Vampires
Marvel's Kryptonian SlackerContents
- 1Biodata
- 2Biology & Physiology
- 2.1Viral condition and transformation
- 2.2Physical capabilities and regeneration
- 2.3Feeding and blood production
- 2.4Reproduction and aging
- 2.5Degraded victims and the zombie pathogen
- 3Weaknesses & Countermeasures
- 3.1Specialized weapons and detection
- 4Society & Organization
- 4.1Clans, councils, and population control
- 4.2Human servants and exploitation
- 4.3Relations with Werewolves
- 4.4Decline of the old order
- 5Variants and Exceptional Vampires
- 6Power Progression
- 7History
- 7.1Hidden influence and early conflicts
- 7.2Conflict with Blade and the Reapers
- 7.3European collapse and migration
- 7.4Exposure and war
- 7.5Later research and related outbreaks
- 8Legal Status and Registration
Contents
- 1Biodata
- 2Biology & Physiology
- 2.1Viral condition and transformation
- 2.2Physical capabilities and regeneration
- 2.3Feeding and blood production
- 2.4Reproduction and aging
- 2.5Degraded victims and the zombie pathogen
- 3Weaknesses & Countermeasures
- 3.1Specialized weapons and detection
- 4Society & Organization
- 4.1Clans, councils, and population control
- 4.2Human servants and exploitation
- 4.3Relations with Werewolves
- 4.4Decline of the old order
- 5Variants and Exceptional Vampires
- 6Power Progression
- 7History
- 7.1Hidden influence and early conflicts
- 7.2Conflict with Blade and the Reapers
- 7.3European collapse and migration
- 7.4Exposure and war
- 7.5Later research and related outbreaks
- 8Legal Status and Registration
Biodata
| Feature | Details |
|---|---|
| Name | Vampires (吸血鬼) |
| Alias(es) | Blood clan; bloodkin; “harmful organisms” (European Union classification) |
| Species/Race | Virus-altered, blood-dependent humanoids; research indicates they remain living organisms rather than traditional undead 466 |
| Affiliation | Numerous clans and bloodlines; Mystikos Sect; Camarilla and former Sabbat factions; temporary Vampire Council; formerly held several High Table seats 427 1078 1133 |
| Status | Extant, but driven into hiding and subjected to organized extermination campaigns in Europe and North America; the war continues, and further Blood Ranches are still being discovered 1083 1133 1260 |
| First Appearance | Mentioned in Chapter 3 3 |
Biology & Physiology
Viral condition and transformation
Vampirism is caused by the Vampire Virus, which alters a host’s blood and cells. A recent bite generally completes the victim’s transformation within twenty-four hours unless the infection is stopped beforehand. 458
- Infected cells develop two nuclei, while red blood cells change from normal biconcave discs into abnormal biconvex cells. 464
- Unlike ordinary viruses, the Vampire Virus remains highly stable through replication; samples from ancient and newly created Vampires retain the same traits. 716
- The virus replaces sections of host-cell DNA, a mechanism Black Super compared with the effects of the Werewolf Virus and Lizard Serum. 1190
- Artificially removing this apparent genetic restriction created mindless, predatory monsters, suggesting that the virus’s stability may preserve intelligence and personality. 1190
- A Vampire’s bloodline does not die when its creator is destroyed; every turned descendant survives independently. 468
- Traditional conversion requires the Vampire to leave some blood in the victim’s body. Victims drained dry can instead survive in a severely degraded, irrational, bloodthirsty condition rather than become ordinary Vampires. 713 1091
Physical capabilities and regeneration
Ordinary Vampires possess strength, speed, and durability beyond human limits. Their confidence in this physical superiority is a major reason many regard humans as inferior. 504 479
- Conventional bullets can wound them, but the projectiles are rapidly expelled and the injuries heal. 458
- Even severe cranial damage can regenerate, including lost brain tissue. 434
- Drinking blood enables recovery from major injuries unless the Vampire is directly burned to death. 468
- Their regeneration is not limitless: silver suppresses healing, while ultraviolet exposure and fire can destroy them completely. 460 468
- Their strength and agility allow them to scale building exteriors and cling to walls. Attackers targeting the Stacy home climbed toward its ninth-floor apartment rather than enter through the building’s controlled entrance. 1130 1131
- Spider-Man’s webbing can restrain them temporarily, but they can eventually tear free if left unattended. 1109
A Vampire’s destruction also affects detached biological material: previously collected blood and tissue samples burn away when their source dies. Blade and Whistler therefore needed a living captive to provide usable research samples. This connection does not extend to independently living blood descendants. 465 468
