.
| Goods | Recorded price | Market context |
|---|---|---|
| Bread | 10 pieces for 1 point | Ordinary listing price during early team recruitment 9. |
| Basic timber | 10 pieces for 1 point | Used to assess a targeted barter offer 23. |
| Mutton / lamb chops | 2 portions of mutton for 1 point; 1 portion of lamb chops for 1 point | Ye Fei values his junior’s offer at approximately 5 points 23. |
| Beast claws / beast fangs | 2 points per claw; 5 per fang | Ye Fei sells 27 claws and 13 fangs for 54 and 65 points 27. |
| Intermediate leather | 10 points per piece | Eight green-quality pieces sell for 80 points 27. |
| Beast Essence Stones | Rabbit: 100 points; tiger: 150 points; fox: 200–1,000 points | Listed asking prices; Ye Fei doubts the most expensive fox stone will sell 23. |
| Wild Wolf Meat | 2 portions for 1 point | Ye Fei lists 48 portions for 24 points 27. |
| Beast sinew | 4 points each | Thirteen sell for 52 points 27. |
| Beast bones | 2 for 1 point | Thirty-eight are listed for 19 points 27. |
| Low-level leather | 2 pieces for 1 point | Ye Fei lists 44 pieces for 22 points 27. |
| Coal | 10 pieces for 1 point | Ye Fei notes that the price has remained unchanged while arranging automatic heating replenishment 106. |
| Basic Wool Sweater Blueprint | 120 points | Purchased through the trading interface 118. |
| Basic Wolfskin Trousers Blueprint | 150 points | Purchased through the trading interface 118. |
| Basic Leopard-Skin Snow Boots Blueprint | 180 points | Purchased through the trading interface 118. |
| Basic Bearskin Long Hooded Coat Blueprint | 220 points | Purchased through the trading interface 118. |
| Reforged Demon Artifact | 3,000,000 points | Long Heng pays the stated market price, considering it a bargain because no comparable artifacts are currently available 214. |
| Bitter-bamboo-heart-based smelting semi-finished product | 50,000,000 points | Ye Fei trades the wood-type product to Lingyan when short of points 583. |
Auctions
Auction mode allows players to bid on listed goods. Ye Fei lists the purple-quality Windbreaking Blade with a 300,000-point starting price, a six-hour duration, and a 1% transaction fee upon a successful sale 344.
| Auctioned item | Winning bid | Transaction fee | Net proceeds |
|---|---|---|---|
| Low-Level Magical Artifact · Windbreaking Blade | 491,000 points | 4,910 points | 486,090 points 348. |
| Low-Level Magical Artifact · Rapid-Fire Bow | 395,000 points | 3,950 points | 391,050 points 348. |
Lu Heng participates in bidding for the Windbreaking Blade after unlocking the World Channel. Ye Fei recognizes him and asks him to stop bidding, offering to refine a higher-grade artifact instead. Lu Heng can afford only one set of the required materials and asks whether the rest can be paid later 344.
Fraud and Misleading Offers
Some purported martial-arts teams require players to buy a specific piece of bread or bottle of water for 2–5 points, promising a privately supplied training guide. Ye Fei recognizes that small payments from many recruits can generate substantial income for organizers 9.
Later, regional chat fills with complaints from players who spent points on these promises. In a world where players cannot meet one another directly, recovering those payments is presented as impossible 24.
Story Role
Survival Points become an immediate survival bottleneck when the original houses face disappearance. A 20-point Semi-Finished Crafting Station provides a way to manufacture replacement-house components, but many players have already exhausted their initial points on food, drink, or household energy 14.
For Ye Fei, accumulating points opens access to personal development. He sells hunting materials until his balance reaches 502, spends 500 on Gene Evolution Fluid, and chooses cultivation. The purchase leaves him with only 2 points and does not immediately increase his Combat Power 27 28.
His pets later make hunting income substantially more reliable. By Chapter 50, materials from the wild-wolf pack they killed earn him more than 700 points. His balance reaches 1,108—his first four-digit total—allowing him to buy the 1,000-point Meditation Cushion 34 50.
The scale of this income grows after the Snow Mountain crisis. Selling Fox Wolf meat, sinews, fangs, claws, and leather brings in 2,937 points and raises Ye Fei’s balance to 6,188. He later reflects that, without his pets’ hunting and the sale of materials he could have used himself, he would not have scraped together the original 500 points needed for evolution; for most players, Gene Evolution Fluid remains something they have only heard others discuss 63 77.
Ye Fei first reaches a five-digit balance of 10,486 points after selling green-quality intermediate leather, Beast Fangs, and Beast Claws, together with income from hunting. Rather than ending his need for money, the larger balance encourages further sales and investment in cultivation 105 106 114.
Lingyan’s 320,000-point payment unlocks the first documented wealth title and personal shop mode. The second month’s disaster subsequently helps bring Ye Fei’s funds into the millions; his balance stands at 1,213,315 points afterward, without triggering another wealth achievement at that amount 145 191 192.
Long Heng’s three-million-point payment for a reforged Demon Artifact pushes Ye Fei to the five-million-point achievement and unlocks recycling. Even these larger reserves are quickly consumed by cultivation infrastructure: the Beginner Spirit Spring Source alone costs two million points, while later Spirit Field and fruit-tree purchases reduce another balance of nearly two million to 25,121 points 214 238 315.
At higher levels, the currency supports artifact commerce and faction diplomacy as well as individual survival. Ye Fei sells a wood-type smelting product for fifty million points, while Feng An provides a hundred million points for a faction alliance. Feng An’s warning about the difficulty of saving a billion points emphasizes that rising earnings are matched by the continuing costs of cultivators and their companions 328 450 583.
The workers’ origins also prompt a broader comparison: players themselves perform tasks for an unknown existence in exchange for Survival Points, then spend those points on what they need. Later, the ten-million-point achievement for killing attacking players demonstrates that the reward system can attach substantial economic incentives to conflict between players 484 615.