Feeding and blood production
Vampires drink blood because their red bone marrow produces replacement red blood cells too slowly to sustain their altered bodies. 466
- Their blood dependence is physiological rather than proof that they are corpses. 466
- They can eat ordinary human food, but their digestive systems process it poorly; it may pass through largely unchanged. 714
- Some clans lure isolated people into controlled nightclubs or private feeding sites, selecting victims whose disappearances are unlikely to attract attention. 457
- Vampire saliva can partially seal bite wounds with enzymes, allowing victims to survive an attack long enough to become future bloodkin. 1086
- Certain European Vampires can extract memories from a victim’s blood, including information the victim may consciously have forgotten. 1144
- Black Super’s garlic-derived red-blood-cell reducing agent works on both Blade’s blood and that of a complete Vampire, providing a means of suppressing bloodlust without destroying infected tissue cells. 467
Reproduction and aging
Vampires can reproduce and are capable of having children with humans; they do not possess reproductive isolation from humanity. 466 1167
- Their appearance is not permanently fixed at the age of transformation; visibly elderly Vampires exist. 478
- They can appear in mirrors, another trait distinguishing them from traditional undead folklore. 466
- The social distinction between “born” and “turned” Vampires is treated as a status claim rather than a clearly biological divide. 465
- Curt Connors argues that their ability to reproduce with humans and pass on Vampire genes makes them biologically human; their insistence on being a separate species is, in his view, a sociological distinction. 1167
Degraded victims and the zombie pathogen
People who survive being drained of blood can develop ulcerated skin, continuing bodily decay, and overwhelming bloodthirst. Green Arrow Duck distinguishes these victims from ordinary Vampires: they retain human consciousness and can converse, but lose their reason. He had encountered them while fighting alongside Blade and Abraham Whistler on the West Coast. 713 1091 1304
During a later zombie investigation, autopsies identified the pathogen as a mutated Vampire Virus. The zombies resembled the decaying victims of Vampire attacks, but could not manage even basic conversation. Jean Grey raised the possibility that Vampires had deliberately created the plague; their responsibility remained a hypothesis rather than an established finding. 1304
Weaknesses & Countermeasures
| Weakness / Measure | Effect on standard Vampires | Limitations and exceptions |
|---|---|---|
| Sunlight | Direct sunlight burns Vampires to ash. 1083 | Selene’s ancestral blood grants her sunlight immunity. Specialized sunscreen can temporarily protect ordinary Vampires for roughly twenty minutes to an hour, but removing it exposes them again. 1125 1107 |
| Ultraviolet light and UV ammunition | UV exposure burns Vampires internally; a UV round can reduce a struck Vampire to ash. 1130 1132 | Ordinary UV lamps may only injure or enrage them unless sufficiently powerful. 1092 |
| Silver / silver nitrate | Silver suppresses regeneration and can become lethal when paired with sufficient trauma. 460 | A non-vital silver wound can sometimes be survived through amputation; Budapest Vampires are immune to silver. 1132 1087 |
| Garlic extract | A full vial can kill a standard Vampire; garlic-based compounds also suppress bloodlust. 460 467 | Garlic’s active anti-Vampire effect comes from a specific compound mixture, not merely one component of garlic. Ordinary garlic mainly causes instinctive disgust and has little killing power. 467 511 |
| First Embrace Serum | Can eliminate the virus before a victim fully transforms. 459 | It kills a fully transformed Vampire and is ineffective against Reapers. High-concentration doses also overwhelmed Deacon Frost’s Blood God form, which retained Vampire cells. 459 713 526 |
| Infrared screening | Vampires’ abnormally low body temperatures can expose them at controlled checkpoints. 1092 | It is a detection tool rather than a means of identification by itself. |
| Erythropoietin | Can accelerate healing by increasing red-blood-cell production. 468 | Rapid healing consumes the Vampire’s own tissues without an external energy source, causing severe atrophy. 468 |
| Crosses and religious symbols | A cross has no inherent anti-Vampire effect. 511 | A silver cross can serve as a physical weapon if driven into a vital area; its effectiveness comes from its material and the injury inflicted. 511 |
Specialized weapons and detection
- Silver ammunition: Traditional hunters use solid-silver bullet heads because silver plating can burn away during firing. Their expense historically limited large-scale hunting operations. 511
- Silver nitrate ammunition: A strike to a limb can sometimes be treated by removing the solution or affected tissue before it becomes fatal. If the solution reaches and destroys the heart, the Vampire undergoes lethal self-immolation. 1114 1132
- UV grenades: Black Super developed airburst, multi-wave cluster, and flashbang-style prototypes. The cluster model’s repeated bursts were intended to prevent Vampires from surviving in companions’ shadows. 517
- Ammunition storage: UV bullets have a limited useful shelf life; Henry considered ammunition left from the Reaper crisis two years earlier likely ineffective. 1087
- Digital tracking: Henry’s monitoring system uses behavioral and digital-footprint analysis to identify suspects, but produces false positives and can miss people with little recorded activity. Its lists require final verification rather than being treated as confirmed Vampire populations. 1070 1079
- Integrated reconnaissance: Cross and Fox received rifle scopes connected to the monitoring system, combining facial recognition with optical, thermal, and infrared observation. 1083
- Public screening: UV lamps and infrared cameras became common entry-screening tools at public venues and important institutions, exposing Vampires who had infiltrated government and legislative bodies. 1092
Society & Organization
Clans, councils, and population control
Vampire society is divided among competing clans, bloodlines, and political factions. The Mystikos Sect is identified as one of thirteen vampire clans, while Evernight Temple preserves the marks of twelve ancient clans that once dominated Los Angeles. 427 522
- The creation of new descendants requires approval from a clan leader or the Vampire Council. 1070
- Population limits are publicly justified through secrecy and Camarilla principles, but they also preserve humans as a food supply. 1070
- The Mystikos Sect follows population-control principles while infiltrating human society through finance, business partnerships, and influence. 427
- Wealthy elderly families seeking health, youth, or the Embrace have provided Vampires with political protection and financial backing. 428
- Vampires once held influence within the Continental Hotel system and American financial institutions, including several High Table seats. 1133
- Transformation is also a political bargaining tool. Granting it too freely can deprive a clan of leverage over recruits without ensuring that newly created Vampires remain loyal. 1070
- European clans traditionally place greater emphasis on aristocratic hierarchy, whereas American factions exercise weaker collective control. In the latter, neither Council authority nor a patriarch’s position necessarily restrains reckless young bloodkin. 1131
Human servants and exploitation
Vampires use humans as donors, devotees, servants, and political assets.
- Blood servants and vampire devotees conceal their loyalty online and attempt to prove themselves worthy of transformation. 436
- Vampire-backed Blood Ranches imprison humans as “blood livestock,” repeatedly drain them, and discard them once their blood production declines. 1119
- The Life Foundation was secretly funded by a Vampire clan and helped establish Blood Ranches in exchange for support for Carlton Drake’s scientific projects. Its former security facilities included rooms for restraining captives and drawing their blood. 1164 1248
- Some Vampire factions seek influential targets for conversion, intending to use their memories, positions, and isolation from human society to expand control. 1087
- The Budapest faction’s attack on NYPD headquarters sought to turn Commissioner George Stacy and other officers rather than simply kill them. Its strategy relied on transformed officials being rejected by humans and forced into the Vampire camp. 1086 1087
- Some Blood Ranch facilities use isolated local computer networks, preventing remote surveillance from locating them through ordinary online access. 1119
- Henry suspected that the Life Foundation’s exposure concealed the involvement of other corporate collaborators rather than accounting for the whole Blood Ranch network. 1260
Relations with Werewolves
Vampires and Werewolves are longstanding enemies, but their relationship also includes servitude, tactical cooperation, and attempts at biological hybridization. 919 1070 1119 1133
- Death Walkers are rigorously trained Vampire combatants whose discipline and silver-nitrate weapons give them an advantage over Werewolves fighting chiefly through transformed strength and instinct. 722
- According to Alexei, Vampires historically controlled silver supplies and silver-bullet production, limiting Werewolves’ access to effective weapons. The spread of manufacturing methods for silver nitrate and UV ammunition gave Werewolves the means to retaliate. 919
- Rogue Death Walkers helped Werewolves attack the Vampire stronghold in Budapest. 919
- Amelia’s displaced descendants recruited North American Werewolves as servants after arriving in the United States. 1070
- Despite mutual hostility, surviving Vampires and Werewolves sometimes fought together against hunters and state forces during the extermination campaign. 1115 1116
Decline of the old order
Modern surveillance, specialized weapons, and state-backed extermination undermined the secrecy that had protected Vampire power for centuries. 1084 1134
- European refugees and American clans formed a temporary Vampire Council after being driven from New York. 1133
- The Capulet and Montague Clans temporarily set aside their historic feud for collective survival. 1133
- The Council excluded weakened clans regardless of ancient titles, prioritizing usable power over heritage. It also admitted a powerful Werewolf leader despite the groups’ mutual distrust. 1133
- Council members denounced former partners—including Umbrella, Abstergo, the High Table, and the Life Foundation—for abandoning them and taking their assets. They rejected proposed refuges and a corporate-negotiated reservation while seeking somewhere to survive. 1134
- Internal paranoia intensified when police repeatedly located Vampire hideouts, leading the factions to suspect informants among their own ranks. 1134
- Elder survivors blamed the crisis partly on younger Vampires’ belief that superior strength and regeneration could intimidate modern humanity into submission. They contrasted this confidence with the destructive capacity of modern nation-states. 1133
Variants and Exceptional Vampires
| Type | Characteristics | Known countermeasures / notes |
|---|---|---|
| Standard Vampire | Blood-dependent, regenerative, vulnerable to sunlight, UV radiation, garlic, and usually silver. 460 466 | Can be destroyed completely by sufficient silver trauma, UV exposure, or burning. 468 1130 |
| Reaper / New Breed Vampire | Infects humans and Vampires through contact; consumes flesh and organs as well as blood; has pale skin, exposed veins, green blood, baldness, and insect-like mouthparts. Its virus mutates, unlike the stable traditional strain. 713 716 | Garlic, silver, and the First Embrace Serum are ineffective; sunlight and UV weapons remain effective. An individually prepared Reaper Serum can prevent transformation after infection. 713 715 716 |
| Budapest Vampire | A European strain involved in the attack on NYPD headquarters; members can probe victims’ memories through their blood. 1087 | Immune to silver; conventional anti-Vampire supplies may not work against them. 1087 |
| Daywalker / half-Vampire | Blade possesses both human and Vampire cells, retains enhanced physical abilities, and can walk in sunlight. 464 465 | Controls bloodlust through painful garlic injections and later a garlic-based reducing agent. 464 467 |
| Vampire-Werewolf hybrid | Michael Corvin carries both viruses through the Corvinus bloodline, granting exceptional strength and reduced silver vulnerability. 1105 1125 | His physiology is exceptionally rare; ordinary infection by both viruses is normally fatal. 1105 |
| Sunlight-immune Vampire | Selene carries Alexander Corvinus’s original blood and does not fear sunlight. 1125 | Her blood is considered valuable to factions seeking to remove Vampire weaknesses. 1119 |
| Blood God | Deacon Frost acquired extraordinary regeneration through the ritual at Evernight Temple, but his cells remained biologically vampiric. 525 526 | Silver and UV ammunition proved ineffective; four vials of high-concentration First Embrace Serum overwhelmed and destroyed him. 525 526 |
| Blood-drained, degraded victim | A possible outcome for victims drained dry: ulcerated, rotting, irrational, and intensely bloodthirsty, but still capable of conversation. Not regarded as an ordinary Vampire. 713 1091 1304 | Visually resembles later zombies, but retains communicative ability absent from those creatures. 1304 |
| Zombie pathogen derivative | A later outbreak involved a mutated Vampire Virus producing rotting zombie creatures. 1304 | Whether Vampires deliberately created the plague remained under investigation; the zombies were not simply identified as standard Vampires. 1304 |
Power Progression
Vampires do not share a single demonstrated advancement hierarchy. Exceptional forms arise through inherited traits, magical rituals, genetic modification, or unusual compatibility between infections. 465 526 738 1105 1125
| Development | Mechanism | Result and limitations |
|---|---|---|
| Standard transformation | Infection by the Vampire Virus, normally completing within twenty-four hours of a bite. 458 | Grants enhanced physical abilities and regeneration, alongside blood dependence and characteristic vulnerabilities. 460 466 504 |
| Blood God transformation | Deacon Frost used Daywalker blood and representatives of twelve ancient clans in the Evernight Temple ritual. 522 | Produced immediate regeneration of severed limbs and resistance to silver and UV ammunition, but did not remove his cells’ vulnerability to concentrated First Embrace Serum. 525 526 |
| Artificial Reaper strain | Eli Damaskinos altered Vampire genes in pursuit of immortal beings without weaknesses. 738 | Overcame garlic and silver weaknesses and could infect existing Vampires, but retained sunlight and UV vulnerability while producing extremely hungry, degraded creatures. 713 738 |
| Vampire-Werewolf hybridization | Michael Corvin’s Corvinus bloodline allowed him to carry both viruses. 1105 | Produced exceptional strength and reduced silver vulnerability; ordinary hosts generally cannot survive the combination. 1105 1125 |
| Original-blood enhancement | Selene acquired Alexander Corvinus’s original blood. 1125 | Removed her fear of sunlight; this exceptional physiology made her a target for factions seeking further biological enhancement. 1119 1125 |
| Experimental removal of viral restrictions | Artificial alteration allowed the normally stable Vampire Virus to evolve. 1190 | Created mindless predatory monsters rather than demonstrating a safe improvement for ordinary Vampires. 1190 |
| Later zombie mutation | A subsequent outbreak pathogen was identified as a mutated Vampire Virus. 1304 | Produced zombie creatures unable to converse; no controlled advancement method or deliberate Vampire authorship was established. 1304 |
History
Hidden influence and early conflicts
Vampires maintained influence through secrecy long before their public exposure. According to Abraham Whistler’s hunter oral history, President Abraham Lincoln led a purge that destroyed the Sabbat in North America, after which Camarilla Vampires allegedly manipulated his assassination. 1078
In 1996, the Mystikos Sect targeted Henry Brown because of his connection to Tony Stark and Stark Industries. Gitano Dragonetti attempted to recruit Henry as an infiltrator, offering wealth, health, eventual transformation, and advancement within Stark Industries while demanding leverage over Charlize Theron. 430 432
Henry rejected the proposal and later destroyed Old Money Vampires James and Lilith Arden with a silver nitrate-loaded cross. Their deaths left no bodies or usable physical evidence, preventing a conventional murder prosecution. 479 482
The Arden case also discouraged wealthy human families from seeking the Embrace. The deaths exposed the legal insecurity of transformed family heads and allowed other interests to absorb their assets, weakening Vampire promises of protected immortality. 483 495 1084
Conflict with Blade and the Reapers
After Vampires infected Jasper Baden, Black Super funded Blade and Abraham Whistler’s operations, supplying surveillance systems, First Embrace Serum, UV ammunition, and silver-nitrate bullets. 459 461
Blade’s raids disrupted Vampire nests across Los Angeles, forcing surviving factions to retreat deeper into secrecy and rely more heavily on wealthy human supporters. 461 469
Deacon Frost subsequently used Blade’s Daywalker blood and representatives of twelve ancient clans in a ritual at Evernight Temple to become a Blood God. Blade destroyed Frost with concentrated First Embrace Serum, and Green Arrow Duck demolished the temple. The defeat devastated Los Angeles’s radical Vampire faction. 522 526 527
The Reaper outbreak forced traditional Vampires to seek Blade’s help because the new strain could infect them as easily as humans. Blade and other hunters ultimately exterminated the Reapers on the West Coast, though their creator’s research links later pointed toward Umbrella. 712 738 1119
Blade identified Vampire elder Eli Damaskinos as the source of the Reaper disaster. Damaskinos had modified Vampire genes in an attempt to eliminate their weaknesses and sought Blade’s Daywalker traits to overcome the remaining sunlight vulnerability. On the East Coast, the Continental Hotel and its allies cleared the Reapers from New York’s Sewer World with ultraviolet weapons. 738
The alliance against the Reapers did not end the conflict between Blade and traditional Vampires. A later murder case against him proved to be a Vampire trap involving infiltrators within the Los Angeles FBI office, intended to capture him alive. 1060 1147
European collapse and migration
The spread of silver nitrate and UV ammunition escalated the Vampire-Werewolf war in Europe. Werewolves gained access to effective weapons, while rogue Death Walkers helped assault the Budapest stronghold. 919
A Werewolf rebellion combined with Vampire infighting killed all three European Vampire elders. The Death Walkers fragmented, Council members established rival factions, and competing leaders sought the vacant elder seats or sole rule. Defeated factions and the elders’ direct descendants fled, submitted to rivals, or died. 1070
Amelia’s descendants were among the early refugees to reach the Americas. They recruited Werewolf servants and human supporters but suffered a severe setback when Henry’s nightclub attack destroyed more than half their forces. Their subsequent search for revenge reflected both the loss of carefully controlled descendants and their need to preserve authority. 1070
Exposure and war
The European Union publicly confirmed the existence of Vampires and Werewolves in 2004, presenting living specimens, genetic research, transmission data, and early-infection treatments supplied by Antigen. 1083
Europe classified Vampires as harmful organisms and began mass identification and extermination operations using sunlight, garlic extract, UV bullets, and specialized screening. Tens of thousands of Vampires and Werewolves were killed within a month. 1083
Vampire retaliation in the United States—including attacks on police, civilians, and political targets—destroyed public support for coexistence. The discovery of nationwide Blood Ranches pushed the United States into open war against Vampires and Werewolves. 1087 1122 1123
Henry expanded the Looking-Glass System and recruited Spider-Man and the X-Men into coordinated counter-Vampire operations. Whistler later agreed to work with Commissioner George Stacy and the NYPD, while Cross and Fox remained covert support. 1092 1124
On February 13, 2004, the NYPD deployed more than a hundred five-person tactical squads, including S.H.I.E.L.D. personnel, against verified targets. The raids killed 717 Vampires and 94 Werewolves without arrests or Mutants mistakenly shot as dark creatures. Following Whistler’s advice, the initial operations targeted isolated enemies and drove many survivors toward suspected lairs. 1129
The campaign extended beyond New York as assassins, government forces, and former corporate partners turned against Vampire factions. Although the supernatural threat in New York subsided, the wider war continued, and authorities were still discovering smaller Blood Ranches elsewhere. 1148 1177 1260
Later research and related outbreaks
Michael Corvin and Selene established a clinic and adjoining laboratory in Hell’s Kitchen, where they worked to overcome their dependence on human blood. The site also functioned as Red Guardian’s base, whose defensive presence deterred organizations interested in exploiting their immortality. 1189
Black Super subsequently used his Vampire Virus research to explain the genetic behavior of Curt Connors’s Lizard Serum, emphasizing both the viruses’ stable alteration of host DNA and the danger of removing their apparent genetic restrictions. 1190
During a later zombie outbreak, Spider-Man, Jean Grey, and Green Arrow Duck investigated creatures whose pathogen was identified as a mutated Vampire Virus. Green Arrow Duck compared them with decaying victims of Vampire feeding, while Jean questioned whether the outbreak might be a deliberately created Vampire plague. The investigation had not established that accusation. 1304
Legal Status and Registration
Before public disclosure, human law struggled to prosecute the killing of a Vampire because their deaths left no body, blood, weapon traces, or scientifically verifiable victim. 482
- The European Union formally denied Vampires human status by classifying them as harmful organisms. 1083
- The United States later created a selective registration and whitelist system for supernatural residents under government supervision. 1141
- Henry Sturgis became the first recognized Vampire under U.S. law; Blade became the second through S.H.I.E.L.D.’s guarantee. 1141
- President George W. Bush personally signed Sturgis’s legal residence permit, establishing the initial precedent, but left subsequent approvals to subordinate authorities. 1141
- Selene and Michael Corvin became the third and fourth whitelist entries. 1147
- Registered Vampires must swear allegiance to the United States, accept lawful residence and eventual citizenship, and obey restrictions on their supernatural status. 1146
- Registered Vampires may not create new bloodlines except through natural reproduction; violating this condition results in loss of citizenship. 1146
- Registration is highly selective: most Vampires who came forward after the first two approvals were rejected and killed rather than granted protection solely because no crimes appeared in their records. 1141
- Outside the small whitelist, U.S. policy became to kill Vampires and Werewolves on sight. The legal treatment of their still-human collaborators remained an undefined gray area, complicated by powerful interests seeking Vampire assets. 1165